Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:14:36 Player: Anonymous Bosch Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (354) 1770 Value Destroyed (16240) 16240 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (5945) 5945 TOTAL SCORE: 33435 Bonus ------- High Alert Combat Kills 999 Follower Combat Kills 978 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -186 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 440/440 System Corruption 50% Temperature Cool (0) Movement Treading (150) Location -1/Access Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (7) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Phasing Sabre > --- INVENTORY (25) --- Reinforced Antimatter Reactor Light Particle Reactor Advanced Heat Sink Small Battery (100) Medium Matter Pod (100) Long-range Tractor Beam Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Improved Heavy Treads Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Advanced Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Improved Force Field Smartbomb Launcher Gravity Flail Phasing Sabre [Rating: 205] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Biometal Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Centrium Light Armor Plating Weapon Flak Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . 2 . Utility 7 | . . . . . 1 1 . 1 . . 2 . . . . . 1 . 1 Weapon 5 | . . . . . 2 1 . 1 . . . . . . . . . . 1 Parts Attached 326 | 8 4 5 . 6 16 16 16 29 12 7 11 6 2 15 5 33 41 36 58 Power 38 | 1 . 2 . 1 . 1 1 2 1 1 1 . . 2 2 3 4 8 8 Engine 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . Core 8 | . . 1 . 1 . 1 . 2 1 . . . . 2 . . . . . Reactor 27 | . . . . . . . . . . 1 1 . . . 2 3 4 8 8 Propulsion 66 | 2 2 2 . 2 1 4 7 3 2 . 2 2 . . . 7 13 8 9 Treads 22 | 2 . . . . . . . . . . . . . . . 1 2 8 9 Leg 6 | . . . . . . . . . . . . . . . . 2 4 . . Wheel 31 | . 2 2 . 2 1 4 7 3 2 . 2 2 . . . 4 . . . Hover 4 | . . . . . . . . . . . . . . . . . 4 . . Flight 3 | . . . . . . . . . . . . . . . . . 3 . . Utility 107 | 2 1 1 . . 7 3 4 10 2 4 6 2 2 4 2 14 13 12 18 Device 52 | 1 . . . . 5 1 2 7 . . 4 1 1 . 1 12 5 3 9 Storage 10 | 1 1 . . . 1 . . 1 . . . . . . . 1 2 3 . Processor 15 | . . . . . . . . . . . 2 1 . 1 . 1 4 1 5 Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . Protection 29 | . . 1 . . 1 2 2 1 2 4 . . 1 3 1 . 2 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 115 | 3 1 . . 3 8 8 4 14 7 2 2 2 . 9 1 9 11 8 23 Energy Gun 48 | 2 . . . 1 3 3 . 4 2 1 1 1 . 4 1 1 5 4 15 Energy Cannon 6 | . . . . . . . . 2 1 . . . . . . 1 1 . 1 Ballistic Gun 32 | 1 1 . . 1 1 2 1 6 2 1 1 . . 2 . 4 3 3 3 Ballistic Cannon 11 | . . . . . 2 1 1 1 . . . 1 . 1 . 2 2 . . Launcher 7 | . . . . . 1 1 . 1 . . . . . 2 . . . . 2 Special Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . Slashing Weapon 4 | . . . . . 1 . . . 1 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 . . 4 1 3 2 . . 2 1 1 5 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . Parts Lost 116 | . . 5 . . . 3 3 5 6 2 . 4 . 1 15 18 1 8 45 Power 13 | . . 2 . . . 1 . . . . . 1 . . 1 2 . . 6 Propulsion 25 | . . 2 . . . 1 1 3 2 . . 2 . 1 2 3 . 2 6 Utility 35 | . . 1 . . . . 1 1 3 1 . . . . 3 7 . 4 14 Weapon 43 | . . . . . . 1 1 1 1 1 . 1 . . 9 6 1 2 19 Highest Loss Streak 12 | . . 4 . . . 1 1 3 1 1 . 2 . 1 10 12 1 4 9 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . 2 . 1 . Average Backups 16 | 4 8 17 19 19 19 19 19 19 19 19 19 18 19 18 14 4 3 13 19 Power 1 | 1 1 1 1 . 1 1 2 1 1 1 1 1 1 1 1 . . 2 4 Propulsion 2 | 1 2 4 4 4 2 2 2 1 1 2 2 . . . . 1 1 1 4 Utility 7 | . 3 8 9 9 10 8 10 9 9 9 9 12 12 11 7 1 . 5 7 Weapon 3 | . 1 2 3 3 3 5 2 3 5 5 5 4 5 5 4 1 . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 3 . 1 3 10 7 2 5 3 . 4 2 . 2 1 4 2 11 6 Power 16 | . 2 . . 1 1 1 1 1 . . 1 1 . 1 . . 1 4 1 Propulsion 7 | . 1 . . . 1 1 . . . . . . . . . . 1 3 . Utility 33 | . . . 1 2 6 5 1 3 3 . 2 . . 1 1 4 . 1 3 Weapon 9 | . . . . . 1 . . 1 . . 1 1 . . . . . 3 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 94 100 100 98 99 99 95 90 94 99 96 96 97 73 69 51 85 82 Core 3 | . . 12 14 14 9 7 1 5 6 5 . . . 3 2 . . . . Reactor 3 | . . . . . . . . . . . 4 5 5 1 2 7 6 12 11 Treads 3 | . 15 . . . . . . . . . . . . . . 1 5 15 11 Wheel 14 | . 12 25 28 28 26 22 22 19 18 20 17 16 17 16 5 12 . . . Device 12 | . 14 . . . 8 14 15 15 12 13 20 14 13 5 10 15 11 8 14 Storage 5 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 4 1 . 4 4 Processor 4 | . . . . . . . . . . . 5 11 11 9 5 3 5 12 9 Protection 6 | . . 11 14 14 9 7 7 5 5 7 7 4 5 16 11 3 2 4 6 Energy Gun 10 | . . . . 9 9 12 7 7 10 12 10 16 17 16 12 3 9 10 11 Ballistic Gun 13 | . 24 28 28 14 17 12 15 21 17 19 19 8 8 11 7 10 3 12 7 Ballistic Cannon 2 | . . . . . 7 7 9 5 . . . . . 2 1 3 1 2 . Impact Weapon 1 | . . . . . . 2 3 2 2 . 2 . . . . 3 . . 1 Peak Build Rating 205 | 7 9 12 13 15 31 44 50 67 67 84 99 97 99 97 97 107 130 185 205 Average Rating 81 | 5 7 10 12 14 25 40 44 58 64 69 93 92 93 92 77 73 72 154 186 On Entrance 54 | . 