Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 13:36:52 Player: lrcTempest Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (242) 1210 Value Destroyed (10368) 10368 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 19860 Bonus ------- High Alert Combat Kills 707 Follower Combat Kills 656 Friendly Fire -141 Cogmind --------- Core Integrity 0/1600 Matter 93/300 Energy 89/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (29) Experimental Matter Compressor (500) Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Trap Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Phase Shifter Hardened Heavy Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Compact Wheel Experimental Matter Compressor Advanced Phase Shifter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Point Defense System High-powered Tractor Beam Compact HERF Cannon Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Long-range Missile Launcher Improved Plasma Cutter Chainsword [Rating: 142] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Heavy Beamcaster Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . . 1 . . Utility 13 | . . 2 2 1 . . 1 2 1 1 1 2 Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 210 | 6 4 10 23 16 5 7 10 14 7 16 47 45 Power 21 | 1 . . 2 1 . 1 . 2 1 2 6 5 Engine 4 | 1 . . 2 . . 1 . . . . . . Core 5 | . . . . 1 . . . 2 1 1 . . Reactor 12 | . . . . . . . . . . 1 6 5 Propulsion 38 | 2 . 5 3 5 2 . 1 2 . 2 10 6 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 38 | 2 . 5 3 5 2 . 1 2 . 2 10 6 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 88 | 1 3 4 11 5 1 3 4 5 5 9 17 20 Device 42 | . 1 1 5 5 . 1 2 3 3 5 9 7 Storage 4 | 1 1 . 1 . . . . . . 1 . . Processor 18 | . . 2 2 . . . 1 1 . 1 3 8 Hackware 3 | . . . . . . . . 1 . 2 . . Protection 21 | . 1 1 3 . 1 2 1 . 2 . 5 5 Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 1 1 7 5 2 3 5 5 1 3 14 14 Energy Gun 24 | 1 1 1 5 3 2 3 1 . . 1 5 1 Energy Cannon 3 | . . . . . . . . 1 . . 2 . Ballistic Gun 29 | 1 . . 2 . . . 2 3 1 2 6 12 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . . 1 1 1 . Parts Lost 85 | . . 2 8 3 2 . . 2 1 . 32 35 Power 9 | . . . 1 . . . . . . . 5 3 Propulsion 22 | . . 2 2 1 2 . . 1 . . 7 7 Utility 30 | . . . 4 1 . . . 1 . . 10 14 Weapon 24 | . . . 1 1 . . . . 1 . 10 11 Highest Loss Streak 21 | . . 1 5 1 2 . . 1 1 . 18 21 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 21 | 1 8 18 18 24 23 24 23 21 21 22 21 22 Power 1 | . . . 1 1 1 1 1 1 1 2 2 2 Propulsion 1 | . . 1 5 4 2 1 1 1 2 2 1 1 Utility 7 | . 7 9 4 7 7 8 8 7 8 7 7 7 Weapon 9 | . 1 6 7 11 12 13 12 10 9 9 9 10 Tool/Special . | . . . . . . . . . . . . . Unused Backups 60 | 2 . 7 3 1 7 2 15 . 3 4 3 13 Power 6 | . . . 2 . . . 1 . . . . 3 Propulsion 6 | 2 . 2 . . . 1 . . . . . 1 Utility 28 | . . 3 . . 3 1 8 . 2 3 3 5 Weapon 19 | . . 2 1 1 4 . 6 . 1 1 . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 88 97 97 99 95 92 87 88 89 86 92 Engine 2 | . 14 11 9 1 . . 6 . . . . . Core 2 | . . . . 5 7 6 . 4 10 4 1 . Reactor 2 | . . . . . . . . . . 3 5 7 Wheel 15 | . 28 11 17 22 23 23 19 10 10 14 12 15 Device 23 | . 3 18 18 23 28 18 20 28 30 28 23 22 Storage 6 | . 14 11 9 7 7 7 6 5 5 4 4 3 Processor 13 | . . 3 12 15 15 15 13 11 10 11 16 21 Protection 6 | . 8 11 12 4 . 7 6 5 5 4 3 5 Energy Gun 9 | . 14 21 15 13 11 14 14 9 9 8 4 . Ballistic Gun 5 | . 14 . 2 . . . 4 4 4 . 