Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 16:27:22 Player: Sir Cheese Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (62) 310 Value Destroyed (1355) 1355 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7605 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 24/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Heavy Siege Treads > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor ECM Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Gyrokinetic Inverter Cooled Gravmag System Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Advanced Reaction Control System Hacking Suite [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Backup Laser I Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . . Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . 1 1 . . . . . 1 1 . . Utility 6 | . . 2 . 1 . . . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 122 | 7 3 5 2 6 20 3 16 6 7 . 8 14 1 24 Power 18 | 1 . . 1 1 4 1 3 . 3 . 1 1 . 2 Engine 10 | 1 . . 1 . 4 1 1 . 1 . 1 . . . Core 8 | . . . . 1 . . 2 . 2 . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . . 1 1 6 1 7 2 2 . 1 2 . 5 Treads 7 | 2 . . 1 1 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . Hover 17 | . . . . . 5 1 5 1 2 . 1 1 . 1 Flight 4 | . . . . . . . . 1 . . . 1 . 2 Utility 49 | 2 1 2 . 1 6 . 4 3 1 . 5 10 1 13 Device 30 | 1 . 1 . 1 3 . 3 2 . . 5 7 1 6 Storage 4 | 1 1 1 . . . . 1 . . . . . . . Processor 7 | . . . . . 1 . . . 1 . . 2 . 3 Hackware 7 | . . . . . 2 . . 1 . . . 1 . 3 Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 2 3 . 3 4 1 2 1 1 . 1 1 . 4 Energy Gun 5 | 1 . . . . 2 . 1 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 . 1 . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . 1 . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . . 1 . . . . . . 1 . 1 Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 2 . . . Parts Lost 39 | . . 1 1 5 . 4 1 . 2 . 1 9 2 13 Power 5 | . . 1 . . . . . . 1 . . . . 3 Propulsion 15 | . . . 1 3 . 3 1 . 1 . . 2 . 4 Utility 13 | . . . . 1 . . . . . . 1 6 1 4 Weapon 6 | . . . . 1 . 1 . . . . . 1 1 2 Highest Loss Streak 7 | . . 1 1 5 . 4 1 . 1 . 1 3 2 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 8 | 1 7 13 14 13 8 8 5 9 8 8 7 6 5 4 Power 1 | . 1 3 2 2 . 1 . 1 . 1 1 1 . . Propulsion . | . 1 2 1 . . . . 1 1 1 . . . . Utility 2 | . 1 1 1 2 1 3 3 3 4 4 4 5 5 4 Weapon 3 | . 3 6 10 8 5 2 . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . . . 1 2 8 . 6 1 . . 2 1 . 6 Power 3 | . . . 1 . 1 . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . . 1 Utility 8 | . . . . . . . 2 . . . 1 . . 5 Weapon 8 | . . . . 2 5 . . . . . 1 . . . Tool/Special 5 | . . . . . 1 . 4 . . . . . . . Average Slot Usage (%) 84 | . 100 93 99 96 82 85 81 99 97 100 88 60 32 41 Engine 6 | . 14 11 11 . 8 10 11 . 2 6 9 3 . . Core 3 | . . . . 8 . . 2 13 8 6 . 3 5 1 Treads 9 | . 28 22 21 25 4 . . . . . . . . . Hover 10 | . . . . . 20 21 16 26 25 26 25 13 . . Device 14 | . 14 19 22 25 8 6 2 16 20 20 18 16 7 6 Storage 9 | . 14 19 22 18 7 7 4 6 6 6 5 3 . . Processor 3 | . . . . . 2 7 7 6 6 6 5 5 10 11 Hackware 7 | . . . . . 13 15 15 15 13 13 11 7 . 7 Energy Gun 2 | . 2 . . . 6 3 8 6 3 . . . . 2 Ballistic Gun 1 | . 14 8 . . . . . . . . . . . . Ballistic Cannon 5 | . 9 11 22 14 . . . . . . . . . . Impact Weapon 1 | . . 1 . . 5 . . . . . . 2 4 1 Slashing Weapon 1 | . . . . . . 6 4 6 6 6 5 2 . . Peak Build Rating 80 | 7 8 12 13 21 44 48 50 57 58 58 69 80 44 75 Average Rating 31 | 5 7 10 12 18 31 38 23 55 55 58 61 52 40 46 On Entrance 31 | . 