Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 21:04:42 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1718) 1718 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4958 Bonus ------- None Cogmind --------- Core Integrity 547/850 Matter 276/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine Huge Storage Unit > --- WEAPON (2) ------- Charged Shock Construct/G > --- INVENTORY (25) --- Light Angular Momentum Engine Flexi-carbon Leg Improved Heat Sink Advanced Weight Redist. System Launcher Loader Focal Shield Hacking Suite Advanced Trap Extractor (0/8) Advanced Trap Extractor (0/8) Drone Bay (2/2) Shock Rifle Thermic Laser Beam Cannon Heavy Ion Cannon Gauss Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Improved Datajack Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Multi-Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Hovering Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Heat Sink Huge Storage Unit Heavy Armor Plating Force Field > --- WEAPON ----------- Heavy Ion Cannon Autogun > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Improved Heat Sink Advanced Weight Redist. System Launcher Loader Focal Shield Focal Shield Hacking Suite Advanced Trap Extractor Advanced Trap Extractor Drone Bay Shock Rifle Thermic Laser Beam Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Improved Datajack Remote Datajack Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Constructs Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 79 | 7 27 13 5 27 Power 9 | 1 4 . 1 3 Engine 9 | 1 4 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 8 1 1 6 Treads 17 | 2 8 1 1 5 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 3 2 2 10 Device 8 | 1 1 1 . 5 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 1 1 2 5 Artifact . | . . . . . Weapon 33 | 2 12 10 1 8 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 6 | . 1 4 . 1 Ballistic Gun 16 | 1 7 4 . 4 Ballistic Cannon 8 | . 4 1 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 2 . 22 Power 3 | . . . . 3 Propulsion 7 | . . 1 . 6 Utility 10 | . 2 . . 8 Weapon 7 | . 1 1 . 5 Highest Loss Streak 10 | . 1 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 91 99 100 80 Engine 13 | . 13 14 14 11 Treads 27 | . 27 27 28 24 Device 8 | . 5 12 . 17 Storage 12 | . 14 14 14 6 Protection 4 | . 2 . 14 5 Energy Gun 1 | . . 4 . 1 Energy Cannon 7 | . . 16 6 4 Ballistic Gun 7 | . 24 1 . 4 Ballistic Cannon 7 | . 3 5 21 2 Naked Turns . | . . . . . Heaviest Build 126 | 13 92 102 100 126 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 7 | . 3 2 2 7 Average Overweight (x) 1 | . 1 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 4 22 25 25 25 Average Carried 20 | . 13 24 24 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 21 22 25 24 Scrap Engine Consumption 18 | . . . . 18 Constructs Created 5 | . . . . 5 Constructs Modified 1 | . . . . 1 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 2063 | 300 459 411 292 601 Remotely . | . . . . . Salvage Created 2822 | 179 627 431 570 1015 Parts 148 | 11 44 30 21 42 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 40 | . 12 9 3 16 Guns 14 | . 7 1 . 6 Cannons 24 | . 3 8 3 10 AOE 2 | . 2 . . . Classes Destroyed 14 | 2 6 2 1 3 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 12 | 1 1 . 7 3 Operator 2 | . 2 . . . Turret 2 | . . 2 . . Watcher 5 | . 3 . . 2 Swarmer 17 | . 6 4 . 7 Grunt 9 | . 6 . . 3 Sentry 3 | . . . 3 . Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Subdweller 5 | . . 5 . . Best Kill Streak 7 | 4 4 4 3 7 Combat Bots Only 6 | . 3 2 1 6 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 471 | . 49 84 2 336 Missed 137 | . 13 30 . 94 Damage Taken 3995 | . 407 732 69 2787 Core 478 | . 42 91 42 303 Absorbed by Shields 297 | . . . . 297 Redirected to Shielding 71 | . . . . 71 Ignored by Resistances 92 | . . . . 92 Regen/Repaired (Parts) 46 | . 46 . . . Core Remaining (%) 65 | 100 . . 30 . Volleys Fired 240 | 10 64 63 15 88 Largest 2 | 2 2 2 2 2 Hottest 160 | 60 70 160 119 125 Shots Fired 468 | 20 124 125 30 169 Gun 241 | 20 100 52 . 69 Cannon 227 | . 24 73 30 100 Launcher . | . . . . . Special . | . . . . . Kinetic 334 | 10 116 69 25 114 Thermal 116 | . . 56 5 55 Explosive . | . . . . . Electromagnetic 18 | 10 8 . . . Robot Hit Streak 24 | 3 10 24 11 15 Robot Miss Streak 7 | 3 5 2 2 7 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 303 | 10 74 83 20 116 Core Hits 109 | 5 33 22 10 39 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 6 | . 1 1 1 3 Meltdown 1 | . . 1 . . Destroy 4 | . 1 . . 3 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5854 | 148 878 1499 505 2824 Guns 2096 | 148 574 422 . 952 Cannons 3676 | . 242 1077 485 1872 Explosions 62 | . 62 . . . Melee . | . . . . . Ramming 20 | . . . 20 . Kinetic 3580 | 86 748 685 373 1688 Thermal 2124 | . 62 814 112 1136 Explosive . | . . . . . Electromagnetic 130 | 62 68 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 2 5 Average Corruption 2 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 97 | . 4 54 25 14 Message Errors 26 | . 1 12 9 4 Matter Fused 24 | . . 15 5 4 Heat Flow Errors 12 | . 1 5 4 2 Energy Discharges 12 | . 1 7 4 . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 11 | . 1 6 3 1 Data Loss (major) 4 | . . 3 . 1 Misfires 2 | . . 2 . . Alerts 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 107 | . 10 17 11 69 Projectiles 107 | . 10 17 11 69 Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . 7 4 3 9 Impact . | . . . . . Kinetic 19 | . 5 4 3 7 Secondary 4 | . 2 . . 2 Self-Inflicted Damage 39 | . 39 . . . Shots 1 | . 1 . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 552 | . 