Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 15:08:47

Player: darki

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (33)      165
Value Destroyed (672)      672
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (14)                 14
              TOTAL SCORE: 5551

 Bonus
-------
Follower Combat Kills      14

 Cogmind 
---------
Core Integrity             0/1000
Matter                     234/300
Energy                     99/100
System Corruption          17%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Factory

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (7) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
           Neutrino Core
           Neutrino Core
           Neutrino Core
  Advanced ECM Suite

 Peak State 
------------
>              --- POWER ------------
               Neutrino Core
               Neutrino Core
               Neutrino Core
>              --- PROPULSION -------
               Gravmag System
               Gravmag System
               Field Propulsion Drive
>              --- UTILITY ----------
        Medium Storage Unit
               0b10 Decoder Chip [Skirmisher]
               Weapon Cycler
      Advanced ECM Suite
      Advanced ECM Suite
     Makeshift Hacking Suite
>              --- WEAPON -----------
                   (None)
>              --- INVENTORY --------
               Neutrino Core
               Neutrino Core
               Neutrino Core
               Neutrino Core
       Compact Matter Pod
  High-powered Shock Rifle
[Rating: 59]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Gravmag System
  Flight Unit              Flight Unit
Utility                    Large Storage Unit
  Device                   Weapon Cycler
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Makeshift Hacking Suite
Weapon                     Light Assault Rifle
  Energy Gun               Heavy Particle Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Improved Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Slots Evolved              10   | .   .   .   2   .   2   2   2   .   .   2   
  Power                    2    | .   .   .   .   .   1   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   .   .   1   .   .   1   
  Utility                  5    | .   .   .   2   .   1   2   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             87   | 6   3   10  8   18  8   13  2   6   6   7   
  Power                    13   | 1   .   2   1   1   1   1   .   1   1   4   
    Engine                 6    | 1   .   1   1   1   1   .   .   1   .   .   
    Core                   7    | .   .   1   .   .   .   1   .   .   1   4   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               23   | 2   .   4   1   3   3   4   .   3   2   1   
    Treads                 2    | .   .   .   .   2   .   .   .   .   .   .   
    Leg                    2    | .   .   2   .   .   .   .   .   .   .   .   
    Wheel                  6    | 2   .   2   1   .   .   1   .   .   .   .   
    Hover                  8    | .   .   .   .   .   .   3   .   3   2   .   
    Flight                 5    | .   .   .   .   1   3   .   .   .   .   1   
  Utility                  26   | 1   2   .   4   5   1   5   2   1   3   2   
    Device                 15   | .   .   .   2   3   .   4   2   1   1   2   
    Storage                7    | 1   2   .   2   1   .   1   .   .   .   .   
    Processor              3    | .   .   .   .   1   1   .   .   .   1   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   1   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   25   | 2   1   4   2   9   3   3   .   1   .   .   
    Energy Gun             10   | 2   1   .   2   1   2   2   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   2   .   .   .   .   .   .   
    Ballistic Gun          10   | .   .   4   .   4   .   1   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   1   .   .   .   .   .   
    Special Weapon         2    | .   .   .   .   2   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   2   4   1   2   .   .   .   1   
Parts Lost                 40   | .   .   4   2   7   8   1   .   9   2   7   
  Power                    3    | .   .   .   .   .   2   .   .   1   .   .   
  Propulsion               12   | .   .   1   1   2   2   1   .   1   1   3   
  Utility                  11   | .   .   .   .   1   1   .   .   4   1   4   
  Weapon                   14   | .   .   3   1   4   3   .   .   3   .   .   
  Highest Loss Streak      6    | .   .   3   1   2   6   1   .   5   2   4   
Average Slot Usage (%)     80   | .   97  99  98  94  63  67  72  74  59  45  
  Engine                   6    | .   14  13  .   11  10  .   .   2   .   .   
  Core                     3    | .   .   .   11  .   .   1   6   6   8   9   
  Wheel                    12   | .   28  26  22  15  .   .   6   5   .   .   
  Hover                    3    | .   .   .   .   .   .   12  .   1   19  7   
  Device                   12   | .   .   .   8   8   5   18  28  31  19  10  
  Storage                  16   | .   26  28  33  27  10  5   6   6   6   3   
  Processor                5    | .   .   .   .   7   12  15  10  5   2   4   
  Energy Gun               7    | .   28  4   .   8   10  9   13  11  .   .   
  Ballistic Gun            6    | .   .   23  21  5   .   3   .   .   .   .   
  Special Weapon           1    | .   .   .   .   5   .   .   .   .   .   .   
Naked Turns                2    | .   .   .   .   .   .   .   .   .   .   2   
Heaviest Build             57   | 11  40  40  45  46  50  27  30  39  30  57  
  Greatest Support         40   | 26  26  26  26  40  40  28  28  33  33  22  
  Greatest Overweight (x)  13   | .   1   2   1   13  1   1   1   1   1   2   
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   .   .   .   
Largest Inventory Capacity 16   | 6   16  16  16  16  16  8   8   8   8   8   
  Average Capacity         11   | 5   14  16  16  16  11  7   8   8   8   6   
  Most Carried             16   | 4   12  16  16  16  13  8   8   8   3   6   
  Average Carried          9    | 1   9   14  14  14  7   4   7   7   1   3   
  Final Capacity           16   | 6   16  16  16  16  4   8   8   8   8   4   
  Final Carried            16   | 4   12  16  14  14  2   7   8   4   2   4   