7 8 11 13 12 42 12 50 56 58 58 57 44 39 Avg Prop Armor Cover (%) 10 | . . . . . 10 . 10 . 6 . 4 8 . 17 Naked Turns 1 | . . . . . . . . . . . . 1 . . Heaviest Build 42 | 14 31 37 37 42 33 30 27 32 32 32 38 30 10 13 Greatest Support 60 | 40 40 40 40 60 34 40 33 32 32 32 43 38 15 27 Greatest Overweight (x) 11 | . . . 1 11 10 4 1 . 1 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 10 10 10 8 10 8 5 5 Average Capacity 10 | 7 11 15 15 15 8 8 7 10 8 8 8 7 5 5 Most Carried 15 | 3 12 14 15 15 15 8 10 10 9 8 9 8 5 5 Average Carried 8 | 1 7 13 14 13 8 8 5 9 8 8 7 6 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 10 10 8 8 8 5 5 5 Final Carried 15 | 3 12 14 15 15 8 8 10 10 8 8 8 5 5 5 Class Distribution -------------------- 52% | Hacker-Mutant 34% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scout | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Matter Collected 2366 | 244 156 . 200 161 277 . 305 18 401 . 22 180 . 402 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2064 | 155 189 65 119 294 181 285 178 18 297 . 22 126 . 135 Parts 114 | 9 12 3 7 22 12 2 21 2 7 . 3 6 . 8 Haulers Intercepted 3 | . 1 . . 1 . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 33 | . 3 2 4 12 . 1 1 . 4 . . . . 6 Melee 6 | . . . . . . . 1 . 1 . . . . 4 Guns 1 | . . 1 . . . . . . . . . . . . Cannons 16 | . 3 1 4 8 . . . . . . . . . . AOE 10 | . . . . 4 . 1 . . 3 . . . . 2 Classes Destroyed 12 | 2 4 1 . 2 1 1 1 . . . . . . . Worker 9 | . . . . 2 3 . 3 . . . . 1 . . Builder 2 | . 1 . . . . . . 1 . . . . . . Tunneler 6 | 4 . . . . . . 1 . . . 1 . . . Hauler 3 | . 1 . . 1 . . 1 . . . . . . . Recycler 4 | 1 . . . 1 1 . . . . . . 1 . . Operator 2 | . . . . . 1 . 1 . . . . . . . Watcher 3 | . 1 . . 1 . . . . . . . . . 1 Swarmer 16 | . . . . 9 . . . . 3 . . . . 4 Grunt 11 | . 3 1 4 3 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . 1 . . . . 2 Compactor 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 5 2 2 2 8 2 1 1 1 3 . 1 1 . 3 Combat Bots Only 6 | . 1 2 2 6 . 1 1 . 3 . . . . 3 Max Kills in Single Turn 4 | 1 1 1 1 4 1 1 1 1 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . 2 . . . . 1 Melee 1 | . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Hostile Shots Fired 570 | . 23 33 28 107 . 5 9 54 39 . 51 74 2 145 Missed 258 | . 14 12 7 37 . 1 2 32 18 . 32 33 . 70 Hits 312 | . 9 21 21 70 . 4 7 22 21 . 19 41 2 75 Melee 7 | . . . 1 . . 4 . . . . . . 2 . Projectile 305 | . 9 21 20 70 . . 7 22 21 . 19 41 . 75 Critical Strikes 20 | . . 1 . 3 . 1 . . 1 . 2 5 2 5 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 5703 | . 168 283 268 912 43 216 107 183 292 . 319 1004 106 1802 Core 1708 | . 41 38 60 172 . 86 32 6 55 . 22 206 106 884 Absorbed by Shields 131 | . . . . 131 . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . 18 . 5 . . . 74 . . . Core Remaining (%) 85 | 100 83 . 75 68 . . 83 . . 92 97 . . . Volleys Fired 143 | 9 21 13 11 30 5 3 17 5 6 . 1 . . 22 Largest 2 | 2 2 2 2 2 1 1 2 1 1 . 1 . . 2 Hottest 100 | 60 100 66 66 96 55 36 60 60 45 . 45 . . 80 Shots Fired 245 | 18 40 20 22 55 5 3 31 5 6 . 1 . . 39 Gun 117 | 18 19 5 . . 5 . 31 5 . . . . . 34 Cannon 107 | . 19 15 22 51 . . . . . . . . . . Launcher 19 | . . . . 4 . 3 . . 6 . 1 . . 5 Special 2 | . 2 . . . . . . . . . . . . . Kinetic 139 | 9 38 20 22 50 . . . . . . . . . . Thermal 75 | 9 2 . . . . . 30 . . . . . . 34 Explosive 19 | . . . . 4 . 3 . . 6 . 1 . . 5 Electromagnetic 12 | . . . . 1 5 . 1 5 . . . . . . Robot Hit Streak 8 | 6 8 4 3 5 2 . 