Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.10 @ 15:25:11 Player: sasha Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (60) 300 Value Destroyed (1494) 1494 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8934 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 64/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Energy Well (350) Advanced Melee Analysis Suite Force Field Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Combat Linear Gravjet Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Point Defense Array > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Improved Hover Unit Energy Well Katana [Rating: 90] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Slots Evolved 12 | . . 2 . . . 2 . 2 . . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . . . . 1 . . 1 1 1 . . . Utility 6 | . . 1 . . . 2 . . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 148 | 6 15 35 3 1 . 13 2 20 2 . 11 12 1 7 12 8 Power 22 | 1 2 3 . . . 1 . 6 1 . 3 2 . 1 1 1 Engine 14 | 1 2 3 . . . 1 . 3 1 . 1 1 . . 1 . Core 8 | . . . . . . . . 3 . . 2 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 1 6 9 1 . . 6 . 7 1 . 4 2 . 3 4 1 Treads 11 | . 3 7 1 . . . . . . . . . . . . . Leg 4 | 1 3 . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 2 . 1 3 1 Flight 21 | . . . . . . 6 . 7 1 . 4 . . 2 1 . Utility 43 | 2 1 5 1 1 . 4 1 6 . . 4 5 1 2 5 5 Device 29 | 1 . 4 1 . . 3 . 4 . . 2 5 . 2 4 3 Storage 4 | 1 1 . . 1 . 1 . . . . . . . . . . Processor 8 | . . 1 . . . . 1 1 . . 1 . 1 . 1 2 Hackware 2 | . . . . . . . . 1 . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 6 18 1 . . 2 1 1 . . . 3 . 1 2 1 Energy Gun 8 | . . 6 . . . . . . . . . . . 1 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 6 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 11 | . 3 4 . . . 1 1 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . 1 . . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 1 . 2 . . 1 . . 1 . . Parts Lost 43 | . . 7 . . . 1 . 4 . . 11 2 . . 11 7 Power 3 | . . . . . . . . 1 . . . . . . 1 1 Propulsion 16 | . . 2 . . . . . 1 . . 6 1 . . 5 1 Utility 16 | . . 1 . . . 1 . 1 . . 4 1 . . 4 4 Weapon 8 | . . 4 . . . . . 1 . . 1 . . . 1 1 Highest Loss Streak 11 | . . 2 . . . 1 . 3 . . 11 2 . . 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 97 100 100 100 96 99 95 93 92 92 15 33 53 38 38 Engine 8 | . 14 11 11 11 11 9 9 9 7 7 1 . . . . . Core 1 | . . . . . . . . 3 1 . 9 1 5 9 2 2 Treads 17 | . 13 27 33 33 33 19 . . . . . . . . . . Flight 7 | . . . . . . 6 27 29 30 30 30 . . 3 3 . Device 16 | . 14 17 11 11 11 25 18 19 30 30 24 6 15 18 18 21 Storage 8 | . 14 11 11 11 11 7 9 3 . . . . . . . . Processor 8 | . . 4 11 11 11 9 17 10 7 7 10 . 2 5 7 10 Energy Cannon 4 | . . . 11 11 11 6 . . . . . . . . . . Ballistic Gun 7 | . 19 12 11 11 11 4 . . . . . . . . . . Special Weapon 3 | . 8 2 . . . 4 8 7 7 7 5 . . . . . Slashing Weapon 2 | . . . . . . 2 9 7 7 7 5 3 5 5 3 . Naked Turns 57 | . . . . . . . . . . . 20 37 . . . . Heaviest Build 62 | 12 29 40 40 60 60 62 15 27 27 20 26 10 10 30 34 12 Greatest Support 63 | 10 40 60 63 63 63 63 15 20 20 20 26 13 13 29 29 13 Greatest Overweight (x) 18 | 1 1 3 . . . 18 . 1 1 . 2 1 . 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 8 8 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 11 15 15 19 20 16 8 6 5 5 5 5 5 5 5 5 Most Carried 20 | 8 15 15 15 20 20 20 8 8 5 5 5 5 5 5 5 5 Average Carried 11 | 5 8 14 15 15 20 16 8 5 4 5 4 4 5 4 4 4 Final Capacity 20 | 8 15 15 15 20 20 8 8 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 15 15 15 20 20 8 8 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 10% | Scout 6% | Skirmisher 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scout | -8/Storage Mutant | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Matter Collected 1834 | 157 254 645 74 68 . 