Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 20:45:38 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (320) 1600 Value Destroyed (15801) 15801 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (13598) 13598 TOTAL SCORE: 42019 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6807 Follower Combat Kills 516 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 734 Win 3000 Friendly Fire -359 Cogmind --------- Core Integrity 1348/1600 Matter 550/550 Energy 229/350 System Corruption 5% Temperature Cool (-197) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Matter Compressor Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Improved Cloaking Device Improved Utility Shielding Long-range Tractor Beam > --- WEAPON (4) ------- Neutron Missile Launcher > --- INVENTORY (25) --- Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Advanced Particle Charger Experimental Transmission Jammer Improved Utility Shielding Antimissile System Trap Reconfigurator Gamma Rifle Nova Cannon Hypervelocity Mass Driver Nanosword Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Improved Cloaking Device Improved Hacking Suite Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Nanosword > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Armored Medium Treads Biometal Heavy Treads Advanced Cryofiber Web Advanced Heat Sink High-capacity Battery Matter Compressor Encrypted Comm Array Advanced Particle Charger Advanced Weapon Cycler Advanced Phase Shifter Heavy Armor Plating Hardened Heavy Armor Plating Improved Force Field Antimissile System Long-range Tractor Beam Nova Cannon Hypervelocity Coil Gun Hypervelocity Mass Driver Neutron Missile Launcher Neutron Missile Launcher [Rating: 188] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hypervelocity Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Utility 10 | . . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 2 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 404 | 3 4 36 . 1 . 8 34 6 1 1 . 15 28 2 12 1 13 22 6 8 9 10 27 26 14 117 Power 21 | . . 3 . . . . 1 . . . . 1 3 . 1 . 3 . 1 . 1 . 2 2 . 3 Engine 7 | . . 2 . . . . 1 . . . . 1 2 . . . 1 . . . . . . . . . Core 6 | . . 1 . . . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 3 Propulsion 46 | 2 1 11 . . . 2 8 1 . . . 2 . . 2 1 2 2 . . 2 . 1 . 5 4 Treads 15 | 2 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 5 4 Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 28 | . . 8 . . . 2 8 1 . . . 2 . . 2 1 1 1 . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 231 | . 3 4 . . . 3 14 5 1 1 . 9 14 2 3 . 3 15 4 6 6 8 20 14 7 89 Device 188 | . 2 . . . . 3 10 3 1 1 . 6 14 2 1 . 2 11 4 5 5 7 17 11 5 78 Storage 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Processor 12 | . . 2 . . . . . . . . . 1 . . . . . 2 . . 1 . 2 2 1 1 Hackware 6 | . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 Protection 21 | . . . . . . . 4 2 . . . 2 . . 2 . 1 . . 1 . 1 . 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 1 . 18 . 1 . 3 11 . . . . 3 11 . 6 . 5 5 1 2 . 2 4 10 2 21 Energy Gun 14 | 1 . 10 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 24 | . . 1 . . . 1 6 . . . . . 4 . 2 . . 2 . . . . 2 4 . 2 Ballistic Gun 39 | . . 7 . . . 2 . . . . . 1 1 . 2 . 3 2 1 1 . 2 1 5 1 10 Ballistic Cannon 7 | . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 1 . 2 Launcher 16 | . . . . . . . 3 . . . . 1 3 . 1 . 1 . . . . . 1 . . 6 Special Weapon 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 5 . . . . . . . . . . 1 . . . . . . . 5 . 1 2 2 1 Corrupted Parts 7 | . . 3 . . . . . . . . . . . . . . 3 . . . . . . . 1 . System Corruption 28 | . . 3 . . . . . . . . . . . . . . 22 . . . . . . . 3 . Parts Lost 42 | . . 10 . . . . 3 . . . . 6 . . 6 . 2 . . . . 2 . . . 13 Power 6 | . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 Propulsion 11 | . . 3 . . . . 1 . . . . 2 . . 1 . 1 . . . . . . . . 3 Utility 9 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . 1 . . . 4 Weapon 16 | . . 5 . . . . 1 . . . . 1 . . 3 . 1 . . . . 1 . . . 4 Highest Loss Streak 7 | . . 4 . . . . 3 . . . . 5 . . 6 . 2 . . . . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 96 100 88 88 100 99 100 100 100 100 94 93 93 90 89 87 89 88 82 78 76 77 79 85 85 Engine 3 | . 14 4 11 11 11 9 9 7 7 7 7 7 9 13 11 6 3 . . . . . . . . . Core 2 | . . 5 . . . . . . . . . . 2 . . 6 9 11 11 11 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 3 4 7 Treads 6 | . 28 4 . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 20 16 Wheel 11 | . . 15 22 22 22 27 26 30 30 30 30 25 20 20 18 16 12 7 5 5 4 5 4 4 . . Device 15 | . 13 1 . . . 9 24 26 23 23 23 20 26 26 24 20 24 19 17 11 10 11 13 14 13 17 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 13 | . . 22 22 22 22 18 3 . . . . 5 6 6 6 6 6 14 17 17 17 17 16 23 21 14 Hackware 2 | . . 8 11 11 11 9 . . . . . . . . . . . 4 5 . . . . . . 1 Protection 4 | . . . . . . . 7 10 15 15 15 10 6 6 7 13 8 . . 4 5 5 5 4 4 6 Energy Gun 2 | . 