Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 00:32:12 Player: jes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2214) 2214 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 7803 Bonus ------- Follower Combat Kills 164 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 443/450 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (8) ------ Energy Well Improved Targeting Computer > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- High-capacity Matter Pod (6) Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod Improved Terrain Scanner Recoil Stabilizer Beam Rifle Assault Cannon Advanced Assault Cannon Datajack Mining Laser [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 4 . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . 1 . 1 . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 109 | 6 7 . 23 13 25 3 . 2 19 11 Power 15 | 1 1 . 3 2 5 . . . 3 . Engine 8 | 1 1 . 2 1 2 . . . 1 . Core 7 | . . . 1 1 3 . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 . 8 6 7 1 . . 9 1 Treads 3 | . . . 1 . 2 . . . . . Leg 22 | 2 1 . 7 6 5 . . . . 1 Wheel 6 | . . . . . . . . . 6 . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 1 . . 3 . Utility 28 | 1 2 . 5 3 7 1 . 1 3 5 Device 14 | . 2 . 4 3 4 1 . . . . Storage 5 | 1 . . 1 . 2 . . . 1 . Processor 6 | . . . . . 1 . . . . 5 Hackware 1 | . . . . . . . . 1 . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 3 . 7 2 6 1 . 1 4 5 Energy Gun 9 | 1 1 . 3 1 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 . . 3 . 4 . . . 1 . Ballistic Cannon 6 | . . . 1 1 1 . . . 3 . Launcher . | . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 7 | . . . . . 7 . . . . . Parts Lost 34 | . . . 1 . 11 . . . 14 8 Power 7 | . . . . . 4 . . . 2 1 Propulsion 8 | . . . . . 3 . . . 5 . Utility 11 | . . . 1 . 3 . . . 3 4 Weapon 8 | . . . . . 1 . . . 4 3 Highest Loss Streak 8 | . . . 1 . 3 . . . 8 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 7 | . 5 8 8 9 9 4 5 5 4 3 Power . | . . 1 1 . . . . . . . Propulsion . | . . 1 . 1 . 1 2 1 1 . Utility 3 | . 1 3 3 4 3 2 2 2 1 2 Weapon 2 | . 1 2 2 2 3 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . 6 1 4 . . 2 2 3 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . 1 1 1 Utility 9 | . . . 3 . 4 . . 1 . 1 Weapon 4 | . . . 1 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 98 99 94 28 38 35 43 31 Engine 4 | . 14 14 6 1 5 . . . . 2 Core 3 | . . . 2 7 5 . . . 3 . Treads 2 | . . . 2 . 4 . . . . . Leg 23 | . 28 28 32 35 24 . . . . . Device 14 | . 11 14 17 18 14 14 15 13 6 . Storage 7 | . 14 14 9 9 6 . . . 1 2 Processor 2 | . . . . . 6 . . . . 14 Energy Gun 5 | . 14 14 9 9 2 . . . . . Ballistic Gun 9 | . 13 14 14 8 11 . . . 1 . Ballistic Cannon 4 | . . . 3 8 6 . . . 2 . Peak Build Rating 44 | 6 7 7 29 35 44 14 14 22 28 26 Average Rating 22 | 4 6 7 19 27 34 9 14 16 19 15 On Entrance 13 | . 6 7 7 29 35 1 14 14 19 11 Avg Prop Armor Cover (%) 7 | . . . 7 . 8 . . . . . Naked Turns 9 | . . . . . 7 . . . 2 . Heaviest Build 45 | 12 15 15 29 34 45 6 6 8 32 14 Greatest Support 65 | 20 20 20 55 62 65 8 8 8 56 18 Greatest Overweight (x) 4 | 1 . . . 1 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 10 9 5 5 5 5 5 Most Carried 10 | 1 8 8 10 10 10 5 5 5 5 5 Average Carried 7 | . 5 8 8 9 9 4 5 4 4 3 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 Final Carried 10 | 1 8 8 10 10 4 5 5 5 5 3 Class Distribution -------------------- 41% | Scavenger-Skirmisher 26% | Mutant 18% | Skirmisher 7% | Commander-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Matter Collected 3633 | 229 142 111 687 648 1335 198 2 60 158 63 Remotely 389 | . . . . . 