125 . 78 32 . 150 26 97 60 60 8 Remotely 125 | . . . . . . 125 . . . . . . . . . . Salvage Created 2207 | 25 254 1280 63 . . 219 . 78 . . 150 26 . . 112 . Parts 143 | 4 22 90 7 . . 6 . 4 . . 5 3 . . 2 . Haulers Intercepted 5 | . . 2 . . . 2 . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Combat Hostiles Destroyed 42 | . 7 28 4 . . . . 1 . . . . . . 2 . Melee 4 | . . 2 . . . . . 1 . . . . . . 1 . Guns 33 | . 7 23 2 . . . . . . . . . . . 1 . Cannons 2 | . . . 2 . . . . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . Classes Destroyed 12 | 1 3 6 . . . 1 . 1 . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . Builder 3 | . 1 1 . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 5 | . . 2 . . . 2 . . . . 1 . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 5 | . . 2 . . . . . 1 . . 1 1 . . . . Swarmer 14 | . 2 8 4 . . . . . . . . . . . . . Grunt 18 | . 5 12 . . . . . . . . . . . . 1 . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 7 | . . 7 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . . 1 . Best Kill Streak 5 | 1 4 5 4 . . 3 . 1 . . 3 1 . . 1 . Combat Bots Only 5 | . 3 5 4 . . . . 1 . . . . . . 1 . Max Kills in Single Turn 3 | 1 1 3 1 . . 1 . 1 . . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Damage Taken 5529 | . 361 1254 123 . . 92 . 343 . . 836 528 . . 1330 662 Core 2394 | . 119 190 16 . . 18 . 30 . . 456 413 . . 702 450 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 219 | . . 194 . . . . 25 . . . . . . . . . Core Remaining (%) 70 | 100 52 . . . 48 . 96 . . 95 46 58 . . . . Volleys Fired 199 | 2 52 95 7 . . 9 9 6 . . . . . . 18 1 Largest 2 | 2 2 2 2 . . 1 1 1 . . . . . . 1 1 Hottest 123 | 40 100 123 98 . . 100 100 100 . . . . . . 65 20 Shots Fired 284 | 4 69 154 14 . . 9 9 6 . . . . . . 18 1 Gun 223 | 4 50 144 7 . . . . . . . . . . . 18 . Cannon 7 | . . . 7 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 54 | . 19 10 . . . 9 9 6 . . . . . . . 1 Kinetic 156 | 4 50 95 7 . . . . . . . . . . . . . Thermal 79 | . 19 10 7 . . 9 9 6 . . . . . . 18 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 49 | . . 49 . . . . . . . . . . . . . . Robot Hit Streak 16 | 1 8 13 16 . . 4 . . . . . . . . 12 . Robot Miss Streak 4 | 3 2 4 2 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 203 | 1 35 117 9 . . 7 . 5 . . 9 1 . . 19 . Core Hits 89 | 1 13 60 3 . . 2 . 2 . . 3 1 . . 3 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 4 . . . . . . . . 2 . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . Sever 4 | . . 2 . . . . . . . . 2 . . . . . Melee Attacks 98 | . . 9 . . . 9 . 8 . . 32 15 . . 25 . Impact . | . . . . . . . . . . . . . . . . . Slashing 98 | . . 9 . . . 9 . 8 . . 32 15 . . 25 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4126 | 15 351 1902 160 . . 361 . 182 . . 418 35 . . 693 9 Guns 2358 | 15 351 1339 85 . . . . . . . . . . . 568 . Cannons 75 | . . . 75 . . . . . . . . . . . . . Explosions 357 | . . 357 . . . . . . . . . . . . . . Melee 1278 | . . 189 . . . 337 . 182 . . 410 35 . . 125 . Ramming 34 | . . 17 . . . . . . . . 8 . . . . 9 Kinetic 1137 | 15 351 686 85 . . . . . . . . . . . . . Thermal 1024 | . . 357 75 . . 24 . . . . . . . . 568 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 653 | . . 653 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1278 | . . 189 . . . 337 . 182 . . 410 35 . . 125 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 7 7 Average Corruption 3 | . . . . . . . . . . . . . . . 