7 9 12 13 14 31 44 44 64 66 84 95 95 93 93 17 2 128 180 Avg Prop Armor Cover (%) 13 | . . . . . . . . 2 . . . . . . . 9 28 . 9 Naked Turns 244 | . . . . . . . . . . . . . . . . 239 5 . . Heaviest Build 218 | 11 47 51 51 54 70 83 85 98 98 107 108 113 112 122 123 101 111 200 218 Greatest Support 235 | 40 40 20 20 32 42 42 42 36 36 36 36 48 48 48 32 75 155 225 235 Greatest Overweight (x) 33 | . 1 2 2 2 1 2 4 3 3 2 2 6 2 3 33 32 14 . 1 Average Overweight (x) 1 | . . 2 2 1 1 1 1 2 2 2 2 2 2 2 4 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 10 25 25 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 19 7 5 17 25 Most Carried 25 | 8 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 11 10 25 25 Average Carried 17 | 4 8 17 19 19 19 19 19 19 19 19 19 19 19 19 14 4 3 14 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 25 25 Final Carried 25 | 7 19 19 20 20 20 20 20 20 20 20 20 20 19 20 5 4 10 25 8 Class Distribution -------------------- 51% | Scavenger-Executioner 17% | Scavenger-Skirmisher 13% | Mutant 8% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Executioner | -6/Factory Scavenger-Executioner | -6/Extension Scavenger-Executioner | -6/Cetus Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 14287 | 284 292 99 . 351 356 809 1204 1742 1101 339 584 530 137 354 781 1089 714 1300 2221 Remotely 1641 | . . . . . . . . 764 70 . . . . . . . . . 807 Salvage Created 16296 | 81 271 147 . 215 480 860 1118 1401 1683 164 759 949 133 125 1197 877 114 1693 4029 Parts 744 | 7 22 8 . 13 26 35 43 78 66 7 17 39 9 2 52 42 2 56 220 Haulers Intercepted 15 | . 1 . . . 2 3 3 . 2 . 1 . . . . . 1 . 2 Recyclers Shooed 15 | . 1 1 . 1 1 . 4 2 . . 3 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . . . 37 10 . 59 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 254 | . 4 5 . 3 11 12 18 24 27 2 5 25 2 2 16 11 . 26 61 Melee 11 | . . . . . . . . . . . . . . . . 3 . . 8 Guns 151 | . 4 5 . 3 6 8 14 15 14 1 4 15 1 1 8 4 . 18 30 Cannons 43 | . . . . . 2 4 4 7 4 . . 2 1 . 8 3 . 8 . AOE 40 | . . . . . 3 . . 2 9 . . 8 . . . . . . 18 Classes Destroyed 20 | 2 6 . . . 1 2 . 3 2 . . 1 . 1 . . . 2 . Worker 20 | . 4 . . . 1 3 2 3 . . . . . . . . . . 7 Builder 20 | . 1 . . . 1 . 1 4 2 . 1 . . . . 4 . . 6 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 Hauler 15 | . 1 . . . 2 3 3 . 2 . 1 . . . . . 1 . 2 Recycler 18 | 1 . . . 2 1 1 5 2 1 . 2 . . . . 2 . . 1 Mechanic 2 | . . . . . . . . 1 . . 1 . . . . . . . . Operator 6 | . 1 . . . 1 1 1 . 1 . 1 . . . . . . . . Watcher 16 | . . . . . . 2 . 3 3 2 . . . . . 1 . . 5 Swarmer 64 | . 3 3 . 1 4 . 4 7 7 . . 15 . . . . . 4 16 Grunt 57 | . 1 2 . 2 4 4 3 2 11 . 1 5 . 1 7 1 . 6 7 Brawler 9 | . . . . . . . . . 1 . . 2 . . 3 . . . 3 Sentry 28 | . . . . . 3 4 9 2 4 . 2 1 . . 1 . . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . Hunter 26 | . . . . . . . . 5 2 . . . 2 . 4 2 . 4 7 Programmer 53 | . . . . . . 4 2 7 . . 2 2 . . 2 7 . . 27 Heavy 2 | . . . . . . . . 1 . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . 2 . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . 2 . . . . . . . . . Striker 7 | . . . . . . . . . . . . . . 1 . . . 6 . Executioner 3 | . . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 3 3 . 2 5 3 4 9 5 3 2 5 2 2 7 6 1 8 11 Combat Bots Only 8 | . 3 3 . 2 4 3 4 5 5 2 2 5 2 2 7 2 . 8 8 Max Kills in Single Turn 5 | 1 1 1 . 1 3 1 1 4 3 1 1 5 1 1 2 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 . . 1 1 Exploded 5 | . . . . . 2 . . 2 3 . . 5 . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2101 | . 17 31 . 20 24 93 152 146 183 38 18 62 . 17 157 272 21 163 687 Missed 642 | . 4 3 . 5 6 30 56 40 75 14 7 14 . 8 48 109 10 28 185 Hits 1459 | . 13 28 . 15 18 63 96 106 108 24 11 48 . 9 109 163 11 135 502 Melee 26 | . . . . . . . . . . . . 2 . 2 1 6 . 9 6 Projectile 1433 | . 13 28 . 15 18 63 96 106 108 24 11 46 . 7 108 157 11 126 496 AOE 5 | . . . . . . 1 . . . . . . . . . . . 2 2 Critical Strikes 73 | . . 2 . . . 3 3 1 1 5 . . . . 5 11 1 6 35 Part Disruptions 7 | . . . . . . . . 1 . . . . . . . 1 . . 5 Damage Taken 28854 | . 123 354 . 177 226 917 1007 1671 1496 658 411 878 . 241 2558 3433 265 3757 10682 Core 4184 | . 47 76 . 13 69 87 50 163 88 75 38 18 . . 348 1148 52 294 1618 Absorbed by Shields 2419 | . . . . . . . . . . . . . . . . 141 . . 2278 Reduced by Siege Mode 581 | . . . . . . . . . . . . . . . . . . 352 229 Ignored by Resistances 78 | . . . . . . 15 21 . . 6 . . . . . 36 . . . Regen/Repaired (Parts) 957 | . . . . . . . . 490 . . . . . 152 . . . 315 . Core Remaining (%) 67 | 100 . . . 45 87 . 80 . . 61 . . . . 59 . 96 79 . Volleys Fired 642 | 4 30 18 . 21 24 32 46 51 62 15 25 33 16 6 42 34 11 43 129 Largest 7 | 2 2 2 . 2 4 5 5 6 6 5 6 6 6 6 6 6 5 6 7 Hottest 443 | 60 40 40 . 100 145 251 251 273 336 241 269 342 333 311 375 275 311 356 443 Shots Fired 2567 | 8 56 36 . 39 77 150 194 271 292 46 112 156 28 33 166 150 25 214 514 Gun 2160 | 8 56 36 . 