28 15 22 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 . . . 7 14 15 15 15 15 7 5 6 5 6 5 8 3 . . . 5 3 1 . Ballistic Gun 8 | . . 3 . . . 1 . . . . . 2 . . 1 6 5 6 13 16 17 17 15 14 13 14 Peak Build Rating 188 | 6 8 27 27 26 22 31 50 60 55 55 55 59 73 71 71 76 79 100 97 97 112 112 127 140 163 188 Average Rating 94 | 6 7 17 26 22 22 29 44 56 54 55 55 56 69 68 68 72 76 91 94 93 101 107 122 133 156 179 On Entrance 65 | 6 6 8 27 27 22 22 31 49 55 55 55 55 57 71 68 68 76 73 94 96 93 112 108 124 135 163 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 20 92 92 90 90 95 127 127 127 127 127 127 144 144 142 131 131 134 130 137 159 159 172 181 169 203 Greatest Support 194 | 40 40 40 24 24 24 36 36 48 48 48 48 52 52 52 52 56 56 50 28 28 70 28 28 28 178 194 Greatest Overweight (x) 9 | . . 9 3 3 3 2 3 2 2 2 2 3 2 2 3 2 3 4 4 4 5 5 6 6 1 1 Average Overweight (x) 2 | . . 3 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 3 4 4 4 5 5 5 . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 8 18 24 24 25 23 24 24 24 25 25 22 24 24 24 23 24 24 25 24 24 24 24 24 24 20 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 25 25 25 25 25 25 25 25 25 25 20 25 25 21 25 25 25 25 25 25 25 25 25 25 12 Class Distribution -------------------- 23% | Scavenger-Mutant 21% | Mutant 14% | Gunner 9% | Scavenger-Gunner 9% | Scavenger-Tank 4% | Skirmisher 3% | Derelict-Gunner 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Skirmisher | -3/Research Infiltrator-Assassin | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12505 | 196 74 699 34 23 . 56 657 60 10 10 . 89 441 436 287 46 210 397 219 170 285 731 442 1033 162 5738 Remotely 6332 | . . . . . . . . . . . . . . . . . . . . . 275 . 97 911 . 5049 Salvage Created 21358 | . 232 2192 78 . . . 737 546 179 175 . 169 439 123 434 . 321 395 285 159 434 734 646 1068 35 11977 Parts 1026 | . 16 128 7 . . . 34 35 4 4 . 12 25 4 25 . 15 20 17 7 15 39 36 52 5 526 Haulers Intercepted 9 | . 1 5 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Recyclers Shooed 10 | . . 4 . . . 1 . . . . . . . . . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . 1 4 . 11 . 4 17 . 5 . 19 3 . 37 . . . . Prevented 20 | . . . . . . . . . 3 . . . . . 3 . 10 . . 4 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 268 | . 5 32 3 . . . 19 6 2 3 . 4 8 3 10 . 4 3 5 2 6 8 9 9 . 127 Guns 174 | . 5 24 3 . . . 2 . . . . . 1 . 2 . 1 2 5 2 6 8 9 8 . 96 Cannons 35 | . . 3 . . . . 4 4 2 3 . 3 3 3 4 . 3 . . . . . . . . 3 AOE 52 | . . 5 . . . . 10 1 . . . 1 4 . 4 . . . . . . . . . . 27 Classes Destroyed 25 | . 5 3 . . . . 6 2 . . . . 1 . 2 . . . . . . . . 1 . 5 Worker 28 | . 1 2 2 . . . . 4 . . . . . . . . . 1 . . . . . 3 . 15 Builder 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 1 5 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Recycler 16 | . . 5 . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 7 Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Mechanic 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Operator 6 | . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . Watcher 10 | . 1 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 Swarmer 22 | . 3 3 3 . . . 4 . . . . 2 . 1 4 . . . 2 . . . . . . . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 117 | . 2 21 . . . . 5 2 2 3 . . 4 . 4 . 1 . . 1 2 6 3 5 . 56 Brawler 10 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 8 Duelist 14 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 12 Protector 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 4 Sentry 21 | . . 8 . . . . 2 2 . . . . . 1 . . . 1 1 1 . 1 2 1 . 1 Demolisher 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . 13 Programmer 44 | . . . . . . . . 1 . . . 1 4 1 . . . 2 2 . 1 . 4 3 . 25 Behemoth 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 37 | . 4 4 2 . . . 12 5 2 2 . 2 7 2 4 . 2 2 3 1 3 3 3 5 1 37 Combat Bots Only 24 | . 3 4 2 . . . 12 2 2 2 . 2 5 2 4 . 2 2 3 1 3 3 3 4 . 24 Max Kills in Single Turn 7 | . 2 3 1 . . . 2 2 1 1 . 1 2 1 4 . 1 1 2 1 2 1 2 2 1 7 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Exploded 5 | . . 3 . . . . 2 1 . . . 1 2 . 4 . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1193 | . 31 138 5 . . . 62 86 2 9 . 57 39 18 66 . 19 12 18 7 13 73 29 30 . 479 Missed 358 | . 10 49 1 . . . 16 30 1 2 . 13 15 7 18 . 7 7 3 . 5 11 6 6 . 151 Damage Taken 14096 | . 206 1273 31 . . . 1113 507 12 89 . 946 602 155 939 . 181 100 212 106 163 1315 493 368 . 5285 Core 1304 | . 38 152 18 . . . 151 28 . 12 . 297 71 23 39 . 68 21 13 . 66 40 15 . . 252 Absorbed by Shields 3782 | . . . . . . . . . . . . . 8 16 . . . 13 78 30 49 182 30 162 . 3214 Reduced by Siege Mode 832 | . . . . . . . . . . . . . . . . . . . . . . 63 4 13 . 752 Redirected to Shielding 241 | . . . . . . . . 28 . . . . . . 52 . . . . . . . . . . 161 Ignored by Resistances 511 | . . . . . . . 84 12 5 33 . 74 70 . 175 . 58 . . . . . . . . . Regen/Repaired (Parts) 535 | . . . . . . . . . . . . . 297 . . . . 32 . . 14 . 192 . . . Core Remaining (%) 82 | 100 84 . . . 