Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 15:56:45 Player: ThemBee Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (143) 715 Value Destroyed (3664) 3664 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (4150) 4150 TOTAL SCORE: 19369 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 493 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1529/1600 Matter 62/300 Energy 162/385 System Corruption 1% Temperature Cool (-194) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Advanced Phase Shifter Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Improved Remote Datajack Dual-blade Saw > --- INVENTORY (10) --- Light Quantum Reactor Q-thruster Q-thruster Q-thruster Advanced Sensor Array Advanced Phase Shifter Advanced Component Analysis Suite Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Advanced Phase Shifter Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Remote Datajack Dual-blade Saw > --- INVENTORY -------- Light Quantum Reactor Q-thruster Q-thruster Q-thruster Advanced Sensor Array Advanced Phase Shifter Advanced Component Analysis Suite Nova Cannon Force Lance [Rating: 179] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . 1 1 . Utility 11 | . . . 1 2 1 . . . . 1 . . . 1 . . . . 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 6 11 2 27 13 11 . 1 2 5 11 . . 7 18 . . 5 1 8 1 . 22 21 9 Power 17 | 1 2 1 1 1 2 . . . 2 1 . . . 2 . . . . 1 . . 2 . 1 Engine 6 | 1 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 1 . . . 1 . . . . 1 . . 2 . 1 Propulsion 48 | 2 3 . 8 5 4 . 1 . . 5 . . 2 7 . . 1 . 2 . . 5 3 . Treads 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 33 | . . . . 4 4 . 1 . . 5 . . 2 7 . . . . 2 . . 5 3 . Utility 80 | 1 3 1 6 5 4 . . 2 3 5 . . 3 9 . . 4 . 4 . . 10 14 6 Device 46 | . . . 1 2 4 . . 2 3 2 . . 2 5 . . 2 . 1 . . 7 11 4 Storage 4 | 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Processor 9 | . . 1 . 1 . . . . . 1 . . . 3 . . . . 1 . . 1 1 . Hackware 8 | . . . 2 1 . . . . . 1 . . . . . . . . 2 . . . 1 1 Protection 13 | . 3 . 2 1 . . . . . 1 . . 1 1 . . 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 . 12 2 1 . . . . . . . 2 . . . . 1 1 1 . 5 4 2 Energy Gun 8 | 1 . . 6 . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . Ballistic Gun 11 | 1 1 . 3 . . . . . . . . . . . . . . 1 1 . . 3 1 . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 1 . . . . . . . 3 . 1 . . 1 . . Parts Lost 20 | . 1 . 3 2 1 . 1 . . . . . 4 1 . 1 . 1 . . . 2 . 3 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 2 . . 1 . . . . . 2 1 . 1 . 1 . . . . . . Utility 8 | . 1 . 1 . 1 . . . . . . . 2 . . . . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 . 1 1 1 . 1 . . . . . 2 1 . 1 . 1 . . . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 94 98 100 99 100 100 99 100 100 97 94 94 93 90 91 86 94 94 89 90 86 Engine 3 | . 14 14 10 2 . . . . 1 . . . . . . . . . . 5 5 1 . . Core 1 | . . . . 6 7 7 7 7 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 4 6 6 6 6 4 5 5 5 5 5 5 5 7 8 7 Treads 5 | . . . 30 5 . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 20 30 30 29 30 30 32 33 33 32 29 29 28 23 20 21 26 26 23 26 24 Device 8 | . . . 2 8 13 15 15 15 15 13 13 13 9 6 11 11 11 11 10 10 10 12 13 17 Storage 4 | . 14 14 11 2 . . . . . . . . . . . . . . . . . . 4 4 Processor 6 | . . 1 4 6 7 7 7 7 7 6 6 6 6 12 11 11 11 11 10 10 10 9 8 8 Hackware 18 | . . . 13 24 23 23 23 23 23 23 26 26 26 23 23 23 23 23 25 26 26 23 21 14 Protection 2 | . 13 12 1 . . . . . . 1 . . . 2 . . . . . . . . . 3 Energy Gun 2 | . . . 12 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 17 . 5 . . . . . . . . . . . . . . 3 5 . . 2 2 . Ballistic Cannon 2 | . 10 28 3 . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 6 7 7 7 7 7 6 6 6 1 5 5 5 5 1 . 5 5 . 1 1 Slashing Weapon 3 | . . . . 