8 13 Peak Build Rating 142 | 6 10 13 27 40 43 48 68 76 93 104 141 142 Average Rating 74 | 3 8 11 21 34 36 43 56 72 85 99 115 128 On Entrance 49 | . 6 10 12 27 37 43 47 68 76 87 102 129 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 3 1 Naked Turns 27 | . . . . . . . . . . . . 27 Heaviest Build 172 | 14 54 56 101 101 98 120 124 131 143 145 163 172 Greatest Support 64 | 20 20 26 20 36 36 30 38 44 44 60 60 64 Greatest Overweight (x) 18 | . 2 18 6 3 4 3 4 4 3 2 9 3 Average Overweight (x) 2 | . 1 2 2 2 2 3 3 2 3 2 2 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 19 20 20 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 17 20 21 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 9 18 18 24 23 24 24 24 24 24 22 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 17 20 21 25 25 25 25 25 24 25 25 5 Class Distribution -------------------- 27% | Skirmisher 18% | Scavenger-Skirmisher 15% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Infiltrator-Assassin | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 8772 | 173 101 275 528 177 155 38 253 630 476 556 3104 2306 Remotely 2099 | . . . . . . . . . . . 649 1450 Salvage Created 13226 | 18 131 1016 1664 320 . 163 268 1406 641 366 4492 2741 Parts 644 | 3 16 51 68 9 . 7 5 53 18 17 239 158 Haulers Intercepted 9 | . 1 1 4 . . . . . . . 2 1 Recyclers Shooed 29 | . . 7 3 . . . . 5 3 2 8 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 147 | . 3 12 23 8 . 2 4 16 6 3 38 32 Guns 113 | . 3 12 19 4 . 2 3 11 5 3 27 24 Cannons 2 | . . . . . . . . . . . 1 1 AOE 19 | . . . . 3 . . . 2 1 . 7 6 Classes Destroyed 16 | 1 4 5 3 1 . . 1 . . . . 1 Worker 23 | . . 3 3 1 . 2 . 3 . 3 6 2 Builder 13 | . 1 1 2 . . . . 1 . . 5 3 Tunneler 7 | 1 . 4 . . . . . 1 . . 1 . Hauler 9 | . 1 1 4 . . . . . . . 2 1 Recycler 23 | . . 5 3 . . . 1 3 2 1 6 2 Mechanic 3 | . . 1 . . . . . . 1 . 1 . Operator 2 | . 1 . . . . . . . . . . 1 Watcher 14 | . . . 1 1 . . . 2 1 . 7 2 Swarmer 20 | . 3 4 3 3 . . 1 . . . . 6 Grunt 36 | . . 5 13 2 . . 2 2 . . 9 3 Brawler 3 | . . . 1 . . . . 1 . . 1 . Duelist 3 | . . . 1 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . 1 Sentry 17 | . . 3 5 2 . 2 . . 2 . 2 1 Hunter 12 | . . . . 1 . . . 1 . . 4 6 Programmer 55 | . . . . . . . 1 12 4 3 22 13 Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 1 3 6 5 6 . 1 2 4 3 3 7 5 Combat Bots Only 6 | . 3 4 3 6 . 1 2 3 3 2 4 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 2 1 1 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . . 1 . . . 2 1 . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1294 | . 10 62 134 72 1 15 . 50 43 20 372 515 Missed 388 | . 3 21 40 28 . 7 . 14 14 4 113 144 Hits 906 | . 7 41 94 44 1 8 . 36 29 16 259 371 Melee 22 | . . . . . 1 . . . . . . 21 Projectile 884 | . 7 41 94 44 . 8 . 36 29 16 259 350 Critical Strikes 44 | . . 1 6 . . . . 4 2 . 15 16 Part Disruptions 5 | . . . . . . . . 1 . . 3 1 Damage Taken 18536 | . 60 460 1351 394 60 50 26 726 626 375 6388 8020 Core 3106 | . 8 104 273 73 . 6 . 60 48 72 861 1601 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . 17 . . . . . 141 Regen/Repaired (Parts) 69 | . . . . . 52 8 9 . . . . . Core Remaining (%) 83 | 100 96 74 50 . . 88 100 94 95 94 40 . Volleys Fired 839 | 1 14 90 125 27 3 18 15 101 53 19 229 144 Largest 4 | 2 2 2 2 2 2 2 3 3 3 3 4 4 Hottest 267 | 60 60 100 121 126 122 156 189 237 205 189 267 226 Shots Fired 1887 | 2 28 180 249 50 6 32 39 202 117 44 536 402 Gun 1650 | 2 28 180 249 46 6 30 38 171 103 38 419 340 Cannon 206 | . . . . . . . . 