Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 18:31:54 Player: Senjai Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (155) 775 Value Destroyed (5291) 5291 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2740) 2740 TOTAL SCORE: 14146 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 248 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Storage Unit Improved Weapon Cycler Advanced ECM Suite Mini Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Railgun Mini Smartbomb Launcher > --- INVENTORY -------- Light Ion Engine Improved VTOL Module High-capacity Storage Unit Weight Redist. System Advanced ECM Suite Improved Shock Absorption System Tesla Rifle Heavy Shock Bomb Launcher Improved Remote Datajack Power Maul [Rating: 98] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . 1 1 . . . . Utility 5 | . . . 2 . 1 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 190 | 7 6 14 33 35 7 5 50 6 . 15 12 Power 29 | 1 . 2 3 1 4 2 8 . . 2 6 Engine 9 | 1 . 2 . . 2 1 2 . . 1 . Core 17 | . . . 3 1 2 1 6 . . 1 3 Reactor 3 | . . . . . . . . . . . 3 Propulsion 59 | 2 . 6 13 21 . 2 14 1 . . . Treads 11 | . . 3 4 4 . . . . . . . Leg 18 | 2 . 3 9 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 16 | . . . . 3 . . 13 . . . . Flight 14 | . . . . 10 . 2 1 1 . . . Utility 54 | 2 2 5 9 7 2 1 18 2 . 4 2 Device 22 | 1 1 . 3 2 1 1 9 1 . 1 2 Storage 11 | 1 . 5 . 2 . . 3 . . . . Processor 12 | . . . 3 3 1 . 4 1 . . . Hackware 1 | . . . . . . . 1 . . . . Protection 8 | . 1 . 3 . . . 1 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 4 1 8 6 1 . 10 3 . 9 4 Energy Gun 19 | 2 3 1 5 2 . . . 1 . 3 2 Energy Cannon 5 | . . . . 1 . . 2 . . 2 . Ballistic Gun 3 | . . . 2 . . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 12 | . . . . 2 . . 5 1 . 3 1 Special Weapon 3 | . 1 . . . . . 1 . . 1 . Impact Weapon 4 | . . . . . 1 . 2 . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 2 . . 4 . . 3 . Parts Lost 37 | . . . 4 4 . 2 9 1 . . 17 Power 9 | . . . . . . 2 3 . . . 4 Propulsion 11 | . . . 2 1 . . 2 1 . . 5 Utility 11 | . . . 2 1 . . 3 . . . 5 Weapon 6 | . . . . 2 . . 1 . . . 3 Highest Loss Streak 14 | . . . 2 2 . 2 3 1 . . 14 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 98 98 97 97 90 94 99 100 99 75 Engine 3 | . 14 11 2 . 7 3 1 . . . . Core 6 | . . . 6 9 7 6 9 11 11 10 4 Treads 4 | . . 3 3 21 . . . . . . . Leg 16 | . 28 38 31 1 . . . . . . . Hover 9 | . . . . 2 . . 22 33 29 29 16 Flight 4 | . . . . 9 30 30 8 . 5 5 4 Device 8 | . 3 . 9 4 7 8 14 11 11 14 17 Storage 8 | . 14 11 9 9 7 6 5 5 5 5 5 Processor 8 | . . . 10 15 19 20 11 11 11 7 1 Hackware 1 | . . . . . . . 4 5 5 5 3 Protection 5 | . 9 11 6 6 . . . 5 5 5 3 Energy Gun 9 | . 25 21 12 7 . . . . 5 3 4 Ballistic Gun 1 | . . . 4 1 . . . 4 . . . Launcher 2 | . . . . 1 7 6 4 5 5 6 4 Impact Weapon 1 | . . . . . 3 6 4 . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 11 17 92 101 103 25 26 54 50 45 50 64 Greatest Support 82 | 20 20 46 82 82 25 29 58 56 47 53 53 Greatest Overweight (x) 20 | 1 . 2 3 20 . . 1 . . 1 7 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 10 10 20 10 10 10 10 Average Capacity 16 | 7 8 22 25 21 10 10 10 10 10 10 10 Most Carried 25 | 8 8 25 25 25 10 10 10 10 10 10 10 Average Carried 15 | 4 7 18 24 21 9 9 9 9 10 9 9 Final Capacity 25 | 8 8 25 25 10 10 10 10 10 10 10 10 Final Carried 25 | 7 8 25 25 10 10 10 10 10 10 10 5 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 24% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Matter Collected 3354 | 270 42 172 354 535 . 