6 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 19 19 35 33 12 12 12 12 19 23 18 18 26 21 18 18 18 22 26 26 21 44 61 59 Greatest Support 69 | 20 20 20 69 66 21 21 21 19 19 29 29 29 29 39 38 38 32 32 40 46 40 60 67 66 Greatest Overweight (x) 3 | 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 7 8 8 14 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 Most Carried 15 | 4 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 7 | 2 7 7 13 7 4 5 5 4 4 4 5 5 4 4 5 5 5 5 4 5 5 4 9 8 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 15 | 4 8 8 15 5 5 5 5 5 5 5 5 5 2 5 5 5 5 5 5 5 5 5 10 9 Class Distribution -------------------- 36% | Hacker-Sprinter 20% | Hacker-Scout 18% | Mutant 12% | Hacker-Mutant 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 3045 | 187 392 149 586 125 120 20 45 20 70 80 60 . 168 145 65 45 . 136 157 43 . 132 170 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4811 | . 448 100 1480 306 217 . 38 . . 221 . . 457 588 76 66 . . 205 44 . 181 170 214 Parts 302 | . 34 13 91 16 21 . 4 . . 23 . . 23 24 . 6 . . 10 5 . 7 16 9 Haulers Intercepted 20 | . 1 . 5 3 2 . . . . 1 . . . 5 . . . . 1 . . 1 . 1 Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 12 . 14 . . . 15 . . 1 . . . 4 . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 88 | . 10 8 35 3 3 . 4 . . . . . 15 . . 6 . . . 4 . . . . Melee 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Guns 27 | . 6 . 19 2 . . . . . . . . . . . . . . . . . . . . Cannons 29 | . 4 8 15 . . . . . . . . . 2 . . . . . . . . . . . AOE 25 | . . . . . 2 . 4 . . . . . 9 . . 6 . . . 4 . . . . Classes Destroyed 13 | . 5 . 5 1 . . . . . . . . 1 . . . . . . . . . . 1 Worker 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Builder 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Hauler 20 | . 1 . 5 3 2 . . . . 1 . . . 5 . . . . 1 . . 1 . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . 2 . . . . . . 3 . . . 1 . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 1 . 2 2 3 . . . . 3 . . . 4 . . . . 2 . . 2 4 . Swarmer 45 | . 2 6 11 . 3 . 4 . . . . . 9 . . 6 . . . 4 . . . . Grunt 28 | . 8 2 13 . . . . . . . . . 5 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 9 2 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 2 3 7 2 6 . 4 . . 2 . . 5 3 . 5 . . 1 4 . 1 1 1 Combat Bots Only 7 | . 2 3 7 1 3 . 4 . . . . . 5 . . 5 . . . 4 . . . . Max Kills in Single Turn 3 | . 2 1 2 1 3 . 2 . . 1 . . 3 2 . 3 . . 1 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 2 . . . . . 3 . . 3 . . . 3 . . . . Melee 1 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 466 | . 52 30 155 18 11 1 10 . 4 . 6 . 40 6 . 14 . 26 2 9 . 21 14 47 Missed 191 | . 16 10 42 5 4 1 7 . 3 . 3 . 14 2 . 8 . 16 2 4 . 13 10 31 Damage Taken 3962 | . 485 174 1230 165 240 . 42 . 16 4 41 . 538 104 . 104 . 182 . 76 . 149 103 309 Core 633 | . 76 10 145 32 95 . . . . 2 . . 84 20 . 22 . 39 . 13 . 24 . 71 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 280 | . . . 21 19 38 . . . . . . . . 202 . . . . . . . . . . Core Remaining (%) 89 | 100 . 65 63 94 . . . . 86 . . . 89 . . . . 91 . . 98 98 100 95 Volleys Fired 304 | . 41 15 102 7 2 . 4 . 1 2 1 . 39 3 . 5 . 39 13 2 . 8 20 . Largest 2 | . 2 2 2 2 1 . 1 . 1 1 1 . 1 1 . 1 . 1 1 1 . 1 1 . Hottest 122 | . 70 70 122 122 30 . 30 . 30 30 30 . 81 30 . 30 . 33 35 30 . 113 35 . Shots Fired 454 | . 82 30 188 14 2 . 4 . 1 2 1 . 40 3 . 5 . 39 13 2 . 8 20 . Gun 276 | . 62 . 124 14 . . . . . . . . . . . . . 39 13 . . 6 18 . Cannon 146 | . 20 30 64 . . . . . . . . . 30 . . . . . . . . 2 . . Launcher 32 | . . . . . 2 . 4 . 1 2 1 . 10 3 . 5 . . . 2 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 265 | . 82 30 80 . . . . . . . . . . . . . . 39 13 . . 3 18 . Thermal 114 | . . . 98 14 . . . . . . . . . . . . . . . . . 2 . . Explosive 32 | . . . . . 2 . 4 . 1 2 1 . 10 3 . 5 . . . 2 . . 2 . Electromagnetic 43 | . . . 10 . . . . . . . . . 30 . . . . . . . . 3 . . Robot Hit Streak 25 | . 6 6 21 22 . . 25 . . . . . 4 . . 3 . 11 3 2 . 4 4 . Robot Miss Streak 4 | . 4 3 4 . . . 1 . . 2 . . 2 2 . . . 4 2 . . 1 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 352 | . 44 16 120 26 7 . 3 . . 11 3 . 18 25 2 3 . 23 14 2 . 10 18 7 Core Hits 199 | . 21 9 54 11 17 . 4 . . 8 . . 21 13 1 9 . 3 6 5 . 3 12 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Critical Strikes 24 | . . 1 7 2 . . . . . 1 1 . . 5 . . . 1 1 . . 1 3 1 Burn 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . 1 . . . . . 1 1 . . 5 . . . . 1 . . 1 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 229 | . . . 2 33 23 . 1 . 1 25 5 . 9 42 2 3 . 3 20 . . 19 29 12 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 209 | . . . 1 33 23 . 1 . 1 25 5 . 9 42 2 3 . 3 20 . . 19 22 . Piercing 19 | . . . . . . . . . . . . . . . . . . . . . . . 7 12 Sneak Attacks 23 | . . . . 4 2 . . . . 3 1 . 1 6 . . . . 1 . . 2 1 2 Combat Hostiles 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12503 | . 632 315 2240 873 810 . 429 . 11 753 140 . 1501 1398 169 471 . 365 508 201 . 461 711 515 Guns 3144 | . 453 . 1506 217 . . . . . . . . . . . . . 365 208 . . 86 309 . Cannons 1691 | . 172 315 726 . . . . . . . . . 478 . . . . . . . . . . . Explosions 2516 | . . . . . 399 . 429 . 11 39 . . 764 190 . 471 . . . 201 . . 12 . Melee 5137 | . . . . 656 411 . . . . 714 140 . 259 1208 169 . . . 300 . . 375 390 515 Ramming 15 | . 7 . 8 . . . . . . . . . . . . . . . . . . . . . Kinetic 2685 | . 625 315 863 . . . . . . . . . . . . . . 365 208 . . . 309 . Thermal 1579 | . . . 1227 217 . . . . . . . . 135 . . . . . . . . . . . Explosive 2381 | . . . . . 399 . 429 . 11 39 . . 629 190 . 471 . . . 201 . . 12 . Electromagnetic 706 | . . . 142 . . . . . . . . . 478 . . . . . . . . 86 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4542 | . . . . 656 411 . . . . 714 140 . 259 1208 169 . . . 300 . . 375 310 . Piercing 595 | . . . . . . . . . . . . . . . . . . . . . . . 80 515 Highest Corruption 1 | . . . . . 1 . . . 1 . 1 1 1 . . . . . . . . . . 1 Average Corruption 1 | . . . . . 1 . . . 1 . 1 1 1 . . . . . . . . . . 1 Corruption Purged 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . 4 . . . 1 . 1 . 8 . . . . . . . . . . 2 Message Errors 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Matter Fused 6 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 741 | . . . 15 42 43 . 9 . . 140 7 . 34 97 . 55 . . 18 . . 79 10 192 Projectiles 41 | . . . 15 . . . . . . . . . 26 . . . . . . . . . . . Explosions 100 | . . . . . . . 9 . . . . . 2 34 . 55 . . . . . . . . Melee 600 | . . . . 42 43 . . . . 140 7 . 6 63 . . . . 18 . . 79 10 192 Knockbacks 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . 24 . . . . . . . 79 23 . 15 . . . . . . . . Shots 5 | . . . . . 1 . . . . . . . 2 1 . 1 . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 99 108 365 207 . . . . 141 106 . . 72 6 . . . 9 . . . 71 133 439 Average Temperature 58 | . 23 39 117 79 . . . . 62 43 . . 21 6 . . . 9 . . . 26 18 91 Received Heat Transfer 808 | . 189 9 417 45 . . . . . 12 . . 33 18 . 9 . 58 . . . 18 . . Effects 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 8 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3739 | . . . 3071 518 . . . . . . . . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 665 | . 182 211 498 440 315 . . . . 665 . . . 373 . . . . 311 . . 165 383 608 Initial 351 | . . 70 . 128 73 . . . . 348 . . . 351 . . . . 198 . . 112 12 176 Average 233 | . 91 102 338 214 141 . . . . 477 . . . 249 . . . . 224 . . 66 226 378 Maximum Alert Level 2 | . . 1 2 2 1 . . . . 2 . . . 1 . . . . 1 . . . 1 2 Low Security (%) 46 | 100 100 80 12 48 91 . . . . . . . . 31 . . . . 25 . . 100 33 30 Level 1 38 | . . 19 56 47 8 . . . . 24 . . . 68 . . . . 74 . . . 66 23 Level 2 15 | . . . 31 3 . . . . . 75 . . . . . . . . . . . . . 46 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 2 2 . . . . 7 . . . 3 . . . 1 1 . . 5 3 5 Investigation 12 | . . . 2 1 . . . . . 1 . . . 1 . . . . . . . 2 2 3 Extermination 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 Reinforcement 13 | . 2 . 1 1 2 . . . . 4 . . . . . . . . 1 . . 1 . 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 16 | . 2 . 5 3 1 . . . . 1 . . . 1 . . . . 2 . . 1 . . Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . 9 36 1 Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . 9 30 1 Times Spotted 313 | . 25 9 59 11 9 2 14 . 4 11 2 . 40 16 3 12 . 22 8 4 . 17 24 21 Peak Tracking Total 11 | . 4 3 6 8 5 4 4 . 3 4 2 . 5 9 5 9 . 9 2 4 . 8 5 11 Tactical Retreats 75 | . 1 1 2 5 . 1 1 . . 1 1 . 22 5 2 4 . 11 4 . . 