Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 05:37:28 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (6738) 6738 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 14156 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 106 Aligned with FarCom 300 Cogmind --------- Core Integrity 449/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Warning (304) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Cold Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Shock Absorption System > --- WEAPON ----------- Force Rifle Cooled Plasma Rifle XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Improved Remote Force Field Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Force Rifle Force Rifle Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . Utility 5 | . . . 2 . . . . 1 1 1 . . Weapon 3 | . . . . . . . 2 . . 1 . . Parts Attached 99 | 7 . 1 13 7 1 2 18 11 9 17 7 6 Power 10 | 1 . 1 1 1 . . 2 1 1 1 1 . Engine 8 | 1 . 1 1 1 . . 2 1 . . 1 . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 1 . . Propulsion 23 | 2 . . 5 2 . . 8 3 1 1 1 . Treads 15 | . . . 2 2 . . 6 3 1 1 . . Leg 5 | . . . 2 . . . 2 . . . 1 . Wheel 3 | 2 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 . . 5 2 1 1 3 3 6 7 1 1 Device 10 | . . . 1 . . 1 . . 2 5 1 . Storage 3 | 1 . . . . . . . . 1 1 . . Processor 4 | . . . . 2 . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . . 4 . 1 . 3 2 2 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 . . 2 2 . 1 5 4 1 8 4 5 Energy Gun 16 | 2 . . 1 . . . 3 . . 4 2 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 1 . . . 1 4 1 1 2 1 Ballistic Cannon 5 | . . . . 2 . 1 . . . 2 . . Launcher 2 | . . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 2 2 2 4 . 1 Parts Lost 37 | . . 1 3 1 . 3 8 . . 6 5 10 Power 3 | . . 1 . . . . . . . . 1 1 Propulsion 8 | . . . 2 . . 1 1 . . 1 2 1 Utility 12 | . . . . 1 . 1 2 . . 4 1 3 Weapon 14 | . . . 1 . . 1 5 . . 1 1 5 Highest Loss Streak 8 | . . 1 2 1 . 2 3 . . 3 3 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 96 99 100 91 67 87 96 89 39 46 Engine 6 | . 14 13 11 11 11 7 6 7 2 . 4 5 Reactor 1 | . . . . . . . . . 3 5 . . Treads 18 | . . . 16 22 22 18 14 22 26 22 5 4 Device 4 | . . . 10 2 . 7 3 . 3 9 11 8 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 Processor 12 | . . . . 17 22 22 14 12 13 9 5 5 Protection 8 | . 13 14 19 12 11 3 4 14 13 3 . 2 Energy Gun 2 | . 14 14 11 . . . 6 . . 3 1 11 Ballistic Gun 10 | . 14 14 10 . . . 3 21 26 21 1 . Ballistic Cannon 6 | . . . . 21 22 21 2 . . 3 . . Peak Build Rating 84 | 6 7 7 13 17 20 23 54 63 73 84 82 47 Average Rating 39 | 4 6 6 11 16 19 20 32 54 59 71 33 35 On Entrance 28 | . 6 7 7 13 17 20 20 53 56 62 82 29 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 12 13 15 26 33 34 34 43 55 62 70 56 43 Greatest Support 95 | 20 20 20 40 40 40 40 40 60 88 95 75 27 Greatest Overweight (x) 10 | . . . 1 . . 1 10 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 9 10 10 10 Most Carried 10 | 6 6 6 8 8 8 8 8 8 8 10 10 10 Average Carried 6 | 3 6 5 6 6 7 7 6 7 3 6 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | 6 6 5 7 6 8 8 8 7 5 9 10 6 Class Distribution -------------------- 50% | Mutant 25% | Gunner 11% | Skirmisher 5% | Scavenger-Gunner 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 4317 | 267 21 . 218 356 . 203 766 571 384 1276 200 55 Remotely . | . . . . . . . . . . . . . Salvage Created 6648 | . 71 . 319 406 . 250 1441 766 445 2077 614 259 Parts 346 | . 3 . 26 18 . 14 77 52 25 99 21 11 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . Recyclers Shooed 3 | . . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 19 2 Prevented 7 | . . . . . . . . . . . . 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 142 | . 2 . 13 12 . 9 30 15 11 37 9 4 Melee 1 | . . . . . . . 1 . . . . . Guns 102 | . 2 . 13 . . . 20 15 11 29 9 3 Cannons 32 | . . . . 12 . 9 5 . . 6 . . AOE 6 | . . . . . . . 4 . . 2 . . Classes Destroyed 16 | . 1 . 2 2 . 1 6 2 . 2 . . Worker 8 | . . . . . . . 2 1 2 3 . . Builder 6 | . . . . 1 . . 2 1 . 2 . . Hauler 2 | . . . . . . . 1 1 . . . . Recycler 2 | . . . . 2 . . . . . . . . Operator 2 | . . . . . . . . 1 . 1 . . Watcher 2 | . . . . . . . 1 . . 1 . . Swarmer 28 | . . . 10 . . . 3 4 6 4 . 1 Grunt 69 | . 2 . . 10 . 7 19 7 . 16 8 . Brawler 4 | . . . . . . . 1 . . 2 . 1 Duelist 3 | . . . . . . 2 . . . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 13 | . . . 3 2 . . 4 1 2 1 . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 6 | . . . . . . . . . . 4 . 2 Programmer 15 | . . . . . . . . 3 3 8 1 . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 . 6 4 . 3 8 3 3 8 5 2 Combat Bots Only 8 | . 2 . 6 3 . 3 8 3 3 6 5 2 Max Kills in Single Turn 3 | . 1 . 1 2 . 1 3 2 3 3 2 1 Gunslinging 2 | . . . . . . . . . 2 . 1 . Exploded 2 | . . . . . . . 2 . . 1 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 708 | . 13 10 67 54 . 52 150 50 60 124 60 68 Missed 183 | . 3 2 15 16 . 14 45 15 20 28 12 13 Damage Taken 8466 | . 113 104 588 484 . 644 2070 452 318 1662 985 1046 Core 1229 | . 47 24 91 50 . 65 290 72 39 135 187 229 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . . . . . 45 Ignored by Resistances 198 | . . . . . . . . . 93 105 . . Core Remaining (%) 75 | 100 . 71 . . . 48 47 89 95 . . . Volleys Fired 287 | . 6 . 34 25 . 22 53 27 24 71 18 7 Largest 5 | . 2 . 2 2 . 2 3 4 4 5 5 4 Hottest 260 | . 70 . 90 88 . 88 153 80 80 164 200 260 Shots Fired 875 | . 12 . 68 50 . 44 68 83 96 353 74 27 Gun 723 | . 12 . 68 2 . . 47 83 96 314 74 27 Cannon 147 | . . . . 48 . 44 16 . . 39 . . Launcher 5 | . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 690 | . 6 . 31 49 . 44 51 83 96 292 38 . Thermal 166 | . 6 . 37 1 . . 12 . . 61 36 13 Explosive 5 | . . . . . . . 5 . . . . . Electromagnetic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 19 | . 8 . 7 8 . 8 15 11 13 19 13 11 Robot Miss Streak 7 | . 1 . 3 7 . 6 7 4 3 4 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . . . 1 . . . . 1 4 2 4 . Max Gunslinging Chain 2 | . . . 1 . . . . 1 2 1 2 . Shots Hit Robots 602 | . 10 . 38 44 . 34 63 58 58 222 52 23 Core Hits 390 | . 4 . 18 51 . 49 69 31 20 113 21 14 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . . . . . . 1 1 Critical Strikes 14 | . 2 . 2 . . . 1 . . 5 3 1 Burn 10 | . 1 . 2 . . . 1 . . 5 1 . Destroy 4 | . 1 . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16496 | . 126 . 507 955 . 745 3046 1463 1239 6317 1368 730 Guns 12233 | . 126 . 504 20 . . 2231 1460 1239 4760 1364 529 Cannons 2516 | . . . . 925 . 736 247 . . 608 . . Explosions 1633 | . . . . . . . 541 . . 891 . 201 Melee . | . . . . . . . . . . . . . Ramming 114 | . . . 3 10 . 9 27 3 . 58 4 . Kinetic 11795 | . 65 . 269 932 . 736 2276 1460 1239 4157 661 . Thermal 2893 | . 61 . 235 13 . . 202 . . 1211 703 468 Explosive 1432 | . . . . . . . 541 . . 891 . . Electromagnetic 262 | . . . . . . . . . . . . 262 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 . 5 6 6 Average Corruption 4 | . . . . . . . . 2 . 4 5 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . . . . . 18 . 53 26 7 Message Errors 22 | . . . . . . . . 2 . 10 8 2 Matter Fused 19 | . . . . . . . . 