Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 20:59:25 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2373) 2373 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 281 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Improved Sensor Array Relay Coupler [Duelist] (21) Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Sensor Array Relay Coupler [Duelist] Relay Coupler [Sentry] Plasma Cannon Remote Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 76 | 6 6 21 2 28 13 Power 12 | 1 . 6 . 5 . Engine 7 | 1 . 3 . 3 . Core 5 | . . 3 . 2 . Reactor . | . . . . . . Propulsion 27 | 2 2 7 . 12 4 Treads 10 | 2 . 4 . 4 . Leg 10 | . . 1 . 5 4 Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight 4 | . 2 2 . . . Utility 12 | 1 1 1 2 4 3 Device 8 | . . . 2 3 3 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 2 | . 1 . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 3 7 . 7 6 Energy Gun 11 | . 3 5 . 2 1 Energy Cannon 6 | . . . . 2 4 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 24 | . 1 7 . 8 8 Power 5 | . . 2 . 3 . Propulsion 13 | . 1 4 . 3 5 Utility 3 | . . . . 2 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . 1 4 . 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 93 88 100 97 97 Engine 8 | . 14 7 9 7 8 Core 1 | . . 2 . . . Treads 15 | . 22 22 36 16 . Leg 12 | . . 1 . 11 34 Hover 4 | . . . . 6 . Flight 2 | . 3 14 . . . Device 11 | . . . 18 17 8 Storage 9 | . 14 11 9 9 9 Hackware 11 | . 11 11 9 9 18 Energy Gun 5 | . 16 11 9 2 2 Energy Cannon 5 | . . . . 5 13 Ballistic Gun 2 | . 10 5 9 . . Ballistic Cannon 5 | . . . . 8 . Peak Build Rating 37 | 6 12 18 20 31 37 Average Rating 23 | 4 10 14 19 25 34 On Entrance 13 | . 6 11 15 20 31 Naked Turns . | . . . . . . Heaviest Build 35 | 13 16 23 24 35 35 Greatest Support 86 | 40 40 80 86 86 60 Greatest Overweight (x) 5 | . 5 3 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 9 Most Carried 10 | 3 8 8 7 10 10 Average Carried 6 | 1 5 5 6 6 7 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 8 | 3 4 8 6 7 5 Class Distribution -------------------- 81% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1458 | 132 223 249 . 744 110 Remotely . | . . . . . . Salvage Created 2153 | . 330 498 . 1042 283 Parts 118 | . 16 26 . 64 12 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 54 | . 9 12 . 28 5 Guns 24 | . 9 12 . 3 . Cannons 28 | . . . . 24 4 Classes Destroyed 11 | . 2 3 . 4 2 Hauler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 7 | . . . . 7 . Grunt 26 | . 9 6 . 9 2 Brawler 4 | . . . . 3 1 Duelist 2 | . . 2 . . . Sentry 12 | . . 4 . 7 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 7 | . 4 3 . 7 3 Combat Bots Only 7 | . 4 3 . 7 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 394 | . 44 102 . 144 104 Missed 114 | . 7 29 . 49 29 Damage Taken 4253 | . 470 1051 . 1495 1237 Core 942 | . 108 281 . 252 301 Absorbed by Shields 18 | . . . . 18 . Core Remaining (%) 61 | 100 56 29 . . . Volleys Fired 268 | . 29 67 . 147 25 Largest 2 | . 2 2 . 2 2 Hottest 160 | . 130 105 . 160 160 Shots Fired 411 | . 56 84 . 223 48 Gun 204 | . 56 84 . 61 3 Cannon 207 | . . . . 162 45 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . 30 13 . 91 . Thermal 259 | . 26 71 . 114 48 Explosive . | . . . . . . Electromagnetic 18 | . . . . 18 . Robot Hit Streak 12 | . 6 10 . 10 12 Robot Miss Streak 6 | . 5 6 . 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 232 | . 40 73 . 84 35 Core Hits 141 | . 39 51 . 39 12 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 6 1 Burn 1 | . . . . 1 . Meltdown 2 | . . . . 1 1 Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4417 | . 483 992 . 1999 943 Guns 1732 | . 480 974 . 240 38 Cannons 2660 | . . . . 1759 901 Explosions 18 | . . 18 . . . Melee . | . . . . . . Ramming 7 | . 3 . . . 4 Kinetic 1393 | . 164 137 . 1092 . Thermal 2999 | . 316 837 . 907 939 Explosive 18 | . . 18 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 27 5 Message Errors 4 | . . . . 3 1 Matter Fused 13 | . . . . 12 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 2 1 Parts Fused 3 | . . . . 3 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 2 . Projectiles 2 | . . . . 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 570 | . 570 292 . 281 452 Average Temperature 111 | . 185 96 . 55 144 Received Heat Transfer 1812 | . 309 429 . 525 549 Effects 11 | . 9 . . . 2 Shutdowns 2 | . 1 . . . 1 Energy Bleed 1 | . 1 . . . . Interference 2 | . 1 . . . 1 Short Circuit 3 | . 3 . . . . Damage (minor) 1 | . 1 . . . . Damage (major) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 7 | . . 2 . 5 . Heat Transferred 5150 | . 405 1432 . 1535 1778 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1206 | . 260 331 76 1206 696 Initial 587 | . . 109 76 51 587 Average 438 | . 123 193 76 533 577 Maximum Alert Level 4 | . 