4 4 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 7 | . . 1 1 . . . . . 1 2 . . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 130 | . 5 1 11 12 15 . . . 2 15 . 4 . 16 1 1 9 . 9 1 . 9 10 9 Terminals 65 | . 5 1 8 9 5 . . . 1 7 . . . 8 . 1 . . 5 . . 3 7 5 Fabricators 7 | . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . 1 1 . Repair Stations 13 | . . . 1 1 3 . . . . 1 . . . 3 . . . . 1 . . 2 . 1 Recycling Units 11 | . . . 1 1 1 . . . . 3 . . . 3 . . . . 1 . . . . 1 Scanalyzers 9 | . . . 1 1 2 . . . . 2 . . . 1 . . . . . . . 1 1 . Garrison Access 9 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 1 2 Total Hacks 395 | . 15 3 38 37 27 . . . 2 35 . 28 . 44 4 1 48 . 28 1 . 28 34 22 Successful 282 | . 8 2 27 31 21 . . . 2 24 . 28 . 30 4 1 48 . 15 1 . 14 19 7 Failed 112 | . 6 1 11 6 6 . . . . 11 . . . 14 . . . . 13 . . 14 15 15 Catastrophic 9 | . . . 1 . . . . . . 2 . . . 1 . . . . 4 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 9 3 12 16 5 . . 4 1 12 . . . 17 . 1 . . 11 1 . 10 10 7 Terminals 205 | . 15 3 26 29 11 . . . 1 19 . . . 26 . 1 . . 19 . . 14 28 13 Fabricators 18 | . . . . . 3 . . . . 1 . . . 5 . . . . 3 . . 3 3 . Repair Stations 28 | . . . 3 3 6 . . . . 1 . . . 5 . . . . 2 . . 6 . 2 Recycling Units 23 | . . . 2 2 2 . . . . 6 . . . 7 . . . . 3 . . . . 1 Scanalyzers 22 | . . . 7 3 2 . . . . 5 . . . 1 . . . . . . . 2 2 . Garrison Access 17 | . . . . . 3 . . . . 3 . . . . . . . . 1 . . 3 1 6 Terminal Hacks 185 | . 6 1 14 22 9 . . . 2 10 . 28 . 15 4 1 48 . 7 1 . 5 9 3 Record 56 | . . . 1 . . . . . 2 . . 11 . . 4 1 36 . . 1 . . . . Part Schematic 15 | . . . . . . . . . . . . 9 . 2 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 24 | . 2 1 4 3 1 . . . . 3 . 3 . 1 . . 4 . 1 . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 10 | . . . 1 2 1 . . . . 1 . . . 3 . . . . 1 . . . 1 . Unreport Threat 7 | . . . 2 1 . . . . . 1 . . . 2 . . . . . . . 1 . . Locate Traps 7 | . 2 . 1 1 1 . . . . 1 . . . . . . . . . . . . 1 . Dispatch Records 9 | . . . 1 2 1 . . . . 1 . . . 2 . . . . 1 . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Recall Reinforcements 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 7 | . . . 1 1 1 . . . . 1 . . . 1 . . . . 1 . . . 1 . Registered Components 5 | . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 16 | . . . 2 6 1 . . . . . . . . 1 . . . . 2 . . 1 2 1 Fabricator Hacks 10 | . . . . . 2 . . . . . . . . 2 . . . . 1 . . 2 3 . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Build 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Repair Station Hacks 14 | . . . 2 2 3 . . . . . . . . 4 . . . . 1 . . 2 . . Scan Component 7 | . . . 1 1 2 . . . . . . . . 2 . . . . . . . 1 . . Repair 6 | . . . 1 1 1 . . . . . . . . 2 . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 11 | . . . 1 1 1 . . . . 3 . . . 4 . . . . 1 . . . . . Report Inventory 10 | . . . 1 1 1 . . . . 3 . . . 3 . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 13 | . . . 6 2 . . . . . 3 . . . . . . . . . . . 1 1 . Insert Component 9 | . . . 3 1 . . . . . 3 . . . . . . . . . . . 1 1 . Analyze 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 1 1 Seal Access 8 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 1 1 Unauthorized Hacks 41 | . 2 1 4 4 4 . . . . 7 . . . 5 . . . . 4 . . 2 5 3 Terminals 20 | . 2 1 2 2 . . . . . 2 . . . 2 . . . . 2 . . 1 4 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 18 | . 2 1 2 1 . . . . . 2 . . . 2 . . . . 2 . . 1 3 2 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . 1 Mechanics 6 | . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . 1 Recycling Units 6 | . . . 1 1 . . . . . 2 . . . 1 . . . . 1 . . . . . Recyclers 6 | . . . 1 1 . . . . . 2 . . . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . 1 1 . Researchers 6 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 90 | . 5 1 10 9 12 . . . . 11 . . . 12 . . . . 7 . . 7 9 7 Full Trace Events 12 | . . . 4 1 . . . . . . . . . 1 . . . . . . . 1 2 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Schematics Acquired 8 | . . . . . . . . 3 . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 1 . . . 