 Class Distribution 
--------------------
 65% | Mutant
 16% | Scavenger-Mutant
 14% | Infiltrator-Mutant
  3% | Generator-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
   Scavenger-Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
             Mutant | -9/Storage
             Mutant | -8/Materials
             Mutant | -7/Factory
             Mutant | -6/Factory
 Infiltrator-Mutant | -6/Lower Caves
             Mutant | -6/Lower Caves
             Mutant | -5/Factory

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-----------                Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Matter Collected           902  | 127 87  222 106 192 .   .   .   100 29  39  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1007 | .   87  205 177 308 78  .   .   122 .   30  
  Parts                    55   | .   7   24  5   13  3   .   .   1   .   2   
Haulers Intercepted        5    | .   1   .   1   2   1   .   .   .   .   .   
Recyclers Shooed           3    | .   .   .   .   1   .   .   .   .   .   2   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      1    | .   .   .   .   .   .   .   .   1   .   .   
  Prevented                2    | .   .   .   .   .   .   .   .   .   2   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Combat Hostiles Destroyed  26   | .   3   13  3   4   1   .   .   2   .   .   
  Guns                     23   | .   3   13  3   3   .   .   .   1   .   .   
  Cannons                  1    | .   .   .   .   1   .   .   .   .   .   .   
  AOE                      1    | .   .   .   .   .   1   .   .   .   .   .   
Classes Destroyed          8    | .   2   1   2   1   .   .   .   1   .   1   
  Worker                   1    | .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   1   .   1   2   1   .   .   .   .   .   
  Swarmer                  16   | .   3   13  .   .   .   .   .   .   .   .   
  Grunt                    3    | .   .   .   2   .   1   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   1   .   .   
  Duelist                  1    | .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   5    | .   .   .   .   4   .   .   .   1   .   .   
Best Kill Streak           4    | .   3   4   4   2   2   .   .   1   .   1   
  Combat Bots Only         3    | .   3   3   3   2   1   .   .   1   .   .   
Max Kills in Single Turn   2    | .   1   2   1   1   2   .   .   1   .   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   1   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -5   
--------                   Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Fac  Low  Low  Fac  
Damage Taken               4853 | .    118  442  172  837  870  37   32   913  109  1323 
  Core                     2088 | .    35   91   42   218  426  19   .    215  35   1007 
  Absorbed by Shields      132  | .    .    .    62   .    .    .    .    .    .    70   
Core Remaining (%)         62   | 100  .    49   .    35   22   97   .    .    70   .    
Volleys Fired              138  | .    12   36   19   52   1    10   .    8    .    .    
  Largest                  2    | .    2    2    2    2    1    2    .    2    .    .    
  Hottest                  145  | .    80   90   40   145  36   135  .    100  .    .    
Shots Fired                235  | .    24   71   38   74   1    11   .    16   .    .    
  Gun                      202  | .    24   71   38   42   .    11   .    16   .    .    
  Cannon                   11   | .    .    .    .    11   .    .    .    .    .    .    
  Launcher                 1    | .    .    .    .    .    1    .    .    .    .    .    
  Special                  21   | .    .    .    .    21   .    .    .    .    .    .    
  Kinetic                  133  | .    .    48   38   30   .    9    .    8    .    .    
  Thermal                  99   | .    24   23   .    42   .    2    .    8    .    .    
  Explosive                1    | .    .    .    .    .    1    .    .    .    .    .    
  Electromagnetic          2    | .    .    .    .    2    .    .    .    .    .    .    
  Robot Hit Streak         41   | .    8    6    15   40   41   4    .    18   .    .    
  Robot Miss Streak        6    | .    1    6    2    1    .    2    .    1    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        8    | .    .    7    .    1    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    1    .    .    .    .    .    .    
Shots Hit Robots           146  | .    18   33   29   44   1    8    .    13   .    .    
  Core Hits                68   | .    5    18   9    13   7    2    .    10   .    4    
  Critical Hits            .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1994 | .    191  319  261  603  199  67   .    298  .    56   
  Guns                     1486 | .    191  319  261  362  .    67   .    286  .    .    
  Cannons                  186  | .    .    .    .    186  .    .    .    .    .    .    
  Explosions               199  | .    .    .    .    .    199  .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  75   | .    .    .    .    7    .    .    .    12   .    56   
  Kinetic                  763  | .    .    167  261  229  .    45   .    61   .    .    
  Thermal                  957  | .    191  152  .    367  .    22   .    225  .    .    