36 55 119 134 225 231 33 111 125 17 27 138 111 24 186 488 Cannon 356 | . . . . . 17 31 60 44 53 4 . 27 11 6 27 39 1 28 8 Launcher 43 | . . . . . 5 . . 1 8 5 1 4 . . 1 . . . 18 Special 8 | . . . . 3 . . . 1 . 4 . . . . . . . . . Kinetic 1563 | 4 56 36 . 28 53 79 143 209 152 30 71 52 5 18 117 135 9 140 226 Thermal 901 | 4 . . . 11 19 71 51 60 132 7 40 100 23 15 47 3 13 74 231 Explosive 43 | . . . . . 5 . . 1 8 5 1 4 . . 1 . . . 18 Electromagnetic 45 | . . . . . . . . . . . . . . . . 5 1 . 39 Entropic 10 | . . . . . . . . . . . . . . . 1 7 2 . . Robot Hit Streak 37 | 2 4 13 . 12 5 11 13 10 12 9 14 14 5 8 11 11 4 37 31 Robot Miss Streak 20 | 2 3 2 . 6 6 10 11 20 7 2 5 7 2 3 4 13 2 5 18 Penetration Max 2 | . . . . . . . . 2 1 . 1 . . . 1 1 1 1 1 Secondary Targets 19 | . . 2 . 1 . . . . 1 . 1 4 . . 2 . . 2 6 Max Gunslinging Chain 2 | . . 1 . 1 . . . . 1 . 1 2 . . 1 . . 1 1 Shots Hit Robots 1590 | 4 30 28 . 23 33 87 115 147 197 30 76 68 6 24 108 94 9 154 357 Core Hits 861 | 3 16 9 . 9 37 68 93 118 102 19 37 47 4 5 41 30 3 58 162 Critical Kills 28 | . 1 . . . . . . 2 2 1 2 1 . . 7 1 . 7 4 Critical Parts Destroyed 53 | . 1 . . . . . 1 4 4 . . 3 . 2 10 11 . 12 5 Critical Strikes 136 | . 2 . . . . 3 5 9 13 1 6 9 . 4 18 16 . 26 24 Burn 24 | . . . . . . 2 2 2 6 . 4 4 . 2 . . . 1 1 Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . Destroy 85 | . 2 . . . . . . 6 7 . 2 5 . 2 17 6 . 24 14 Blast 9 | . . . . . . 1 2 1 . . . . . . . 4 . 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 2 Smash 8 | . . . . . . . 1 . . . . . . . 1 6 . . . Sever 7 | . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 265 | . . . . . 4 34 27 22 31 4 5 2 2 5 4 41 . . 84 Impact 180 | . . . . . . 34 26 21 15 4 5 . 2 . 1 41 . . 31 Slashing 59 | . . . . . 4 . . . 2 . . . . . . . . . 53 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . 2 6 5 15 . . 2 . 5 4 4 . . 9 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . 2 Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . 14 Damage Inflicted 48172 | 34 322 290 . 282 908 1877 3121 3548 5198 935 1944 2547 149 497 2881 3836 264 4500 15039 Guns 30123 | 34 322 290 . 282 302 1346 1688 2187 2935 450 1944 1392 124 442 2348 1406 264 3884 8483 Cannons 5279 | . . . . . 157 207 787 567 1123 75 . 377 25 55 404 692 . 616 194 Explosions 7233 | . . . . . 445 . 48 445 989 410 . 778 . . 43 521 . . 3554 Melee 5529 | . . . . . . 324 598 349 151 . . . . . 86 1217 . . 2804 Ramming 8 | . . . . . 4 . . . . . . . . . . . . . 4 Kinetic 20236 | 14 322 290 . 197 311 755 1874 2008 1688 397 1084 645 15 202 2040 1884 158 2921 3431 Thermal 15043 | 20 . . . 85 148 798 601 876 2370 128 860 1124 134 295 668 546 59 1579 4752 Explosive 6405 | . . . . . 445 . 48 230 989 410 . 778 . . 43 . . . 3462 Electromagnetic 707 | . . . . . . . . 85 . . . . . . . 36 . . 586 Impact 3524 | . . . . . . 324 598 349 . . . . . . 86 1217 . . 950 Slashing 2005 | . . . . . . . . . 151 . . . . . . . . . 1854 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 244 | . . . . . . . . . . . . . . . 44 153 47 . . Highest Corruption 50 | . . . . . . 4 4 1 1 1 2 3 3 3 5 26 5 7 50 Average Corruption 7 | . . . . . . 2 4 1 1 1 1 2 3 1 3 6 3 7 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 482 | . . . . . . 26 41 9 17 2 5 23 14 4 43 37 18 45 198 Message Errors 95 | . . . . . . 8 8 1 3 . 2 3 4 1 7 7 5 8 38 Matter Fused 121 | . . . . . . 4 11 2 6 1 1 8 1 3 12 12 5 11 44 Heat Flow Errors 51 | . . . . . . 2 6 1 2 . . 3 2 . 5 1 2 7 20 Energy Discharges 48 | . . . . . . 5 1 2 1 . . 3 1 . 4 6 2 2 21 Parts Rejected 8 | . . . . . . . . . . . . . . . 1 1 . 1 5 Parts Fused 8 | . . . . . . . . 1 . . . . . . 2 . . 1 4 Data Loss (minor) 62 | . . . . . . 4 7 . 2 1 1 3 3 . 3 3 2 7 26 Data Loss (major) 19 | . . . . . . . 3 . . . 1 1 1 . 5 1 1 2 4 Misfires 29 | . . . . . . 2 4 1 2 . . 1 2 . . 4 1 2 10 Alerts 13 | . . . . . . 1 . . . . . 1 . . 2 1 . 4 4 Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 27 | . . . . . . . 1 1 1 . . . . . 2 . . . 22 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 2307 | . . . . . . 214 485 171 49 . . 29 . . 86 708 . . 565 Projectiles 29 | . . . . . . . 14 . 10 . . . . . . 5 . . . Explosions 383 | . . . . . . . . 16 22 . . 29 . . . 193 . . 123 Melee 1895 | . . . . . . 214 471 155 17 . . . . . 86 510 . . 442 Knockbacks 49 | . . . . . 8 1 9 7 . . . . . 3 4 10 . 4 3 Impact 11 | . . . . . . . 3 1 . . . . . . 1 3 . . 3 Kinetic 34 | . . . . . 6 1 5 5 . . . . . 3 3 7 . 4 . Secondary 4 | . . . . . 2 . 1 1 . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . 2 . 80 . . . . . . . . . . . 129 Shots 4 | . . . . . . . 1 . . . . . . . . . . . 3 Rammed 2 | . . . . . 1 . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 1574 | 20 12 43 . 159 192 496 514 340 442 51 69 300 190 316 284 489 198 537 1574 Average Temperature 132 | 11 7 16 . 57 50 131 94 71 121 28 18 84 87 158 110 191 48 196 206 Received Heat Transfer 2235 | . 36 174 . 90 72 231 210 63 324 9 27 84 . 