240 836 109 196 440 160 Remotely . | . . . . . . . . . . . . Salvage Created 5698 | 83 84 462 1355 919 . 370 1608 96 220 282 219 Parts 251 | 7 20 26 60 45 . 10 60 5 9 3 6 Haulers Intercepted 7 | . . . . 4 . . 3 . . . . Recyclers Shooed 5 | 1 . . 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 3 5 . 6 Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 98 | . 3 8 18 12 . 3 24 6 9 8 7 Melee 7 | . . . 3 . . . 4 . . . . Guns 34 | . 3 8 11 7 . . . 1 1 1 2 Cannons 5 | . . . . 3 . . 2 . . . . AOE 43 | . . . 2 2 . 3 13 5 7 7 4 Classes Destroyed 16 | 2 2 3 3 3 . . 1 . . . 2 Worker 12 | . . . . 4 . 4 4 . . . . Builder 8 | . 3 . . . . 1 4 . . . . Tunneler 3 | 1 . . 1 . . . 1 . . . . Hauler 7 | . . . . 4 . . 3 . . . . Recycler 10 | 1 . . 4 3 . 2 . . . . . Mechanic 3 | . . . 1 1 . . 1 . . . . Operator 6 | . . . 1 1 . 1 3 . . . . Watcher 8 | . . 2 2 . . 1 3 . . . . Swarmer 25 | . 3 . . 5 . . 7 4 5 . 1 Grunt 44 | . . 3 13 4 . 2 10 . 3 8 1 Brawler 5 | . . . 1 1 . 1 . . 1 . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 13 | . . 5 4 1 . . 2 . . . 1 Hunter 4 | . . . . 1 . . . 2 . . 1 Programmer 5 | . . . . . . . 5 . . . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 2 5 5 . 5 7 6 5 4 3 Combat Bots Only 6 | . 3 2 3 4 . 3 5 6 5 4 3 Max Kills in Single Turn 5 | 1 1 1 2 3 . 1 5 2 5 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 1 2 . 1 4 2 5 3 2 Melee 1 | . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 640 | . 9 23 116 109 . 19 192 16 9 14 133 Missed 205 | . 3 7 26 25 . 8 80 6 4 7 39 Damage Taken 6464 | . 56 161 1203 786 . 351 1625 138 75 115 1954 Core 1443 | . 9 18 159 95 . 124 347 . 16 . 675 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1931 | . 18 46 345 231 . 93 586 41 20 33 518 Regen/Repaired (Parts) 181 | . . . . . . . 67 . . 114 . Core Remaining (%) 88 | 100 96 95 . 53 100 85 . . . . . Volleys Fired 262 | 3 10 20 63 51 . 11 35 6 13 13 37 Largest 2 | 2 2 2 2 2 . 1 1 1 1 1 1 Hottest 121 | 80 112 112 121 112 . 30 90 80 80 80 80 Shots Fired 374 | 6 19 36 116 81 . 11 35 6 13 13 38 Gun 257 | 6 18 36 116 41 . . . 1 9 1 29 Cannon 44 | . . . . 40 . . 4 . . . . Launcher 70 | . . . . . . 11 30 5 4 11 9 Special 3 | . 1 . . . . . 1 . . 1 . Kinetic 58 | . . . 25 32 . . . 1 . . . Thermal 164 | 6 19 36 79 20 . . 4 . . . . Explosive 63 | . . . . . . 11 23 5 4 11 9 Electromagnetic 57 | . . . 12 29 . . 7 . 9 . . Entropic 30 | . . . . . . . . . . 1 29 Robot Hit Streak 29 | 5 13 10 12 16 . 14 29 11 15 17 29 Robot Miss Streak 5 | 1 1 1 2 5 . . 1 . 1 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 348 | 5 13 28 103 67 . 19 56 5 10 11 31 Core Hits 273 | 3 7 15 51 57 . 11 61 8 12 29 19 Critical Kills 5 | . . . . . . . 5 . . . . Critical Parts Destroyed 17 | . . . . . . 4 9 . . . 4 Critical Strikes 39 | . . 6 8 2 . 4 14 . 1 . 4 Burn 16 | . . 6 8 2 . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . Smash 18 | . . . . . . 4 14 . . . . Detonate 4 | . . . . . . . . . . . 4 Melee Attacks 79 | . . . 13 . . 9 52 . . . 5 Impact 66 | . . . . . . 9 52 . . . 5 Slashing 13 | . . . 13 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . 2 . . 7 8 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17384 | 54 153 428 1999 1631 . 1794 5278 613 1005 1489 2940 Guns 4461 | 54 153 418 1443 742 . . . 22 180 34 1415 Cannons 775 | . . . . 649 . . 126 . . . . Explosions 8438 | . . . 