26 8 6 107 59 Launcher 31 | . . . . 4 . 2 1 5 6 . 10 3 Special . | . . . . . . . . . . . . . Kinetic 766 | 1 14 . 49 . . . 10 55 22 12 263 340 Thermal 1040 | . . 180 200 44 6 30 28 137 89 32 241 53 Explosive 24 | . . . . 4 . 2 1 5 6 . 3 3 Electromagnetic 57 | 1 14 . . 2 . . . 5 . . 29 6 Robot Hit Streak 25 | 1 7 11 15 12 9 12 7 17 8 25 14 25 Robot Miss Streak 7 | . 3 3 7 2 . 3 3 6 4 2 6 3 Penetration Max 2 | . . . . . . . . . . . 1 2 Secondary Targets 13 | . . 2 1 . . . 2 2 1 . 3 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 1 . 1 1 Shots Hit Robots 1082 | 1 18 125 172 36 6 17 18 104 64 32 254 235 Core Hits 487 | 1 7 42 67 23 2 5 9 44 29 11 142 105 Critical Kills 42 | . . . . . . . . 2 . 1 23 16 Critical Parts Destroyed 75 | . . . . . . . . . 1 1 23 50 Critical Strikes 169 | . . 9 12 2 2 1 1 13 3 4 56 66 Burn 50 | . . 9 12 2 2 1 1 11 2 2 8 . Meltdown 2 | . . . . . . . . . . 1 . 1 Destroy 115 | . . . . . . . . 2 1 1 46 65 Corrupt 2 | . . . . . . . . . . . 2 . Melee Attacks 18 | . . . . 6 . . 2 . . 9 . 1 Impact 6 | . . . . 6 . . . . . . . . Slashing 12 | . . . . . . . 2 . . 9 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26228 | 15 239 1623 2546 956 120 361 411 3404 1921 845 8025 5762 Guns 21203 | 15 239 1623 2546 664 120 356 411 2749 1540 785 5747 4408 Cannons 1341 | . . . . . . . . . . 60 656 625 Explosions 3684 | . . . . 292 . 5 . 655 381 . 1622 729 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 9245 | . 123 . 505 . . . 52 598 272 255 3032 4408 Thermal 13175 | . . 1623 2041 598 120 356 359 2422 1424 590 3149 493 Explosive 2084 | . . . . 292 . 5 . 384 225 . 449 729 Electromagnetic 1724 | 15 116 . . 66 . . . . . . 1395 132 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 2 . 8 4 3 25 17 Average Corruption 9 | . . . . . . 1 . 5 3 2 15 6 Corruption Purged 12 | . . . . . . 2 . . . . . 10 Corruption Blocked 1 | . . . . . . . . . . . . 1 Effects 195 | . . . . . . 5 . 28 4 5 104 49 Message Errors 34 | . . . . . . 2 . 4 1 2 17 8 Matter Fused 51 | . . . . . . . . 9 1 3 28 10 Heat Flow Errors 28 | . . . . . . 2 . 5 1 . 13 7 Energy Discharges 24 | . . . . . . . . 4 1 . 13 6 Parts Rejected 7 | . . . . . . . . . . . 5 2 Parts Fused 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 18 | . . . . . . . . 3 . . 9 6 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . . . 1 1 Alerts 7 | . . . . . . 1 . . . . 4 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . . . 2 . . 11 5 Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 363 | . . . . 43 . . . 147 38 . 75 60 Projectiles 45 | . . . . . . . . . . . 23 22 Explosions 318 | . . . . 43 . . . 147 38 . 52 38 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . . . . . 156 . Shots 11 | . . . . . . . . . . . 11 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 528 | . 75 198 72 1 17 167 90 144 92 134 370 528 Average Temperature 58 | . 35 46 17 1 10 50 33 44 42 50 80 104 Received Heat Transfer 2255 | . . 147 666 99 . 6 . 9 18 . 1130 180 Effects 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted 3 | . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . 3 . Parts Fried 13 | . . . . . . . . 1 . . 11 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 12 | . . . 5 1 . . 1 3 . 1 . 