12 240 27 9 27 600 Effects 105 | . . . . . . 3 4 . 3 . . . . . 1 20 . 16 58 Shutdowns 32 | . . . . . . 1 1 . 1 . . . . . . 3 . 9 17 Energy Bleed 10 | . . . . . . . . . 1 . . . . . . 1 . 2 6 Interference 22 | . . . . . . . 2 . . . . . . . 1 10 . 1 8 Matter Decay 6 | . . . . . . 1 . . 1 . . . . . . . . . 4 Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . 1 Damage (minor) 8 | . . . . . . 1 . . . . . . . . . 2 . 1 4 Damage (major) 20 | . . . . . . . . . . . . . . . . 4 . 3 13 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations 9 | . . . . . . . . . . . . . . . . . . 5 4 Total Turns 185 | . . . . . . . . . . . . . . . . . . 112 73 Longest Duration 32 | . . . . . . . . . . . . . . . . . . 32 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 3 2 . . . . . . 1 1 . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . 4 Parts Fried 21 | . . . . . . 2 8 4 . . . . . . 3 2 . . 2 Impact Corruptions 43 | . . . . . . 2 12 4 . . . . . . 2 16 . . 7 Robots Melted 7 | . . . . . . . . . 2 1 2 . . 1 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . 1 1 . . 1 . . . . 1 Parts Melted 64 | . . . . 1 1 6 . 7 14 2 7 3 1 4 1 . 1 3 13 Heat Transferred 24727 | 50 . . . 185 333 1879 1448 1789 5013 237 1781 2173 211 672 854 387 137 2200 5378 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . . 2 2 1 . . . . . 2 1 1 4 Low Security (%) 75 | 100 100 100 . 100 100 100 100 49 60 42 100 . . . . 79 92 60 44 Level 1 16 | . . . . . . . . 39 29 57 . . . . . 18 7 39 17 Level 2 3 | . . . . . . . . 11 9 . . . . . . 2 . . 4 Level 3 4 | . . . . . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1270 | 5 70 70 . 77 133 141 191 504 559 279 112 . . . . 472 247 332 1270 Initial 247 | . . . . . . . 63 24 242 217 91 . . . . . 247 . 156 Average 148 | . 7 15 . 10 39 26 62 181 200 210 29 . . . . 77 50 149 451 Influence Increases 9902 | 10 152 120 . 137 403 479 947 905 1014 213 277 674 96 90 433 920 26 796 2210 Destroy 0b10 Robot/C 5500 | . 80 100 . 100 240 240 460 480 620 120 100 500 80 80 340 220 . 520 1220 Destroy 0b10 Robot/NC 510 | 10 35 . . 10 30 50 65 65 45 10 30 5 . . 5 35 5 . 110 Destroy Leader 1214 | . 22 20 . 20 64 100 156 166 96 . 52 40 10 . 50 52 2 120 244 Allied During Kill 200 | . . . . 7 5 . 74 . 30 51 . 9 6 10 8 . . . . Successful Hack 116 | . 15 . . . 15 6 . 26 22 . 32 . . . . . . . . Disable Machine 420 | . . . . . . 15 75 105 75 . 15 . . . . 75 15 30 15 Destroy Structure 1072 | . . . . . 34 38 57 48 126 32 48 . . . . 238 4 36 411 Partial Spotted 45 | . . . . . . 15 15 . . . . . . . . 15 . . . Lose Combat Pursuer 825 | . . . . . 15 15 45 15 . . . 120 . . 30 285 . 90 210 Influence Decreases 8696 | 10 152 120 . 137 403 339 1032 463 1122 438 355 606 246 62 465 448 498 534 1266 Entered New Map 1037 | . . . . . . . 77 31 255 172 73 32 30 4 32 . 225 . 106 Time Decay 5844 | 10 127 100 . 137 370 312 509 382 617 206 282 534 216 18 293 308 263 454 706 Lost Part 1022 | . . 20 . . . 16 12 50 60 20 . 40 . . 140 140 10 80 434 Lost Ally 348 | . . . . . 20 . 188 . 40 40 . . . 40 . . . . 20 Purge Threat 445 | . 25 . . . 13 11 246 . 150 . . . . . . . . . . Squads Dispatched 77 | . 3 . . . 2 6 6 17 5 . 4 . . . 1 12 5 2 14 Investigation 12 | . 1 . . . . 1 1 2 3 . . . . . . . 4 . . Extermination 31 | . . . . . . 5 2 6 . . 3 . . . . 5 . . 10 Reinforcement 24 | . 2 . . . 1 . 3 6 2 . . . . . . 7 1 2 . Assault 7 | . . . . . . . . 2 . . . . . . 1 . . . 4 Garrison 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 30 | . . . . . 2 1 4 2 1 1 . . . . . 2 5 7 5 Communications Jammed 41 | . . . . . . . . . . . . . . . . 18 . . 23 Distress Signals 38 | . . . . . . . . . . . . . . . . 18 . . 20 Times Spotted 420 | . 15 5 . 5 17 21 22 40 36 8 7 27 1 24 20 33 10 32 97 Peak Tracking Total 12 | . 3 3 . 3 4 3 4 7 5 5 2 5 1 8 7 12 5 7 10 Tactical Retreats 36 | . . . . . 1 1 2 1 . . . 6 . . 2 10 . 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 19 | . . . . . . 4 1 . 3 . 6 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . 6 . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . 6 6 6 6 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 29 | . 1 . . . . 1 5 7 5 . 1 . . . . 5 1 2 1 Max in Single Turn 2 | . 1 . . . . 1 1 2 1 . 1 . . . . 2 1 1 1 Garrison Access 6 | . . . . . 1 1 . 2 . . 1 . . . . . . 1 . Energy Cycler 3 | . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 74 | . 4 . 1 . 9 10 2 11 13 3 8 1 . 3 . 4 2 . 3 Terminals 49 | . 3 . . . 7 7 2 6 10 3 5 . . . . 3 . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . 2 1 . 1 . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 2 . 1 . . . . 1 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . . Total Hacks 177 | . 12 . 1 . 30 21 8 27 31 4 18 1 . 7 . 11 3 . 3 Successful 73 | . 5 . 1 . 10 6 3 17 10 1 7 1 . 7 . 4 . . 1 Failed 104 | . 7 . . . 20 15 5 10 21 3 11 . . . . 7 3 . 2 Catastrophic 28 | . 2 . . . 3 4 1 2 7 2 3 . . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 57 | . 9 . 1 . 12 10 1 4 7 3 5 . . 1 . 4 . . . Terminals 129 | . 9 . . . 