3 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . 3 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 190 | . . 21 17 . . 80 . 7 . . 65 . . . . . Projectiles 17 | . . . 17 . . . . . . . . . . . . . Explosions 21 | . . 21 . . . . . . . . . . . . . . Melee 152 | . . . . . . 80 . 7 . . 65 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . 134 . . . . . . . . 4 . . . . 4 Shots 3 | . . 3 . . . . . . . . . . . . . . Rammed 9 | . . 5 . . . . . . . . 1 . . . . 3 Targets Rammed 9 | . . 5 . . . . . . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 40 194 273 . . 93 44 374 . . 40 8 . . 12 . Average Temperature 35 | . 11 26 140 . . 23 21 123 . . 11 8 . . 11 . Received Heat Transfer 1007 | . 156 348 . . . 54 . 6 . . 36 90 . . 239 78 Effects 3 | . . . 1 . . . . 2 . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . . . . . . . . . . 2 . Heat Transferred 1166 | . . 450 111 . . 50 . . . . . . . . 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Peak Influence 445 | 5 182 445 248 . . 89 63 127 . . 128 259 28 9 95 41 Initial 141 | . 3 13 141 . . . 37 . . . 39 11 28 9 6 36 Average 83 | . 54 228 216 . . 13 34 28 . . 69 111 28 9 37 32 Maximum Alert Level 2 | . . 2 1 . . . . . . . . 1 . . . . Low Security (%) 83 | 100 100 44 24 . 100 100 100 100 . . 100 66 100 100 100 100 Level 1 12 | . . 35 75 . . . . . . . . 33 . . . . Level 2 4 | . . 19 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 2 . . . . 1 3 . . 1 1 . . 2 2 Investigation 5 | . 3 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . 1 . . . . . Reinforcement 9 | . 1 1 . . . . . 2 . . . 1 . . 2 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Distress Signals 9 | . . 5 . . . 2 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 14 47 4 . . 6 . 10 . 3 21 9 . . 19 10 Peak Tracking Total 12 | . 4 5 4 . . 4 . 6 . 3 12 7 . . 11 8 Tactical Retreats 26 | . 3 7 . . . 2 . 4 . . 5 3 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Traps Triggered 7 | . 5 . . . . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Machines Disabled 2 | . . . 1 . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Machines Accessed 18 | . 4 2 . 5 . 1 1 . . . . 3 1 . 1 . Terminals 8 | . 4 1 . . . . . . . . . 2 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . 1 . . . 1 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 82 | . 9 10 . 50 . 3 3 . . . . 5 1 . 1 . Successful 62 | . 2 6 . 50 . 1 2 . . . . 1 . . . . Failed 20 | . 7 4 . . . 2 1 . . . . 4 1 . 1 . Catastrophic 5 | . 2 . . . . . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . 5 . . 1 . . . . . . . 2 1 . . . Terminals 16 | . 9 3 . . . . . . . . . 3 1 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 14 | . . 7 . . . 3 3 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 2 . 50 . . . . . . . 1 . . . . Record 49 | . . . . 49 . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 4 . . . 1 2 . . . . . . . . . Scan Component 4 | . . 2 . . . 1 1 . . . . . . . . . Repair 3 | . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 10 | . 3 2 . . . 1 1 . . . . 2 1 . . . Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . 1 . . . . . . . . . Time 70 | . . 52 . . . . 18 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 5 | . . . . . . 5 . . . . . . . . . . Total Damage 294 | . . . . . . 294 . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 1 . 2 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Turns Passed 10501 | 76 899 1766 424 1700 736 1522 734 629 125 42 581 434 48 173 301 311 Spaces Moved 7396 | 42 416 698 247 1059 408 1000 159 723 383 161 534 670 78 265 228 325 Core 696 | 16 . . . . . 