248 236 . 795 2875 591 825 1455 1413 Melee 3686 | . . . 299 . . 999 2277 . . . 111 Ramming 24 | . . 10 9 4 . . . . . . 1 Kinetic 787 | . . . 250 515 . . . 22 . . . Thermal 3362 | 54 153 418 1187 529 . . 126 . . . 895 Explosive 6150 | . . . . . . 795 1966 591 825 1455 518 Electromagnetic 1926 | . . . 254 583 . . 909 . 180 . . Impact 3387 | . . . . . . 999 2277 . . . 111 Slashing 299 | . . . 299 . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1449 | . . . . . . . . . . 34 1415 Highest Corruption 13 | . . 1 . . . . 5 5 5 5 13 Average Corruption 2 | . . 1 . . . . 3 5 5 5 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . 6 . . . . 23 4 7 2 2 Message Errors 9 | . . 1 . . . . 6 1 . 1 . Matter Fused 10 | . . 2 . . . . 6 . . 1 1 Heat Flow Errors 7 | . . 2 . . . . 3 1 1 . . Energy Discharges 5 | . . . . . . . 3 . 2 . . Parts Rejected 2 | . . . . . . . 1 1 . . . Data Loss (minor) 6 | . . 1 . . . . 2 . 3 . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2169 | . . . 8 4 . 698 1287 46 18 19 89 Projectiles . | . . . . . . . . . . . . Explosions 355 | . . . . 4 . 16 165 46 18 19 87 Melee 1814 | . . . 8 . . 682 1122 . . . 2 Knockbacks 26 | . . . . 16 . 2 8 . . . . Impact 10 | . . . . . . 2 8 . . . . Kinetic 15 | . . . . 15 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 273 | . . . 100 26 . 53 . . . . 94 Shots 6 | . . . 2 1 . 1 . . . . 2 Rammed 3 | . . . . 1 . . . . . . 2 Targets Rammed 8 | . . 2 3 1 . . . . . . 2 Kicked 4 | . . 2 2 . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 462 | 36 108 171 462 306 . 33 367 154 190 19 . Average Temperature 100 | 18 41 63 114 92 . 13 142 68 68 7 . Received Heat Transfer 1788 | . . 81 765 216 . 63 372 . 45 45 201 Effects 9 | . . . 4 1 . . 4 . . . . Shutdowns 6 | . . . 4 . . . 2 . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . 1 . . Combat Hostiles 5 | . . . . . . . 4 . 1 . . Parts Fried 30 | . . . . 2 . 9 19 . . . . Impact Corruptions 57 | . . . . . . 16 40 . . . 1 Robots Melted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 19 | . 1 10 5 1 . . 2 . . . . Heat Transferred 6889 | 125 349 1517 3210 977 . . 111 . . . 600 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Peak Influence 1449 | 10 103 143 260 259 15 410 1449 . . . . Initial 172 | . 5 . 10 . 5 5 172 . . . . Average 227 | 4 38 45 83 96 14 211 835 . . . . Maximum Alert Level 4 | . . . 1 1 . 2 4 . . . . Low Security (%) 75 | 100 100 100 95 92 100 45 3 . . . . Level 1 4 | . . . 4 7 . 43 4 . . . . Level 2 3 | . . . . . . 10 16 . . . . Level 3 13 | . . . . . . . 65 . . . . Level 4 2 | . . . . . . . 11 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 2 1 1 . . 18 . . . 1 Investigation 7 | . 1 2 . . . . 4 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 9 | . . . 1 1 . . 7 . . . . Assault 4 | . . . . . . . 3 . . . 1 Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Distress Signals 10 | . . 2 3 1 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 4 11 32 16 . 7 54 4 7 37 14 Peak Tracking Total 12 | . 4 2 4 4 . 4 10 2 5 12 6 Tactical Retreats 20 | . . . 3 . . 2 11 . . 4 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Traps Triggered 8 | . 1 2 . 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Machines Disabled 33 | . . . 1 . . 20 9 . . 2 1 Max in Single Turn 5 | . . . 1 . . 5 4 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Machines Accessed 47 | . 5 5 5 4 2 6 14 1 . 5 . Terminals 27 | . 4 4 5 3 . 