27 17 8 12 27 4 13 . . . . 9 . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 15 | . . . . . . 2 . 11 1 . 1 . . . . . . . . Recycling Units 13 | . 3 . . . . . . 1 3 . 2 . . . . 2 2 . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 1 2 . 2 . . 2 . . . . . . . . Terminal Hacks 53 | . 4 . 1 . 8 5 3 5 8 1 6 1 . 7 . 3 . . 1 Record 20 | . . . . . 2 2 . 4 2 1 3 . . 2 . 3 . . 1 Part Schematic 2 | . 1 . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . 2 . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . 1 . 1 . . . . . . . . Alert Level 6 | . 1 . . . . 1 1 . 2 . 1 . . . . . . . . Unreport Threat 6 | . 1 . . . 1 1 2 . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 10 . . . . . . . . . . . Scan Component 5 | . . . . . . . . 5 . . . . . . . . . . . Repair 5 | . . . . . . . . 5 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 2 . . . . . . 1 . . . Report Inventory 2 | . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . . Seal Access 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 1 . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 61 | . 4 . . . 7 10 2 9 11 3 7 . . . . 3 2 . 3 Full Trace Events 6 | . 1 . . . . . . 2 2 . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 5 . . . . . . . . . . . Time 208 | . . . . . . . . 208 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 4 . . . . . . . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 3 . . . . . . . . . 3 7 Machine Destruction 6 | . . . . . . . . 3 . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 1 . 6 . . 2 . 5 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Total Allies 32 | . . . . 3 . . 10 1 7 2 . 2 . 5 2 . . . . Largest Group 10 | . . . . 3 2 . 10 1 3 4 . 2 2 3 2 1 . . . Highest-Rated Group 207 | . . . . 40 24 . 173 40 159 207 . 58 58 136 94 47 . . . Highest-Rated Ally 159 | . . . . 16 16 . 29 40 159 82 . 29 29 49 47 47 . . . Total Orders 24 | . . . . . . . . 2 . . . 9 7 3 . 1 . . 2 STAY 2 | . . . . . . . . . . . . . . 1 . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . 1 1 . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 13 | . . . . . . . . 1 . . . 6 4 . . . . . 2 RETURN 6 | . . . . . . . . 1 . . . 3 2 . . . . . . Ally Attacks 207 | . . . . 13 9 . 63 . 28 26 . . 18 15 34 1 . . . Total Damage 4508 | . . . . 133 88 . 694 . 1012 852 . . 212 345 1134 38 . . . Kills 26 | . . . . 2 1 . 6 . 6 5 . . 2 2 2 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 1 . . . . Allies Melted 4 | . . . . . . . 1 . . . . . . 1 . . . 2 . Field Lobotomies 3 | . . . . . . . . 1 . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 12728 | 9 1097 4 . . 774 . . . . . 1294 693 817 . 33 1335 844 2364 3464 Optics 4300 | . . . . . . . . . . . . . . . . 1321 615 2364 . Sensors 1 | . . . . . 1 . . . . . . . . . . . . . . A.S.S. 2 | . . . . . . . . . . . . . . . . 2 . . . Terrain 584 | . . . . . . . . . . . . . . . . . . . 584 Structural 1109 | . . . . . 773 . . . . . . . . . . . 336 . . Seismic 1110 | 9 1097 4 . . . . . . . . . . . . . . . . . Cloaking 9 | . . . . . . . . . . . . . . . . 9 . . . Jamming 6932 | . . . . . . . . . . . 1294 693 817 . 33 411 804 . 2880 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 1 . 2 . . . . Drone Launches 12 | . . . . . . . . 1 . . . 6 3 . . . . . 2 Drone Recoveries 10 | . . . . . . . . 1 . . . 6 3 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 33729 | 134 1097 442 459 898 1978 2901 1848 3483 2253 425 1596 1509 887 1366 2352 2194 1273 2395 4239 Spaces Moved 18766 | 68 661 332 416 688 1012 1807 1037 2048 1416 261 804 857 559 900 887 1279 846 1178 1710 Core 852 | 7 . . . . . . . . . . . . . . 143 434 268 . . Treads 3778 | 61 293 . . . . . . . . . . . . . . 7 529 1178 1710 Legs 135 | . . . . . . . . . . . . . . . . 107 28 . . Wheels 13980 | . 368 332 416 688 1012 1807 1037 2048 1416 261 804 857 559 900 744 731 . . . Hover 19 | . . . . . . . . . . . . . . . . . 19 . . Flight 2 | . . . . . . . . . . . . . . . . . 2 . . Fastest Speed 32 | 50 115 110 110 110 108 101 108 116 116 116 116 115 130 115 50 50 32 148 148 Average Speed 130 | 148 134 110 110 114 108 113 113 116 120 116 116 130 130 130 233 106 122 161 167 Slowest Speed 1700 | 160 160 130 110 120 115 120 140 135 135 116 116 190 130 145 1700 1650 750 166 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 59 | 5 73 59 71 94 57 31 76 38 97 76 13 98 87 90 94 24 22 46 33 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . 1 . 1 . 1 . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 . 1 . 1 . 1 1 1 . . . Scrap Searched 11 | . . 1 . 3 . . . . . . . 3 3 . 1 . . . . Spaces Dug 185 | . . . . . 4 28 19 33 2 . 17 36 9 . 2 23 . . 12 Terrain Destroyed 948 | . . . . . 35 36 55 46 151 72 26 94 12 7 67 129 3 14 201 Melee 106 | . . . . . 4 28 17 15 2 . 5 . 2 . . 21 . . 12 Projectile 281 | . . . . . . 8 24 12 21 2 9 27 10 7 59 64 3 13 22 AOE 559 | . . . . . 31 . 14 18 128 70 12 67 . . 8 44 . . 