Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 00:53:48 Player: Sinthome Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (50) 250 Value Destroyed (1187) 1187 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6617 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 70/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Core Analyzer Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Core Analyzer Energy Filter Improved Particle Charger Layered Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Layered Medium Armor Plating Improved Focal Shield EM Shield Force Field Proton Missile Launcher [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . 1 . . . . . . . . . Utility 5 | . . . 1 1 . . 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 73 | 7 11 8 16 8 1 . 6 . . 2 . 6 8 Power 8 | 1 1 1 2 1 1 . . . . 1 . . . Engine 7 | 1 1 1 2 1 . . . . . 1 . . . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 3 3 4 2 . . . . . . . 1 1 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 6 | . 3 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . 4 2 . . . . . . . 1 1 Utility 24 | 2 2 2 5 4 . . 3 . . . . 2 4 Device 12 | 1 1 . 1 2 . . 3 . . . . 1 3 Storage 5 | 1 1 2 . 1 . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . 1 . Hackware 1 | . . . 1 . . . . . . . . . . Protection 4 | . . . 2 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 5 2 5 1 . . 3 . . 1 . 3 3 Energy Gun 8 | . 2 . 3 . . . . . . 1 . 1 1 Energy Cannon 4 | . . . 1 . . . 1 . . . . 2 . Ballistic Gun 3 | 2 . . . . . . 1 . . . . . . Ballistic Cannon 5 | . 2 2 1 . . . . . . . . . . Launcher 4 | . 1 . . 1 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . . . . . 1 . Parts Lost 23 | . 5 1 . . . . . . . . . . 17 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 7 | . 1 1 . . . . . . . . . . 5 Utility 7 | . 1 . . . . . . . . . . . 6 Weapon 7 | . 2 . . . . . . . . . . . 5 Highest Loss Streak 8 | . 3 1 . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 4 17 18 7 5 5 5 4 5 4 5 5 4 4 Power . | . 1 1 . . . . . . . . . . . Propulsion 2 | 2 10 5 . . 1 . . . . . . . . Utility 3 | . 2 6 3 3 3 4 3 4 3 4 4 3 3 Weapon 2 | . 3 5 4 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 6 9 11 3 . . . . . . . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 8 | . 2 6 . . . . . . . . . . . Utility 12 | . 2 3 5 2 . . . . . . . . . Weapon 8 | . 2 . 5 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 94 96 91 100 100 99 100 100 100 100 89 59 Engine 7 | . 13 11 9 7 5 7 6 6 6 6 6 5 2 Wheel 9 | . 24 38 11 . . . . . . . . . . Flight 19 | . . . 24 30 38 38 33 33 33 33 33 24 11 Device 12 | . 11 1 2 7 7 7 22 26 26 26 26 23 15 Storage 5 | . 14 20 9 5 . . . . . . . . . Processor 5 | . . . 5 7 7 7 6 6 6 6 6 11 11 Protection 5 | . . . 1 7 15 15 9 6 6 6 6 5 4 Energy Gun 8 | . 8 . 10 15 15 15 13 13 13 13 13 6 3 Energy Cannon 3 | . . . . 5 7 7 4 . . . . 9 7 Ballistic Gun 2 | . 15 . . . . . 1 6 6 6 6 . . Ballistic Cannon 4 | . 1 18 14 . . . . . . . . . . Peak Build Rating 78 | 9 12 13 41 50 50 50 62 62 63 64 64 78 78 Average Rating 39 | 5 9 10 30 41 49 50 61 62 62 63 64 75 52 On Entrance 43 | . 9 9 13 40 50 50 50 62 62 63 64 64 78 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 14 52 52 38 27 27 27 36 34 34 34 34 35 34 Greatest Support 46 | 20 26 46 46 36 36 36 36 36 36 36 36 39 39 Greatest Overweight (x) 5 | . 4 1 3 . . . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 19 18 7 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 20 20 15 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 4 17 18 7 4 4 5 4 5 4 4 5 4 4 Final Capacity 20 | 8 20 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 20 15 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 59% | Sprinter 25% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Matter Collected 1482 | 276 152 183 438 56 74 2 76 . . . . 120 105 Remotely . | . . . . . . . . . . . . . . Salvage Created 1558 | 141 275 246 352 161 . . 76 . 80 22 27 120 58 Parts 88 | 8 13 26 27 2 . . 5 . . . . 4 3 Haulers Intercepted 4 | . . . 1 1 . . . . 1 . . 1 . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 2 . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 31 | . 8 9 4 3 . . 4 . . 1 . . 2 Guns 14 | . 6 . 4 1 . . 1 . . 1 . . 1 Cannons 4 | . . 4 . . . . . . . . . . . AOE 12 | . 2 5 . 2 . . 3 . . . . . . Classes Destroyed 9 | 2 3 2 2 . . . . . . . . . . Worker 6 | . . 4 1 . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . . . 1 1 . . . . 1 . . 1 . Recycler 3 | 1 . 1 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 13 | . 2 4 . . . . 4 . . 1 . . 2 Grunt 14 | . 6 5 . 3 . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 4 11 5 3 . . 5 . 1 1 . 1 1 Combat Bots Only 6 | . 4 6 2 3 . . 4 . . 1 . . 1 Max Kills in Single Turn 3 | 1 2 3 2 1 . . 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Hostile Shots Fired 406 | . 62 28 16 11 28 . 15 . . 12 2 4 228 Missed 166 | . 19 11 7 6 20 . 11 . . 9 1 2 80 Hits 240 | . 43 17 9 5 8 . 4 . . 3 1 2 148 Melee 2 | . . . . . . . . . . . . . 2 Projectile 238 | . 43 17 9 5 8 . 4 . . 3 1 2 146 Critical Strikes 3 | . 1 1 . . . . . . . . . . 1 Damage Taken 3749 | . 505 180 138 90 89 . 72 . . 24 20 40 2591 Core 1228 | . 156 37 . . 32 . . . . . . 20 983 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 20 | . . . . . 9 . 11 . . . . . . Ignored by Resistances 20 | . . . . . . . . . . . . . 20 Regen/Repaired (Parts) 35 | . . 35 . . . . . . . . . . . Core Remaining (%) 87 | 100 37 90 100 . . 95 . . . . 100 . . Volleys Fired 107 | 10 31 22 13 11 1 . 2 . 6 2 2 3 4 Largest 3 | 2 2 2 3 3 3 . 3 . 2 2 3 3 3 Hottest 245 | 40 85 60 183 182 182 . 207 . 122 122 169 245 245 Shots Fired 234 | 20 61 44 37 26 3 . 6 . 10 4 6 7 10 Gun 158 | 20 60 . 22 22 2 . 3 . 10 4 6 5 4 Cannon 63 | . . 35 15 2 1 . 2 . . . . 2 6 Launcher 13 | . 1 9 . 2 . . 1 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 111 | 20 37 35 15 . . . . . . . 2 2 . Thermal 105 | . 23 . 22 24 3 . 5 . 10 4 4 4 6 Explosive 13 | . 1 9 . 2 . . 1 . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 1 4 Robot Hit Streak 13 | 5 13 3 6 7 1 . 1 . 9 3 4 5 2 Robot Miss Streak 5 | 3 5 4 3 2 1 . 2 . 1 1 1 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 136 | 13 43 17 20 18 1 . 2 . 9 3 3 4 3 Core Hits 78 | 7 16 22 11 6 1 . 5 . 2 1 1 4 2 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . Critical Strikes 7 | . . 1 . 1 . . . . 2 . 1 1 1 Burn 3 | . . . . 1 . . . . 2 . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . 1 1 . Blast 1 | . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3237 | 131 615 699 429 554 20 . 307 . 180 72 72 98 60 Guns 1678 | 131 529 . 260 300 20 . 24 . 180 72 72 64 26 Cannons 631 | . . 312 169 46 . . 36 . . . . 34 34 Explosions 928 | . 86 387 . 208 . . 247 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 969 | 131 343 312 169 . . . . . . . 7 7 . Thermal 1297 | . 186 . 260 346 20 . 60 . 180 72 65 74 34 Explosive 928 | . 86 387 . 208 . . 247 . . . . . . Electromagnetic 43 | . . . . . . . . . . . . 