Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:25:51 Player: scumgirle Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1248) 1248 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3773 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 34/100 System Corruption 1% Temperature Cool (89) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Cooling System Pulse Rifle Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Battery Sensor Array Targeting Computer Energy Filter > --- WEAPON ----------- Pulse Rifle EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Pulse Rifle Pulse Rifle Pulse Rifle Heavy Laser Heavy Laser [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 55 | 6 2 4 24 19 Power 10 | 1 . . 7 2 Engine 7 | 1 . . 5 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 3 4 Treads 1 | . . . 1 . Leg 2 | 2 . . . . Wheel 8 | . . 2 2 4 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 . 8 5 Device 9 | . 1 . 5 3 Storage 3 | 1 . . 1 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 1 2 6 8 Energy Gun 17 | 2 1 2 4 8 Energy Cannon 2 | . . . 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 2 13 Power 1 | . . . . 1 Propulsion 6 | . . 1 1 4 Utility 4 | . . . . 4 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 87 96 97 79 Engine 11 | . 14 14 11 6 Core 3 | . . . 6 3 Leg 8 | . 28 18 . . Wheel 10 | . . 6 16 10 Device 12 | . 2 14 15 14 Storage 15 | . 14 14 16 14 Processor 2 | . . . 3 2 Energy Gun 18 | . 28 27 13 13 Energy Cannon 6 | . . . 13 7 Naked Turns . | . . . . . Heaviest Build 48 | 12 13 17 46 48 Greatest Support 40 | 20 20 40 40 36 Greatest Overweight (x) 14 | . . 1 14 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 2 3 7 7 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 7 7 8 5 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Skirmisher 18% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 726 | 179 101 40 298 108 Remotely . | . . . . . Salvage Created 1800 | . 173 103 820 704 Parts 106 | . 18 11 49 28 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 26 | . 6 2 12 6 Guns 16 | . 5 2 7 2 Cannons 9 | . . . 5 4 AOE 1 | . 1 . . . Classes Destroyed 14 | . 4 1 5 4 Worker 2 | . . . . 2 Builder 3 | . . . 2 1 Hauler 1 | . . . . 1 Recycler 5 | . . . 1 4 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 6 | . 1 . 5 . Swarmer 8 | . 5 . 3 . Grunt 8 | . 1 . 4 3 Duelist 1 | . . . 1 . Sentry 4 | . . . 3 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 4 | . 3 1 4 4 Combat Bots Only 3 | . 3 1 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 232 | . 13 15 48 156 Missed 48 | . 5 2 9 32 Damage Taken 2751 | . 84 247 608 1812 Core 967 | . 25 46 156 740 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . . . . 16 Core Remaining (%) 80 | 100 . 71 71 . Volleys Fired 90 | . 13 8 34 35 Largest 3 | . 2 2 3 3 Hottest 206 | . 100 90 203 206 Shots Fired 212 | . 26 16 90 80 Gun 149 | . 26 16 56 51 Cannon 63 | . . . 34 29 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 163 | . 17 8 75 63 Explosive . | . . . . . Electromagnetic 49 | . 9 8 15 17 Robot Hit Streak 17 | . 4 15 17 14 Robot Miss Streak 4 | . 4 . 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 138 | . 11 14 58 55 Core Hits 66 | . 9 5 29 23 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . 1 . 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3049 | . 159 161 1551 1178 Guns 1908 | . 121 161 890 736 Cannons 926 | . . . 503 423 Explosions 196 | . 38 . 158 . Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic . | . . . . . Thermal 2276 | . 100 87 1210 879 Explosive . | . . . . . Electromagnetic 754 | . 59 74 341 280 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 3 . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 72 | . . . 72 . Projectiles 72 | . . . 72 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . 19 . 45 9 Shots 2 | . 1 . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 704 | . 120 244 531 704 Average Temperature 181 | . 50 122 183 214 Received Heat Transfer 576 | . 6 60 144 366 Effects 57 | . . 1 23 33 Shutdowns 16 | . . . 8 8 Energy Bleed 5 | . . 1 . 4 Interference 19 | . . . 9 10 Matter Decay 2 | . . . 1 1 Short Circuit 2 | . . . 1 1 Damage (minor) 5 | . . . . 5 Damage (major) 7 | . . . 4 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 4 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 3849 | . 235 333 1541 1740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 302 | . 183 . 213 302 Initial 48 | . . . . 48 Average 107 | . 48 . 114 146 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 . 81 84 Level 1 12 | . . . 18 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 1 5 Investigation 3 | . . . . 3 Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 10 7 19 14 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . . . 1 7 Max in Single Turn 6 | . . . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 14 | . 5 1 6 2 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 12 3 10 5 Successful 16 | . 6 3 7 . Failed 14 | . 6 . 3 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 9 . 8 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 3 6 . Record 3 | . . 3 . . Emergency Access Points 3 | . 1 . 2 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Recycle Component 1 | . 1 . . . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 5 . 4 2 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2921 | 61 521 520 1055 764 Spaces Moved 1911 | 52 380 377 674 428 Core 32 | 21 . . 3 8 Treads 78 | . . . 21 57 Legs 682 | 31 380 271 . . Wheels 1119 | . . 106 650 363 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 95 86 Average Speed 122 | 91 120 123 117 133 Slowest Speed 750 | 120 120 190 750 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 42 30 48 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 2 . 11 21 Melee . | . . . . . Projectile 12 | . . . 11 1 AOE 22 | . 2 . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2359 | 65 420 421 889 564 Wait 159 | . 14 12 87 46 Move 1907 | 51 379 376 673 428 Hop . | . . . . . Pick Up 75 | 8 9 10 34 14 Fast Attach . | . . . . . Attach 53 | 6 2 4 23 18 Detach 23 | . 1 2 10 10 Swap 2 | . . . 1 1 Drop 49 | . 2 9 27 11 Fire 90 | . 13 8 34 35 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 17) 219 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Entered Subcaves 619 | -10/Subcaves | Learned location of Zion (-6) 837 | -10/Subcaves | Visited Clippyterm 841 | -10/Subcaves | Learned Factory emergency access door positions 841 | -10/Subcaves | Learned Factory stockpile data 873 | -10/Subcaves | Ambushed by swarm of Subdwellers 1088 | -10/Subcaves | Discovered new exit (range 10) 1103 | -10/Subcaves | Entered Materials 1103 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1398 | -8/Materials | Build established: Scavenger-Skirmisher 2017 | -8/Materials | Discovered new exit (range 14) 2158 | -8/Materials | Entered Factory 2158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -7/Factory | Build established: Gunner 2908 | -7/Factory | Core integrity fell below 50% 2921 | -7/Factory | Core integrity fell below 20% 2922 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02870_ Wheel destroyed. 02872_ Penetrated by Slug. 02891_ Pulse Rifle destroyed. 02891_ Hcp. Battery destroyed. 02892_ Gatling Laser destroyed. 02894_ Lgt. Nuclear Core destroyed. 02896_ Sensor Array destroyed. 02896_ Imp. Cooling System destroyed. 02910_ System corrupted: Matter fused (-6). 02910_ Y-54 Guardian destroyed. 02910_ Switching to secondary target: G-47 Trooper. 02914_ Pulse Rifle destroyed. 02916_ Penetrated by Slug. 02919_ Slug penetrates Wall. 02920_ Penetrated by Slug. 02920_ Hvy. Laser destroyed. 02920_ Critical hit (Blast). 02920_ Nuclear Reactor explodes. 02920_ G-47 Trooper destroyed. 02922_ Penetrated by Slug. 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