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Total 26174 | 93 816 373 418 758 1844 2523 1548 2962 1786 346 1405 1177 698 1085 1061 1969 1075 1568 2669 Wait 5289 | . 93 14 . 26 740 587 383 726 210 38 519 244 95 98 83 500 95 217 621 Move 18747 | 67 660 331 415 687 1011 1806 1036 2047 1415 260 803 856 558 899 886 1278 845 1177 1710 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 14 18 5 2 6 19 17 5 24 11 8 13 10 6 20 1 28 41 46 47 Fast Attach 86 | . . . . 2 3 3 3 15 5 2 5 . 1 10 . 10 13 11 3 Attach 223 | 7 1 5 . . 7 5 3 8 4 5 7 11 5 7 13 29 33 17 56 Detach 37 | . . . . . 1 . . . . 1 1 3 2 1 8 8 6 1 5 Swap 232 | 1 7 . . 6 15 22 31 34 22 7 14 9 5 7 8 7 2 17 18 Drop 288 | . 7 . 1 10 19 17 14 35 10 6 13 6 8 29 11 22 29 39 12 Fire 642 | 4 30 18 . 21 24 32 46 51 62 15 25 33 16 6 42 34 11 43 129 Melee 248 | . . . . . 4 34 27 22 31 4 5 2 2 5 4 41 . . 67 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 28 | . . . . . . . . . 16 . . . . . . 12 . . . Rewire 11 | . . . . . . . . . . . . 3 . 3 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 5) 481 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Entered Mines 1271 | -10/Mines | Met a Derelict bent on vengeance 1285 | -10/Mines | Lost 4 parts (2p1n1u) 1370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1474 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1526 | -10/Mines | Found Prototype Device 1527 | -10/Mines | Met 8R-AWN 1554 | -10/Mines | Identified exit to Materials 1621 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Exiles 1691 | -10/Exiles | Discovered new exit (range 15) 1703 | -10/Exiles | Welcomed by 8R-AWN 1723 | -10/Exiles | Met EX-HEX 1759 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1778 | -10/Exiles | Given EX-Vault access code 1833 | -10/Exiles | Opened EX-Vault 1841 | -10/Exiles | Found Field Lobotomy Kit 1864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Met EX-DEC 1984 | -10/Exiles | Discovered new exit (range 12) 2133 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2133 | -10/Exiles | Entered Mines 2140 | -9/Mines | Core integrity fell below 50% 2191 | -9/Mines | Discovered new exit (range 8) 2445 | -9/Mines | Learned location of Storage (-7) 2462 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2483 | -9/Mines | Build established: Scavenger-Mutant 2488 | -9/Mines | Discovered new exit (range 12) 2532 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3031 | -9/Mines | Entered Materials 3031 | -8/Materials | Accompanied by 2 allies 3031 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3322 | -8/Materials | Build established: Scavenger-Skirmisher 3668 | -8/Materials | Garrison activated, responded to threat 3772 | -8/Materials | Identified Exp. Sensor Array 3981 | -8/Materials | Discovered new exit (range 14) 4990 | -8/Materials | Discovered new exit (range 15) 5009 | -8/Materials | Entered Factory 5009 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7589 | -7/Factory | Discovered new exit (range 11) 7814 | -7/Factory | Build established: Skirmisher 7910 | -7/Factory | Entered Storage 8443 | -7/Storage | Build established: Scavenger-Skirmisher 9588 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9714 | -7/Storage | Lost 6 allies 9752 | -7/Storage | Discovered new exit (range 6) 9758 | -7/Storage | Entered Factory 9758 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9787 | -6/Factory | Lost 4 allies 9957 | -6/Factory | Identified exit to DSF 10152 | -6/Factory | Build established: Executioner 10472 | -6/Factory | Repaired Flak Gun 10576 | -6/Factory | Repaired Flak Gun 10615 | -6/Factory | Repaired Insulated Plating 10660 | -6/Factory | Repaired Adv. Assault Cannon 10700 | -6/Factory | Repaired Pulse Rifle 10985 | -6/Factory | Cargo convoy interrupted 11303 | -6/Factory | Assimilated C-45 Heavy ARC with FLK Orb 12415 | -6/Factory | Discovered new exit (range 12) 12770 | -6/Factory | Discovered new exit (range 4) 12788 | -6/Factory | Garrison activated, responded to threat 12862 | -6/Factory | Lost 3 parts (2n1w) 13132 | -6/Factory | Build established: Scavenger-Executioner 13241 | -6/Factory | Entered Extension 13950 | -6/Extension | Rescued A7 14076 | -6/Extension | Spotted B-75 Beast 14131 | -6/Extension | Destroyed B-75 Beast 14204 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14211 | -6/Extension | Spotted B-75 Beast 14282 | -6/Extension | Destroyed B-75 Beast 14358 | -6/Extension | Discovered new exit (range 3) 14416 | -6/Extension | Disrupted transfer network 14592 | -6/Extension | Discovered new exit (range 16) 14593 | -6/Extension | Discovered new exit (range 15) 14604 | -6/Extension | Found Hvy. Reflective Plating 15064 | -6/Extension | Identified exit to Cetus 15164 | -6/Extension | Energy Cycler disabled 15164 | -6/Extension | Rescued a captive Derelict 15484 | -6/Extension | Unchained authorized (CL-0N3) 15494 | -6/Extension | Entered Cetus 15494 | -6/Cetus | Accompanied by 2 allies 15516 | -6/Cetus | Spotted Cetus Guard 15520 | -6/Cetus | Spotted Cetus Guard 15525 | -6/Cetus | Allies destroyed Cetus Guard 15525 | -6/Cetus | Assimilated Cetus Guard with FLK Orb 15528 | -6/Cetus | Spotted Cetus Guard 15529 | -6/Cetus | Spotted Cetus Guard 15539 | -6/Cetus | Assimilated Cetus Guard with FLK Orb 15542 | -6/Cetus | Allies destroyed Cetus Guard 15588 | -6/Cetus | Discovered new exit (range 16) 15752 | -6/Cetus | Discovered new exit (range 15) 15795 | -6/Cetus | Spotted Cetus Guard 15799 | -6/Cetus | Allies destroyed Cetus Guard 15799 | -6/Cetus | Spotted Cetus Guard 15806 | -6/Cetus | Destroyed Cetus Guard 15809 | -6/Cetus | Spotted Cetus Guard 15811 | -6/Cetus | Destroyed Cetus Guard 15836 | -6/Cetus | Discovered new exit (range 15) 15842 | -6/Cetus | Met Revision 17 15849 | -6/Cetus | Lost 3 allies 15919 | -6/Cetus | Entered Factory 15919 | -5/Factory | Evolved 2 slots: Utility x2 15981 | -5/Factory | Identified exit to Upper Caves 16766 | -5/Factory | Discovered new exit (range 12) 17195 | -5/Factory | Garrison activated, responded to threat 17515 | -5/Factory | Entered Upper Caves 18077 | -5/Upper Caves | Learned Factory emergency access door positions 18101 | -5/Upper Caves | Learned Factory emergency access door positions 18258 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18586 | -5/Upper Caves | Discovered new exit (range 21) 19024 | -5/Upper Caves | Entered another Upper Caves area 19024 | -5/Upper Caves | Accompanied by 2 allies 19030 | -5/Upper Caves | Encountered a Warlord checkpoint 19140 | -5/Upper Caves | Discovered new exit (range 10) 19871 | -5/Upper Caves | Identified exit to Warlord 19911 | -5/Upper Caves | Entered Warlord 19950 | -5/Warlord | Discovered new exit (range 14) 20025 | -5/Warlord | System corruption cleaned by Quarantine Array 20633 | -5/Warlord | Found Prototype Energy Gun 20644 | -5/Warlord | Identified Plasma Storm 20709 | -5/Warlord | Met Warlord 20734 | -5/Warlord | Warlord's base attacked by MAIN.C 20868 | -5/Warlord | Found Prototype Energy Gun 20870 | -5/Warlord | Found Prototype Energy Gun 20972 | -5/Warlord | P-70 Sage assimilated allied P5-IGL(g) 20985 | -5/Warlord | P-80 Master assimilated allied Disruptor 6a 21019 | -5/Warlord | Lost 3 allies 21084 | -5/Warlord | Warlord forces counterattacked 21156 | -5/Warlord | Spotted B-86 Titan 21205 | -5/Warlord | Lost 7 allies 21229 | -5/Warlord | Spotted Striker 21238 | -5/Warlord | Spotted B-75 Beast 21240 | -5/Warlord | Spotted Executioner 21243 | -5/Warlord | Destroyed Striker 21243 | -5/Warlord | Spotted B-86 Titan 21277 | -5/Warlord | Entered Proximity Caves 21299 | -4/Proximity Caves | Lost 9 allies 21651 | -4/Proximity Caves | Learned Research non-interactive machine intel 21787 | -4/Proximity Caves | Learned Research emergency access door positions 22099 | -4/Proximity Caves | Spotted B-86 Titan 22290 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22358 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 22363 | -4/Proximity Caves | Destroyed 7 combat bots 22657 | -4/Proximity Caves | Identified Vortex Rifle (x2) 22660 | -4/Proximity Caves | Crushed by falling debris 22676 | -4/Proximity Caves | Allies destroyed B-86 Titan 22699 | -4/Proximity Caves | Lost 10 parts (1p1n1u7w) 22942 | -4/Proximity Caves | Build established: Mutant 23611 | -4/Proximity Caves | Discovered new exit (range 15) 23629 | -4/Proximity Caves | Entered Factory 23629 | -4/Factory | Accompanied by 1 ally 23629 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23686 | -4/Factory | Lost 4 parts (1n2u1w) 24501 | -4/Factory | Build established: Scavenger-Executioner 24994 | -4/Factory | Found Prototype Device 24994 | -4/Factory | Identified Active Sensor Suite 25368 | -4/Factory | System corruption reached 10% 25584 | -4/Factory | Crushed by falling debris 25636 | -4/Factory | Core integrity fell below 50% 25649 | -4/Factory | Lost 12 parts (2p1n4u5w) 25763 | -4/Factory | Discovered new exit (range 4) 25779 | -4/Factory | Core integrity fell below 20% 25823 | -4/Factory | Entered Research 25823 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25825 | -3/Research | Loaded intel: 85 non-interactive machine locations 25896 | -3/Research | Build established: Mutant 26014 | -3/Research | Spotted B-86 Titan 26023 | -3/Research | Revision forces began assault on 0b10 26075 | -3/Research | Met up with Revision 17++ 26523 | -3/Research | Research terminal network offline 26725 | -3/Research | Build established: Scavenger-Executioner 27028 | -3/Research | Discovered new exit (range 7) 27039 | -3/Research | Identified exit to Research 27096 | -3/Research | Entered another Research area 27096 | -2/Research | Warlord forces began assault on 0b10 27096 | -2/Research | Evolved 2 slots: Propulsion x2 27206 | -2/Research | Research machine network offline 27455 | -2/Research | Discovered new exit (range 17) 27493 | -2/Research | Borebot progress halted 27513 | -2/Research | Identified exit to Testing 27617 | -2/Research | Warlord destroyed during the