4 . 8 7 . Heat Flow Errors 12 | . . . . . . . . 1 . 6 3 2 Energy Discharges 12 | . . . . . . . . 3 . 6 2 1 Parts Rejected 4 | . . . . . . . . 2 . 2 . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 14 | . . . . . . . . 2 . 9 3 . Data Loss (major) 9 | . . . . . . . . 3 . 3 3 . Misfires 4 | . . . . . . . . . . 3 . 1 Alerts 2 | . . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . . . 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 157 | . . . . . . . 104 . . 44 . 9 Projectiles . | . . . . . . . . . . . . . Explosions 157 | . . . . . . . 104 . . 44 . 9 Melee . | . . . . . . . . . . . . . Knockbacks 88 | . . . . 26 . 35 3 . . 24 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 76 | . . . . 23 . 30 3 . . 20 . . Secondary 11 | . . . . 3 . 5 . . . 3 . . Self-Inflicted Damage 348 | . . . . . . . 285 . . . . 63 Shots 7 | . . . . . . . 6 . . . . 1 Rammed 20 | . . . 1 3 . 3 6 1 . 5 1 . Targets Rammed 22 | . . . 1 3 . 3 7 2 . 5 1 . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . . . Highest Temperature 536 | . 96 . 30 156 . 422 320 273 251 401 536 299 Average Temperature 103 | . 50 . 11 59 . 201 101 84 83 92 209 109 Received Heat Transfer 2452 | . 63 33 117 249 . 351 585 105 54 379 381 135 Effects 9 | . . . . . . 6 . . . 2 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . 3 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 15 | . 1 . 3 . . . . . . 6 5 . Heat Transferred 5888 | . 259 . 827 37 . . 518 . . 2426 1214 607 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 895 | . 108 42 352 311 . 135 681 427 265 895 . . Initial 258 | . . 42 12 121 . . . 258 130 78 . . Average 262 | . 35 39 210 153 . 52 237 271 135 574 . . Maximum Alert Level 3 | . . . 1 1 . . 2 2 1 3 . . Low Security (%) 48 | 100 100 100 52 75 . 100 48 13 80 11 . . Level 1 30 | . . . 47 24 . . 27 85 19 5 . . Level 2 18 | . . . . . . . 23 1 . 69 . . Level 3 2 | . . . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . . 7 4 1 8 . 1 Investigation 4 | . 1 . . . . . 1 1 . 1 . . Extermination 7 | . . . . . . . . 3 1 3 . . Reinforcement 9 | . . . 1 . . . 5 . . 3 . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 9 | . 1 . 2 . . . 3 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 241 | . 8 21 25 13 . 9 49 29 15 45 11 16 Peak Tracking Total 20 | . 5 20 7 3 . 3 8 5 4 6 5 12 Tactical Retreats 14 | . 2 2 . . . . 5 1 . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 11 | . 1 . 1 . . . 2 3 1 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 21 | . . . . . . . 2 . 1 18 . . Max in Single Turn 13 | . . . . . . . 1 . 1 13 . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 27 | . 4 . 5 . 4 . 4 5 2 3 . . Terminals 17 | . 2 . 5 . . . 3 5 . 2 . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 81 | . 10 . 20 . 27 . 11 8 2 3 . . Successful 52 | . 4 . 10 . 27 . 5 6 . . . . Failed 29 | . 6 . 10 . . . 6 2 2 3 . . Catastrophic 7 | . 1 . 1 . . . 2 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 47 | . 8 . 20 . . . 9 8 . 2 . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 49 | . 2 . 10 . 27 . 4 6 . . . . Record 30 | . . . 3 . 26 . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 2 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . 2 . . . 1 1 . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 17 | . 2 . 4 . . . 4 3 1 3 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . . . . Total Damage 315 | . . . 315 . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 11544 | 55 143 152 673 1088 1125 947 1383 1716 1063 1889 1153 157 Spaces Moved 6379 | 47 152 187 387 612 700 520 624 944 590 923 629 64 Core 26 | 6 . . . . . . 