1 Combat Hostiles 10 | . . . 4 1 . . 1 3 . . . 1 Parts Melted 71 | . . 9 18 5 . . 3 13 6 7 8 2 Heat Transferred 26770 | . . 5328 6253 1406 370 703 666 4048 2209 999 4381 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 3 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . 1 1 2 1 . 2 2 Low Security (%) 52 | 100 100 100 71 100 100 31 85 5 35 100 49 . Level 1 32 | . . . 28 . . 68 14 90 64 . 29 25 Level 2 15 | . . . . . . . . 3 . . 20 74 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 669 | 5 71 112 316 178 25 357 227 454 290 125 651 669 Initial 387 | . . . 30 129 25 . 166 84 144 123 . 387 Average 208 | . 22 35 118 114 2 216 121 302 211 32 238 467 Influence Increases 6807 | 5 98 367 814 236 29 634 465 1010 470 135 1450 1094 Destroy 0b10 Robot/C 3200 | . 60 240 460 160 . 180 180 360 120 60 760 620 Destroy 0b10 Robot/NC 510 | 5 15 75 65 10 . 30 15 55 20 20 140 60 Destroy Leader 790 | . 12 52 130 52 . 54 30 94 42 10 188 126 Allied During Kill 442 | . . . . . . 233 158 51 . . . . Successful Hack 181 | . 10 . 6 . . 14 26 36 54 21 14 . Disable Machine 540 | . . . . . . 60 30 210 135 . 15 90 Destroy Structure 904 | . 1 . 3 14 29 63 26 204 84 24 288 168 Lose Combat Pursuer 240 | . . . 150 . . . . . 15 . 45 30 Influence Decreases 6286 | 5 98 294 601 449 102 293 634 885 531 371 804 1219 Entered New Map 1036 | . . . 43 157 48 . 175 88 153 113 . 259 Time Decay 4150 | 5 98 284 478 262 54 293 379 577 368 258 484 610 Lost Part 820 | . . 10 80 30 . . . 20 10 . 320 350 Lost Ally 130 | . . . . . . . 80 50 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . Squads Dispatched 46 | . 1 1 4 3 . 2 3 7 4 1 10 10 Investigation 2 | . . . 1 1 . . . . . . . . Extermination 25 | . . . . . . 1 2 5 2 1 7 7 Reinforcement 16 | . 1 1 3 2 . 1 1 2 2 . 2 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 1 . . 1 Haulers Reinforced 3 | . . . . . . 1 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . 2 3 . . . . . 1 . 1 2 Communications Jammed 79 | . . . . . . . . . . . 21 58 Distress Signals 79 | . . . . . . . . . . . 21 58 Times Spotted 255 | . 9 18 42 10 7 8 8 18 15 3 62 55 Peak Tracking Total 16 | . 6 5 8 3 6 3 3 3 2 2 7 16 Tactical Retreats 13 | . . . 7 . 1 . . . 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . 1 2 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 37 | . 1 . . . . 4 2 14 9 . 1 6 Max in Single Turn 9 | . 1 . . . . 1 1 9 3 . 1 2 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 40 | . 4 3 5 . . 4 6 6 2 3 4 3 Terminals 27 | . 3 3 4 . . 1 3 5 1 3 3 1 Fabricators 3 | . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . 2 Total Hacks 84 | . 14 7 11 . . 9 10 12 6 4 8 3 Successful 30 | . 3 2 5 . . 4 5 5 3 1 2 . Failed 54 | . 11 5 6 . . 5 5 7 3 3 6 3 Catastrophic 15 | . 1 . 2 . . 2 2 4 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 8 3 1 . . . 1 2 . 2 . . Terminals 61 | . 13 7 9 . . 2 5 10 4 4 6 1 Fabricators 5 | . . . . . . 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 11 | . . . 2 . . . 3 2 2 . 2 . Garrison Access 5 | . . . . . . 3 . . . . . 2 Terminal Hacks 19 | . 3 2 3 . . 1 1 4 2 1 2 . Robot Analysis 3 | . 2 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 1 1 1 . . . . . . . . . Registered Components 3 | . . . 1 . . . . 1 1 . . . Zone Layout 3 | . . . . . . 1 . . 1 . 1 . Fabricator Hacks 3 | . . . . . . 2 1 . . . . . Network Status 2 | . . . . . . 1 1 . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 6 | . . . 2 . . . 2 1 1 . . . Insert Component 1 | . . . 1 . . . . . . . . . Retrieve Study 5 | . . . 1 . . . 2 1 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 . . . 1 Used 1 | . . . . . . . . 1 . . . . Hacking Detections 37 | . 4 3 5 . . 4 4 6 2 3 3 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Part Studies Acquired 5 | . . . 1 . . . 2 1 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . 1 . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 30 | . . . . . 18 12 . . . . . . Largest Group 18 | . . . . . 18 18 11 7 . . . . Highest-Rated Group 464 | . . . . . 444 464 327 197 . . . . Highest-Rated Ally 35 | . . . . . 35 35 35 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 236 | . . . . . 86 69 56 25 . . . . Total Damage 6279 | . . . . . 3218 1384 1191 486 . . . . Kills 33 | . . . . . 10 11 7 5 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 12423 | . 96 733 558 564 535 694 1082 1762 855 771 2810 1963 Optics 11247 | . . . 211 564 535 694 1082 1762 855 771 2810 1963 Sensors 7311 | . . . . 98 535 490 363 1670 855 717 1812 771 Terrain 1310 | . . . . 7 . . . . . . . 1303 Structural 6201 | . . . 251 470 366 485 . 1750 855 659 1365 . Traps 7747 | . . . . . . . 719 1553 735 721 2056 1963 Seismic 7455 | . 96 733 346 23 484 . 1082 1711 792 771 1417 . T.N.C. 378 | . . . . . . . . . . . . 378 Machine Analysis 3081 | . . . . . . . . . . 417 2664 . Jamming 4222 | . . . . . . . . . . 749 1720 1753 Robot Analysis Total 3 | . 2 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 13796 | 53 350 1097 1229 564 535 694 1082 1762 855 771 2810 1994 Spaces Moved 6686 | 52 241 342 501 276 330 425 634 910 401 450 1162 962 Core 91 | 26 . 11 . . . . . . . . . 54 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6595 | 26 241 331 501 276 330 425 634 910 401 450 1162 908 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 113 113 125 125 120 135 120 107 50 Average Speed 125 | 65 108 143 121 117 122 125 134 129 135 120 130 116 Slowest Speed 950 | 80 110 950 170 130 140 125 140 150 135 120 225 135 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 3 54 38 42 11 96 17 22 28 15 12 35 32 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 115 | . . . . 5 . . 9 22 5 8 41 25 Terrain Destroyed 374 | . . . . 13 . 18 9 101 45 9 105 74 Melee 15 | . . . . 5 . . 2 . . 7 . 1 Projectile 149 | . . . . . . . . 29 9 2 63 46 AOE 200 | . . . . 8 . 18 7 72 36 . 38 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 10440 | 69 301 773 872 450 458 556 839 1306 611 631 2027 1547 Wait 2101 | . 25 303 180 94 93 91 139 232 105 94 442 303 Move 6674 | 51 240 341 500 276 329 424 633 909 400 449 1161 961 Hop . | . . . . . . . . . . . . . Pick Up 233 | 9 17 16 23 14 14 4 17 12 9 14 53 31 Fast Attach 32 | 1 . . . 1 1 3 2 1 4 2 4 13 Attach 118 | 5 2 5 14 4 3 . 2 4 5 3 44 27 Detach 10 | . . . . . . . . . 2 1 6 1 Swap 247 | . 2 6 16 18 4 7 8 37 22 24 67 36 Drop 167 | 2 1 12 14 10 11 9 21 10 11 16 21 29 Fire 839 | 1 14 90 125 27 3 18 15 101 53 19 229 144 Melee 18 | . . . . 6 . . 2 . . 9 . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 1435 | -9/Materials | Discovered new exit (range 10) 1501 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Evolved 2 slots: Utility x2 2087 | -8/Materials | Lost 5 parts (1p1n2u1w) 2347 | -8/Materials | Build established: Scavenger-Mutant 2660 | -8/Materials | Discovered new exit (range 18) 2729 | -8/Materials | Identified exit to Factory 2730 | -8/Materials | Entered Factory 2730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -7/Factory | Discovered new exit (range 5) 2871 | -7/Factory | Identified exit to Factory 3294 | -7/Factory | Sucked down chute 3294 | -7/Factory | Entered Waste 3328 | -7/Waste | Spotted C-40 Crusher 3351 | -7/Waste | Spotted C-40 Crusher 3390 | -7/Waste | Spotted C-40 Crusher 3395 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Spotted C-40 Crusher 3422 | -7/Waste | Spotted C-40 Crusher 3433 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3540 | -7/Waste | Warlord forces began an assault 3548 | -7/Waste | Allies destroyed C-40 Crusher 3553 | -7/Waste | Allies destroyed C-40 Crusher 3554 | -7/Waste | Allies destroyed C-40 Crusher 3557 | -7/Waste | Allies destroyed C-40 Crusher 3559 | -7/Waste | Allies destroyed C-40 Crusher 3561 | -7/Waste | Allies destroyed C-40 Crusher 3588 | -7/Waste | Lost 4 allies 3727 | -7/Waste | Discovered new exit (range 13) 3744 | -7/Waste | Identified exit to Factory 3829 | -7/Waste | Entered Factory 3829 | -7/Factory | Accompanied by 14 allies 3998 | -7/Factory | Fabricated Imp. Salvage Targeting Computer? 4114 | -7/Factory | Build established: Skirmisher 4447 | -7/Factory | Discovered exit to Factory (range 16) 4523 | -7/Factory | Entered another Factory area 4523 | -6/Factory | Accompanied by 11 allies 4523 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5084 | -6/Factory | Discovered new exit (range 13) 5099 | -6/Factory | Identified exit to Lower Caves 5164 | -6/Factory | Build established: Tank 5475 | -6/Factory | Discovered exit to Lower Caves (range 8) 5577 | -6/Factory | Discovered new exit (range 11) 5593 | -6/Factory | Identified exit to Factory 5605 | -6/Factory | Entered another Factory area 5605 | -5/Factory | Accompanied by 7 allies 5605 | -5/Factory | Evolved 2 slots: Utility x2 5857 | -5/Factory | Discovered new exit (range 14) 5875 | -5/Factory | Identified exit to Upper Caves 5926 | -5/Factory | Build established: Skirmisher 5940 | -5/Factory | P-70 Sage assimilated allied BD-SZX(l) 7362 | -5/Factory | Discovered new exit (range 4) 7365 | -5/Factory | Identified exit to Factory 7367 | -5/Factory | Entered another Factory area 7367 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7548 | -4/Factory | Discovered new exit (range 13) 7678 | -4/Factory | Identified exit to Upper Caves 8188 | -4/Factory | Discovered new exit (range 20) 8214 | -4/Factory | Identified exit to Research 8222 | -4/Factory | Entered Research 8222 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8506 | -3/Research | Found Prototype Device 8532 | -3/Research | Identified Exp. ECM Suite 8613 | -3/Research | Found Gamma Bomb Array 8794 | -3/Research | Discovered new exit (range 22) 8809 | -3/Research | Discovered new exit (range 16) 8827 | -3/Research | Identified exit to Research 8954 | -3/Research | Identified exit to Testing 8993 | -3/Research | Entered another Research area 8993 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9305 | -2/Research | Build established: Scavenger-Skirmisher 9949 | -2/Research | System corruption reached 10% 9955 | -2/Research | Lost 4 parts (1p2u1w) 10197 | -2/Research | Spotted B-90 Cyclops 10690 | -2/Research | Lost 3 parts (1p2u) 10828 | -2/Research | Core integrity fell below 50% 10873 | -2/Research | Lost 18 parts (3p4n4u7w) 11047 | -2/Research | Build established: Gunner 11197 | -2/Research | Garrison activated, responded to threat 11584 | -2/Research | Build established: Scavenger-Gunner 11756 | -2/Research | Discovered new exit (range 22) 11800 | -2/Research | Identified exit to Access 11803 | -2/Research | Entered Access 11803 | -1/Access | Evolved 2 slots: Utility x2 12279 | -1/Access | Build established: Scavenger-Skirmisher 12303 | -1/Access | First assault squad dispatched 12561 | -1/Access | System corruption reached 10% 12695 | -1/Access | Lost 11 parts (1p1n7u2w) 13158 | -1/Access | Build established: Scavenger-Gunner 13666 | -1/Access | Spotted B-99 Colossus 13718 | -1/Access | Crushed by falling debris 13718 | -1/Access | Spotted B-99 Colossus 13766 | -1/Access | Released all parts (8) 13772 | -1/Access | Core integrity fell below 50% 13791 | -1/Access | Core integrity fell below 20% 13791 | -1/Access | Spotted B-99 Colossus 13794 | -1/Access | Garrison activated, responded to threat 13795 | -1/Access | Lost 21 parts (2p4n7u8w) 13797 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 13774_ Slug penetrates T-07 Excavator. 13774_ T-07 Excavator destroyed. 13774_ Slug penetrates Wall. 13774_ Penetrated by Slug. 13775_ Acquired 4 matter. 13780_ System corrupted: Matter fused (-9). 13784_ Slug penetrates Wall. 13786_ Penetrated by Slug. 13787_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5X. 13790_ W-44 Eye sends out distress signal. 13791_ Slug penetrates Wall. 13791_ Penetrated by Slug. 13791_ Slug penetrates Wall. 13791_ Penetrated by Slug. 13793_ Acquired Micro-nuke Launcher. 13794_ ALERT: Activating Garrison Access A001. 13797_ Penetrated by Slug. 13797_ Lgt. Quantum Reactor blasted off. 13797_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ???????????????????#??????????? | | ????????????????? ????????????????? #??????????? | | ?????????????????# ??????????????? ???????????? | | ?????????????????# ?????????????? ?????????????? | | ?????????????????# ############BB;#####+#???????? | | ?????????????????# %@** BBu ??????? | | ??????####+####### %*] ??????? | | #+#???# ??????? | | # #???# ^ ??????? | | # #???# """"" ??????? | | # #???# R """""????????????? | | # #???# """""????????????? | | # #???# w w k"""????????????? | | # #???# ?????????? | | # #???# ?????????? | | # ##### ?????????? | | ^ ########?????????? | | ^ ####????????????????? | | ^ #???????????????????? | | #???????????????????? | | ! = ????????????????????? | | ! #????????????????????? | | #????????????????????? | | #+###########+## ##???????????????????? | | ????????# # ??????????????????? | | ????????# ! # ??????????????????? | | ????????# # ?????????????????? | | ????????#! # ?????????????????? | | ????????# + ?????????????????? | | ????????# ##### ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 80 Energy Generation 45 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 825 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Ew, Corruption Ghost 'Em Hydra Infodabbler Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed SystemTitaniumTube Manual? 0 Play Time 03:34:56 Cumulative 15.0 hours Start 2025.11.05 @ 19:40:05 End 2025.11.07 @ 13:36:52 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9efc4581-ec98-4cbc-ba37-5ad28be365f8