Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 17:48:29 Player: Rilt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (783) 783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 3149 Bonus ------- Follower Combat Kills 81 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Utility (2) Medium Storage Unit Weapon (2) Axe Phasing Sabre Inventory (8) Tactical Coordination Suite Bomb Factory No. 2 Heavy Riot Gun Heavy Beamcaster Magnetic Acceleration Cannon Bore Cannon Peak State ------------ Power Improved Deuterium Engine Propulsion Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Utility Medium Storage Unit Experimental Core Analyzer Weapon Magnetic Acceleration Cannon Phasing Sabre Inventory Tactical Coordination Suite Bomb Factory No. 2 Heavy Riot Gun Heavy Beamcaster Bore Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 53 | 6 3 25 4 2 13 Power 5 | 1 1 1 1 . 1 Engine 5 | 1 1 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 9 3 . 3 Treads . | . . . . . . Leg 17 | 2 . 9 3 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 1 2 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 25 | 2 1 14 . 1 7 Energy Gun 8 | 2 1 3 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | . . 9 . . 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 14 | . . 4 3 . 7 Power 2 | . . . 1 . 1 Propulsion 9 | . . 3 2 . 4 Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Highest Loss Streak 4 | . . 2 2 . 4 Average Slot Usage (%) 91 | . 85 98 95 88 91 Engine 11 | . 14 11 9 11 10 Leg 41 | . 28 43 41 44 40 Storage 11 | . 14 11 11 11 11 Processor 4 | . . . . 9 5 Protection 4 | . . 10 11 1 . Energy Gun 4 | . 28 2 . . 8 Ballistic Gun 8 | . . 19 22 . . Ballistic Cannon 5 | . . . . 10 7 Naked Turns . | . . . . . . Heaviest Build 32 | 13 16 22 22 25 32 Greatest Support 60 | 20 20 43 40 40 60 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 Average Carried 6 | 2 4 6 7 7 6 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 7 Class Distribution -------------------- 50% | Scavenger-Mutant 35% | Messiah-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1070 | 215 73 305 246 20 211 Remotely . | . . . . . . Salvage Created 881 | . 48 540 81 . 212 Parts 46 | . 1 30 6 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 1 14 6 . 4 Melee 3 | . . . . . 3 Guns 16 | . 1 9 6 . . Cannons 1 | . . . . . 1 AOE 5 | . . 5 . . . Classes Destroyed 6 | . 1 3 1 . 1 Swarmer 7 | . . 3 4 . . Grunt 10 | . 1 7 . . 2 Duelist 2 | . . 1 . . 1 Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Assembled 2 | . . . 2 . . Best Kill Streak 3 | . 1 3 3 . 2 Combat Bots Only 3 | . 1 3 3 . 2 Max Kills in Single Turn 3 | . 1 3 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2768 | 2 171 1123 218 . 1254 Core 435 | . 28 172 15 . 220 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 78 | . 5 42 17 . 14 Largest 2 | . 2 2 2 . 2 Hottest 141 | . 90 90 46 . 141 Shots Fired 148 | . 10 81 34 . 23 Gun 127 | . 10 79 34 . 4 Cannon 19 | . . . . . 19 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 111 | . . 58 34 . 19 Thermal 21 | . 10 9 . . 2 Explosive 2 | . . 2 . . . Electromagnetic 14 | . . 12 . . 2 Robot Hit Streak 10 | . 3 10 7 . 7 Robot Miss Streak 9 | . 2 3 2 . 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 109 | . 6 58 21 . 24 Core Hits 42 | . 2 22 7 . 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2167 | 4 68 1017 278 . 800 Guns 1167 | . 68 735 278 . 86 Cannons 220 | . . . . . 220 Explosions 282 | . . 282 . . . Melee 494 | . . . . . 494 Ramming 4 | 4 . . . . . Kinetic 1062 | . . 564 278 . 220 Thermal 308 | . 68 194 . . 46 Explosive 158 | . . 158 . . . Electromagnetic 141 | . . 101 . . 40 Impact . | . . . . . . Slashing 494 | . . . . . 494 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 26 | . . . . . 26 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 48 | 2 . 46 . . . Shots 1 | . . 1 . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 317 | . 186 317 2 . 272 Average Temperature 98 | . 100 84 2 . 112 Received Heat Transfer 603 | . 48 219 9 . 327 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 546 | . 186 286 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 253 | . 45 253 163 . . Average Influence 90 | . 23 134 77 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | . . . . . . Level 1 8 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 3 22 16 . 16 Peak Tracking Total 9 | . 2 5 4 . 9 Tactical Retreats 5 | . 1 . 2 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 4 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 5 1 . . . Successful 4 | . 3 1 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 5 | . . . 3 5 2 Highest-Rated Group 162 | . . . 40 162 73 Highest-Rated Ally 40 | . . . 16 40 38 Total Orders . | . . . . . . Ally Attacks 41 | . . . 32 . 9 Total Damage 418 | . . . 307 . 111 Kills 11 | . . . 8 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3522 | 86 357 842 464 1396 377 Spaces Moved 2516 | 66 276 503 339 1109 223 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 2507 | 57 276 503 339 1109 223 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 110 120 120 120 120 120 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 62 44 71 93 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 2 5 1 Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . 19 . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 19 | . . 19 . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2852 | 76 292 658 361 1178 287 Wait 122 | . . 57 . 50 15 Move 2511 | 65 275 502 338 1108 223 Hop . | . . . . . . Pick Up 45 | 4 5 21 1 8 6 Fast Attach 10 | 6 . 1 2 . 1 Attach 18 | . . 10 1 . 7 Detach . | . . . . . . Swap 25 | . 3 14 1 2 5 Drop 28 | . 4 11 1 10 2 Fire 78 | . 5 42 17 . 14 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 7) 221 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 802 | -9/Materials | Build established: Scavenger-Mutant 1199 | -9/Materials | Discovered new exit (range 16) 1286 | -9/Materials | Entered Mines 1297 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -9/Mines | Met a Derelict bent on vengeance 1378 | -9/Mines | Found a hidden stash of uninstalled traps 1420 | -9/Mines | Assembled infested the area 1425 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1621 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1625 | -9/Mines | Identified exit to Materials 1750 | -9/Mines | Entered Zion 1750 | -7/Zion | Accompanied by 1 ally 1997 | -7/Zion | Found Prototype Processor 1998 | -7/Zion | Identified Exp. Targeting Computer 2001 | -7/Zion | Found Prototype Processor 2067 | -7/Zion | Visited the Megawrench Repair Shop 2067 | -7/Zion | Megawrench repaired 5 parts 2257 | -7/Zion | Imprinted 2259 | -7/Zion | Declared Zion's savior 2463 | -7/Zion | Learned Factory emergency access door positions 2554 | -7/Zion | Build established: Messiah-Mutant 2604 | -7/Zion | Found Prototype Device 3108 | -7/Zion | Discovered new exit (range 16) 3146 | -7/Zion | Entered Proximity Caves 3146 | -6/Proximity Caves | Accompanied by 2 allies 3282 | -6/Proximity Caves | Core integrity fell below 50% 3326 | -6/Proximity Caves | Lost 4 parts (1p3n) 3366 | -6/Proximity Caves | Identified Exp. Core Analyzer 3487 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3503 | -6/Proximity Caves | Core integrity fell below 20% 3523 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03361_ Acquired Carbon-fiber Leg. 03362_ Acquired 3 matter. 03365_ Acquired 10 matter. 03366_ Identified Exp. Core Analyzer. 03366_ Malfunction: Power surge. 03366_ Flexi-carbon Leg permanently disabled. 03367_ Discarded Faulty Exp. Core Analyzer. 03369_ Acquired 10 matter. 03371_ Acquired Heat Sink. 03376_ Acquired 29 matter. 03486_ Slug penetrates Wall. 03487_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03491_ Y-64 Sentinel: "REQUESTING BACKUP." 03492_ Slug penetrates Wall. 03510_ Heat Sink destroyed. 03510_ Aluminum Leg destroyed. 03513_ L-41 Fighter destroyed. 03516_ Acquired 1 matter. 03519_ Acquired Axe. 03521_ Imp. Deuterium Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????? ??? ???????????????????????? | | ?????????###?????? ?? ???????????????????????? | | ????????? ###### ???# ???????????????????????? | | ????????? ?????# ???????????????????????? | | ????##### ???????# #??????????????????????? | | ????# #????????# #??????????????????????? | | ????# #???????### #??????????????????????? | | ?????# ###??#### $##?????????????????????? | | ??????# #?## ###########???????????? | | ?????## ## #### ????????????? | | ????## #??????# " " "" ##??????????????? | | ????# ##?????# " """ #??????????????? | | ????# #####?# "" " # #??????????????? | | ????## ## #??# " ## ##/#??????????????? | | ###### #### """" ##??#?????????????????? | | """"" #?????????????????????? | | "" #?????????????????????? | | ###### ### #### b l@ #?????????????????????? | | #????# ##?# #??## ####g#?????????????????????? | | #????# ##??# #???## ####!#?????????????????????? | | ?????# #???# #????# ## ##????????????????????? | | ????## #???# ????# #????????????????????? | | ????# ##???###????#### #????????????????????? | | ????# #??????????? ##????????????????????? | | ????####???????? ##?????????????????????? | | #########??????######## #??????????????????????? | | ?????????????# ##??????????????????????? | | " ??????????????# ????????????????????????? | | " ????????????# ????????????????????????? | | " " ????????????# ????????????????????????? | | """ "????????????# ????????????????????????? | | "????????????## ????????????????????????? | | " ??????????#?????????????????????????? | | """"" " ????????????????????????????????????? | | """" ?????????????????????????????????? | | """ " ?????????????????????????????????? | | " ""????????????????????????????????? | | = "" " " ????????????????????????????????? | | %! %" ???????????????????????????????? | | [ ???????????????????????????????? | | [ ???????????????????????????????? | | # ## #######??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed RagnarokSpikedModule Manual? 0 Play Time 00:38:00 Cumulative 9.9 hours Start 2019.11.10 @ 16:54:50 End 2019.11.10 @ 17:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83b7771-7f79-4f42-839f-8a56fed870b8