4 7 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 4 | . . . . 1 . 1 2 . . . . Recycling Units 4 | . 1 . . . 1 1 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 135 | . 17 26 19 9 5 12 30 1 . 16 . Successful 78 | . 13 17 8 4 2 4 13 1 . 16 . Failed 57 | . 4 9 11 5 3 8 17 . . . . Catastrophic 15 | . 2 2 2 2 . 3 4 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 10 8 13 3 . 7 11 . . . . Terminals 80 | . 16 16 19 7 . 7 15 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 11 | . . . . 2 . 4 5 . . . . Recycling Units 6 | . 1 . . . 2 1 2 . . . . Scanalyzers 13 | . . 10 . . 3 . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . Terminal Hacks 47 | . 12 5 4 3 . 1 5 1 . 16 . Record 6 | . 2 . 1 . . . 1 . . 2 . Prototype ID Bank 14 | . . 1 . . . . . . . 13 . Open Door 3 | . . . . 1 . . . 1 . 1 . Open DSF 2 | . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . . . . Unreport Threat 5 | . 2 . 1 2 . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . 1 . 1 3 . . . . Scan Component 4 | . . . . 1 . 1 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 2 . . . . Report Inventory 3 | . 1 . . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 12 | . . 10 . . 2 . . . . . . Insert Component 6 | . . 5 . . 1 . . . . . . Analyze 6 | . . 5 . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . 2 4 . . 1 1 . . . . Terminals 8 | . . 2 4 . . 1 1 . . . . Botnet 8 | . . 2 4 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . Used 2 | . . . . . . 1 1 . . . . Hacking Detections 38 | . 5 5 5 3 2 5 13 . . . . Full Trace Events 9 | . 2 4 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 5 . . 1 . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 22 | . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed 6 | . . 5 . . 1 . . . . . . Part Schematics Acquired 6 | . . 5 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . . 5 . Highest-Rated Group 242 | . . . . . . . . . . 242 . Highest-Rated Ally 68 | . . . . . . . . . . 68 . Total Orders 2 | . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . 1 . Ally Attacks 37 | . . . . . . . . . . 37 . Total Damage 1503 | . . . . . . . . . . 1503 . Kills 9 | . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Turns Passed 7302 | 151 411 1277 1701 820 139 230 1202 126 229 672 344 Spaces Moved 7320 | 98 295 582 519 340 451 600 2167 308 502 1229 229 Core 27 | 24 . . . . . . . . . . 3 Treads 216 | . . 5 71 140 . . . . . . . Legs 1394 | 74 295 577 448 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3478 | . . . . 57 . . 1156 308 502 1229 226 Flight 2205 | . . . . 143 451 600 1011 . . . . Fastest Speed 21 | 50 120 120 236 27 27 21 21 31 38 38 38 Average Speed 74 | 107 120 192 256 156 27 24 33 32 38 40 96 Slowest Speed 1465 | 120 120 320 330 1465 27 27 98 38 38 98 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 4 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 43 42 36 38 8 14 45 53 68 94 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 5 | . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . . 1 2 . 2 Spaces Dug 8 | . 1 . . . . . 7 . . . . Terrain Destroyed 465 | . 1 . 9 18 . 69 154 46 42 54 72 Melee 7 | . . . . . . . 7 . . . . Projectile 24 | . 1 . . . . . . . . . 23 AOE 434 | . . . 9 18 . 69 147 46 42 54 49 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Total 8643 | 135 332 703 750 545 467 650 2508 325 525 1397 306 Wait 489 | 17 6 45 69 75 . 19 137 . 