175 134 2 60 18 . Salvage Created 2325 | . 45 . 929 82 1013 . . . 49 207 Parts 113 | . . . 38 4 50 . . . 5 16 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 47 | . 1 . 18 1 20 . . . 3 4 Melee 5 | . . . . . . . . . 2 3 Guns 30 | . 1 . 14 1 13 . . . . 1 Cannons 9 | . . . 3 . 5 . . . 1 . AOE 2 | . . . . . 2 . . . . . Classes Destroyed 12 | . 1 . 7 . 2 . . . 2 . Worker 2 | . . . 2 . . . . . . . Builder 5 | . . . 1 1 3 . . . . . Recycler 4 | . . . 1 . 3 . . . . . Watcher 3 | . . . 3 . . . . . . . Swarmer 10 | . . . 5 . 3 . . . . 2 Cutter 2 | . . . . . . . . . 2 . Grunt 20 | . 1 . 7 1 10 . . . . 1 Brawler 1 | . . . 1 . . . . . . . Sentry 9 | . . . 5 . 3 . . . . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . 1 . 8 1 7 . . . 1 3 Combat Bots Only 7 | . 1 . 7 1 4 . . . 1 3 Max Kills in Single Turn 3 | . 1 . 2 1 3 . . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Hostile Shots Fired 548 | . 11 3 80 5 272 . . . 55 122 Missed 184 | . 6 1 31 2 101 . . . 11 32 Hits 364 | . 5 2 49 3 171 . . . 44 90 Melee 13 | . . . 4 . . . . . 9 . Projectile 351 | . 5 2 45 3 171 . . . 35 90 AOE 1 | . . . . . . . . . 1 . Critical Strikes 15 | . . . 2 . 4 . . . 7 2 Damage Taken 6004 | . 77 44 742 25 2233 . . . 1305 1578 Core 1776 | . . . 133 . 351 . . . 292 1000 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 86 | . . . . 86 . . . . . . Core Remaining (%) 77 | 100 . 100 . 75 . . 49 . 65 . Volleys Fired 183 | . 8 . 56 14 85 . . 4 5 11 Largest 3 | . 2 . 3 3 3 . . 1 3 1 Hottest 142 | . 100 . 142 126 126 . . 5 141 75 Shots Fired 439 | . 14 . 160 33 204 . . 4 13 11 Gun 330 | . 12 . 139 19 149 . . . . 11 Cannon 92 | . . . 20 8 51 . . . 13 . Launcher . | . . . . . . . . . . . Special 17 | . 2 . 1 6 4 . . 4 . . Kinetic 321 | . 6 . 101 17 184 . . . 13 . Thermal 107 | . 8 . 59 16 20 . . . . 4 Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . 7 Robot Hit Streak 18 | . 11 . 16 3 18 . . . 5 6 Robot Miss Streak 5 | . 1 . 4 4 5 . . . 3 1 Penetration Max 1 | . . . . . 1 . . . 1 . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 284 | . 11 . 103 11 121 . . . 14 24 Core Hits 124 | . 3 . 47 6 48 . . . 6 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 3 . . . . . Critical Strikes 21 | . . . 6 2 10 . . . 1 2 Burn 5 | . . . 5 . . . . . . . Destroy 4 | . . . 1 . 3 . . . . . Blast 9 | . . . . 2 7 . . . . . Sever 3 | . . . . . . . . . 1 2 Melee Attacks 33 | . . . . 1 . . . . 12 20 Impact . | . . . . . . . . . . . Slashing 32 | . . . . . . . . . 12 20 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 7 Damage Inflicted 6309 | . 133 . 1741 238 2822 . . . 620 755 Guns 3606 | . 133 . 1456 135 1712 . . . . 170 Cannons 1505 | . . . 285 103 693 . . . 424 . Explosions 417 | . . . . . 417 . . . . . Melee 714 | . . . . . . . . . 196 518 Ramming 67 | . . . . . . . . . . 67 Kinetic 3905 | . 72 . 1055 186 2168 . . . 424 . Thermal 1285 | . 61 . 686 52 398 . . . . 88 Explosive 256 | . . . . . 256 . . . . . Electromagnetic 82 | . . . . . . . . . . 82 Impact . | . . . . . . . . . . . Slashing 714 | . . . . . . . . . 196 518 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . 3 3 11 11 11 . . 7 Average Corruption 7 | . . . 3 3 9 11 11 . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . . 8 10 48 8 3 . . 4 Message Errors 19 | . . . 1 1 12 3 1 . . 1 Matter Fused 21 | . . . 2 3 12 2 2 . . . Heat Flow Errors 9 | . . . 1 1 5 1 . . . 1 Energy Discharges 8 | . . . 2 2 4 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 10 | . . . 1 . 7 1 . . . 1 Data Loss (major) 3 | . . . . . 2 1 . . . . Misfires 5 | . . . . 3 2 . . . . . Misdirections 2 | . . . . . 