  Explosive                199  | .    .    .    .    .    199  .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         17   | .    .    .    .    2    .    .    .    7    7    17   
  Average Corruption       4    | .    .    .    .    1    .    .    .    6    7    9    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  25   | .    .    .    .    9    .    .    .    4    5    7    
    Message Errors         6    | .    .    .    .    3    .    .    .    1    1    1    
    Matter Fused           3    | .    .    .    .    .    .    .    .    2    .    1    
    Heat Flow Errors       2    | .    .    .    .    .    .    .    .    .    1    1    
    Energy Discharges      4    | .    .    .    .    1    .    .    .    .    2    1    
    Data Loss (minor)      2    | .    .    .    .    1    .    .    .    .    1    .    
    Alerts                 1    | .    .    .    .    .    .    .    .    .    .    1    
    Misdirections          2    | .    .    .    .    .    .    .    .    .    .    2    
    Targeting Errors       4    | .    .    .    .    3    .    .    .    1    .    .    
    Weapon Failures        1    | .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            15   | .    .    .    .    12   3    .    .    .    .    .    
  Projectiles              12   | .    .    .    .    12   .    .    .    .    .    .    
  Explosions               3    | .    .    .    .    .    3    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 2    | .    .    .    .    .    .    .    .    .    .    2    
  Impact                   2    | .    .    .    .    .    .    .    .    .    .    2    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      91   | .    .    .    .    3    56   .    .    6    .    26   
  Shots                    1    | .    .    .    .    .    1    .    .    .    .    .    
  Rammed                   18   | .    .    .    .    1    .    .    .    3    .    14   
Targets Rammed             18   | .    .    .    .    1    .    .    .    3    .    14   
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        470  | .    108  170  5    405  405  39   .    199  179  470  
  Average Temperature      80   | .    43   86   3    64   214  21   .    97   95   201  
  Received Heat Transfer   699  | .    .    .    60   243  270  18   .    54   9    45   
  Effects                  5    | .    .    .    .    2    1    .    .    .    .    2    
    Shutdowns              3    | .    .    .    .    1    .    .    .    .    .    2    
    Energy Bleed           2    | .    .    .    .    1    1    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    .    .    .    .    .    1    .    .    
  Parts Melted             8    | .    1    .    .    4    .    .    .    3    .    .    
  Heat Transferred         2111 | .    425  420  .    729  .    37   .    500  .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               1    | .    .    .    .    .    .    .    .    .    1    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Peak Influence             227  | .   97  227 67  120 36  15  22  .   .   45  
  Initial                  37   | .   .   37  3   24  36  5   7   .   .   .   
  Average                  49   | .   58  137 24  36  14  8   7   .   .   6   
Maximum Alert Level        1    | .   .   1   .   .   .   .   .   .   .   .   
  Low Security (%)         96   | 100 100 83  100 100 100 100 100 .   .   100 
  Level 1                  3    | .   .   16  .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          6    | .   .   .   1   .   1   1   1   .   .   2   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   1   
  Reinforcement            4    | .   .   .   1   .   1   1   .   .   .   1   
  Assault                  1    | .   .   .   .   .   .   .   1   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Distress Signals           8    | .   1   .   2   1   1   .   1   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              101  | .   5   15  4   11  15  6   5   10  11  19  
  Peak Tracking Total      13   | .   3   3   4   4   11  4   3   6   9   13  
  Tactical Retreats        14   | .   .   .   .   .   1   2   2   3   3   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Traps Triggered            5    | .   .   .   .   2   .   .   .   .   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   2   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   1   .   .   2   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   2   .   .   .   2   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
----------                 Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Machines Disabled          4    | .   .   1   .   3   .   .   .   .   .   .   
  Max in Single Turn       1    | .   .   1   .   1   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Machines Accessed          11   | .   1   .   2   2   1   3   .   1   .   1   
  Terminals                8    | .   1   .   2   2   1   2   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                15   | .   1   .   2   2   3   5   .   1   .   1   
  Successful               8    | .   1   .   1   1   1   3   .   1   .   .   
  Failed                   7    | .   .   .   1   1   2   2   .   .   .   1   