8 97 16 Move 7289 | 97 294 581 518 339 446 591 2158 307 501 1228 229 Hop 9 | . . . . . 2 4 3 . . . . Pick Up 141 | 10 7 28 24 17 4 6 30 2 . 12 1 Fast Attach 58 | 5 1 2 3 11 3 3 19 4 . 6 1 Attach 32 | 2 . 2 5 4 1 1 7 1 . 2 7 Detach 14 | . . . 1 3 1 . 5 1 . 1 2 Swap 100 | . 5 10 25 20 3 1 24 1 . 7 4 Drop 147 | 1 9 13 26 24 7 5 38 3 . 19 2 Fire 262 | 3 10 20 63 51 . 11 35 6 13 13 37 Melee 79 | . . . 13 . . 9 52 . . . 5 Ram 2 | . . . . . . . . . . . 2 Kick 4 | . . 2 2 . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 3 12 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 388 | -10/Materials | Discovered new exit (range 11) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x2 959 | -9/Materials | Discovered new exit (range 12) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Utility x2 2350 | -8/Materials | Build established: Scavenger-Mutant 3437 | -8/Materials | Discovered new exit (range 10) 3459 | -8/Materials | Identified exit to Storage 3541 | -8/Materials | Entered Storage 4348 | -8/Storage | Discovered new exit (range 9) 4361 | -8/Storage | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4389 | -7/Factory | Discovered new exit (range 9) 4500 | -7/Factory | Entered another Factory area 4500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4634 | -6/Factory | Discovered new exit (range 13) 4691 | -6/Factory | Discovered new exit (range 17) 4726 | -6/Factory | Spotted B-75 Beast 4730 | -6/Factory | Entered another Factory area 4730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4924 | -5/Factory | Identified exit to Upper Caves 5034 | -5/Factory | Lost 3 parts (1p1n1u) 5203 | -5/Factory | Repaired Power Maul 5339 | -5/Factory | Build established: Hacker-Mutant 5361 | -5/Factory | Fabricated Sensor Array (x1) 5383 | -5/Factory | Garrison activated, responded to threat 5720 | -5/Factory | Lost 3 parts (1p1u1w) 5922 | -5/Factory | Found Prototype Launcher 5922 | -5/Factory | Identified Mni. Smartbomb Launcher 5930 | -5/Factory | First assault squad dispatched 5932 | -5/Factory | Entered Upper Caves 5975 | -5/Upper Caves | Learned location of Warlord (-5) 6055 | -5/Upper Caves | Discovered new exit (range 10) 6058 | -5/Upper Caves | Identified exit to Upper Caves 6058 | -5/Upper Caves | Entered another Upper Caves area 6182 | -5/Upper Caves | Learned 4 Factory zone layouts 6285 | -5/Upper Caves | Discovered new exit (range 7) 6287 | -5/Upper Caves | Identified exit to Warlord 6287 | -5/Upper Caves | Entered Warlord 6330 | -5/Warlord | Discovered new exit (range 15) 6339 | -5/Warlord | Identified exit to Proximity Caves 6373 | -5/Warlord | System corruption cleaned by Quarantine Array 6672 | -5/Warlord | Warlord's base attacked by MAIN.C 6689 | -5/Warlord | Found Prototype Energy Gun 6689 | -5/Warlord | Identified Vortex Rifle 6698 | -5/Warlord | Found Prototype Energy Gun 6698 | -5/Warlord | Identified Vortex Rail 6700 | -5/Warlord | Found Vortex Rail 6706 | -5/Warlord | Found Vortex Rifle 6737 | -5/Warlord | Met Warlord 6888 | -5/Warlord | Lost 3 allies 6895 | -5/Warlord | Warlord forces counterattacked 6959 | -5/Warlord | Entered Proximity Caves 6961 | -4/Proximity Caves | Learned Research garrison access intel 6971 | -4/Proximity Caves | Spotted B-86 Titan 7020 | -4/Proximity Caves | Destroyed B-86 Titan 7212 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7240 | -4/Proximity Caves | System corruption reached 10% 7248 | -4/Proximity Caves | Core integrity fell below 50% 7299 | -4/Proximity Caves | Core integrity fell below 20% 7303 | -4/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- repair. 