57 . 72 . . . . 51 . . . . 76 . . . . 86 98 100 100 84 Volleys Fired 834 | . 22 111 5 . . 4 78 21 4 8 . 22 63 13 26 . 14 38 9 6 13 41 42 46 3 245 Largest 4 | . 2 2 2 . . 1 2 2 2 2 . 2 2 2 2 . 2 3 3 3 3 3 4 4 1 4 Hottest 249 | . 90 122 122 . . 25 196 196 196 196 . 196 159 159 159 . 116 214 105 105 105 105 210 140 113 249 Shots Fired 1903 | . 44 208 12 . . 4 110 36 8 16 . 37 68 23 43 . 24 71 26 18 39 123 89 94 4 806 Gun 1470 | . 44 198 12 . . 4 46 . . . . . 2 . 13 . 10 39 26 18 39 123 69 70 1 756 Cannon 384 | . . 10 . . . . 51 36 8 16 . 36 59 23 29 . 13 32 . . . . 20 24 3 24 Launcher 48 | . . . . . . . 13 . . . . 1 6 . 1 . 1 . . . . . . . . 26 Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 1300 | . . 48 . . . 4 34 . . . . 10 7 13 25 . 10 39 26 18 39 123 69 70 1 764 Thermal 378 | . 22 36 12 . . . 63 36 8 16 . 26 48 10 13 . . 26 . . . . 20 24 3 15 Explosive 48 | . . . . . . . 13 . . . . 1 6 . 1 . 1 . . . . . . . . 26 Electromagnetic 176 | . 22 124 . . . . . . . . . . 6 . 4 . 13 6 . . . . . . . 1 Robot Hit Streak 73 | . 8 13 10 . . 3 21 9 10 7 . 13 8 6 9 . 8 24 6 15 7 28 39 23 . 73 Robot Miss Streak 5 | . 5 3 . . . 1 2 4 2 1 . 4 2 5 4 . 2 2 1 1 3 2 3 3 1 3 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . 1 . 3 Secondary Targets 43 | . 2 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 2 . 33 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 2 . 2 Shots Hit Robots 1373 | . 24 148 9 . . 4 65 17 4 11 . 28 26 10 23 . 16 49 20 15 26 112 55 64 1 646 Core Hits 794 | . 11 73 5 . . . 40 14 3 4 . 6 31 4 24 . 8 17 8 5 13 37 19 27 . 445 Critical Kills 172 | . . . . . . . 3 1 . . . 1 1 2 2 . 1 2 5 2 6 7 9 12 . 118 Critical Parts Destroyed 225 | . . . . . . . . . . . . 1 . 5 3 . 3 7 4 4 5 13 13 11 . 156 Critical Strikes 428 | . 2 1 1 . . . 4 1 . . . 2 1 7 5 . 4 9 9 7 12 35 23 24 . 281 Burn 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 2 . 1 Destroy 417 | . . . . . . . 1 . . . . 2 1 7 5 . 4 9 9 7 12 35 23 22 . 280 Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . 2 . . . . . . . . . . . 5 . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Piercing 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29993 | . 350 3057 180 . . 115 2376 859 164 361 . 1077 1477 234 671 . 468 818 173 136 217 848 501 891 138 14882 Guns 11456 | . 350 2157 180 . . 51 791 . . . . . 18 . 86 . 48 381 173 136 217 848 339 455 . 5226 Cannons 5782 | . . 142 . . . . 629 632 164 361 . 939 655 234 343 . 288 437 . . . . 76 436 . 446 Explosions 12553 | . . 758 . . . . 956 227 . . . 138 804 . 242 . 132 . . . . . 86 . . 9210 Melee 202 | . . . . . . 64 . . . . . . . . . . . . . . . . . . 138 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9384 | . . 326 . . . 51 549 . . . . 117 60 125 192 . 48 381 173 136 217 848 339 455 . 5367 Thermal 7000 | . 160 829 180 . . . 871 632 164 361 . 822 486 109 165 . 132 271 . . . . 162 436 . 1220 Explosive 10936 | . . 274 . . . . 956 227 . . . 138 804 . 242 . . . . . . . . . . 8295 Electromagnetic 2471 | . 190 1628 . . . . . . . . . . 127 . 72 . 288 166 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . 64 . . . . . . . . . . . . . . . . . . 138 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 3 3 3 3 . . . . . . . 1 1 1 1 22 4 1 . . . 2 4 3 5 Average Corruption 2 | . . 2 3 3 3 . . . . . . . 1 1 1 1 18 3 1 . . . 1 2 3 3 Corruption Purged 11 | . . . . . . . . . . . . . 1 . . . . 4 1 . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . 25 16 5 3 . . . . . . . 5 4 2 3 5 14 1 . . . . 4 13 57 Message Errors 38 | . . 7 3 1 1 . . . . . . . 1 2 . . 3 3 . . . . . 1 5 11 Matter Fused 45 | . . 10 6 3 . . . . . . . . 1 . 1 2 1 2 . . . . . 2 1 16 Heat Flow Errors 10 | . . 1 . . 1 . . . . . . . 1 . 1 . 1 1 . . . . . . 1 3 Energy Discharges 22 | . . 3 1 1 . . . . . . . . 2 1 . 1 . 6 . . . . . . 3 4 Parts Fused 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . 2 2 . 1 . . . . . . . . 1 . . . 2 . . . . . . 2 9 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 4 Alerts 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 617 | . . 54 . . . . . 56 . 14 . . 83 . . . . . . . . . 8 14 78 310 Projectiles 156 | . . . . . . . . 56 . 14 . . 64 . . . . . . . . . 8 14 . . Explosions 383 | . . 54 . . . . . . . . . . 19 . . . . . . . . . . . . 310 Melee 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . . 124 . . . . 90 . . . . . . . 22 . 21 . . . . . . . . 502 Shots 15 | . . 4 . . . . 2 . . . . . . . 1 . 1 . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 204 240 108 . 245 . 195 38 . 65 . 135 68 . 40 . 10 36 . 242 157 314 81 320 271 258 Average Temperature 66 | . 88 58 47 . 124 . 75 18 . 34 . 51 37 . 32 . 10 11 . 106 62 82 23 85 99 74 Received Heat Transfer 2402 | . 72 570 . . . . 162 123 9 63 . 120 126 9 333 . . 6 . 59 32 214 12 73 . 419 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . 3 4 5 4 . 13 Total Turns 3418 | . . . . . . . . . . . . . . . . . . . . . 115 228 81 77 . 2917 Longest Duration 2553 | . . . . . . . . . . . . . . . . . . . . . 