Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 21:54:44 Player: FlyingLemon Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1592) 1592 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5602 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Xenon Bombardment Thruster ECM Suite Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Transmission Jammer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Flak Gun > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink Trap Scanner Improved Shield Generator Improved Shield Generator Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 . Utility 4 | . . 1 1 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 56 | 6 1 15 23 6 . 1 3 1 Power 6 | 1 . 1 3 1 . . . . Engine 3 | 1 . 1 1 . . . . . Core 3 | . . . 2 1 . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 4 13 1 . . . . Treads 8 | 1 . 4 3 . . . . . Leg 5 | . . . 5 . . . . . Wheel 1 | 1 . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 5 | . . . 4 1 . . . . Utility 14 | 1 1 3 4 3 . . 2 . Device 8 | . . 1 2 3 . . 2 . Storage 3 | 1 . 1 1 . . . . . Processor 2 | . 1 1 . . . . . . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 7 3 1 . 1 1 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 11 | 2 . 4 3 1 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 . Parts Lost 17 | . 1 1 4 5 1 . 3 2 Power 3 | . . . 1 2 . . . . Propulsion 9 | . . 1 3 2 1 . 2 . Utility 1 | . . . . . . . 1 . Weapon 4 | . 1 . . 1 . . . 2 Highest Loss Streak 5 | . 1 1 2 5 1 . 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 7 16 19 7 7 6 4 4 Power 1 | . 1 1 1 . . . . . Propulsion 3 | 2 5 4 4 2 2 2 2 2 Utility 4 | . . 5 9 4 4 2 1 1 Weapon 3 | . 1 5 4 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 38 | . . 5 24 2 2 . 2 3 Power 1 | . . . 1 . . . . . Propulsion 14 | . . 4 7 1 . . . 2 Utility 14 | . . . 10 1 2 . 1 . Weapon 9 | . . 1 6 . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 96 99 95 77 53 55 35 5 Engine 6 | . 14 11 4 4 . . . . Core 1 | . . . 3 2 . . . . Treads 13 | . 14 22 17 . . . . . Leg 2 | . . . 8 . . . . . Wheel 6 | . 14 11 5 . . . . . Flight 3 | . . . 1 26 15 15 9 . Device 5 | . . 5 . 15 15 15 9 . Storage 10 | . 14 11 14 7 7 7 4 . Processor 10 | . 11 15 11 7 7 7 . . Hackware 3 | . . . 8 7 7 7 4 . Energy Gun 1 | . . 4 . . . . . . Energy Cannon 1 | . . 2 2 1 . . . . Ballistic Gun 12 | . 27 14 14 3 . 2 4 . Peak Build Rating 44 | 6 8 18 38 44 21 22 41 6 Average Rating 20 | 4 7 15 28 31 18 21 30 5 On Entrance 14 | . 6 7 18 34 21 20 22 6 Avg Prop Armor Cover (%) 17 | 13 12 19 23 . . . 4 . Naked Turns 88 | . . . . . . . 70 18 Heaviest Build 54 | 11 11 51 54 27 7 9 17 8 Greatest Support 72 | 20 20 46 72 29 15 10 19 3 Greatest Overweight (x) 16 | . . 3 16 . . . 5 2 Average Overweight (x) 1 | . . 2 1 . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 8 8 8 8 5 Average Capacity 14 | 6 8 18 19 8 8 8 7 5 Most Carried 20 | 6 8 20 20 8 8 8 8 4 Average Carried 13 | 3 7 16 19 7 7 8 4 4 Final Capacity 20 | 8 8 20 8 8 8 8 5 5 Final Carried 20 | 6 8 20 8 8 8 8 4 4 Class Distribution -------------------- 87% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 1307 | 226 116 429 523 . . . 5 8 Remotely . | . . . . . . . . . Salvage Created 2028 | . 235 958 682 . . . . 153 Parts 142 | . 19 72 43 . . . . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 47 | . 5 24 18 . . . . . Guns 42 | . 5 23 14 . . . . . Cannons 5 | . . 1 4 . . . . . Classes Destroyed 10 | . 2 3 3 . . . . 2 Worker 3 | . . 1 1 . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . . . . . 1 Recycler 2 | . . . 1 . . . . 1 Watcher 4 | . 1 3 . . . . . . Swarmer 15 | . . 7 8 . . . . . Grunt 19 | . 5 9 5 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 8 3 . . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 7 | . 2 7 5 . . . . 4 Combat Bots Only 5 | . 2 5 4 . . . . . Max Kills in Single Turn 4 | . 1 2 2 . . . . 4 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 428 | . 27 110 117 36 8 2 38 90 Missed 142 | . 6 31 21 21 4 1 18 40 Hits 286 | . 21 79 96 15 4 1 20 50 Melee 3 | . . . 1 . . . 2 . Projectile 283 | . 21 79 95 15 4 1 18 50 Critical Strikes 11 | . . 3 3 . 1 1 2 1 Damage Taken 4567 | . 292 963 1259 777 61 19 425 771 Core 1589 | . 45 128 189 342 27 . 175 683 Absorbed by Shields 9 | . . . . 9 . . . . Core Remaining (%) 72 | 100 82 68 65 . . 47 . . Volleys Fired 142 | . 18 66 56 . . . 1 1 Largest 2 | . 2 2 2 . . . 