13 . . . 9 . 2 . . 4 . . . . . . . Parts Built 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 363 | . . . . . 95 . . . . . . . . 102 . . . . . . . 64 102 . Total Part Build Rating 29 | . . . . . 5 . . . . . . . . 8 . . . . . . . 8 8 . Parts Repaired 6 | . . . 1 1 1 . . . . . . . . 2 . . . . . . . 1 . . Time 281 | . . . 38 51 25 . . . . . . . . 136 . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 6 | . . . . . . . . 4 2 . . . . . . . . . . . . . . . Largest Group 6 | . . . . . . . . 4 6 3 . . . . . . . . . . . . . . Highest-Rated Group 299 | . . . . . . . . 107 299 218 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 31 96 96 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . 30 34 . . . . . . . . . . . . . . Total Damage 2294 | . . . . . . . . . 1080 1214 . . . . . . . . . . . . . . Kills 23 | . . . . . . . . . 11 12 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 1 . 1 . 1 . 1 . 2 1 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 13960 | 67 792 903 2483 631 692 161 449 340 410 650 219 23 1450 758 309 274 60 635 528 156 30 819 839 282 Spaces Moved 25601 | 39 464 700 1198 954 1895 549 1181 934 969 1531 660 89 2689 1799 1036 695 157 1234 1138 519 101 2131 2124 815 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1216 | . . . 1151 65 . . . . . . . . . . . . . . . . . . . . Legs 1237 | 26 464 700 47 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23135 | . . . . 889 1895 549 1181 934 969 1531 660 89 2689 1799 1036 695 157 1234 1138 519 101 2131 2124 815 Fastest Speed 17 | 50 120 120 120 32 29 29 28 28 28 25 26 26 26 24 28 28 31 31 29 22 29 23 20 17 Average Speed 38 | 140 120 120 159 41 29 29 28 28 28 25 26 26 26 26 28 28 31 32 31 28 29 30 25 22 Slowest Speed 240 | 200 120 120 190 240 31 29 32 28 28 28 26 26 32 32 28 31 31 35 35 29 29 32 27 23 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . 3 . 10 9 42 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . 7 12 . . . . 1 . . 1 15 1 . . . 3 . . 7 13 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 81 97 93 69 47 80 76 78 82 41 78 75 83 46 95 82 62 94 18 73 12 31 41 29 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . 1 . . . . . 3 . . . 1 . . . . 3 . . 1 . . . . Known Exits Taken 21 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 2 2 3 3 . 2 . 2 . 4 1 . 2 . . . . . . Spaces Dug 112 | . . . 2 13 10 . 1 . . 11 7 . 2 10 . 2 . 5 10 . . 13 23 3 Terrain Destroyed 331 | . . . 2 13 21 . 37 . 12 15 7 . 73 23 . 45 . 12 10 13 . 13 32 3 Melee 79 | . . . 2 13 10 . 1 . . 3 2 . 2 4 . 2 . 3 10 . . 11 13 3 Projectile 10 | . . . . . . . . . . . . . . . . . . 8 . . . 2 . . AOE 241 | . . . . . 11 . 36 . 12 12 5 . 71 19 . 43 . . . 13 . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 28715 | 48 620 733 1583 1125 1987 550 1286 1012 1103 1748 698 88 3383 1995 1050 760 168 1417 1262 521 100 2263 2336 879 Wait 2208 | . 82 13 197 112 39 2 100 73 122 148 33 . 639 126 14 58 1 141 84 . . 66 120 38 Move 25448 | 38 463 699 1197 939 1870 548 1180 933 968 1527 659 88 2686 1768 1033 694 156 1233 1131 518 100 2116 2098 806 Hop 63 | . . . . 7 12 . . . . 1 . . 1 15 1 . . . 3 . . 7 12 4 Pick Up 104 | 4 9 2 29 3 4 . . 1 2 6 . . 1 9 . . 1 . . . . 13 19 1 Fast Attach 55 | 6 3 . 7 3 3 . 1 1 2 2 . . 1 8 . . 5 . 4 . . 2 4 3 Attach 39 | . 1 . 5 9 1 . . 1 1 1 . . 3 3 . . . . 1 . . 5 5 3 Detach 6 | . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 Swap 88 | . 7 2 15 1 7 . . . 3 8 . . 3 7 . . . 1 3 1 . 15 12 3 Drop 119 | . 12 2 26 11 6 . . 2 3 8 . . 1 12 . . 5 . 2 . . 12 17 . Fire 304 | . 41 15 102 7 2 . 4 . 1 2 1 . 39 3 . 5 . 39 13 2 . 8 20 . Melee 229 | . . . 2 33 23 . 1 . 1 25 5 . 9 42 2 3 . 3 20 . . 19 29 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . 20 . . . . 19 . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 648 | -10/Materials | Central database locked down 742 | -10/Materials | Discovered new exit (range 13) 847 | -10/Materials | Discovered new exit (range 12) 860 | -10/Materials | Entered Mines 1101 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1104 | -10/Mines | Found Prototype Device 1193 | -10/Mines | Learned Materials terminal intel 1256 | -10/Mines | Discovered new exit (range 9) 1303 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Learned location of Storage (-7) 1738 | -10/Mines | Identified exit to Materials 1763 | -10/Mines | Entered Materials 1763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1764 | -9/Materials | Loaded intel: 11 terminal locations 2233 | -9/Materials | Discovered new exit (range 6) 2240 | -9/Materials | Identified exit to Mines 2524 | -9/Materials | Destroyed 7 combat bots 3026 | -9/Materials | Build established: Hacker-Mutant 3185 | -9/Materials | Discovered new exit (range 16) 3639 | -9/Materials | Identified Exp. Sensor Array 3883 | -9/Materials | Repaired Katana 4137 | -9/Materials | Discovered new exit (range 8) 4246 | -9/Materials | Entered another Materials area 4246 | -8/Materials | Evolved 2 slots: Utility x2 4597 | -8/Materials | Discovered new exit (range 10) 4627 | -8/Materials | Repaired Imp. Flight Unit? 4701 | -8/Materials | Build established: Hacker-Sprinter 4743 | -8/Materials | Identified exit to Factory 4877 | -8/Materials | Entered Factory 4877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4999 | -7/Factory | Fabricated Imp. Reaction Control System (x1) 5039 | -7/Factory | Discovered new exit (range 14) 5054 | -7/Factory | Identified exit to Storage 5116 | -7/Factory | Identified exit to Lower Caves 5369 | -7/Factory | Repaired Imp. Reaction Control System 5406 | -7/Factory | Discovered new exit (range 8) 5408 | -7/Factory | Identified exit to Factory 5569 | -7/Factory | Entered Lower Caves 5572 | -7/Lower Caves | Spotted B-75 Beast 5621 | -7/Lower Caves | Encountered a Warlord checkpoint 5703 | -7/Lower Caves | Learned 4 Factory zone layouts 5722 | -7/Lower Caves | Discovered new exit (range 12) 5730 | -7/Lower Caves | Identified exit to Lower Caves 5730 | -7/Lower Caves | Entered another Lower Caves area 5736 | -7/Lower Caves | Discovered exit to Factory (range 10) 5740 | -7/Lower Caves | Learned Factory terminal intel 5800 | -7/Lower Caves | Encountered a Warlord checkpoint 6092 | -7/Lower Caves | Discovered new exit (range 11) 6095 | -7/Lower Caves | Identified exit to Zion 6179 | -7/Lower Caves | Entered Zion 6199 | -7/Zion | Discovered new exit (range 16) 6207 | -7/Zion | Identified exit to Proximity Caves 6219 | -7/Zion | Found Prototype Device 6219 | -7/Zion | Identified Phasing AFG 6237 | -7/Zion | Gained Derelict followers 6267 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6275 | -7/Zion | Given A8's code to call for help 6355 | -7/Zion | Opened final containment barrier to the Deep Caves 6359 | -7/Zion | Discovered new exit (range 5) 6360 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6360 | -7/Zion | Identified exit to Deep Caves 6368 | -7/Zion | Learned location of Recycling (-7) 6375 | -7/Zion | Learned location of Testing (-3) 6519 | -7/Zion | Entered Proximity Caves 6519 | -6/Proximity Caves | Accompanied by 4 allies 6557 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 6567 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 6569 | -6/Proximity Caves | Learned Factory emergency access door positions 6591 | -6/Proximity Caves | Spotter reported a threat 6666 | -6/Proximity Caves | Spotter reported a threat 6776 | -6/Proximity Caves | Found Alien Artifact 6776 | -6/Proximity Caves | Identified Dimensional Node Initializer 6776 | -6/Proximity Caves | Initialized slip node 6825 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6929 | -6/Proximity Caves | Entered Factory 6929 | -6/Factory | Accompanied by 3 allies 6929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6930 | -6/Factory | Identified exit to Lower Caves 6932 | -6/Factory | Loaded intel: 26 terminal locations 7210 | -6/Factory | Garrison activated, responded to threat 7279 | -6/Factory | First assault squad dispatched 7579 | -6/Factory | Entered Lower Caves 7678 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7687 | -6/Lower Caves | Learned Factory trap positions 7699 | -6/Lower Caves | Encountered a Warlord checkpoint 7767 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7769 | -6/Lower Caves | Identified exit to Data Miner 7798 | -6/Lower Caves | Entered Data Miner 7798 | -6/Data Miner | Discovered new exit (range 6) 7800 | -6/Data Miner | Identified exit to Proximity Caves 7804 | -6/Data Miner | Met Data Miner 7812 | -6/Data Miner | Learned location of Section 7 (-2) 7812 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7816 | -6/Data Miner | Received God Mode back door access code from Data Miner 7821 | -6/Data Miner | Entered Proximity Caves 7949 | -5/Proximity Caves | Learned Factory stockpile data 9084 | -5/Proximity Caves | Spotted B-75 Beast 9225 | -5/Proximity Caves | Discovered new exit (range 5) 9226 | -5/Proximity Caves | Identified exit to Factory 9271 | -5/Proximity Caves | Entered Factory 9271 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9272 | -5/Factory | Loaded intel: 99 trap records 9489 | -5/Factory | Garrison activated, responded to threat 9617 | -5/Factory | Repaired Cold Fusion Reactor 9700 | -5/Factory | Discovered new exit (range 5) 9701 | -5/Factory | Identified exit to Upper Caves 9707 | -5/Factory | Build established: Hacker-Scout 9736 | -5/Factory | Repaired Nuclear Pulse Array? 9746 | -5/Factory | Fabricated Exp. Sensor Array? 10029 | -5/Factory | Entered Upper Caves 10044 | -5/Upper Caves | Learned Factory stockpile data 10093 | -5/Upper Caves | Encountered a Warlord checkpoint 10202 | -5/Upper Caves | Learned Factory terminal intel 10236 | -5/Upper Caves | Learned Research emergency access door positions 10236 | -5/Upper Caves | Learned Extension terminal intel 10332 | -5/Upper Caves | Discovered new exit (range 8) 10334 | -5/Upper Caves | Identified exit to Upper Caves 10338 | -5/Upper Caves | Entered another Upper Caves area 10521 | -5/Upper Caves | Learned Factory trap positions 10606 | -5/Upper Caves | Discovered new exit (range 11) 10609 | -5/Upper Caves | Identified exit to Zhirov 10612 | -5/Upper Caves | Entered Zhirov 10612 | -5/Zhirov | Discovered new exit (range 3) 10613 | -5/Zhirov | Identified exit to Proximity Caves 10618 | -5/Zhirov | Met Zhirov 10627 | -5/Zhirov | Learned location of Quarantine (-2) 10627 | -5/Zhirov | Learned location of Command (-1) 10633 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10672 | -5/Zhirov | Entered Proximity Caves 11156 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11230 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11302 | -4/Proximity Caves | Learned 12 Research zone layouts 11303 | -4/Proximity Caves | Discovered new exit (range 11) 11306 | -4/Proximity Caves | Identified exit to Factory 11307 | -4/Proximity Caves | Entered Factory 11307 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11308 | -4/Factory | Identified exit to Research 11309 | -4/Factory | Loaded intel: 118 trap records 11311 | -4/Factory | Loaded intel: 28 terminal locations 11552 | -4/Factory | Discovered exit to Research (range 5) 11729 | -4/Factory | Discovered new exit (range 13) 11731 | -4/Factory | Spotted B-86 Titan 11808 | -4/Factory | Identified exit to Upper Caves 11835 | -4/Factory | Entered Upper Caves 11986 | -4/Upper Caves | Discovered new exit (range 18) 11991 | -4/Upper Caves | Identified exit to Upper Caves 11991 | -4/Upper Caves | Entered another Upper Caves area 11998 | -4/Upper Caves | Discovered exit to Research (range 17) 12021 | -4/Upper Caves | Entered Research 12021 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12048 | -3/Research | Spotted B-86 Titan 12199 | -3/Research | Found Prototype Processor 12216 | -3/Research | Identified Exp. Signal Interpreter 12239 | -3/Research | Fabricated Impulse Thruster Array? 12243 | -3/Research | Found Prototype Device 12316 | -3/Research | Identified Adv. EM Disruption Field 12324 | -3/Research | Found Prototype Device 12325 | -3/Research | Identified Adv. Kinecellerator 12516 | -3/Research | Repaired Broken Q-thruster? 