4 2 4 . . . . 5 Robot Miss Streak 4 | 2 4 2 2 3 1 . 3 1 4 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 171 | 9 27 10 13 23 9 . 21 4 13 . 11 5 . 26 Core Hits 94 | 6 8 3 6 23 4 2 10 . 12 . 3 2 . 15 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . 1 Critical Strikes 5 | . . . . 1 1 . . . . . 1 1 . 1 Blast 1 | . . . . 1 . . . . . . . . . . Smash 3 | . . . . . 1 . . . . . . 1 . 1 Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 152 | . . 1 . . 17 . 22 15 10 . 36 28 . 23 Impact 39 | . . 1 . . 15 . . . . . . 16 . 7 Slashing 93 | . . . . . 2 . 22 15 10 . 32 12 . . Piercing 16 | . . . . . . . . . . . . . . 16 Sneak Attacks 24 | . . . . . 5 . 5 2 . . 9 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6107 | 114 434 196 258 1011 423 380 515 201 699 . 448 309 . 1119 Guns 781 | 114 169 28 . . 53 . 140 49 . . . . . 228 Cannons 1244 | . 265 168 258 553 . . . . . . . . . . Explosions 1895 | . . . . 458 . 380 . . 348 . 42 . . 667 Melee 2187 | . . . . . 370 . 375 152 351 . 406 309 . 224 Ramming . | . . . . . . . . . . . . . . . Kinetic 1469 | 28 434 196 258 553 . . . . . . . . . . Thermal 454 | 86 . . . . . . 140 . . . . . . 228 Explosive 1895 | . . . . 458 . 380 . . 348 . 42 . . 667 Electromagnetic 102 | . . . . . 53 . . 49 . . . . . . Impact 587 | . . . . . 370 . . . . . . 91 . 126 Slashing 1502 | . . . . . . . 375 152 351 . 406 218 . . Piercing 98 | . . . . . . . . . . . . . . 98 Highest Corruption 11 | . . . . . 1 6 7 . . . 3 6 6 11 Average Corruption 5 | . . . . . 1 5 6 . . . 2 4 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . . . 1 1 18 . . . 6 4 2 15 Message Errors 14 | . . . . . 1 . 7 . . . . 1 1 4 Matter Fused 12 | . . . . . . . 3 . . . 2 2 . 5 Heat Flow Errors 5 | . . . . . . . 1 . . . 2 1 . 1 Energy Discharges 4 | . . . . . . . . . . . 1 . . 3 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . Data Loss (major) 3 | . . . . . . . 2 . . . . . 1 . Alerts 2 | . . . . . . . 1 . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 774 | . . . . . 159 . 101 62 78 . 91 35 . 248 Projectiles . | . . . . . . . . . . . . . . . Explosions 182 | . . . . . . . . . 6 . . . . 176 Melee 592 | . . . . . 159 . 101 62 72 . 91 35 . 72 Knockbacks 8 | . 2 . 1 4 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 7 | . 2 . 1 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . 45 . . . . . . . 238 Shots 7 | . . . . . . 2 . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 193 | . 22 26 49 24 6 2 173 14 . . 165 193 . 154 Average Temperature 30 | . 6 20 22 8 3 1 82 6 . . 80 97 . 77 Received Heat Transfer 1043 | . 63 117 129 370 . . 27 57 42 . . 154 . 84 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . . . 2 Impact Corruptions 5 | . . . . . 3 . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . Heat Transferred 1421 | 200 . . . . . . 592 . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 95 100 100 73 . . 100 100 100 79 Level 1 4 | . . . . . 4 . . 26 . . . . . 20 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 257 | 10 70 51 53 182 215 15 36 257 . . 58 110 35 243 Initial 49 | . . 22 3 . 8 . . 9 . . 49 . 35 . Average 42 | 1 10 13 6 60 72 4 7 125 . . 19 22 22 95 Influence Increases 2709 | 25 138 82 90 383 315 29 165 332 125 . 192 245 . 588 Destroy 0b10 Robot/C 640 | . 60 40 80 240 . . 20 . 80 . . . . 120 Destroy 0b10 Robot/NC 155 | 25 15 . . 25 25 . 30 5 10 . 5 10 . 5 Destroy Leader 132 | . 24 10 10 34 . . 12 . 20 . . . . 22 Successful Hack 199 | . 6 . . 21 36 . 14 10 . . 