20 . . . . . Treads 5822 | . . . 271 612 700 520 569 944 590 923 629 64 Legs 43 | . . . 8 . . . 35 . . . . . Wheels 488 | 41 152 187 108 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 120 170 167 166 166 170 Average Speed 160 | 76 80 80 137 160 160 160 177 170 167 166 170 193 Slowest Speed 550 | 80 80 80 190 160 160 240 550 170 167 167 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 27 45 48 99 93 95 44 27 18 26 74 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 2 . . . . . . 1 . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 161 | . . . . . . . 95 2 . 57 . 7 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . . . 28 2 . . . . AOE 131 | . . . . . . . 67 . . 57 . 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 7371 | 65 161 189 460 670 706 587 866 1046 657 1199 686 79 Wait 433 | . 4 2 4 10 1 39 128 47 23 162 13 . Move 6367 | 46 151 186 386 611 699 519 623 943 589 922 628 64 Hop . | . . . . . . . . . . . . . Pick Up 102 | 12 . . 14 7 2 1 24 12 7 17 4 2 Fast Attach . | . . . . . . . . . . . . . Attach 71 | 6 . 1 6 2 . 2 14 9 7 11 7 6 Detach 11 | . . . 1 . . 1 . . 1 . 8 . Swap 28 | 1 . . 7 5 1 . 4 2 2 6 . . Drop 50 | . . . 7 7 3 . 13 4 4 5 7 . Fire 287 | . 6 . 34 25 . 22 53 27 24 71 18 7 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . . . 1 3 . 3 7 2 . 5 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 225 | -10/Mines | Learned location of Zion (-6) 274 | -10/Mines | Assembled infested the area 279 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 9) 341 | -10/Mines | Received a Mining Laser from a helpful Derelict 351 | -10/Mines | Entered Materials 351 | -9/Materials | Accompanied by 1 ally 351 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Discovered new exit (range 5) 701 | -9/Materials | Identified exit to Mines 1024 | -9/Materials | Entered Mines 1120 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1147 | -9/Mines | Discovered new exit (range 4) 1352 | -9/Mines | Learned location of Storage (-7) 1717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -9/Mines | Discovered new exit (range 5) 1930 | -9/Mines | Discovered new exit (range 7) 2112 | -9/Mines | Entered Exiles 2136 | -9/Exiles | Discovered new exit (range 14) 2175 | -9/Exiles | Met 8R-AWN 2200 | -9/Exiles | Met EX-HEX 2245 | -9/Exiles | Met EX-BIN 2271 | -9/Exiles | Aligned with FarCom system 2272 | -9/Exiles | Given EX-Vault access code 2346 | -9/Exiles | Opened EX-Vault 2360 | -9/Exiles | Found XL Autogun Array 2404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2463 | -9/Exiles | Met EX-DEC 2611 | -9/Exiles | Visited The Gauntlet 2876 | -9/Exiles | Discovered new exit (range 14) 3237 | -9/Exiles | Left Exiles lab with XL Autogun Array 3237 | -9/Exiles | Entered Mines 3492 | -8/Mines | Core integrity fell below 50% 3818 | -8/Mines | Discovered new exit (range 13) 3834 | -8/Mines | Build established: Scavenger-Mutant 4160 | -8/Mines | Discovered new exit (range 15) 4168 | -8/Mines | Build established: Mutant 4184 | -8/Mines | Entered Materials 4184 | -8/Materials | Evolved 2 slots: Weapon x2 4247 | -8/Materials | Identified exit to Factory 4442 | -8/Materials | Destroyed 8 combat bots 4452 | -8/Materials | Lost 3 parts (1n2w) 5114 | -8/Materials | Core integrity fell below 50% 5217 | -8/Materials | Found Prototype Device 5382 | -8/Materials | Build established: Skirmisher 5567 | -8/Materials | Entered Factory 5567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6006 | -7/Factory | Build established: Tank 6504 | -7/Factory | Build