    Catastrophic           2    | .   .   .   .   .   .   2   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   12   | .   1   .   2   2   3   4   .   .   .   .   
  Terminals                12   | .   1   .   2   2   3   4   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             6    | .   .   .   .   1   1   3   .   1   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   1   .   .   
  Alert Level              2    | .   .   .   .   .   .   2   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   1   1   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         2    | .   1   .   1   .   .   .   .   .   .   .   
  Terminals                2    | .   1   .   1   .   .   .   .   .   .   .   
    Botnet                 2    | .   1   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         3    | .   .   .   .   .   1   1   .   .   .   1   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
------------               Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
--------                   Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Total Allies               3    | .   .   3   .   .   .   .   .   .   .   .   
  Largest Group            3    | .   .   3   2   .   .   .   .   .   .   .   
  Highest-Rated Group      40   | .   .   40  24  .   .   .   .   .   .   .   
  Highest-Rated Ally       16   | .   .   16  16  .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               21   | .   .   13  8   .   .   .   .   .   .   .   
  Total Damage             141  | .   .   73  68  .   .   .   .   .   .   .   
  Kills                    3    | .   .   3   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   .   .   .   .   1   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   2   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         7    | .   .   .   .   .   .   .   .   .   .   7   
  Patrols                  1    | .   .   .   .   .   .   .   .   .   .   1   
  Guards                   6    | .   .   .   .   .   .   .   .   .   .   6   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -5   
-------------              Run  | Scr  Mat  Min  Mat  Sto  Mat  Fac  Fac  Low  Low  Fac  
Turns Passed               4489 | 65   220  840  153  1034 153  390  312  639  192  491  
Spaces Moved               3466 | 58   168  652  87   418  163  405  206  556  286  467  
  Core                     305  | 1    .    .    .    3    33   21   .    .    .    247  
  Treads                   118  | .    .    .    .    70   48   .    .    .    .    .    
  Legs                     13   | .    .    13   .    .    .    .    .    .    .    .    
  Wheels                   2019 | 57   168  639  87   345  .    51   206  466  .    .    
  Hover                    929  | .    .    .    .    .    .    333  .    90   286  220  
  Flight                   82   | .    .    .    .    .    82   .    .    .    .    .    
  Fastest Speed            40   | 50   90   100  100  100  40   50   100  52   52   50   
  Average Speed            93   | 89   98   101  100  123  82   62   105  100  56   91   
  Slowest Speed            700  | 100  100  150  100  700  180  120  110  110  116  176  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       31   | 3    30   91   9    57   18   16   5    69   30   20   
  Regions Visited          10
    Branch Regions         4
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    .    1    1    .    .    .    .    .    .    
  Unknown Exits Taken      8    | 1    1    1    .    .    1    1    1    1    1    .    
Scrap Searched             8    | .    .    2    .    .    .    .    .    4    2    .    
Spaces Dug                 11   | .    .    .    .    11   .    .    .    .    .    .    
Terrain Destroyed          21   | .    .    .    .    16   5    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Projectile               16   | .    .    .    .    16   .    .    .    .    .    .    
  AOE                      5    | .    .    .    .    .    5    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac 
Total                      4469 | 67  198 772 122 822 180 529 301 627 316 535 
  Wait                     657  | .   6   49  1   326 .   92  92  54  24  13  
  Move                     3457 | 57  167 651 86  417 162 404 205 556 285 467 
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  41   | 4   8   15  2   .   1   5   .   .   1   5   
  Fast Attach              45   | 6   2   2   4   8   1   12  2   1   3   4   
  Attach                   27   | .   .   3   4   5   5   2   .   4   3   1   
  Detach                   10   | .   .   .   1   5   .   2   1   .   .   1   
  Swap                     17   | .   1   5   1   5   2   .   .   1   .   2   
  Drop                     40   | .   2   10  4   3   6   2   1   1   .   11  
  Fire                     138  | .   12  36  19  52  1   10  .   8   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Ram                      17   | .   .   .   .   1   .   .   .   2   .   14  
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            17   | .   .   .   .   .   .   .   .   .   .   17  
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Trap                     3    | .   .   1   .   .   2   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: Mat / *Sto)
-9/Storage
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 1 exit: Upp)