17 26 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 10 10 . 1 Average Corruption 5 | . . . . . . . . 10 10 10 10 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 5 6 . . 3 Message Errors 2 | . . . . . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . . . . 1 1 . . . Heat Flow Errors 3 | . . . . . . . . . 1 1 . . 1 Energy Discharges 3 | . . . . . . . . . 1 1 . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 20 | . . 6 . 4 . . . . . . . . 10 Projectiles 20 | . . 6 . 4 . . . . . . . . 10 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 65 | . 16 1 . 28 . . 20 . . . . . . Shots 4 | . 1 1 . 1 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 366 | . 186 26 353 366 217 205 365 . 151 271 107 140 221 Average Temperature 99 | . 60 13 130 175 74 105 145 . 27 99 64 32 85 Received Heat Transfer 621 | . 237 81 18 18 24 . . . . . 9 18 216 Effects 2 | . . . . 1 . . 1 . . . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 11 | . . . 3 4 . . . . 4 . . . . Heat Transferred 2616 | . 444 . 481 703 37 . 74 . 481 111 137 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 180 | 5 139 180 123 140 . . 102 16 7 . . 7 . Initial 59 | . . 50 59 51 . . 27 16 4 . . . . Average 38 | 1 36 57 53 53 . . 49 15 1 . . . . Influence Increases 1699 | 15 286 275 154 147 90 . 131 . 7 50 . 9 535 Destroy 0b10 Robot/C 620 | . 160 180 80 60 . . 80 . . 20 . . 40 Destroy 0b10 Robot/NC 95 | 15 5 30 25 5 . . 5 . 5 . . 5 . Destroy Leader 134 | . 32 30 46 12 . . 10 . 2 . . 2 . Successful Hack 24 | . 10 . . . . . 14 . . . . . . Disable Machine 75 | . 45 . . 30 . . . . . . . . . Destroy Structure 121 | . 34 35 3 40 . . 7 . . . . 2 . Partial Spotted 15 | . . . . . . . 15 . . . . . . Lose Combat Pursuer 615 | . . . . . 90 . . . . 30 . . 495 Influence Decreases 1540 | 15 167 252 183 133 137 36 129 40 13 50 . 9 376 Entered New Map 327 | . . 69 83 62 48 16 17 30 2 . . . . Time Decay 958 | 15 117 148 100 71 89 20 112 10 11 50 . 9 206 Lost Part 230 | . 50 10 . . . . . . . . . . 170 Purge Threat 25 | . . 25 . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 2 . . . . . . . 3 . Investigation 2 | . 1 . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . 2 . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Distress Signals 2 | . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 11 12 6 5 14 . 5 2 . 3 4 6 45 Peak Tracking Total 10 | . 4 5 4 3 7 . 4 2 . 3 4 4 10 Tactical Retreats 17 | . . . . . 2 . . . . 2 . . 13 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Traps Triggered 2 | . 1 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Machines Disabled 5 | . 3 . . 2 . . . . . . . . . Max in Single Turn 3 | . 3 . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Machines Accessed 17 | . 4 2 2 2 . . 4 . 1 1 . 1 . Terminals 10 | . 2 1 1 2 . . 2 . . 1 . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 36 | . 9 7 5 3 . . 7 . 2 1 . 2 . Successful 13 | . 4 4 1 1 . . 2 . . 1 . . . Failed 23 | . 5 3 4 2 . . 5 . 2 . . 2 . Catastrophic 8 | . 1 . 3 1 . . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . 3 . . . 1 . . . . . . Terminals 20 | . 5 3 3 3 . . 3 . . 1 . 2 . Fabricators 5 | . . . . . . . 3 . 2 . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . Recycling Units 7 | . 4 . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . 2 1 . 1 . . 1 . . 1 . . . Record 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 2 2 . . 3 . 1 1 . 1 . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 8 . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Active Infowar (turns) 2038 | 36 162 . 143 173 339 43 253 21 97 161 10 162 438 Optics 1840 | . . . 143 173 339 43 253 21 97 161 10 162 438 Terrain 198 | 36 162 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Turns Passed 2822 | 154 350 410 211 173 339 43 253 21 97 161 10 162 438 Spaces Moved 4152 | 95 199 260 299 247 680 171 360 83 296 401 15 143 903 Core 229 | 8 . . . . . . . . . . . . 221 Treads . | . . . . . . . . . . . . . . Legs 110 | 87 23 . . . . . . . . . . . . Wheels 496 | . 176 260 60 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3317 | . . . 239 247 680 171 360 83 296 401 15 143 682 Fastest Speed 24 | 50 105 85 26 24 25 25 25 25 25 25 25 25 29 Average Speed 39 | 114 107 94 39 25 25 25 25 25 25 25 25 26 38 Slowest Speed 300 | 120 140 101 245 26 25 25 25 25 25 25 25 29 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 36 25 23 8 69 17 11 80 7 72 5 4 81 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . . 3 . . . . 2 . . 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 124 | . 33 35 3 41 . . 8 . . . . 1 3 Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . 3 . . . 1 . . . . 1 3 AOE 116 | . 33 35 . 41 . . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Upp Total 5118 | 119 275 384 367 332 845 170 516 82 307 456 16 258 991 Wait 659 | . 9 65 16 56 159 . 143 . . 50 . 102 59 Move 4138 | 94 198 259 298 246 677 170 360 82 295 400 14 142 903 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 60 | 8 19 12 8 5 1 . 1 . 3 1 . 1 1 Fast Attach 27 | 7 4 1 7 2 . . 1 . . . . 2 3 Attach 18 | . 1 2 1 . . . 2 . . . . 1 11 Detach 7 | . . . 1 . . . . . . . . . 6 Swap 44 | . 6 7 8 7 3 . 5 . . 2 . 4 2 Drop 57 | . 7 16 15 5 3 . 2 . 3 1 . 3 2 Fire 107 | 10 31 22 13 11 1 . 2 . 6 2 2 3 4 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Lost 3 parts (1n2w) 491 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Repaired Grenade Launcher 817 | -9/Materials | Discovered new exit (range 12) 868 | -9/Materials | Build established: Scavenger-Mutant 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1125 | -8/Materials | Discovered new exit (range 3) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -7/Factory | Discovered new exit (range 17) 1266 | -7/Factory | Discovered new exit (range 4) 1278 | -7/Factory | Build established: Sprinter 1299 | -7/Factory | Entered Lower Caves 1300 | -7/Lower Caves | Encountered a Warlord checkpoint 1479 | -7/Lower Caves | Learned Factory terminal intel 1599 | -7/Lower Caves | Spotted B-75 Beast 1616 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1620 | -7/Lower Caves | Learned location of 1 exit from Factory 1624 | -7/Lower Caves | Discovered new exit (range 18) 1625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1638 | -7/Lower Caves | Entered another Lower Caves area 1668 | -7/Lower Caves | Discovered new exit (range 4) 1681 | -7/Lower Caves | Entered Factory 1681 | -6/Factory | Evolved 2 slots: Utility x2 1682 | -6/Factory | Identified exit to Extension 1683 | -6/Factory | Loaded intel: 27 terminal locations 1934 | -6/Factory | Manually triggered Chute Trap 1934 | -6/Factory | Sucked down chute 1934 | -6/Factory | Entered Waste 1949 | -6/Waste | EMP discharged 1949 | -6/Waste | System corruption reached 10% 1950 | -6/Waste | Spotted C-40 Crusher 1950 | -6/Waste | Spotted C-40 Crusher 1950 | -6/Waste | Discovered new exit (range 20) 1951 | -6/Waste | Spotted C-40 Crusher 1951 | -6/Waste | Spotted C-40 Crusher 1955 | -6/Waste | Entered Factory 1968 | -6/Factory | Discovered new exit (range 12) 2052 | -6/Factory | Entered Lower Caves 2132 | -6/Lower Caves | Encountered a Warlord checkpoint 2146 | -6/Lower Caves | Found DCF Scrap (16 items) 2167 | -6/Lower Caves | Learned Factory terminal intel 2196 | -6/Lower Caves | Discovered new exit (range 7) 2213 | -6/Lower Caves | Entered another Lower Caves area 2215 | -6/Lower Caves | Discovered new exit (range 6) 2223 | -6/Lower Caves | Entered Factory 2223 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2224 | -5/Factory | Loaded intel: 26 terminal locations 2271 | -5/Factory | Discovered new exit (range 11) 2385 | -5/Factory | Entered Upper Caves 2436 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2552 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2718 | -5/Upper Caves | Lost 8 parts (3n3u2w) 2765 | -5/Upper Caves | Core integrity fell below 50% 2796 | -5/Upper Caves | Core integrity fell below 20% 2823 | -5/Upper Caves | Lost 5 parts (1n1u3w) 2823 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02754_ Acquired Tesla Rifle. 02764_ Field Propulsion Drive destroyed. 02764_ Slug penetrates Wall. 02764_ Drone sends a signal. 02766_ Tesla Rifle destroyed. 02766_ Penetrated by Slug. 02767_ Slug penetrates Wall. 02767_ Force Field destroyed. 02769_ Acquired Greatsword. 02770_ Penetrated by Slug. 02770_ Slug penetrates Wall. 02771_ Greatsword destroyed. 02776_ Acquired 20 matter. 02787_ System corrupted: Heat flow error (+229). 02787_ S-27 Virus shuts down. 02792_ Imp. Arc Projector destroyed. 02795_ Dropped Com. Ion Cannon. 02802_ Searching scrap... 02802_ Found Mak. System Restoration Module. 02802_ Found 68 Matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????? #??????? ??????????????? | | ??????????????????????? #?????# ?????????????? | | ??????????????????????? ##### ?????????????## | | ??????????????????????? ## ?????????????? | | ???????????????????????? ??????????????? | | ????????????????????????? #???????????????# | | ?????????????????????????# ####????????????# | | ?????????????????????????# #????????????# | | ??????????????"??????????# #????????????# | | ??????????????"""????????# ##???????????# | | ???????????????" ???????# ## #???????????# | | ???????????????""""?????## ## #????????????# | | ????????????? ?"""""???## ##???????????? | | ????????????# """ ### #?#"??###???? | | ?????????????? #?# X?# #???? | | ????????????????? s ### ## ##??? | | ???????????????????????#@ ## ##?? | | ?????????????????????### s ### ##? | | ????????????????????## ss## ## ## | | ???????????????????## s ########### ## | | ??????????????????## ##?????????## #### | | ?????????????????## ##???????????## #?#### | | ????????????????## #####?????????????# #???? | | ????????????????# ##?????????????????# ??? | | ????????????????# #??????????????????## ? | | ????????????????# ##???????????????????###### # | | ????????????????# #????????????????????????????## | | ????????????????##??????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 350 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 65 Core Analysis 6 Energy Filtering 30 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 41% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Leap Before You Look Wheee! Challenges ------------ None Game ------ Seed SwordMetafieldUnit Manual? 0 Play Time 01:29:47 Cumulative 25.9 hours Start 2025.05.31 @ 23:20:57 End 2025.06.01 @ 00:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 596f37f3-cbd1-46e6-b37c-d58db2b461bd