2 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . . . 62 . . . 11 . Projectiles 5 | . . . . . 5 . . . . . Explosions 57 | . . . . . 57 . . . . . Melee 11 | . . . . . . . . . 11 . Knockbacks 10 | . . . 1 1 6 . . . 2 . Impact . | . . . . . . . . . . . Kinetic 10 | . . . 1 1 6 . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . 278 . . . . 22 Shots 3 | . . . . . 3 . . . . . Rammed 36 | . . . . . . . . . . 36 Targets Rammed 36 | . . . . . . . . . . 36 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 582 | . 81 . 353 229 582 256 . . 9 253 Average Temperature 98 | . 37 . 70 40 137 138 . . 6 70 Received Heat Transfer 1197 | . 45 12 243 . 678 . . . 90 129 Effects 12 | . . . 1 . 11 . . . . . Shutdowns 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . . . . 4 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 7 | . 1 . 4 . 1 . . . . 1 Heat Transferred 3149 | . 185 . 2072 111 581 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 65 | 100 100 . 76 40 44 . . 100 100 100 Level 1 34 | . . . 23 59 55 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 359 | . 30 . 251 359 355 . . . 90 168 Initial 97 | . . . . 89 97 . . . . 46 Average 135 | . 5 . 99 208 205 . . . 24 60 Influence Increases 2562 | . 88 . 618 555 797 . . . 177 327 Destroy 0b10 Robot/C 1160 | . 20 . 360 240 400 . . . 60 80 Destroy 0b10 Robot/NC 85 | . . . 35 20 30 . . . . . Destroy Leader 300 | . 10 . 86 74 100 . . . 10 20 Allied During Kill 170 | . . . . 170 . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . Successful Hack 166 | . 31 . 66 14 23 . . . . 32 Disable Machine 180 | . . . . 30 150 . . . . . Destroy Structure 101 | . 2 . 11 7 79 . . . 2 . Partial Spotted 30 | . . . . . . . . . 15 15 Lose Combat Pursuer 360 | . 15 . 60 . 15 . . . 90 180 Influence Decreases 2389 | . 77 11 406 553 753 246 12 . 87 244 Entered New Map 389 | . . 6 . 123 117 96 3 . . 44 Time Decay 1593 | . 77 5 396 310 526 150 9 . . 120 Lost Part 287 | . . . 10 . 110 . . . 87 80 Lost Ally 120 | . . . . 120 . . . . . . Squads Dispatched 11 | . . . 1 1 7 . . . 2 . Investigation 4 | . . . 1 . 3 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 4 | . . . . 1 1 . . . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Distress Signals 6 | . 1 . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 2 2 31 10 33 . . . 17 17 Peak Tracking Total 10 | . 2 2 7 2 6 . . . 10 7 Tactical Retreats 14 | . 1 . 4 . 1 . . . 2 6 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Traps Triggered 6 | . . . . 3 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 18 | . 7 . . . 11 . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Machines Disabled 12 | . . . . 2 10 . . . . . Max in Single Turn 5 | . . . . 1 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Machines Accessed 33 | . 3 . 8 9 8 . . 2 . 3 Terminals 27 | . 3 . 8 7 5 . . 2 . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Total Hacks 80 | . 15 . 23 20 15 . . 3 . 4 Successful 39 | . 8 . 11 11 6 . . 1 . 2 Failed 41 | . 7 . 12 9 9 . . 2 . 2 Catastrophic 7 | . 1 . 1 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 73 | . 15 . 23 17 12 . . 3 . 3 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . . . . 2 . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 35 | . 8 . 11 8 5 . . 1 . 2 Record 2 | . . . 1 1 . . . . . . Robot Analysis 2 | . 1 . . . . . . . . 1 Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 4 | . . . . . 2 . . 1 . 1 Level Access Points 2 | . . . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 3 | . . . 1 2 . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 . 7 7 5 . . 1 . 