 History 
---------
 Turn | Location       | Event
   18 | -11/Scrapyard  | Discovered new exit (range 12)
   66 | -11/Scrapyard  | Entered Materials
  233 | -10/Materials  | Discovered new exit (range 16)
  286 | -10/Materials  | Entered Mines
  321 | -10/Mines      | Build established: Mutant
  584 | -10/Mines      | Lost 3 parts (1n2w)
  627 | -10/Mines      | Found a damaged Exp. Sensor Array with a note attached
  629 | -10/Mines      | Found Prototype Device
  707 | -10/Mines      | Learned 4 Materials zone layouts
  739 | -10/Mines      | Core integrity fell below 50%
  784 | -10/Mines      | Found a hidden stash of uninstalled traps
  867 | -10/Mines      | Learned location of 2 exits from Materials
  910 | -10/Mines      | Build established: Scavenger-Mutant
  912 | -10/Mines      | Discovered new exit (range 5)
  917 | -10/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 1126 | -10/Mines      | Entered Materials
 1126 | -9/Materials   | Accompanied by 2 allies
 1126 | -9/Materials   | Evolved 2 slots: Utility x2
 1127 | -9/Materials   | Identified exit to Materials
 1127 | -9/Materials   | Identified exit to Storage
 1264 | -9/Materials   | Identified Exp. Sensor Array
 1279 | -9/Materials   | Entered Storage
 1560 | -9/Storage     | Build established: Mutant
 2140 | -9/Storage     | Core integrity fell below 50%
 2295 | -9/Storage     | Discovered exit to Materials (range 7)
 2313 | -9/Storage     | Entered Materials
 2313 | -8/Materials   | Evolved 2 slots: Power x1, Utility x1
 2441 | -8/Materials   | Lost 6 parts (2p1n1u2w)
 2452 | -8/Materials   | Core integrity fell below 50%
 2464 | -8/Materials   | Discovered new exit (range 4)
 2466 | -8/Materials   | Entered Factory
 2466 | -7/Factory     | Evolved 2 slots: Utility x2
 2841 | -7/Factory     | Discovered new exit (range 12)
 2856 | -7/Factory     | Entered another Factory area
 2856 | -6/Factory     | Evolved 2 slots: Propulsion x1, Weapon x1
 3044 | -6/Factory     | Discovered new exit (range 12)
 3092 | -6/Factory     | Spotted B-75 Beast
 3168 | -6/Factory     | Entered Lower Caves
 3226 | -6/Lower Caves | Encountered a Warlord checkpoint
 3362 | -6/Lower Caves | Build established: Infiltrator-Mutant
 3559 | -6/Lower Caves | Learned location of 1 exit from Factory
 3713 | -6/Lower Caves | Attracted the attention of an 0b10 outpost
 3780 | -6/Lower Caves | Lost 5 parts (1p2u2w)
 3787 | -6/Lower Caves | Discovered new exit (range 9)
 3807 | -6/Lower Caves | Entered another Lower Caves area
 3823 | -6/Lower Caves | Gravmag System stolen by Master Thief