07288_ Vortex penetrates L-61 Swordsman. 07288_ Vortex penetrates G-73 Enforcer. 07288_ Vortex penetrates Wall. 07290_ Propulsion Shielding fries itself beyond repair. 07290_ Vortex penetrates L-61 Swordsman. 07290_ Vortex penetrates G-73 Enforcer. 07290_ Vortex penetrates Earth. 07292_ Mic. Fission Core destroyed. 07292_ System corrupted by crushing effect (+3). 07293_ Lgt. Antimatter Reactor destroyed. 07295_ Vortex Rail destroyed. 07297_ Mak. Hammer severed. 07299_ Slammed into L-61 Swordsman. 07299_ Gyrokinetic Inverter severed. 07300_ Acquired 14 matter. 07301_ Slammed into L-61 Swordsman. 07301_ Destabilizing: Core damaged (-20). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????"??"????????????????????????????????? | | ?????????????"? "????????????????????????????????? | | ?????????####"" "????????????????????????????????? | | ????????## #" ?????????????????????????????????? | | ???????## #" ?????????????????????????????????? | | ??????## ""????????????###????###????????????? | | ??????# ????????????# ##??## ##???????????? | | ??????# #???????????## #### #???????????? | | ??????" ?# #????#####?## ####????????? | | ???????" ?# !###### ### ##???????? | | ???????# ## ### #???????? | | ???????# ! #"##"### # #?# #???????? | | ???????# # # ## ##?## #???????? | | ???????## # " ## #???## #???????? | | ???????## "" " % ## #????# # #???????? | | ??????## " " ## ##???# ###???????? | | ??????# # " ## ##??# ##???????? | | ??????# # " ## #?## #???????? | | ??????## ##" ""# # ### #???????? | | ???????## ##???????? | | ????????# ### ##????????? | | ????????# #; % ##?????????? | | ????????## % % ### ###??????????? | | ?????????## /### ###????????????? | | ??????????# ]!l@l ;; #???????????? | | ??????##### bg #######?????????? | | ??????# ## ##; ##????????? | | ??????# ### ;#?#### % #????????? | | ??????# ###### #;;#????# ##### #???????? | | ??????# #???#; ;## #???# ##????? #??????? | | ??????# ## #???#### #""#########????? #??????? | | ??????## #?# ######??### ???????#??????? | | ???????##??# #???# #?????????????? | | ???????????# ##### """ """#?????????????? | | ???????????##### """ """#?????????????? | | ???????????????# """ """#?????????????? | | ??????????????# # ### " " ##????????????? | | ?????????????# # """"" #????????????? | | ?????????????# # """"" #????????????? | | ?????????????## #### """ ##???????????? | | ??????????????## ????# # ## #???????? | | ###????????###?##????######### #???????? | | ##????#### #?????????##?### #??????? | | ##???# #???????## ?## ## #??????? | | ##???# #???????# #?# ###?# #?????? | | ##??# #????#### #?## ##???## ???? | | #### ##??##""""##### #?????? ##??? | | ## ##?# " [ #??????? ##???? | | # ### "* ! ####????????####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 14 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend A Powerful Ally? Can't Catch Me Charge!!! Deadly Force Dynamic Key Hey, That's Mine! It's Just You Please Form A Line Quantum Hacking Quick And Dirty Shopping List Significant Disruption The More The Merrier Tourist Troublemaker Challenges ------------ None Game ------ Seed VariableSwordFalx Manual? 0 Play Time 04:48:52 Cumulative 6.3 hours Start 2024.03.30 @ 23:28:19 End 2024.04.03 @ 18:31:54 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2ca24e-eaf3-41c6-a40a-02733eb0be6a