Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 12:20:40 Player: Prof Griz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1080) 1080 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3770 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine High-capacity Matter Pod (200) Compact Matter Pod (150) Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core High-capacity Matter Pod Compact Matter Pod Component Analysis Suite Small Laser Small Laser Improved EM Pulse Cannon Autogun Autogun Shotgun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Parts Attached 45 | 4 2 6 6 15 12 Power 6 | 1 . 1 . 2 2 Engine 3 | 1 . 1 . 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 16 | 2 . 1 3 8 2 Treads . | . . . . . . Leg 12 | 2 . . 3 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 1 . 3 . Utility 6 | 1 1 2 . 1 1 Device 1 | . . . . . 1 Storage 4 | 1 . 2 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 17 | . 1 2 3 4 7 Energy Gun 5 | . 1 2 . . 2 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 6 | . . . 3 1 2 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 5 3 2 15 Power 6 | . . 1 1 . 4 Propulsion 10 | . . 2 1 1 6 Utility 3 | . . 1 1 . 1 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 7 | . . 3 2 2 7 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 5 8 10 8 Power . | . . . . . 1 Propulsion . | . . . . 2 . Utility 2 | . . 2 3 2 2 Weapon 3 | . 2 2 4 4 3 Tool/Special . | . . . . . . Unused Backups 6 | . 2 . . 1 3 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . . . 2 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 80 85 45 85 48 Engine 7 | . 14 13 2 3 1 Core 1 | . . . . 6 3 Leg 13 | . 28 12 6 29 12 Flight 4 | . . 7 2 4 . Storage 19 | . 14 24 15 17 15 Protection 1 | . 10 2 . . . Energy Gun 11 | . 12 24 1 . 4 Energy Cannon 1 | . . . . 6 3 Ballistic Gun 7 | . . . 18 17 2 Peak Build Rating 28 | 4 6 7 10 28 28 Average Rating 8 | 2 5 6 6 17 13 On Entrance 8 | . 4 6 6 10 27 Naked Turns . | . . . . . . Heaviest Build 54 | 10 15 28 29 54 54 Greatest Support 45 | 20 20 20 33 45 45 Greatest Overweight (x) 9 | 3 . 6 9 2 8 Average Overweight (x) 1 | . . 1 3 . 3 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 Most Carried 15 | 2 8 7 14 15 12 Average Carried 6 | . 3 5 8 10 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 1 7 5 14 8 5 Class Distribution -------------------- 84% | Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1359 | 203 27 188 223 355 363 Remotely . | . . . . . . Salvage Created 1217 | . . 87 471 355 304 Parts 59 | . . 5 29 13 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . . 5 13 5 7 Melee 2 | . . 2 . . . Guns 23 | . . 3 13 5 2 Cannons 5 | . . . . . 5 Classes Destroyed 8 | . . 2 3 2 1 Worker 1 | . . . . 1 . Recycler 2 | . . . 1 . 1 Watcher 5 | . . . 3 2 . Swarmer 12 | . . 3 7 . 2 Grunt 14 | . . 2 5 4 3 Brawler 1 | . . . 1 . . Sentry 2 | . . . . . 2 Hunter 1 | . . . . 1 . Best Kill Streak 7 | . . 3 7 5 5 Combat Bots Only 6 | . . 3 6 3 2 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 494 | . 6 95 55 55 283 Missed 165 | . 2 22 13 11 117 Hits 329 | . 4 73 42 44 166 Projectile 329 | . 4 73 42 44 166 Critical Strikes 6 | . . . 1 2 3 Damage Taken 3917 | . 33 785 383 692 2024 Core 1122 | . . 202 115 104 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 19 71 81 . Volleys Fired 117 | . 2 14 30 27 44 Largest 3 | . 1 2 2 3 3 Hottest 207 | . 50 80 46 207 207 Shots Fired 225 | . 2 18 54 75 76 Gun 174 | . 2 18 54 72 28 Cannon 51 | . . . . 3 48 Launcher . | . . . . . . Special . | . . . . . . Kinetic 191 | . . . 54 72 65 Thermal 26 | . 2 18 . . 6 Explosive . | . . . . . . Electromagnetic 8 | . . . . 3 5 Robot Hit Streak 7 | . 1 1 5 7 4 Robot Miss Streak 4 | . 1 3 3 3 4 Penetration Max . | . . . . . . Secondary Targets 7 | . . 2 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 130 | . 1 7 36 44 42 Core Hits 79 | . . 17 25 19 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2430 | . 13 133 565 754 965 Guns 1616 | . 13 84 565 708 246 Cannons 764 | . . . . 46 718 Explosions . | . . . . . . Melee . | . . . . . . Ramming 50 | . . 49 . . 1 Kinetic 2130 | . . . 565 708 857 Thermal 140 | . 13 84 . . 43 Explosive . | . . . . . . Electromagnetic 110 | . . . . 46 64 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 3 | . . . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 1 | . . 1 . . . Shots . | . . . . . . Rammed 5 | . . 3 1 . 1 Targets Rammed 25 | . . 23 1 . 1 Kicked 20 | . . 20 . . . Crushed . | . . . . . . Highest Temperature 162 | . 10 110 7 162 144 Average Temperature 38 | . 7 33 2 40 44 Received Heat Transfer 1422 | . . 291 78 297 756 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 360 | . 37 223 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | . 1 62 165 116 55 Initial 57 | . . . . 57 27 Average 27 | . . 7 42 70 28 Influence Increases 1006 | . 1 165 426 184 230 Destroy 0b10 Robot/C 600 | . . 100 260 100 140 Destroy 0b10 Robot/NC 40 | . . . 20 15 5 Destroy Leader 140 | . . 20 56 24 40 Disable Machine 45 | . . . 15 30 . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 180 | . . 45 75 15 45 Influence Decreases 1006 | . 1 165 290 259 291 Entered New Map 113 | . . . . 79 34 Time Decay 716 | . 1 155 260 160 140 Lost Part 177 | . . 10 30 20 117 Squads Dispatched 6 | . 1 . 2 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 2 . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 4 8 27 14 15 Peak Tracking Total 7 | . 3 3 7 5 4 Tactical Retreats 10 | . . 2 4 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2993 | 48 172 1199 924 337 313 Spaces Moved 1154 | 35 130 533 271 123 62 Core 140 | 14 . 10 99 . 17 Treads . | . . . . . . Legs 863 | 21 130 407 150 110 45 Wheels . | . . . . . . Hover . | . . . . . . Flight 151 | . . 116 22 13 . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 212 | 110 120 208 288 154 282 Slowest Speed 600 | 200 120 520 600 194 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 27 91 30 15 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1511 | 44 145 599 361 231 131 Wait 89 | 1 . 19 41 27 1 Move 1149 | 34 129 532 270 122 62 Hop . | . . . . . . Pick Up 55 | 5 10 4 12 17 7 Fast Attach . | . . . . . . Attach 36 | 4 2 5 4 11 10 Detach 4 | . . . 1 3 . Swap 13 | . . 1 2 8 2 Drop 23 | . 2 1 . 16 4 Fire 117 | . 2 14 30 27 44 Melee . | . . . . . . Ram 5 | . . 3 1 . 1 Kick 20 | . . 20 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 176 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 429 | -10/Mines | Learned location of Mines (-9) 481 | -10/Mines | Core integrity fell below 50% 565 | -10/Mines | Learned Materials garrison access intel 787 | -10/Mines | Core integrity fell below 20% 808 | -10/Mines | Lost 3 parts (1p2n) 1368 | -10/Mines | Discovered new exit (range 7) 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2326 | -9/Materials | Discovered new exit (range 15) 2344 | -9/Materials | Entered another Materials area 2344 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2345 | -8/Materials | Loaded intel: 1 garrison access location 2653 | -8/Materials | Discovered new exit (range 15) 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Utility x2 2723 | -7/Factory | Garrison activated, responded to threat 2808 | -7/Factory | Lost 5 parts (1p3n1w) 2850 | -7/Factory | Core integrity fell below 50% 2963 | -7/Factory | Core integrity fell below 20% 2994 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired Autogun. Dropped Imp. EM Pulse Cannon. Dropped Sml. Laser. Y-54 Guardian destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Acquired 79 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). Autogun destroyed. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. M-13 Machinist repairs G-50 Soldier. Autogun destroyed. Component Analysis Suite destroyed. Slammed into G-50 Soldier. 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""" # % gg ????????? | | # """ # g g % ????????? | | # """ #########@######+#######?????????? | | # #???# #??????????????????? | | ###########???# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# """ """ #??????????????????? | | ??????????????# """ """ #??????????????????? | | ??????????????# """ """ #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????###########??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 348 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed DataShiftDoomcannon Manual? 0 Play Time 00:30:22 Cumulative 4.2 hours Start 2025.08.24 @ 11:50:52 End 2025.08.24 @ 12:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 6 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8b97e65-0809-4b49-8383-a592951096f4