1 1 . 4 2 Low Security (%) 35 | 100 80 60 100 27 . Level 1 20 | . 19 39 . 21 . Level 2 18 | . . . . 7 100 Level 3 23 | . . . . 40 . Level 4 2 | . . . . 4 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . . 6 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . 2 4 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 14 19 . 31 20 Peak Tracking Total 13 | . 4 6 . 5 13 Tactical Retreats 4 | . . 2 . 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 1 . . 8 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . 2 . 1 . Max in Single Turn 1 | . . 1 . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 6 | . . 1 1 1 3 Terminals 3 | . . 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 14 | . . 4 2 2 6 Successful 7 | . . 3 1 . 3 Failed 7 | . . 1 1 2 3 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 5 | . . 2 . . 3 Terminals 9 | . . 4 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . 2 . . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Process 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 1 1 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 36 | . . . . . 36 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 3 | . . . . 3 . Programmers 4 | . . . . 4 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3916 | 83 352 586 23 2296 576 Spaces Moved 2375 | 47 145 416 13 1377 377 Core 14 | 3 2 . . . 9 Treads 949 | 44 105 182 13 605 . Legs 727 | . . . . 359 368 Wheels . | . . . . . . Hover 413 | . . . . 413 . Flight 272 | . 38 234 . . . Fastest Speed 26 | 50 112 26 160 72 50 Average Speed 120 | 152 149 88 160 125 120 Slowest Speed 300 | 160 300 275 160 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 40 38 3 80 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 37 . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 37 | . . 37 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3038 | 55 231 550 15 1725 462 Wait 127 | . 31 22 . 62 12 Move 2371 | 46 144 415 13 1376 377 Hop . | . . . . . . Pick Up 41 | 3 7 8 . 16 7 Fast Attach 44 | 6 3 16 . 16 3 Attach 23 | . 3 4 2 7 7 Detach 37 | . 5 8 . 13 11 Swap 9 | . . 1 . 5 3 Drop 56 | . 8 9 . 24 15 Fire 268 | . 29 67 . 147 25 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 59 | . . . . 59 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Lost 4 parts (1p3n) 657 | -9/Materials | Core integrity fell below 50% 729 | -9/Materials | Lost 3 parts (1p1n1w) 991 | -9/Materials | Discovered new exit (range 16) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Evolved 2 slots: Utility x2 1044 | -8/Materials | Build established: Scavenger-Mutant 1045 | -8/Materials | Identified exit to Garrison 1045 | -8/Materials | Entered Garrison 1143 | -8/Garrison | Triggered checkpoint 1521 | -8/Garrison | Triggered checkpoint 1587 | -8/Garrison | Triggered checkpoint 1715 | -8/Garrison | Triggered checkpoint 1740 | -8/Garrison | Discovered new exit (range 14) 2035 | -8/Garrison | Triggered checkpoint 2081 | -8/Garrison | Discovered new exit (range 10) 2105 | -8/Garrison | Triggered checkpoint 2163 | -8/Garrison | Triggered checkpoint 2219 | -8/Garrison | Destroyed 7 combat bots 2414 | -8/Garrison | Discovered new exit (range 10) 2449 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Triggered checkpoint 3002 | -8/Garrison | Installed Relay Interface Framework 3085 | -8/Garrison | Spotted B-75 Beast 3105 | -8/Garrison | Destroyed B-75 Beast 3146 | -8/Garrison | Lost 4 parts (2p1n1u) 3249 | -8/Garrison | Garrison Relay disabled 3341 | -8/Garrison | Entered Materials 3589 | -8/Materials | Core integrity fell below 50% 3694 | -8/Materials | Garrison activated, responded to threat 3741 | -8/Materials | First assault squad dispatched 3910 | -8/Materials | Core integrity fell below 20% 3917 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03883_ Overheating: System interference. 03883_ Plasma Cannon temporarily disabled. 03885_ U-05 Engineer builds a Wall. 03886_ R-06 Scavenger collects Lgt. Armor Plating. 03897_ Connecting with Terminal... 03897_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 03904_ Carbon-fiber Leg destroyed. 03906_ Dropped Broken Remote Datajack. 03907_ Dropped Plasma Cannon. 03908_ Dropped Imp. Heat Sink. 03909_ Dropped Carbon-fiber Leg. 03909_ Dropped Rnf. Ion Engine. 03910_ Dropped Med. Storage Unit. 03911_ Slammed into G-50 Soldier. 03912_ Slammed into G-47 Trooper. 03912_ Hacking Suite destroyed. 03912_ System corrupted by crushing effect (+1). 03913_ W-25 Informer sends out distress signal. 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" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteNovaReplica Manual? 0 Play Time 00:32:53 Cumulative 75.5 hours Start 2024.12.08 @ 20:26:43 End 2024.12.08 @ 20:59:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 199fbde5-d9ab-4a83-8428-05cb8d95a5b7