1 1 Hottest 136 | . 40 136 93 . . . 43 43 Shots Fired 280 | . 36 130 112 . . . 1 1 Gun 254 | . 36 125 93 . . . . . Cannon 24 | . . 5 19 . . . . . Launcher 2 | . . . . . . . 1 1 Special . | . . . . . . . . . Kinetic 226 | . 36 97 93 . . . . . Thermal 52 | . . 33 19 . . . . . Explosive 2 | . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 5 9 12 . . . . 1 Robot Miss Streak 4 | . 2 4 3 . . . 1 . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 187 | . 23 88 75 . . . . 1 Core Hits 93 | . 14 42 32 . . . . 5 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . . 3 1 . . . . . Burn 1 | . . 1 . . . . . . Destroy 3 | . . 2 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3315 | . 216 1361 1390 . . . 67 281 Guns 2669 | . 216 1309 1144 . . . . . Cannons 288 | . . 42 246 . . . . . Explosions 308 | . . . . . . . 56 252 Melee . | . . . . . . . . . Ramming 50 | . . 10 . . . . 11 29 Kinetic 2405 | . 216 1045 1144 . . . . . Thermal 552 | . . 306 246 . . . . . Explosive 308 | . . . . . . . 56 252 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . . . . 2 4 Average Corruption 1 | . 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 1 3 Message Errors 1 | . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . . . . . 40 Projectiles . | . . . . . . . . . Explosions 40 | . . . . . . . . 40 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . 4 . . . . 42 10 Shots 1 | . . . . . . . 1 . Rammed 21 | . . 2 . . . . 1 18 Targets Rammed 21 | . . 2 . . . . 1 18 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 249 | . 18 214 249 86 . 1 . . Average Temperature 51 | . 9 64 64 11 . 1 . . Received Heat Transfer 1299 | . 138 366 432 57 . 27 135 144 Effects 3 | . . 3 . . . . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1258 | . . 814 444 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 91 | 100 100 78 95 100 . . 100 100 Level 1 8 | . . 21 4 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 315 | . 85 315 210 86 . . 90 43 Initial 122 | . . 18 122 86 . . 5 43 Average 82 | . 29 114 123 57 . . 10 10 Influence Increases 1717 | . 181 702 514 120 45 . 128 27 Destroy 0b10 Robot/C 940 | . 100 480 360 . . . . . Destroy 0b10 Robot/NC 55 | . 5 20 10 . . . . 20 Destroy Leader 238 | . 22 136 80 . . . . . Successful Hack 24 | . 9 3 . . . . 12 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 15 | . . 15 . . . . . . Destroy Structure 25 | . . 3 4 . . . 11 7 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 375 | . 15 45 60 105 45 . 105 . Influence Decreases 1717 | . 137 455 613 262 70 16 48 116 Entered New Map 376 | . . 26 169 106 19 6 4 46 Time Decay 1208 | . 127 419 404 110 41 10 44 53 Lost Part 133 | . 10 10 40 46 10 . . 17 Squads Dispatched 10 | . 2 3 . 1 . . 2 2 Investigation 4 | . 1 1 . . . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 2 . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 9 | . . 5 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 10 44 25 14 5 3 12 4 Peak Tracking Total 10 | . 5 6 7 8 5 3 10 4 Tactical Retreats 15 | . 1 3 2 4 2 . 3 . ECM-based Alert Blocks 3 | . . . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 9 | . 2 . 4 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 18 | . 4 5 2 2 1 1 2 1 Terminals 12 | . 3 4 1 1 . . 2 1 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 6 9 10 4 1 1 6 4 Successful 21 | . 4 2 9 1 1 1 3 . Failed 20 | . 2 7 1 3 . . 3 4 Catastrophic 7 | . . 2 . 1 . . 2 2 Database Lockouts . | . . . . . . . . . Manual 19 | . 6 7 . 2 . . 4 . Terminals 26 | . 5 7 2 2 . . 6 4 Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . 2 8 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 1 1 3 . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 3 | . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . 2 8 . . . . . Insert Component 4 | . . 1 3 . . . . . Analyze 6 | . . 1 5 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 2 | . 2 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 3 1 2 . . 2 1 Full Trace Events 3 | . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 3054 | . 330 1348 969 254 118 24 11 . Optics 3054 | . 330 1348 969 254 118 24 11 . Sensors 29 | . . . 29 . . . . . Terrain 742 | . . 742 . . . . . . Jamming 2 | . . . . 2 . . . . ECM 10 | . . . . 10 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 3888 | 62 399 1348 969 254 118 24 476 238 Spaces Moved 2919 | 50 292 670 500 520 358 70 313 146 Core 446 | 8 . . 