2 Full Trace Events 3 | . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . Highest-Rated Ally 29 | . . . . 29 . . . . . . Total Orders 1 | . . . . 1 . . . . . . ROAM 1 | . . . . 1 . . . . . . Ally Attacks 79 | . . . . 79 . . . . . . Total Damage 920 | . . . . 920 . . . . . . Kills 14 | . . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Active Infowar (turns) 4302 | . 259 124 1224 628 1438 287 67 119 156 . Sensors 2346 | . 2 . 749 628 967 . . . . . Terrain 389 | . . . 353 . 36 . . . . . Structural 2374 | . 257 124 867 . 497 287 67 119 156 . Robot Analysis Total 2 | . 1 . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 4 | . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Turns Passed 4986 | 61 320 124 1303 683 1529 304 67 119 235 241 Spaces Moved 3775 | 43 219 104 781 437 864 545 122 192 181 287 Core 231 | 4 . . . . 41 103 . . 3 80 Treads 207 | . . . . . 207 . . . . . Legs 2202 | 39 219 104 781 437 616 . . . . 6 Wheels 80 | . . . . . . . . . 80 . Hover . | . . . . . . . . . . . Flight 1055 | . . . . . . 442 122 192 98 201 Fastest Speed 32 | 50 120 120 120 120 50 50 55 55 32 32 Average Speed 98 | 119 120 120 120 121 127 54 55 55 65 43 Slowest Speed 250 | 190 120 120 120 190 240 55 55 55 115 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 33 6 67 57 22 64 17 4 80 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug 5 | . 2 . 1 2 . . . . . . Terrain Destroyed 96 | . 2 . 8 6 78 . . . 2 . Melee . | . . . . . . . . . . . Projectile 24 | . 2 . 8 6 6 . . . 2 . AOE 72 | . . . . . 72 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Total 4623 | 50 253 103 1032 553 1125 551 121 202 261 372 Wait 265 | . 3 . 121 46 66 . . . 25 4 Move 3763 | 42 218 103 780 436 863 542 121 191 180 287 Hop 1 | . . . . . . 1 . . . . Pick Up 53 | 2 6 . 14 8 10 3 . 2 5 3 Fast Attach 75 | 5 1 . 4 11 18 3 . 1 22 10 Attach 23 | 1 . . 4 2 10 1 . . 2 3 Detach 7 | . . . 1 . 4 . . . 1 1 Swap 77 | . 9 . 25 15 26 . . 2 . . Drop 94 | . 1 . 27 17 32 1 . 2 9 5 Fire 183 | . 8 . 56 14 85 . . 4 5 11 Melee 25 | . . . . 1 . . . . 12 12 Ram 36 | . . . . . . . . . . 36 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap 18 | . 7 . . . 11 . . . . . Miscellaneous 1 | . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 353 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered Subcaves 383 | -10/Subcaves | Approached by a straggling Scientist 394 | -10/Subcaves | Discovered new exit (range 16) 506 | -10/Subcaves | Entered Materials 506 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 570 | -8/Materials | Discovered new exit (range 16) 739 | -8/Materials | Discovered new exit (range 13) 812 | -8/Materials | Build established: Skirmisher 1011 | -8/Materials | Identified exit to Storage 1237 | -8/Materials | Destroyed 7 combat bots 1689 | -8/Materials | Build established: Scavenger-Skirmisher 1754 | -8/Materials | Identified exit to Factory 1809 | -8/Materials | Entered Storage 1936 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1993 | -8/Storage | Identified exit to Recycling 2222 | -8/Storage | Build established: Commander-Skirmisher 2313 | -8/Storage | Repaired Hvy. Assault Rifle 2436 | -8/Storage | Discovered exit to Factory (range 15) 2492 | -8/Storage | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2501 | -7/Factory | Identified exit to DSF 2680 | -7/Factory | Build established: Scavenger-Skirmisher 2976 | -7/Factory | Lost 3 parts (2p1u) 3095 | -7/Factory | Identified exit to Factory 3382 | -7/Factory | System corruption reached 10% 3956 | -7/Factory | Cargo convoy interrupted 3981 | -7/Factory | Garrison activated, responded to threat 