80 . . 32 Disable Machine 90 | . 15 . . 15 15 . . . . . 15 15 . 15 Anti-Garrison Action 400 | . . . . . 200 . . 200 . . . . . . Destroy Structure 343 | . 3 2 . 33 9 14 14 12 . . 92 40 . 124 Partial Spotted 90 | . . . . . 15 15 . 15 . . . 45 . . Lose Combat Pursuer 660 | . 15 30 . 15 15 . 75 90 15 . . 135 . 270 Influence Decreases 2481 | 25 84 126 100 364 334 29 144 190 191 19 270 145 100 360 Entered New Map 236 | . . 32 7 . 11 . . 12 61 19 29 . 65 . Time Decay 1681 | 25 84 84 83 266 172 20 141 178 110 . 166 107 15 230 Lost Part 280 | . . 10 10 50 . 9 3 . 20 . 10 38 20 110 Lost Ally 20 | . . . . . . . . . . . . . . 20 Purge Threat 264 | . . . . 48 151 . . . . . 65 . . . Squads Dispatched 28 | . . . 1 1 2 . 2 5 . . 3 5 . 9 Investigation 7 | . . . 1 . 1 . . 1 . . . 1 . 3 Extermination 8 | . . . . . 1 . 1 1 . . 1 1 . 3 Reinforcement 13 | . . . . 1 . . 1 3 . . 2 3 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Distress Signals 5 | . . . . 2 . . . 1 . . . 1 . 1 Communications Jammed 18 | . . . . . . . . 1 . . 14 3 . . Distress Signals 5 | . . . . . . . . 1 . . 1 3 . . Times Spotted 186 | . 8 9 5 31 4 6 11 14 5 . 23 28 5 37 Peak Tracking Total 9 | . 4 8 3 8 1 6 3 7 3 . 5 8 5 9 Tactical Retreats 37 | . 1 1 . 1 1 . 3 5 1 . 9 6 . 9 ECM-based Alert Blocks 26 | . . . . . . . . 5 . . 15 6 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Traps Triggered 10 | . 1 . . . 3 . 2 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Machines Disabled 6 | . 1 . . 1 1 . . . . . 1 1 . 1 Max in Single Turn 1 | . 1 . . 1 1 . . . . . 1 1 . 1 Garrison Access 9 | . . . . 1 2 . 1 1 . . 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Machines Accessed 56 | . 3 . 1 4 12 . 6 5 . . 9 6 . 10 Terminals 21 | . 1 . . 3 3 . 2 1 . . 4 3 . 4 Fabricators 8 | . . . . . 2 . 1 1 . . 1 1 . 2 Repair Stations 9 | . . . . . 3 . 1 2 . . 1 . . 2 Recycling Units 5 | . 2 . . . 1 . . . . . 1 . . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . . . Garrison Access 9 | . . . . 1 2 . 1 1 . . 1 2 . 1 Total Hacks 162 | . 11 . 1 11 31 . 14 16 . . 40 18 . 20 Successful 82 | . 7 . 1 6 16 . 5 4 . . 27 8 . 8 Failed 79 | . 4 . . 5 14 . 9 12 . . 13 10 . 12 Catastrophic 17 | . 1 . . 1 2 . 4 2 . . . 3 . 4 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 31 | . 3 . . 10 1 . 3 1 . . 8 2 . 3 Terminals 73 | . 3 . . 10 12 . 4 2 . . 26 7 . 9 Fabricators 22 | . . . . . 3 . 4 4 . . 2 4 . 5 Repair Stations 25 | . . . . . 8 . 3 8 . . 2 . . 4 Recycling Units 12 | . 8 . . . 2 . . . . . 1 . . 1 Scanalyzers 10 | . . . . . 3 . 1 . . . 6 . . . Garrison Access 19 | . . . . 1 3 . 2 2 . . 3 7 . 1 Terminal Hacks 34 | . 1 . 1 5 6 . 1 . . . 13 3 . 4 Record 8 | . 1 . . . . . . . . . 3 2 . 2 Robot Analysis 3 | . . . . 1 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . 2 . . . . . . 1 . . . Unreport Threat 6 | . . . . 1 3 . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . 1 . . . . . 1 . . . Zone Layout 4 | . . . . . . . 1 . . . 1 1 . 1 Fabricator Hacks 7 | . . . . . 2 . . 1 . . 1 1 . 2 Network Status 7 | . . . . . 2 . . 1 . . 1 1 . 2 Repair Station Hacks 11 | . . . . . 3 . 3 2 . . 2 . . 1 Scan Component 6 | . . . . . 2 . 1 2 . . 1 . . . Repair 3 | . . . . . 1 . 1 . . . 1 . . . Refit 2 | . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 6 | . 4 . . . 1 . . . . . 1 . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 4 | . 2 . . . 1 . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . . . 6 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . 2 . . . Retrieve Study 5 | . . . . . 