51 119 25 42 . 2553 Robots Corrupted 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 15 | . . 10 . . . . . . . . . . . . . . 4 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . 1 Parts Melted 23 | . 1 . 1 . . . 7 3 . 1 . 1 2 1 . . . . 1 . . . . 3 . 2 Heat Transferred 9673 | . 555 1377 407 . . . 1357 950 250 550 . 1100 700 150 250 . 100 400 . . . . 174 407 . 946 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . 8 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 3347 | . 139 747 346 . . 50 1153 1128 . . . . 206 . . . . 543 . . . . 205 292 38 3347 Initial 604 | . . 58 281 . . . 32 604 . . . . 9 . . . . 481 . . . . 31 81 29 . Average 444 | . 50 485 165 . . 6 575 734 . . . . 50 . . . . 226 . . . . 77 85 10 1038 Maximum Alert Level 5 | . . 3 1 . . . 4 4 . . . . 1 . . . . 2 . . . . 1 1 . 5 Low Security (%) 50 | 100 100 5 67 . 100 100 31 . . . . . 96 . . . . 49 . . . . 93 97 100 19 Level 1 11 | . . 29 32 . . . 2 . . . . . 3 . . . . 31 . . . . 6 2 . 4 Level 2 12 | . . 52 . . . . 22 71 . . . . . . . . . 19 . . . . . . . 1 Level 3 11 | . . 12 . . . . 29 21 . . . . . . . . . . . . . . . . . 26 Level 4 8 | . . . . . . . 14 7 . . . . . . . . . . . . . . . . . 27 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 3 . . . 1 . 4 . . . . 3 . . . . 5 . . . . 4 2 . 47 Investigation 9 | . 1 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . 3 Extermination 16 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 1 . 7 Reinforcement 11 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 6 Assault 25 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 24 Garrison 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Construction Impeded 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . . 4 . . . . . 1 . . . . . . . . . . . . 2 . . . 6 2 Communications Jammed 41 | . . . . . . . . 9 . . . . 3 . . . 1 . . . . . . 2 . 26 Distress Signals 40 | . . . . . . . . 9 . . . . 3 . . . . . . . . . . 2 . 26 Times Spotted 406 | . 11 46 3 . . 4 21 9 5 2 . 7 14 4 10 . 7 8 5 4 48 7 9 13 . 169 Peak Tracking Total 16 | . 3 6 3 . . 3 5 4 2 1 . 3 6 3 4 . 3 2 3 2 16 4 2 5 . 16 Tactical Retreats 28 | . . . 1 . . . 1 . 2 . . 3 1 1 . . . . . 2 4 1 . 2 . 10 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 15 | . . . . . . . 10 . . . . . 1 . . . . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Reconfigurated 12 | . . . . . . . . 1 . . . . . . . . . 5 . . . . 5 . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . 1 . . . . . . . 1 . . . . 1 . . . . 2 . 7 . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 34 | . . 8 . . . . 13 5 . . . . 1 . . . . 1 . . . . 2 . . 4 Max in Single Turn 2 | . . 2 . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 58 | . . 8 . 2 . 1 2 3 . . 4 . 3 1 . . . 8 2 1 9 . 5 5 . 4 Terminals 28 | . . 6 . . . . 2 2 . . . . 3 . . . . 5 . . . . 3 4 . 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Total Hacks 186 | . . 22 . 2 . 1 2 9 . . 27 . 4 1 . . . 51 6 1 27 . 12 12 . 9 Successful 133 | . . 17 . 2 . 1 2 5 . . 27 . 1 1 . . . 28 6 1 27 . 6 6 . 3 Failed 53 | . . 5 . . . . . 4 . . . . 3 . . . . 23 . . . . 6 6 . 6 Catastrophic 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . . 15 . 1 . . . . . . . . 1 . . . . 22 . . 2 . 9 8 . 1 Terminals 75 | . . 17 . . . . 2 5 . . . . 4 . . . . 23 . . . . 9 10 . 5 Fabricators 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 4 Repair Stations 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 4 . . . . . 4 . . . . . . . . . 17 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 79 | . . 4 . 2 . . 2 1 . . 27 . 1 1 . . . 5 6 1 27 . . 2 . . Record 39 | . . . . 1 . . . . . . 11 . . . . . . . 5 . 22 . . . . . Part Schematic 10 | . . . . . . . . . . . 9 . 1 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . 2 . . . . . . . . 3 . . . . . . 2 . . 5 . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 3 . . . . . 4 . . . . . . . . . 15 . . . . . . . . Insert Component 12 | . . 2 . . . . . 2 . . . . . . . . . 8 . . . . . . . . Analyze 10 | . . 1 . . . . . 2 . . . . . . . . . 7 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . . 10 . . . . . . . . . . . . . . . 8 . . . . 4 4 . . Terminals 23 | . . 8 . . . . . . . . . . . . . . . 7 . . . . 4 4 . . Botnet 7 | . . 3 . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Skim 16 | . . 5 . . . . . . . . . . . . . . . 5 . . . . 3 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . 5 . . . . 1 3 . . . . 3 . . . . 7 . . . . 5 5 . 4 Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . 4 . . . . . 2 . . 9 . 1 . . . . 6 . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 1 . . . . . 2 . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . 2 . . . . . . . . . 6 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . 14 2 . . . . . . . . . . . . . . . . 1 4 Machine Destruction 21 | . . . . . . . 14 2 . . . . . . . . . . . . . . . . 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 16 | . . . 3 . . . 4 . . . . . . . . 4 . . . . 