Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 23:03:59

Player: SierraDaBatt

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (259)      259
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 524

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     400/400
Energy                     100/100
System Corruption          0%
Temperature                Cool (7)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Matter Pod
>        --- WEAPON (2) -------
   Small Laser
>        --- INVENTORY (5) ----
   Light Ion Engine
   Light Treads
         Heat Sink
         Seismic Detector
         Core Shielding

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
    Medium Matter Pod
  Improved Terrain Scanner
>          --- WEAPON -----------
    Medium Laser
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Heat Sink
           Seismic Detector
     Small Laser
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Medium Matter Pod
  Device                   Improved Terrain Scanner
  Storage                  Medium Matter Pod
  Protection               Backup Plating I
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 7   7   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  2    | 2   .   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 10   | .   10  
  Power                    2    | .   2   
  Propulsion               4    | .   4   
  Utility                  2    | .   2   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     90   | .   90  
  Engine                   12   | .   12  
  Wheel                    15   | .   15  
  Flight                   10   | .   10  
  Device                   10   | .   10  
  Storage                  14   | .   14  
  Protection               1    | .   1   
  Energy Gun               5    | .   5   
  Ballistic Gun            19   | .   19  
Peak Build Rating          9    | 9   9   
  Average Rating           7    | 4   7   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             12   | 10  12  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             5    | 5   5   
  Average Carried          3    | 1   4   
  Final Capacity           5    | 5   5   
  Final Carried            5    | 3   5   

 Class Distribution 
--------------------
 50% | Mutant
 49% | Scavenger-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           503  | 381 122 
  Remotely                 .    | .   .   
Salvage Created            361  | 115 246 
  Parts                    28   | 12  16  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | 1   9   
  Guns                     10   | 1   9   
Classes Destroyed          4    | 3   1   
  Worker                   1    | 1   .   
  Tunneler                 2    | 2   .   
  Swarmer                  4    | .   4   
  Grunt                    6    | 1   5   
Best Kill Streak           3    | 2   3   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        111  | 7   104 
  Missed                   34   | 4   30  
Damage Taken               847  | 34  813 
  Core                     253  | 11  242 
  Absorbed by Shields      .    | .   .   
  Regen/Repaired (Parts)   67   | .   67  
Core Remaining (%)         95   | 95  .   
Volleys Fired              66   | 11  55  
  Largest                  2    | 2   2   
  Hottest                  70   | 70  70  
Shots Fired                105  | 22  83  
  Gun                      105  | 22  83  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  60   | 11  49  
  Thermal                  45   | 11  34  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         8    | 8   7   
  Robot Miss Streak        7    | 4   7   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           57   | 12  45  
  Core Hits                21   | 5   16  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         2    | 1   1   
    Burn                   2    | 1   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           659  | 163 496 
  Guns                     656  | 163 493 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  3    | .   3   
  Kinetic                  306  | 76  230 
  Thermal                  350  | 87  263 
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      1    | .   1   
  Shots                    .    | .   .   
  Rammed                   2    | .   2   
Targets Rammed             2    | .   2   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        90   | 39  90  
  Average Temperature      24   | 16  27  
  Received Heat Transfer   276  | 18  258 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         1137 | 333 804 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             276  | 35  276 
  Initial                  22   | .   22  
  Average                  129  | 14  164 
Maximum Alert Level        1    | .   1   
  Low Security (%)         79   | 100 73  
  Level 1                  20   | .   26  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | 1   17  
  Peak Tracking Total      5    | 1   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                17   | .   17  
  Successful               9    | .   9   
  Failed                   8    | .   8   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   2    | .   2   
  Terminals                12   | .   12  
  Fabricators              .    | .   .   
  Repair Stations          5    | .   5   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             5    | .   5   
  Record                   3    | .   3   
  Alert Level              1    | .   1   
  Maintenance Status       1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       4    | .   4   
  Scan Component           2    | .   2   
  Repair                   1    | .   1   
  Refit                    1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               535  | 124 411 
Spaces Moved               413  | 106 307 
  Core                     43   | 43  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   148  | 63  85  
  Hover                    .    | .   .   
  Flight                   222  | .   222 
  Fastest Speed            37   | 50  37  
  Average Speed            80   | 67  84  
  Slowest Speed            125  | 80  125 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            1    | .   1   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       28   | 6   50  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      515  | 136 379 
  Wait                     1    | 1   .   
  Move                     410  | 105 305 
  Hop                      1    | .   1   
  Pick Up                  18   | 11  7   
  Fast Attach              2    | .   2   
  Attach                   11   | 7   4   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     3    | 1   2   
  Fire                     66   | 11  55  
  Melee                    .    | .   .   
  Ram                      2    | .   2   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   55 | -11/Scrapyard | Discovered new exit (range 8)
  125 | -11/Scrapyard | Entered Materials
  215 | -10/Materials | Discovered new exit (range 12)
  282 | -10/Materials | Lost 3 parts (1p1n1w)
  420 | -10/Materials | Discovered new exit (range 11)
  461 | -10/Materials | Core integrity fell below 50%
  498 | -10/Materials | Repaired Lgt. Assault Rifle
  531 | -10/Materials | Core integrity fell below 20%
  536 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
    Lgt. Assault Rifle
    Rating: 1
    Time: 26
ALERT: Suspicious activity at Repair Station
  M001. Dispatching Investigation squad.
Repair station completes Lgt. Assault Rifle
  repairs.
G-34 Mercenary destroyed.
Flight Unit destroyed.
Lgt. Assault Rifle destroyed.
Backup Plating I destroyed.
Acquired 14 matter.
U-05 Engineer lays Concrete. <x2>
Acquired Sml. Laser.
U-05 Engineer lays Concrete. <x*>
Lgt. Ion Engine destroyed.
U-05 Engineer lays Concrete. <x5>
Flight Unit destroyed.
U-05 Engineer lays Concrete. <x9>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
| ?#      %=+    % [           #??      ???????????? |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             80
Evasion (%)                62

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness

 Challenges 
------------
None

 Game 
------
Seed              ModifiedSmartbombThruster
  Manual?         0
Play Time         00:19:44
  Cumulative      0.2 hours
  Start           2024.12.06 @ 22:47:08
  End             2024.12.06 @ 23:03:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fed1e96e-a3b2-48f5-b400-cf028ec79c7f