2 . . . . . 3 . . . Garrison Access Hacks 7 | . . . . 1 1 . 1 . . . 1 2 . 1 Seal Access 7 | . . . . 1 1 . 1 . . . 1 2 . 1 Unauthorized Hacks 9 | . 2 . . . 1 . . 1 . . 3 2 . . Terminals 3 | . . . . . . . . . . . 2 1 . . Track 1 | . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . 1 . . . Sabotage 1 | . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . 1 1 . . Liberate 2 | . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Jam 2 | . . . . . 1 . . 1 . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . 3 8 . 4 5 . . 5 4 . 9 Full Trace Events 3 | . . . . . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . 3 . . . Parts Repaired 3 | . . . . . 1 . 1 . . . 1 . . . Time 61 | . . . . . 13 . 26 . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 4 . . . no_distress 1 | . . . . . . . . . . . 1 . . . find_fabricator 2 | . . . . . . . . . . . 2 . . . find_dsf 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 ROAM 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Active Infowar (turns) 5393 | 59 467 290 698 772 612 93 247 419 226 7 501 376 40 586 Optics 712 | . . . . . . . . . . . . 86 40 586 Sensors 1514 | . . . . . 247 93 . 354 226 7 171 329 25 62 Structural 2058 | . . 223 698 772 365 . . . . . . . . . Seismic 2285 | 59 467 290 698 771 . . . . . . . . . . Cloaking 195 | . . . . . . . . . . . . 57 7 131 Jamming 1586 | . . . . . . . 241 419 137 . 501 287 . 1 ECM 1142 | . . . . . . . 6 252 87 . 501 290 . 6 Robot Analysis Total 3 | . . . . 1 1 . . . . . 1 . . . Derelict Logs Recovered 5 | . . . 2 . . . . . 2 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Turns Passed 6249 | 167 467 290 698 772 844 106 711 419 226 7 501 415 40 586 Spaces Moved 6860 | 87 238 145 356 414 909 146 745 890 389 19 924 614 95 889 Core 203 | 14 . . . 2 12 15 51 . . . . 2 . 107 Treads 1349 | 73 238 145 356 412 113 . . . . . . . . 12 Legs . | . . . . . . . . . . . . . . . Wheels 85 | . . . . . . . 85 . . . . . . . Hover 4136 | . . . . . 784 131 609 890 389 19 924 390 . . Flight 1087 | . . . . . . . . . . . . 222 95 770 Fastest Speed 34 | 50 160 160 160 160 43 43 38 38 38 38 34 38 40 34 Average Speed 71 | 142 160 160 160 162 76 59 71 38 42 38 37 46 40 45 Slowest Speed 600 | 160 160 160 240 600 550 250 136 38 106 38 42 101 40 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 1 . 11 Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 46 19 78 40 28 95 13 24 47 4 32 19 75 27 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . . 1 . . . . . Spaces Dug 96 | . 2 1 . . 9 . 15 12 3 . 17 21 . 16 Terrain Destroyed 387 | . 2 3 . 40 9 25 15 12 117 . 55 21 . 88 Melee 94 | . . 1 . . 9 . 15 12 3 . 17 21 . 16 Projectile 9 | . 2 2 . 5 . . . . . . . . . . AOE 284 | . . . . 35 . 25 . . 114 . 38 . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Was Fac Total 7718 | 112 279 181 461 465 1034 157 863 942 421 18 1025 689 96 975 Wait 208 | . 9 12 88 . 25 . 21 . 3 . 28 12 . 10 Move 6825 | 86 237 144 355 413 909 145 744 889 388 18 923 612 94 868 Hop 11 | . . . . . . . . . . . . 1 . 10 Pick Up 117 | 10 9 5 4 8 24 . 22 7 1 . 9 11 1 6 Fast Attach 47 | . . . . 1 8 5 4 . 2 . . 7 . 20 Attach 59 | 7 . 3 2 2 15 . 8 4 . . 4 10 1 3 Detach 5 | . . . . . 1 . 1 . . . . 1 . 2 Swap 46 | . 3 2 . 3 3 3 5 5 6 . 14 1 . 1 Drop 90 | . . 1 1 8 27 1 19 4 3 . 10 6 . 10 Fire 143 | 9 21 13 11 30 5 3 17 5 6 . 1 . . 22 Melee 152 | . . 1 . . 17 . 22 15 10 . 36 28 . 