5 . . . . . Largest Group 5 | . . . 3 3 3 3 4 2 . . . . . . . 4 4 . . . 5 . . . . . Highest-Rated Group 250 | . . . 40 40 40 40 96 48 . . . . . . . 115 115 . . . 250 . . . . . Highest-Rated Ally 68 | . . . 16 16 16 16 24 24 . . . . . . . 39 39 . . . 68 . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Geek 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 101 | . . . . . . 10 36 7 . . . . . . . . 15 . . . 33 . . . . . Total Damage 2761 | . . . . . . 69 625 229 . . . . . . . . 254 . . . 1584 . . . . . Kills 18 | . . . . . . 1 6 1 . . . . . . . . 1 . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . . 1 . . . . 2 . 1 . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 23443 | 5 280 1804 1217 371 196 148 1569 351 361 362 111 439 939 553 411 933 369 1576 576 1010 1716 720 1048 1100 1381 3897 Spaces Moved 10896 | 1 122 866 664 271 136 100 878 215 261 274 93 290 494 413 262 721 216 711 337 469 773 253 467 465 790 354 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1445 | 1 122 177 . . . . . . . . . . . . . . . . . . 1 . . . 790 354 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9451 | . . 689 664 271 136 100 878 215 261 274 93 290 494 413 262 721 216 711 337 469 772 253 467 465 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 160 160 135 135 135 135 120 120 120 120 120 120 120 123 123 120 120 125 120 160 160 160 175 160 175 168 167 Average Speed 146 | 160 160 146 135 135 135 120 134 120 120 120 120 122 123 123 123 124 132 147 160 160 165 175 176 180 169 193 Slowest Speed 320 | 160 160 215 135 135 135 120 135 120 120 120 120 135 123 123 140 130 140 160 160 160 320 175 190 190 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 25 70 90 70 30 16 84 9 39 53 75 49 14 64 49 85 44 15 65 60 89 49 12 14 37 16 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 12 | . . 3 1 1 . . . . 1 . 1 . . . . 2 . 2 . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 20 | . . . 1 . . . . . 4 2 . 2 . 5 . 1 1 . 2 1 . 1 . . . . Spaces Dug 163 | . . . . . . . . 3 . . . 16 27 . 3 . 35 15 . . . . 16 7 3 38 Terrain Destroyed 735 | . . 58 . . . . 125 41 3 5 . 20 61 6 29 . 41 19 . 1 1 3 55 18 3 246 Melee 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Projectile 120 | . . . . . . . 1 8 3 5 . 4 33 6 9 . . 13 . . . . 17 12 3 6 AOE 527 | . . 58 . . . . 124 33 . . . 16 28 . 20 . 40 . . . . . 35 . . 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 16960 | 3 165 1211 977 278 148 124 1173 273 301 292 92 335 752 435 304 756 268 1168 352 716 1184 446 622 651 830 3104 Wait 4282 | . 6 131 303 3 13 1 23 20 32 8 . 2 140 2 2 21 13 349 . 223 337 139 56 92 5 2361 Move 10866 | . 121 865 663 270 135 99 875 214 260 273 92 289 492 412 261 720 215 710 336 468 772 252 466 464 789 353 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | . 7 38 3 1 . 4 18 6 2 1 . 3 10 3 2 8 4 18 . 3 2 3 10 8 7 9 Fast Attach 77 | . 1 14 . . . 3 2 . . . . 1 2 . 3 1 4 6 . 3 6 1 11 6 4 9 Attach 88 | . 1 14 . 1 . 3 6 2 . . . 6 4 . 5 . 1 4 . . 1 2 4 5 4 25 Detach 21 | . . 1 . 1 . 1 . . . . . 1 2 . . . . 2 . . 1 . 1 1 1 9 Swap 239 | 3 2 8 . . . 2 26 4 1 1 . 8 22 2 4 . 8 12 6 5 2 7 12 15 6 83 Drop 204 | . 5 29 3 2 . 5 28 6 2 1 . 3 8 3 1 6 5 24 1 8 9 1 20 14 10 10 Fire 834 | . 22 111 5 . . 4 78 21 4 8 . 22 63 13 26 . 14 38 9 6 13 41 42 46 3 245 Melee 8 | . . . . . . 2 . . . . . . . . . . . 5 . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 40 . . . . . 9 . . . . . . . . . . . . . Rewire 118 | . . . . . . . 77 . . . . . . . . . . . . . 41 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research (discovered 3 exits: *Acc x2 / [Qua]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 510 | -9/Materials | Lost 3 parts (1p1n1w) 579 | -9/Materials | Build established: Scavenger-Mutant 972 | -9/Materials | Discovered new exit (range 14) 1051 | -9/Materials | Lost 4 parts (1p1n2w) 1125 | -9/Materials | Discovered new exit (range 14) 1133 | -9/Materials | Discovered new exit (range 5) 1542 | -9/Materials | Discovered new exit (range 18) 1693 | -9/Materials | Identified exit to Storage 1693 | -9/Materials | Identified exit to Materials 1757 | -9/Materials | Learned location of Zion (-6) 1857 | -9/Materials | Loaded intel: 15 trap records 1941 | -9/Materials | Learned Storage emergency access door positions 1970 | -9/Materials | Learned Storage emergency access door positions 2090 | -9/Materials | Entered Mines 2115 | -9/Mines | Met a Derelict bent on vengeance 2149 | -9/Mines | Build established: Mutant 2435 | -9/Mines | Learned Materials stockpile data 2655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2781 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2823 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3190 | -9/Mines | Discovered new exit (range 5) 3307 | -9/Mines | Entered Exiles 3307 | -9/Exiles | Accompanied by 3 allies 3330 | -9/Exiles | Discovered new exit (range 17) 3344 | -9/Exiles | Met 8R-AWN 3365 | -9/Exiles | Met EX-HEX 3404 | -9/Exiles | Met EX-BIN 3421 | -9/Exiles | Aligned with FarCom