established: Gunner 7200 | -7/Factory | Discovered new exit (range 15) 7283 | -7/Factory | Entered another Factory area 7283 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7285 | -6/Factory | Identified Active Sensor Suite 8120 | -6/Factory | Build established: Skirmisher 8258 | -6/Factory | Discovered new exit (range 15) 8346 | -6/Factory | Entered another Factory area 8346 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8875 | -5/Factory | Build established: Gunner 9159 | -5/Factory | Discovered new exit (range 5) 9408 | -5/Factory | Discovered new exit (range 16) 9546 | -5/Factory | First assault squad dispatched 9652 | -5/Factory | Lost 3 parts (2u1w) 9951 | -5/Factory | Build established: Scavenger-Gunner 10144 | -5/Factory | Discovered new exit (range 13) 10235 | -5/Factory | Entered Upper Caves 10324 | -5/Upper Caves | Lost 3 parts (1p2n) 10764 | -5/Upper Caves | Build established: Mutant 10987 | -5/Upper Caves | Learned location of Armory (-4) 11174 | -5/Upper Caves | Discovered new exit (range 13) 11388 | -5/Upper Caves | Entered another Upper Caves area 11448 | -5/Upper Caves | Discovered new exit (range 8) 11531 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11545 | -5/Upper Caves | Core integrity fell below 50% 11545 | -5/Upper Caves | Self-destructed Last Messages --------------- 11538_ Chain reaction triggered in Imp. Deuterium Engine. 11538_ Destroyed Lgt. Angular Momentum Engine. 11538_ Destroyed Carbon-fiber Leg. 11538_ L-41 Fighter suffers critical hit (Destroy). 11538_ Destroyed Carbon-fiber Leg. 11538_ L-41 Fighter destroyed. 11539_ Arm. Medium Treads destroyed. 11541_ Hvy. EM Shotgun destroyed. 11541_ Weapon Shielding destroyed. 11541_ B-60 Warrior destroyed. 11542_ Axe fries itself beyond repair. 11543_ Penetrated by Slug. 11543_ Hvy. EM Shotgun destroyed. 11543_ Slug penetrates Wall. 11544_ Force Rifle destroyed. 11544_ Hvy. Deuterium Engine destroyed. 11544_ Force Rifle destroyed. 11544_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?# ##### #????????# #????????????? | | ?# ??????# #???????? # ### ##????????????? | | ????????????# #???????? ## #??##?????????????? | | ????????????# #???????" ?# ?????????????????? | | ????????????## ##???????##?# #????????????????? | | ?????????????# #??????????? ????????????????? | | ?????????????# #???????????######???????????????? | | ?????????????# ####?????????????????????????????? | | ?????????????# # ##????????????????????????????? | | ????????????## ##???????????????????????????? | | ??????????### ##???????????##?????????????? | | ?????????## ##?????????# #?????????????? | | ?????????# #????????# #?????????????? | | ?????? ######### #?????????????? | | ???? ## ##????????????? | | ???##### ## < ##???????????? | | ???????# ?### ######% #???????????? | | ??????# ????# #####[ #???????????? | | ????? ???# ;m[%[ #???????????? | | ???? ? ######## g [%! ##???????????? | | ???? ?? #??????# gg### ###????????????? | | ?????? ?? #??????# #??###??????????????? | | ??????????# #??????# ##??????????????????? | | ??????????## #" ????# ###????????????????? | | ???????????# ### ;##l ##???????????????? | | ?????????????? # /b%@ #???????????????? | | ???????????????# g g% #???????????????? | | ???????????????# gYg ####???????????????? | | ???????????????#######;;;;;####??????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed RocketCorruptionCompactor Manual? 0 Play Time 01:17:58 Cumulative 89.6 hours Start 2025.02.09 @ 04:20:48 End 2025.02.09 @ 05:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a0eeae7-1b85-4c11-ada1-77eca8de8dae