1 . . . . 38 430 . . 120 91 Treads 2690 | . 216 577 247 1059 408 183 . . . . . . . . . . Legs 226 | 26 200 . . . . . . . . . . . . . . . Wheels 121 | . . 121 . . . . . . . . . . . . . . Hover 771 | . . . . . . . . . . . . 240 78 218 1 234 Flight 2892 | . . . . . . 816 159 723 383 161 496 . . 47 107 . Fastest Speed 24 | 50 120 115 160 160 160 29 29 26 26 26 24 40 60 34 34 50 Average Speed 92 | 130 151 166 160 160 160 54 29 62 31 26 27 54 60 60 61 57 Slowest Speed 950 | 190 190 240 160 160 160 950 29 109 106 26 192 100 60 136 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . 3 . 2 . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 85 67 62 93 82 47 38 21 58 24 21 23 3 95 9 22 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 1 . 1 . . . 1 . . . . . . . Spaces Dug 102 | . 19 10 . . . 8 9 1 . . 22 14 . . 19 . Terrain Destroyed 119 | . 19 22 2 . . 8 9 1 . . 22 14 . . 22 . Melee 56 | . . . . . . . . 1 . . 22 14 . . 19 . Projectile 51 | . 19 10 2 . . 8 9 . . . . . . . 3 . AOE 12 | . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Was Fac Arm Total 10551 | 58 583 1125 261 1063 491 1945 818 875 388 160 933 716 79 275 334 447 Wait 2529 | . 85 234 4 . 84 882 649 97 . . 343 9 . . 40 102 Move 7369 | 41 415 697 246 1052 407 995 158 722 382 160 531 669 78 264 227 325 Hop 6 | . . . . 3 . 2 . . . . 1 . . . . . Pick Up 87 | 9 9 24 . 4 . 11 . 9 1 . 4 7 . 1 4 4 Fast Attach 46 | 5 1 7 1 . . 4 2 5 . . 3 2 1 5 5 5 Attach 51 | 1 4 10 . . . 5 . 9 . . 2 9 . 2 6 3 Detach 16 | . 2 2 . . . . . 3 1 . 1 3 . 2 2 . Swap 51 | . 10 18 2 1 . 4 . 6 2 . 6 1 . . 1 . Drop 89 | . 5 24 1 2 . 24 . 10 2 . 9 1 . 1 6 4 Fire 199 | 2 52 95 7 . . 9 9 6 . . . . . . 18 1 Melee 98 | . . 9 . . . 9 . 8 . . 32 15 . . 25 . Ram 5 | . . 1 . . . . . . . . 1 . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 12) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -9/Materials | Build established: Scavenger-Mutant 1877 | -9/Materials | Build established: Mutant 2315 | -9/Materials | Repaired Lgt. Treads 2343 | -9/Materials | Repaired Lgt. Treads 2378 | -9/Materials | Identified exit to Mines 2742 | -9/Materials | Entered Mines 2803 | -9/Mines | Discovered new exit (range 5) 2822 | -9/Mines | Core integrity fell below 50% 2958 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3012 | -9/Mines | Build established: Scavenger-Mutant 3158 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3160 | -9/Mines | Discovered new exit (range 5) 3166 | -9/Mines | Entered Exiles 3206 | -9/Exiles | Met 8R-AWN 3234 | -9/Exiles | Met EX-HEX 3350 | -9/Exiles | Met EX-DEC 3376 | -9/Exiles | Build established: Mutant 3417 | -9/Exiles | Visited The Gauntlet 3634 | -9/Exiles | Learned location of Zion (-7) 3745 | -9/Exiles | Discovered new exit (range 12) 3897 | -9/Exiles | Met EX-BIN 4639 | -9/Exiles | Aligned with FarCom system 4641 | -9/Exiles | Given EX-Vault access code 4678 | -9/Exiles | Opened EX-Vault 4695 | -9/Exiles | DAS Turret deployed 4702 | -9/Exiles | Found Deploy-a-Sentry 4706 | -9/Exiles | Found Deploy-a-Sentry 4710 | -9/Exiles | Found AWS/Autocannon 4748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4866 | -9/Exiles | Stole two prototypes: Deploy-a-Sentry, AWS/Autocannon 4866 | -9/Exiles | Entered Mines 4900 | -8/Mines | Discovered new exit (range 8) 5602 | -8/Mines | Entered Materials 5602 | -8/Materials | Evolved 2 slots: Utility x2 5603 | -8/Materials | Identified exit to Factory 5886 | -8/Materials | Build established: Skirmisher 6594 | -8/Materials | Build established: Scavenger-Mutant 6756 | -8/Materials | DAS Turret deployed 6757 | -8/Materials | DAS Turret deployed 6883 | -8/Materials | Discovered new exit (range 16) 6913 | -8/Materials | Discovered exit to Factory (range 4) 7009 | -8/Materials | Discovered exit to Factory (range 4) 7012 | -8/Materials | Build established: Scout 7124 | -8/Materials | Entered Storage 7150 | -8/Storage | Repaired Broken Mining Laser 7621 | -8/Storage | Discovered exit to Factory (range 16) 7858 | -8/Storage | Entered Factory 7858 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7860 | -7/Factory | FarCom data flow suspended 8121 | -7/Factory | Lost 3 parts (1p1n1w) 8480 | -7/Factory | Discovered new exit (range 8) 8487 | -7/Factory | Entered Lower Caves 8602 | -7/Lower Caves | Encountered a Warlord checkpoint 8604 | -7/Lower Caves | Discovered new exit (range 13) 8612 | -7/Lower Caves | Entered another Lower Caves area 8633 | -7/Lower Caves | Spotted B-75 Beast 8652 | -7/Lower Caves | Discovered new exit (range 9) 8654 | -7/Lower Caves | Entered Factory 8654 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8736 | -6/Factory | Spotted B-75 Beast 9072 | -6/Factory | Build established: Infiltrator-Sprinter 9228 | -6/Factory | Discovered new exit (range 14) 9233 | -6/Factory | Core integrity fell below 50% 9235 | -6/Factory | Entered another Factory area 9235 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9246 | -5/Factory | Lost 11 parts (6n4u1w) 9482 | -5/Factory | Build established: Mutant 9665 | -5/Factory | Discovered new exit (range 7) 9669 | -5/Factory | Entered another Factory area 9669 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9717 | -4/Factory | Sucked down chute 9717 | -4/Factory | Entered Waste 9717 | -4/Waste | The area was eerily silent 9812 | -4/Waste | Discovered new exit (range 16) 9889 | -4/Waste | Identified exit to Factory 9890 | -4/Waste | Entered Factory 10032 | -4/Factory | Spotted B-86 Titan 10040 | -4/Factory | Lost 8 parts (1p4n3u) 10173 | -4/Factory | Crushed by falling debris 10173 | -4/Factory | Core integrity fell below 50% 10187 | -4/Factory | Discovered new exit (range 9) 10191 | -4/Factory | Entered Armory 10221 | -4/Armory | Lost 3 parts (1n1u1w) 10496 | -4/Armory | Core integrity fell below 20% 10502 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10439_ Imp. Phase Shifter destroyed. 10442_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 10459_ Penetrated by Slug. 10459_ Imp. Hover Unit destroyed. 10459_ Imp. Transmission Jammer destroyed. 10459_ Critical hit (Blast). 10459_ Dropped Adv. System Restoration Module. 10460_ Acquired 8 matter. 10474_ Slug penetrates Wall. 10478_ Penetrated by Slug. 10479_ Weight Redist. System destroyed. 10486_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10489_ Acquired Imp. Plasma Cutter. 10498_ Slammed into G-67 Veteran. 10498_ Imp. Plasma Cutter destroyed. 10498_ Knocked back. 10500_ Penetrated by Slug. 10502_ Adv. Sensor Array destroyed. 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"" "" # """"" """ #??????????????? | | ????? ?? # #??????????????? | | ?????? ???? ########/##########???????????? | | ???????? ????? #????# b #! ! #???????????? | | ?????????????? ###### YYg#% #???????????? | | ??????????????? H g *| #???????????? | | ????????????????#########@ g# *| #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????####### !#???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Streaker Challenges ------------ None Game ------ Seed StasisVisualPlating Manual? 0 Play Time 01:52:15 Cumulative 70.0 hours Start 2024.01.10 @ 12:09:27 End 2024.01.10 @ 15:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cabbd94-6935-4218-a7f3-ca25b750e708