233 238 552 324 Average Temperature 79 | . 54 59 132 46 Received Heat Transfer 990 | . 129 234 9 618 Effects 13 | . . . 9 4 Shutdowns 1 | . . . 1 . Interference 5 | . . . 2 3 Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 2691 | . 50 1073 148 1420 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 292 | 20 237 . 292 218 Initial 285 | . 13 . 285 12 Average 59 | 7 38 . 80 77 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 92 | 100 99 . 82 93 Level 1 7 | . . . 17 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . . 8 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 26 30 1 24 Peak Tracking Total 5 | . 3 3 . 5 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . . 2 . 5 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 22 | . 7 1 12 2 Terminals 11 | . 5 . 5 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 8 | . 1 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 21 3 28 4 Successful 36 | . 15 3 16 2 Failed 20 | . 6 . 12 2 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 22 | . 13 . 9 . Terminals 35 | . 17 . 15 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 2 . . . Recycling Units 15 | . 2 . 13 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 9 3 7 1 Record 4 | . . 3 . 1 Part Schematic 1 | . . . 1 . Robot Analysis 8 | . 6 . 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 8 | . 1 . 7 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 6 | . 1 . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 . 9 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 10 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total 8 | . 6 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches 1 | . . . . 1 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 10255 | 130 2912 3623 2261 1329 Spaces Moved 3249 | 59 1029 1066 685 410 Core 12 | 8 4 . . . Treads 3208 | 51 1025 1066 685 381 Legs . | . . . . . Wheels 27 | . . . . 27 Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 150 320 320 240 Average Speed 287 | 145 258 320 320 245 Slowest Speed 490 | 160 320 320 320 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 6 98 60 89 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . 2 5 8 4 Melee . | . . . . . Projectile 17 | . . 5 8 4 AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3714 | 84 1174 1160 727 569 Wait 28 | . 6 10 1 11 Move 3245 | 58 1028 1065 684 410 Hop . | . . . . . Pick Up 81 | 9 36 5 10 21 Fast Attach 7 | . 4 . 2 1 Attach 41 | 7 10 4 . 20 Detach 3 | . . . . 3 Swap 31 | . 13 9 3 6 Drop 35 | . 13 2 11 9 Fire 240 | 10 64 63 15 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Repaired Lgt. Treads? 1092 | -10/Materials | Discovered new exit (range 5) 1160 | -10/Materials | Build established: Scavenger-Mutant 1304 | -10/Materials | Discovered new exit (range 6) 1483 | -10/Materials | Build established: Mutant 2474 | -10/Materials | Discovered new exit (range 9) 3043 | -10/Materials | Entered Subcaves 3104 | -10/Subcaves | Discovered new exit (range 14) 3144 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3147 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5363 | -10/Subcaves | Discovered new exit (range 9) 5382 | -10/Subcaves | Visited Clippyterm 6574 | -10/Subcaves | Discovered new exit (range 9) 6579 | -10/Subcaves | Core integrity fell below 50% 6666 | -10/Subcaves | Entered Recycling 6666 | -8/Recycling | Found Scrap Engine 7280 | -8/Recycling | Discovered new exit (range 5) 8927 | -8/Recycling | Entered Factory 8927 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9136 | -6/Factory | Lost 8 parts (1p1n4u2w) 9812 | -6/Factory | Found Launcher Loader 9968 | -6/Factory | Fabricated Adv. Trap Extractor? 10081 | -6/Factory | Garrison activated, responded to threat 10163 | -6/Factory | Lost 4 parts (1p2n1u) 10256 | -6/Factory | Self-destructed Last Messages --------------- destabilization (-9). 10237_ Autogun destroyed. 10238_ Scrap Engine constructs Hovering Exoskeleton. 10238_ Critical hit (Burn: +37). 10239_ Imp. Heat Sink destroyed. 10239_ Critical hit (Burn: +37). 10240_ Multi-Ion Engine destroyed. 10240_ Scrap Engine damaged due to network destabilization (-9). 10242_ Focal Shield destroyed. 10245_ Lgt. Treads destroyed. 10248_ Door Terminal disabled. 10249_ Lgt. Cannon destroyed. 10251_ Hovering Exoskeleton destroyed. 10251_ Scrap Engine damaged due to network destabilization (-5). 10254_ Scrap Engine constructs Charged Shock Construct/G. 10255_ Lgt. Cannon destroyed. 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Y%""" """ """ """ """ | | ???????????????? | | ???????????????# | | ???????????????##########+########## ########### | | ???????????????????????? ?????????# # # | | ????????????????????????" ?????????# # # | | ????????????????????????" ?????????# + # | | ????????????????????????" ?????????# # # | | ????????????????????????" ?????????# # % # | | ????????????????????????? ?????????# # !! # | | ????????????????????????? ?????????# # !! # | | ???????????????????????????????????# # # | | ???????????????????????????????????# ########### | | ???????????????????????????????????# #?????????# | | ???????????????????????????????????# #?????????# | | ???????????????????????????????????# #?????????# | | ???????????????????????????????????# #?????????# | | ???????????????????????????????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Powered Hammer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed LatentThrusterClaw Manual? 0 Play Time 00:56:51 Cumulative 54.7 hours Start 2024.05.14 @ 19:15:53 End 2024.05.14 @ 21:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 57 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe64a2f-3576-44dc-bd1b-78cf2486584d