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Discovered new exit (range 11) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 6) 925 | -9/Materials | Entered Mines 967 | -9/Mines | Met a Derelict bent on vengeance 1031 | -9/Mines | Learned 4 Materials zone layouts 1264 | -9/Mines | Met a Derelict shopkeep closing up shop 1483 | -9/Mines | Learned location of 1 exit from Lower Caves 1490 | -9/Mines | Discovered new exit (range 4) 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -8/Materials | Build established: Scavenger-Mutant 2364 | -8/Materials | Discovered new exit (range 15) 2395 | -8/Materials | Entered Factory 2395 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2425 | -7/Factory | Lost 5 parts (3n1u1w) 2567 | -7/Factory | Central database locked down 2755 | -7/Factory | Build established: Hacker-Mutant 2773 | -7/Factory | Repaired Structural Scanner 2856 | -7/Factory | Discovered new exit (range 12) 3239 | -7/Factory | Sucked down chute 3239 | -7/Factory | Entered Waste 3254 | -7/Waste | EMP discharged 3260 | -7/Waste | Spotted C-40 Crusher 3260 | -7/Waste | Spotted C-40 Crusher 3280 | -7/Waste | Spotted C-40 Crusher 3280 | -7/Waste | Spotted C-40 Crusher 3292 | -7/Waste | Spotted C-40 Crusher 3298 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3308 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3320 | -7/Waste | Destroyed C-40 Crusher 3326 | -7/Waste | Discovered new exit (range 16) 3327 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3332 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3344 | -7/Waste | Identified exit to Factory 3345 | -7/Waste | Entered Factory 3363 | -7/Factory | Lost 4 parts (3n1w) 3422 | -7/Factory | Repaired Sml. Storage Unit 4040 | -7/Factory | Discovered new exit (range 15) 4056 | -7/Factory | Identified exit to Factory 4056 | -7/Factory | Entered another Factory area 4056 | -6/Factory | Evolved 2 slots: Utility x2 4093 | -6/Factory | Found Prototype Launcher 4105 | -6/Factory | Identified Rocket Array 4114 | -6/Factory | Found Rocket Array 4460 | -6/Factory | Discovered new exit (range 14) 4475 | -6/Factory | Identified exit to Lower Caves 4475 | -6/Factory | Entered Lower Caves 4476 | -6/Lower Caves | Identified exit to Lower Caves 4545 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4618 | -6/Lower Caves | Found DCF Scrap (10 items) 4618 | -6/Lower Caves | Learned location of Zion (-6) 4701 | -6/Lower Caves | Entered another Lower Caves area 4705 | -6/Lower Caves | Learned 12 Factory zone layouts 4706 | -6/Lower Caves | Discovered new exit (range 6) 4708 | -6/Lower Caves | Identified exit to Factory 4708 | -6/Lower Caves | Entered Factory 4708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5172 | -5/Factory | Repaired Imp. Deuterium Engine 5199 | -5/Factory | Discovered new exit (range 5) 5200 | -5/Factory | Identified exit to Factory 5209 | -5/Factory | Entered another Factory area 5209 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5210 | -4/Factory | Identified exit to Extension 5403 | -4/Factory | Crushed by falling debris 5434 | -4/Factory | Lost 3 parts (1n1u1w) 5499 | -4/Factory | Released all parts (13) 5528 | -4/Factory | Lost 3 parts (1n2u) 5533 | -4/Factory | Spotted B-86 Titan 5624 | -4/Factory | Manually triggered Chute Trap 5624 | -4/Factory | Sucked down chute 5624 | -4/Factory | Entered Waste 5630 | -4/Waste | Spotted C-40 Crusher 5635 | -4/Waste | Spotted C-40 Crusher 5635 | -4/Waste | Spotted C-40 Crusher 5638 | -4/Waste | Lost 3 parts (3u) 5642 | -4/Waste | Spotted C-40 Crusher 5648 | -4/Waste | Spotted C-40 