system 3422 | -9/Exiles | Given EX-Vault access code 3454 | -9/Exiles | Opened EX-Vault 3461 | -9/Exiles | Found Trap Reconfigurator 3491 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3527 | -9/Exiles | Met EX-DEC 3663 | -9/Exiles | Discovered new exit (range 10) 3678 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3678 | -9/Exiles | Entered Mines 3678 | -8/Mines | Accompanied by 3 allies 3854 | -8/Mines | Discovered exit to Materials (range 9) 3874 | -8/Mines | Entered Materials 3874 | -8/Materials | Accompanied by 3 allies 3874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3987 | -8/Materials | Identified exit to Garrison 4013 | -8/Materials | Garrison activated, responded to threat 4022 | -8/Materials | Entered Garrison 4022 | -8/Garrison | Accompanied by 3 allies 4079 | -8/Garrison | Spotted B-75 Beast 4116 | -8/Garrison | Destroyed B-75 Beast 4126 | -8/Garrison | Lost 3 allies 4144 | -8/Garrison | Lost 3 parts (1n1u1w) 4167 | -8/Garrison | Garrison Relay disabled 4207 | -8/Garrison | Triggered checkpoint 4407 | -8/Garrison | Garrison Relay disabled 4509 | -8/Garrison | Triggered checkpoint 4554 | -8/Garrison | Triggered checkpoint 4578 | -8/Garrison | Triggered checkpoint 4583 | -8/Garrison | Destroyed 12 combat bots 4656 | -8/Garrison | Discovered new exit (range 11) 4780 | -8/Garrison | Triggered checkpoint 4827 | -8/Garrison | Garrison Relay disabled 4888 | -8/Garrison | Triggered checkpoint 5228 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5246 | -8/Garrison | Triggered checkpoint 5327 | -8/Garrison | Build established: Scavenger-Mutant 5341 | -8/Garrison | Phase Generator disabled 5385 | -8/Garrison | Discovered new exit (range 7) 5397 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5497 | -8/Garrison | Garrison Relay disabled 5510 | -8/Garrison | Triggered checkpoint 5527 | -8/Garrison | Discovered new exit (range 12) 5591 | -8/Garrison | Entered Factory 5591 | -7/Factory | Accompanied by 2 allies 5591 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5740 | -7/Factory | Identified exit to Lower Caves 5942 | -7/Factory | Entered Lower Caves 6130 | -7/Lower Caves | Met a Warlord Commander 6131 | -7/Lower Caves | Learned location of Warlord (-5) 6132 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6134 | -7/Lower Caves | Found Encrypted Comm Array 6156 | -7/Lower Caves | Learned 8 Factory zone layouts 6277 | -7/Lower Caves | Discovered new exit (range 12) 6303 | -7/Lower Caves | Entered another Lower Caves area 6323 | -7/Lower Caves | Discovered new exit (range 13) 6660 | -7/Lower Caves | Discovered new exit (range 5) 6665 | -7/Lower Caves | Entered Data Miner 6665 | -7/Data Miner | Discovered new exit (range 6) 6688 | -7/Data Miner | Met Data Miner 6718 | -7/Data Miner | Learned location of Section 7 (-2) 6718 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6736 | -7/Data Miner | Received God Mode back door access code from Data Miner 6776 | -7/Data Miner | Entered Proximity Caves 6897 | -6/Proximity Caves | Spotted B-75 Beast 6940 | -6/Proximity Caves | Destroyed B-75 Beast 6968 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 7207 | -6/Proximity Caves | Discovered new exit (range 5) 7215 | -6/Proximity Caves | Entered Factory 7215 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7216 | -6/Factory | Identified exit to Lower Caves 7624 | -6/Factory | Found Prototype Launcher 7624 | -6/Factory | Identified Scatter Rocket Array 7982 | -6/Factory | Build established: Mutant 8057 | -6/Factory | Crushed by falling debris 8060 | -6/Factory | Joined by Warlord Geek squad 8154 | -6/Factory | Entered Lower Caves 8172 | -6/Lower Caves | Learned Factory emergency access door positions 8409 | -6/Lower Caves | Build established: Scavenger-Mutant 8550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8591 | -6/Lower Caves | Learned 4 Factory zone layouts 8670 | -6/Lower Caves | Encountered a Warlord checkpoint 8671 | -6/Lower Caves | Discovered new exit (range 6) 8707 | -6/Lower Caves | Entered another Lower Caves area 9015 | -6/Lower Caves | Discovered new exit (range 10) 9090 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 9118 | -6/Lower Caves | Entered Zion 9189 | -6/Zion | System corruption cleaned by Quarantine Array 9226 | -6/Zion | Found Prototype Device 9584 | -6/Zion | Given the Hacking Drone Bay 9608 | -6/Zion | Found Prototype Device 9625 | -6/Zion | Gained Derelict followers 9687 | -6/Zion | Rebuked by Imprinter 9837 | -6/Zion | Learned location of 1 exit from Proximity Caves 9865 | -6/Zion | Build established: Mutant 9926 | -6/Zion | Received a hallucinogenic algorithm 10001 | -6/Zion | Discovered new exit (range 21) 10051 | -6/Zion | Entered Proximity Caves 10051 | -5/Proximity Caves | Accompanied by 4 allies 10052 | -5/Proximity Caves | Identified exit to Factory 10241 | -5/Proximity Caves | Spotter reported a threat 10274 | -5/Proximity Caves | Lost 4 allies 10295 | -5/Proximity Caves | Spotter reported