 3835 | -6/Lower Caves | Lost 4 parts (1n2u1w)
 3949 | -6/Lower Caves | Discovered new exit (range 16)
 3999 | -6/Lower Caves | Entered Factory
 3999 | -5/Factory     | Evolved 2 slots: Power x1, Propulsion x1
 4000 | -5/Factory     | Identified exit to Upper Caves
 4003 | -5/Factory     | Build established: Mutant
 4373 | -5/Factory     | Lost 4 parts (3n1u)
 4390 | -5/Factory     | System corruption reached 10%
 4411 | -5/Factory     | Core integrity fell below 50%
 4460 | -5/Factory     | Core integrity fell below 20%
 4490 | -5/Factory     | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
04438_ Slammed into K-01 Serf.
04438_ Destabilizing: System corrupted (+2).
04439_ Slug penetrates Scanalyzer.
04439_ Scanalyzer disabled.
04439_ Penetrated by Slug.
04442_ Slug penetrates K-01 Serf.
04442_ K-01 Serf destroyed.
04442_ K-01 Serf collects debris.
04445_ Slug penetrates Wall.
04455_ 1#1XK:HTALBJWE%=DFCGBITF|WIMBR7RBW
04459_ Construction Platform disabled.
04461_ K-01 Serf cleans the Construction Platform.
04466_ W-25 Informer sends out distress signal.
04471_ Slammed into W-25 Informer. <x3>
04475_ System corrupted: Heat flow error (+176).
04480_ Slammed into U-05 Engineer.
04480_ U-05 Engineer knocked back.
04480_ 0b10 Decoder Chip [Skirmisher] destroyed.
04480_ System corrupted by crushing effect (+4).
04488_ Mak. Hacking Suite destroyed.

 Map 
-----
+----------------------------------------------------+
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| ??????????????#   !!  ??#   #????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Energy Generation          47
Energy Capacity            745
Matter Stores              570
Matter Capacity            600
Sight Range                18
Robot Scan Range           30
Terrain Scan Range         16
Terrain Scan Density       60
ECM Strength               6
Jamming Range              8
Weapon Cycling             30
Evasion (%)                62
Recoil Reduction           2
Offensive Hacking          11

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MyomerSalvageFlamer
  Manual?         0
Play Time         00:45:07
  Cumulative      48.5 hours
  Start           2020.09.23 @ 23:15:48
  End             2020.10.01 @ 15:08:47
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          54
  Rogue           54
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             28
Gallery%          40
Achievement%      29
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6bc02223-c2e1-4113-9811-13657612dda4