Crusher 5649 | -4/Waste | Spotted C-40 Crusher 5649 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5650 | -4/Waste | Crushed by Compactor (1 part destroyed) 5656 | -4/Waste | Discovered new exit (range 14) 5664 | -4/Waste | Identified exit to Factory 5664 | -4/Waste | Entered Factory 5932 | -4/Factory | Core integrity fell below 50% 5957 | -4/Factory | System corruption reached 10% 5994 | -4/Factory | Lost 3 parts (1n1u1w) 6001 | -4/Factory | Core integrity fell below 20% 6167 | -4/Factory | Lost 7 parts (1p2n3u1w) 6250 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- TF Node disabled. Adv. Sensor Array tumbles out of TF Node. Adv. Signal Interpreter tumbles out of TF Node. Acquired Adv. Sensor Array. Dropped Power Maul. Acquired Adv. Signal Interpreter. Dropped Adv. Signal Interpreter. PVC >Layout(Zone) Retrieving Zone 5O layout... Downloaded map data. >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad 316RH03Y8S. System corrupted: Energy discharge (-32). Acquired ECM Suite. Acquired Hvy. Siege Treads. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8V. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????# ??????????????????????????? | | #????????????# ??????????????????????????? | | ]#????????????#/#######???????????????????? | | #????????????# #???????????????????? | | #????????????# """ #???????????????????? | | ###+########## """"" #???????????????????? | | # # """"" #???????????????????? | | # # #???????????????????? | | # """" """" # """ #???????????????????? | | # """" """" " """"" #???????????????????? | | # """" """" # """"" #???????????????????? | | # """" """" # #???????????????????? | | ### #? #???????????????????? | | ??# """" """" # #???????????????????? | | ??# """" """" # // #???????????????????? | | ??# """" """" # // #???????????????????? | | ??# """" """" # #???????????????????? | | #?# # #???????????????????? | | #?########+##### #???????????????????? | | ####### ## #######??????##?????? | | #######+## !#???? #?????? | | T ### #?????? | | "" ^ " " +?????? | | % ### #?????? | | ##+####### @ #?????????????? | | ####### # ### ##?????????????? | | #?????######### #?# #??????????????? | | ###???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# +??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????# #?# #??????????????? | | #???????????#######/#?# #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ??##########????????????? =??????????????? | | ??#] #????????????? ??????????????? | | ??# #????????????? H ??????????????? | | ??# #????????????? [ ??????????????? | | ??# [ #????????????? ??????????????? | | ??# #?????????????# #???????????????? | | ??# *** ############### #???????????????? | | ??# [ *** ## # #???????????????? | | ### *** ## # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Corruption Containment 12 Propulsion Shielding 66 Evasion (%) 70 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Rocket Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 10% | -7/Factory Sml. Storage Unit | 96% | -7/Factory Imp. Deuterium Engine | 7% | -5/Factory Studied --------- Imp. Hover Unit | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Airjet | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponFactoryTendrils Manual? 0 Play Time 01:56:23 Cumulative 76.0 hours Start 2026.11.01 @ 09:22:20 End 2026.11.01 @ 16:27:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 68 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0825ea76-9909-4873-8d99-41446ca6e17d