12598 | -3/Research | Build established: Hacker-Ninja 12792 | -3/Research | Discovered new exit (range 12) 12840 | -3/Research | Identified exit to Research 12840 | -3/Research | Entered another Research area 12840 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12850 | -2/Research | Found Prototype Device 12851 | -2/Research | Found Prototype Device 12852 | -2/Research | Found Prototype Device 12866 | -2/Research | Identified Beam Splitter (x3) 12897 | -2/Research | Spotted B-90 Cyclops 13063 | -2/Research | Discovered new exit (range 7) 13065 | -2/Research | Identified exit to Quarantine 13383 | -2/Research | Found Prototype Launcher 13389 | -2/Research | Identified Com. Tesla Bomb Launcher 13460 | -2/Research | Fabricated Exp. Sensor Array? 13678 | -2/Research | Discovered new exit (range 5) 13679 | -2/Research | Identified exit to Access 13679 | -2/Research | Entered Access 13679 | -1/Access | Evolved 2 slots: Utility x2 13723 | -1/Access | System Shield fried by hacking feedback 13764 | -1/Access | Identified exit to Surface 13813 | -1/Access | Spotted B-99 Colossus 13867 | -1/Access | Spotted B-99 Colossus 13868 | -1/Access | Spotted B-99 Colossus 13961 | *** | Escaped! Last Messages --------------- [Achievement: Party Time] 13889_ Connecting with Recycling Unit... 13900_ Discarded System Shield. 13912_ Acquired Dual-blade Saw. 13929_ ALERT: Rogue bot located, Programmers report to Access Zone 3J. 13929_ Connecting with Repair Station... >>Trojan(Mechanics) Trojan loaded successfully. Testing... Mechanic tracking enabled and active. 13934_ Acquired Imp. Remote Datajack. 13955_ Connecting with Garrison Access... >>Seal Access door sealed. 13959_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13960_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | + + "" # #?????????#######+##?? | | # # "" # ########### #?? | | ""# # + + #?? | | """# # [ ####### ######## #?? | | R"# # #?????# # !# " #?? | | """# # #?????# + !! # """ #?? | | ""# ##############?????###### !! #* """ #?? | | # #???????????????????????# !! # " #?? | | # #???????????????????????######## #?? | | ! # #??????????????????????????????#! #?? | | # m#?##################################+###### | | # | | ##### | | [ #####??????????### ""#####+############# | | #????????????????# ""#?# #??? | | #????????????????# ""#?# #??? | | #????????????????# T#?# ""G"" #??? | | #????????????????# ""#?# " " #??? | | ####????????????????# ""#?# " " #??? | | #??????????????????## ""### #??? | | #??????????????????# ## #??? | | #??????????????????## ### #??? | | #####???????????????# #?# #??? | | #???????????????# #?# #??? | | !#???????????????# #?# #??? | | #???????????????# @" #?# #??? | | " #???????????????# "" #?######+#######??? | | "" #???????????????# #??????? #????????? | | " #???????????????# #??????? #????????? | | #???????????????# #??????? #????????? | | #???????????????#""""""""""#?######/#######??? | | #????????????????????????????# #??? | | #####????????????????????????????# #??? | | ????????????????????#""""""""????# #??? | | ????????????????????# ???# " #??? | | ????????????????????# BB BB???# """ #??? | | ????????????????????# BB BB???# ! """#??? | | ????????????????????# ????# " #??? | | ????????????????????# ????# #??? | | ????????????????????# ????# #??? | | ###############??????? ????# #??? | | # " ########## #????# #??? | | # """ # # #????# #??? | | # """ # # ##########"########### | | # " # " + # | | # #""" # # | | # # """ # + """" | | ! # # " # # """ | | # " * # ###+###### # | | ! # # # # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 75 Phase Shifting 15 Evasion (%) 90 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Reaction Control System | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Impulse Thruster Array | x1 | -3/Research Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Adventurer Armchair Analyst Denied? Epsilon Run Explorer Help From High Places I'm Back, Baby! Party Time Remodeling Robot Respite Rockin' Loadout Significant Disruption The More The Merrier The Oracle The Science Guy Treasure Hunter root@ Challenges ------------ None Game ------ Seed HellfireMultinovaSuite Manual? 0 Play Time 08:42:56 Cumulative 32.5 hours Start 2024.04.19 @ 18:53:35 End 2024.04.21 @ 15:56:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c1ec3a9-1bd9-4d85-bab8-ace8babae0e3