a threat 10327 | -5/Proximity Caves | System corruption reached 10% 10348 | -5/Proximity Caves | Spotter reported a threat 10420 | -5/Proximity Caves | Entered Factory 10420 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10503 | -5/Factory | Identified Phasing AFG 10503 | -5/Factory | Identified Hacking Drone Bay 10638 | -5/Factory | Incoming investigation squad redirected 10690 | -5/Factory | Build established: Scavenger-Skirmisher 10720 | -5/Factory | Search patrols dispatched 10844 | -5/Factory | Identified exit to Upper Caves 10844 | -5/Factory | Identified exit to Extension 10983 | -5/Factory | Joined by Warlord Ranger squad 11347 | -5/Factory | Build established: Derelict-Gunner 11878 | -5/Factory | Learned 8 Research zone layouts 11904 | -5/Factory | Loaded intel: 91 trap records 11918 | -5/Factory | Learned location of 1 exit from Research 11923 | -5/Factory | Learned Factory trap positions 11926 | -5/Factory | Loaded intel: 28 terminal locations 11941 | -5/Factory | Learned location of Proximity Caves (-5) 11996 | -5/Factory | Entered Upper Caves 12219 | -5/Upper Caves | Build established: Gunner 12251 | -5/Upper Caves | Learned Factory stockpile data 12440 | -5/Upper Caves | Learned Extension stockpile data 12440 | -5/Upper Caves | Learned Factory terminal intel 12446 | -5/Upper Caves | Learned Factory machine intel 12497 | -5/Upper Caves | Discovered new exit (range 11) 12572 | -5/Upper Caves | Entered another Upper Caves area 12574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13470 | -5/Upper Caves | Build established: Scavenger-Gunner 13575 | -5/Upper Caves | Discovered new exit (range 4) 13582 | -5/Upper Caves | Entered Warlord 13893 | -5/Warlord | Learned Armory recycling unit intel 13893 | -5/Warlord | Learned 4 Armory zone layouts 13893 | -5/Warlord | Learned Armory trap positions 13893 | -5/Warlord | Learned Quarantine emergency access door positions 14104 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14372 | -5/Warlord | Met Warlord 14397 | -5/Warlord | Warlord's base attacked by MAIN.C 14402 | -5/Warlord | Opened Warlord's prototype stash 14409 | -5/Warlord | Found Prototype Reactor 14409 | -5/Warlord | Identified Vortex Chain Reactor 14440 | -5/Warlord | Found Prototype Device 14440 | -5/Warlord | Identified Exp. Focal Shield 14444 | -5/Warlord | Found Prototype Processor 14444 | -5/Warlord | Identified Spectral Analyzer 14747 | -5/Warlord | Warlord forces counterattacked 14764 | -5/Warlord | P-80 Master assimilated allied 8B-SG0(g) 14794 | -5/Warlord | Lost 3 allies 14837 | -5/Warlord | Lost 5 allies 14857 | -5/Warlord | Spotted Striker 14860 | -5/Warlord | Build established: Commander-Gunner 14933 | -5/Warlord | Lost 5 allies 15072 | -5/Warlord | Warlord base infiltrated, sounded retreat 15139 | -5/Warlord | Spotted Executioner 15147 | -5/Warlord | Spotted Striker 15209 | -5/Warlord | Lost 5 allies 15282 | -5/Warlord | Discovered new exit (range 9) 15298 | -5/Warlord | Spotted Striker 15298 | -5/Warlord | Entered Proximity Caves 15366 | -4/Proximity Caves | Build established: Gunner 15507 | -4/Proximity Caves | Learned Research security intel 15696 | -4/Proximity Caves | Spotted B-86 Titan 15806 | -4/Proximity Caves | Destroyed B-86 Titan 15979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15997 | -4/Proximity Caves | Discovered new exit (range 6) 16018 | -4/Proximity Caves | Entered Factory 16018 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16019 | -4/Factory | Identified exit to Armory 16020 | -4/Factory | Loaded intel: 101 trap records 16022 | -4/Factory | Loaded intel: 293 machine locations 16023 | -4/Factory | Loaded intel: 25 terminal locations 16342 | -4/Factory | Repaired Arm. Huge Wheel 16881 | -4/Factory | Discovered new exit (range 5) 16889 | -4/Factory | Identified exit to Research 17066 | -4/Factory | Entered Research 17066 | -3/Research | Evolved 2 slots: Utility x2 17067 | -3/Research | Identified exit to Research 17238 | -3/Research | Found Gamma Bomb Array 17361 | -3/Research | Build established: Skirmisher 18166 | -3/Research | Entered another Research area 18166 | -2/Research | Warlord forces began assault on 0b10 18166 | -2/Research | Evolved 2 slots: Propulsion x2 18191 | -2/Research | Distinguished unit "Vikings" dispatched to help 18276 | -2/Research | Research machine network offline 18462 | -2/Research | Build established: Infiltrator-Skirmisher 18618 | -2/Research | Borebot progress halted 18711 | -2/Research | Borebot progress halted 18736 | -2/Research | Discovered new exit (range 21) 18868 | -2/Research | Discovered new exit (range 12) 19130 | -2/Research | Build established: Infiltrator-Assassin 19166 | -2/Research | Borebot progress halted 19265 | -2/Research | Found Prototype Device 19265 | -2/Research | Identified Exp. Transmission Jammer 19522 | -2/Research | Discovered new exit (range 13) 19540 | -2/Research | Identified exit to Access 19547 | -2/Research | Entered Access 19547 