3996 | -7/Factory | Released all parts (9) 3997 | -7/Factory | Core integrity fell below 50% 4010 | -7/Factory | Discovered new exit (range 4) 4021 | -7/Factory | Entered Lower Caves 4027 | -7/Lower Caves | Lost 3 parts (2n1u) 4278 | -7/Lower Caves | Discovered new exit (range 8) 4295 | -7/Lower Caves | Learned Factory stockpile data 4307 | -7/Lower Caves | Build established: Mutant 4325 | -7/Lower Caves | Entered another Lower Caves area 4387 | -7/Lower Caves | Discovered exit to Factory (range 9) 4392 | -7/Lower Caves | Entered Factory 4392 | -6/Factory | Evolved 2 slots: Utility x2 4511 | -6/Factory | Identified exit to DSF 4511 | -6/Factory | Entered DSF 4535 | -6/DSF | Additional patrols routed to DSF 4702 | -6/DSF | Lost 8 parts (1p3n2u2w) 4731 | -6/DSF | Discovered new exit (range 15) 4743 | -6/DSF | Lost 4 parts (1p2n1w) 4746 | -6/DSF | Entered Factory 4746 | -5/Factory | Evolved 2 slots: Utility x2 4886 | -5/Factory | Lost 5 parts (1p2u2w) 4910 | -5/Factory | Core integrity fell below 50% 4957 | -5/Factory | Core integrity fell below 20% 4987 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04967_ Chainsword follow-up attack on G-67 Veteran. 04968_ Slug penetrates Wall. 04970_ Chainsword follow-up attack on G-67 Veteran. 04970_ G-67 Veteran Flexi-carbon Leg severed. 04971_ Imp. Targeting Computer destroyed. 04971_ Penetrated by Slug. 04973_ G-67 Veteran destroyed. 04973_ Chainsword follow-up attack on Y-64 Sentinel. 04974_ Penetrated by Slug. 04975_ System corrupted: Heat flow error (+293). 04975_ R-10 Processor collects VTOL Module. 04977_ Chainsword destroyed. 04977_ Penetrated by Slug. 04978_ R-10 Processor collects Autogun. 04980_ Penetrated by Slug. 04981_ Y-64 Sentinel destroyed. 04985_ S-27 Virus misfires. Map ----- +----------------------------------------------------+ | # # "" "" """ #???????????????? | | ! # # ""T"" """ #???????????????? | | ! + # """ """ #???????????????? | | !! # """ # #???????????????? | | ########### """ ####+##########???????????????? | | R" #???????????????? | | """ #???????????????? | | "" ##############??? | | # #??? | | # #??? | | ################ # """"""""" #??? | | #??????????????# # #??? | | #??????????????# + """"""""" #??? | | #??????????????# # #??? | | #??????????????# + """"""""" #??? | | #??????????????# # #??? | | #??????????????# # """"""""" #??? | | #??????????????## ## #??? | | #???????????????# ## """""""""!#??? | | ########???????????????# ## #??? | | #??????????????????????# ###############??? | | #??????????############# ###??????????????? | | #??????????# == # #??????????????? | | #??????????# = # #??????????????? | | ##+#+#####??????# = [g#![ #??????????????? | | #???# ; *=@s!! #??????????????? | | #??????# = s#! #??????????????? | | """"""" #??????# [=*# #??????????????? | | """"""" #??????# ! !# #??????????????? | | """"""" #??????# ## ##??????????????? | | """"""" #??????############ #???????????????? | | #?????????????????# ??????????????? | | """"""" #?????????????????+ ?????????????? | | """"""" #?????????????????# ????????????? | | """"""" #?????????????????# ??????????? | | """"""" #?????????????????? ???????????? | | #??????????????????###### ???????????? | | ##########???????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 30 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 25% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed TransportGravitonModule Manual? 0 Play Time 02:04:39 Cumulative 46.4 hours Start 2025.11.10 @ 22:06:52 End 2025.11.11 @ 00:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4965d718-81a6-4402-8b98-a14d92d6283d