assault 27766 | -2/Research | Borebot progress halted 27909 | -2/Research | Borebot progress halted 28460 | -2/Research | Spotted Executioner 28471 | -2/Research | Destroyed Executioner 28476 | -2/Research | Spotted Striker 28478 | -2/Research | Spotted Striker 28480 | -2/Research | Spotted Striker 28485 | -2/Research | Destroyed Striker 28489 | -2/Research | Destroyed Striker 28489 | -2/Research | Spotted Executioner 28501 | -2/Research | Destroyed Striker 28516 | -2/Research | Destroyed Executioner 28551 | -2/Research | Destroyed 8 combat bots 28662 | -2/Research | Spotted Striker 28683 | -2/Research | Destroyed Striker 28718 | -2/Research | Lost 4 parts (2u2w) 28763 | -2/Research | Spotted Striker 28766 | -2/Research | Spotted Striker 28784 | -2/Research | Destroyed Striker 28787 | -2/Research | Destroyed Striker 28876 | -2/Research | Spotted Executioner 28881 | -2/Research | Destroyed Executioner 29287 | -2/Research | Discovered new exit (range 11) 29300 | -2/Research | Identified exit to Access 29457 | -2/Research | Discovered exit to Access (range 19) 29491 | -2/Research | Entered Access 29491 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30097 | -1/Access | Core integrity fell below 50% 30112 | -1/Access | System corruption reached 10% 31042 | -1/Access | Lost 3 parts (1n1u1w) 31418 | -1/Access | Destroyed 8 combat bots 32126 | -1/Access | System corruption reached 30% 32357 | -1/Access | Destroyed 8 combat bots 32741 | -1/Access | First assault squad dispatched 32778 | -1/Access | Spotted B-99 Colossus 32800 | -1/Access | Core integrity fell below 20% 32855 | -1/Access | Lost 9 parts (1p2n2u4w) 33122 | -1/Access | Lost 6 parts (2p2u2w) 33320 | -1/Access | Build established: Scavenger-Assassin 33697 | -1/Access | Lost 3 parts (2u1w) 33730 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 33716_ G-73 Enforcer knocked back. 33717_ Adv. Heavy Siege Treads destroyed. 33718_ U-05 Engineer builds a Wall. 33719_ Quantum Reactor destroyed. 33719_ Dispersion Rifle destroyed. 33719_ K-01 Serf collects debris. 33722_ System corrupted: Biometal Medium Treads rejected. 33723_ Lgt. Quantum Reactor destroyed. 33723_ K-01 Serf collects debris. 33725_ Gamma Rifle destroyed. 33726_ Critical hit (Burn: +37). 33727_ K-01 Serf collects debris. 33728_ Biometal Heavy Treads destroyed. 33729_ Gravity Flail destroyed. 33729_ Critical hit (Burn: +37). [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????p ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ??????????????w??????????? | | ??????????????????????# #??????????????????????? ? | | ??????????????????????# #??????????????????????? " | | ??????????????????????# #????????? ?????? ???? ? | | ??????????????????????# #????????????????? ??#?? | | ??????????????????????# ########??????????? #??? | | ????????????########??# #= #???????????? #??? | | ????????????# #??# #@ #???????? ?? ???? | | ????????????# #### #gg b ############/###### | | ????????????# / +[gggi ## | | ????????????# # # k ## | | ????????????# # # ## | | ????????????# # ######### | | ????????????#####/## ##/#???#???# | | ????????????????# # ??????# | | ????????????????# + ???????# | | ????###########?# #### ?????## ########## | | ????# =* #?# #??# ?? ???# ########## | | ????# * ### ###? ? ???## # ^ | | ????# # ##+########## # ^ | | ????# # T" ## # # #""" """" | | ????# + "" *% + # #""F """" | | ????# # ##|# # #"" """" | | ????# # ##%# ! !# #""" """" | | ????# ## ###!# # #""" """" | | ????#/##########=* #?#=# # |#[ """" | | ????# #???# =%[ #?#%# # *=+ = ^ | | ##### ##### " #?#*# # !!#= | | "%" #?#=########## # | | ########/###+####+##?#=#?######## ########## | | ??????? ???? #%#?# | | ??????? #|### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 69 Energy Capacity 850 Matter Stores 311 Matter Capacity 450 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 15 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Force Boost 30 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 7% | -6/Factory Flak Gun | 16% | -6/Factory Insulated Plating | 26% | -6/Factory Adv. Assault Cannon | 40% | -6/Factory Pulse Rifle | 25% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club A Powerful Ally? All Kinds Of Bad News Betrayal Most Foul Botjacking Can't Touch This Charge!!! Close Call Dangerous Findings Denied? Executioner Explorer Hydra I Spy I'm Back, Baby! Immobile And Lovin' It Jackpot Just Browsing Ooh, Shiny! Prison Break Prolific Hacker Quick And Dirty Respectable Loadout Revising The Future Revolutionary Research Rockin' Loadout Safety First Some Acronyms Are Better Than Others Streaker Tank The Better Part Of Valor Total Silence Turtlemind Ultimate Loadout Watch This! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TerrabombFusionScreen Manual? 0 Play Time 08:51:38 Cumulative 25.7 hours Start 2025.10.27 @ 16:01:30 End 2025.10.29 @ 19:14:36 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83adba24-352e-4d6e-8013-fc3bb64eb5c3