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19548 | -1/Access | Identified exit to Command 19630 | -1/Access | Fabricated Adv. Heavy Siege Treads (x1) 19659 | -1/Access | Fabricated Imp. Utility Shielding (x2) 19730 | -1/Access | Garrison activated, responded to threat 19985 | -1/Access | Spotted B-99 Colossus 20476 | -1/Access | Discovered new exit (range 20) 20594 | -1/Access | First assault squad dispatched 20624 | -1/Access | Incoming assault squad redirected 20625 | -1/Access | Destroyed 9 combat bots 20682 | -1/Access | Door terminal overloaded 20688 | -1/Access | Incoming investigation squad redirected 20703 | -1/Access | Identified exit to Surface 21032 | -1/Access | Build established: Scavenger-Tank 22564 | -1/Access | Incoming assault squad redirected 22872 | -1/Access | Incoming assault squad redirected 22965 | -1/Access | High security lockdown imminent 23045 | -1/Access | High security lockdown engaged 23150 | -1/Access | Build established: Scavenger-Gunner 23184 | -1/Access | Destroyed 7 combat bots 23236 | -1/Access | Destroyed 9 combat bots 23252 | -1/Access | Destroyed Investigator 23255 | -1/Access | Spotted Striker 23257 | -1/Access | Destroyed Executioner 23275 | -1/Access | Destroyed Striker 23290 | -1/Access | Spotted Executioner 23290 | -1/Access | Spotted Executioner 23290 | -1/Access | Spotted Striker 23296 | -1/Access | Destroyed 9 combat bots 23296 | -1/Access | Destroyed Striker 23299 | -1/Access | Destroyed Executioner 23305 | -1/Access | Destroyed Executioner 23438 | -1/Access | Spotted Striker 23438 | -1/Access | Spotted Executioner 23439 | -1/Access | Spotted Executioner 23444 | *** | Escaped! Last Messages --------------- 23440_ G-73 Enforcer destroyed. 23440_ Destroyed Impulse Thruster Array. 23440_ M-36 Artificer destroyed. 23440_ G-73 Enforcer destroyed. 23441_ Acquired 25 matter. 23441_ The unstable cave ceiling collapses. 23441_ Hcp. Storage Unit crushed. 23441_ The unstable cave ceiling collapses. 23441_ Slug penetrates Reinforced Barrier. 23442_ System corrupted: Neutron Missile Launcher failed to launch. 23442_ Adv. Heavy Siege Treads destroyed. 23443_ Slug penetrates L-61 Swordsman. 23443_ L-61 Swordsman destroyed. 23443_ Slug penetrates Sealed Heavy Doors. 23443_ U-05 Engineer builds a Wall. 23444_ The unstable cave ceiling collapses. 23444_ Executioner crushed by falling debris. 23444_ Executioner system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | """" #### ####### ###???????????????? | | """? ####!############?##??###?#??#????????????? | | "" #### #######?###############??????????????? | | ? ####!########?######?####??##?????????????? | | ? ? ####!####??####?######???###??????????????? | | ########### ################?#### ####???????????? | | ?? ? #### ###?####?### #### # # ?????????? | | ? #### #########?# # # # ???????? | | ? ? ?### ###?### ### ## # ??????? | | ? #### ####### ## # # # # ??????? | | !![#! = ############# # # # +#????? | | *! [%=%+ * *! u R ???? | | %[ = *#=" = ! = g% % ????? | | ? ?# [=#########!!= % # #?????? | | ?? ?#######?###?##!! = gg # ??????? | | """ ?? #?#??#?#####?#* ???????? | | ?"? ? ?#?##?####????# ?????????? | | ??? ?? #???#?#?##??## l E m ???????????? | | ######??##?########## EK # % ????????????? | | ?##????####?##??#??## %% % ??????????????? | | ????#?#?#?#?#???#??# % %????????????????? | | #???????####??#??#### %##????????????????? | | ??#?#???#?##??##?#??# %* #?????????????????? | | ?#???####??#?###?#?## #?????????????????? | | #??#?###?#??#??#?##?# = #?????????????????? | | ###?####?#?####?#?#?# @" #?????????????????? | | ?#?#??##?######?#??## ""% #?????????????????? | | ??#?#?### ? ? ? #?# #??l??????????????? | | #??###??# ? ? ???# #?????????????????? | | ###?????# ? ? ? ### #?????????????????? | | ??#?#????? ?? ? ?##""""""""""#?????????????????? | | #??????#? ?? ? ?????"??????????????????????????? | | ????#?#?? ? ??? ??????"??????????????????????????? | | ???#?#?????? ? ?????????????????????????????????? | | ?????? ????? ?? ?????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 75 Energy Capacity 950 Matter Stores 540 Matter Capacity 550 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Propulsion Shielding 15 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Rnf. Deuterium Engine | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Hpw. Tractor Beam | -5/Factory | Scanalyzed Lrn. Proton Cannon | -5/Factory | Scanalyzed Imp. Plasma Cutter | -5/Factory | Scanalyzed Scatter Rocket Array | -5/Factory | Scanalyzed Imp. Thermal Shield | -5/Factory | Scanalyzed Terrain Scan Processor | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Heavy Siege Treads | x1 | -1/Access | Preloaded Imp. Utility Shielding | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed GuidedSystemBeacon Manual? 0 Play Time 04:37:38 Cumulative 180.8 hours Start 2024.09.21 @ 15:48:57 End 2024.09.21 @ 20:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9df57ec-6345-46c4-8abb-b2c4e4dfb6a0