1 . . . 291 146 Treads 39 | 2 9 4 24 . . . . . Legs 83 | . . . 83 . . . . . Wheels 1300 | 40 283 666 311 . . . . . Hover . | . . . . . . . . . Flight 1051 | . . . 81 520 358 70 22 . Fastest Speed 26 | 50 100 100 26 26 29 32 32 50 Average Speed 95 | 94 101 141 129 26 31 32 124 128 Slowest Speed 850 | 160 160 240 850 32 32 32 300 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 2 3 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 50 67 39 21 58 8 17 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . . . . 10 7 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 17 | . . . . . . . 10 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 3742 | 61 360 942 730 630 361 70 403 185 Wait 449 | . 48 158 76 75 1 . 72 19 Move 2899 | 49 291 669 495 513 355 69 312 146 Hop 6 | . . . 2 3 1 . . . Pick Up 61 | 6 2 17 29 3 1 . 3 . Fast Attach 37 | 6 1 8 16 2 . 1 2 1 Attach 15 | . . 2 10 2 . . 1 . Detach 3 | . . 1 1 1 . . . . Swap 12 | . . 5 5 2 . . . . Drop 72 | . . 14 40 4 3 . 11 . Fire 142 | . 18 66 56 . . . 1 1 Melee . | . . . . . . . . . Ram 20 | . . 1 . . . . 1 18 Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 25 | . . . . 25 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Discovered new exit (range 10) 1803 | -9/Materials | Discovered new exit (range 6) 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2518 | -8/Materials | Found Powered Armor 2759 | -8/Materials | Discovered new exit (range 3) 2779 | -8/Materials | Entered Factory 2779 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2957 | -7/Factory | Lost 5 parts (2p2n1w) 3023 | -7/Factory | Build established: Sprinter 3030 | -7/Factory | Discovered new exit (range 11) 3033 | -7/Factory | Entered Lower Caves 3093 | -7/Lower Caves | Encountered a Warlord checkpoint 3107 | -7/Lower Caves | Learned location of Zion (-7) 3114 | -7/Lower Caves | Core integrity fell below 50% 3119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3127 | -7/Lower Caves | Found Prototype Device 3149 | -7/Lower Caves | Discovered new exit (range 8) 3151 | -7/Lower Caves | Entered another Lower Caves area 3173 | -7/Lower Caves | Discovered new exit (range 7) 3175 | -7/Lower Caves | Entered Factory 3175 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -6/Factory | Identified Heart of Steel 3450 | -6/Factory | Build established: Mutant 3604 | -6/Factory | Identified exit to Lower Caves 3604 | -6/Factory | Identified exit to Extension 3651 | -6/Factory | Entered Extension 3771 | -6/Extension | Spotted B-75 Beast 3874 | -6/Extension | Spotted B-75 Beast 3875 | -6/Extension | Core integrity fell below 50% 3876 | -6/Extension | Disrupted transfer network 3883 | -6/Extension | Core integrity fell below 20% 3889 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- R-10 Processor destroyed. Lrn. Missile Launcher destroyed. Acquired Mining Laser. ALERT: Persistent threat to transfer network, dispatching additional forces. R-10 Processor collects Seismic Detector. Mining Laser destroyed. Acquired 8 matter. U-05 Engineer lays Concrete. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. System corrupted: Component data lost. U-05 Engineer lays Concrete. R-10 Processor collects Med. Storage Unit. U-05 Engineer lays Concrete. R-10 Processor collects Field Recycling Unit. U-05 Engineer lays Concrete. R-10 Processor collects Com. Wheel. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??##?##???????????????????????? | | ??????????????### ### ## ##? ????????????????????? | | ??????????????#"" "" "" ""#?????????????????? | | ??????????????# " " " " #?????????????????? | | ??????????????# Y #?????????????????? | | ??????????##??# Y #?????????????????? | | ###########"### #######???????????? | | ???????????? | | ????????????? | | % ?????????????? | | % ??????????????? | | %R % ???????????????? | | ############## %R BB BB #?????????????????? | | ????????????## = BB BB #?????????????????? | | ????????????# !%= ##????????????????? | | ????????????## ! % ;##???????????????? | | ????????????# @ ; #???????????????? | | ???????????# ### # ;T#"""#####;###???????????????? | | ???????????##??#######???????###?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyImpactPurifier Manual? 0 Play Time 01:00:02 Cumulative 39.5 hours Start 2026.02.13 @ 23:53:48 End 2026.02.14 @ 21:54:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 970e0ec5-24dc-4bbb-8bff-b1737412d806