Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 21:07:02 Player: Broncho Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2791) 2791 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 10042 Bonus ------- Follower Combat Kills 95 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Encrypted Comm Array Dispersion Rifle Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Heavy Laser Phase Gun Railgun Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Cooled Fission Core Micro Fission Core Encrypted Comm Array Improved Particle Charger Improved Weapon Cycler Shield Generator Heavy Flak Cannon Hardcell Cannon Heavy Gauss Cannon [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 6 | . . . . . 1 1 . 2 1 . . 1 Weapon 3 | . . . . . 2 . . . . . . 1 Parts Attached 93 | . 1 1 1 . 31 2 8 15 10 17 . 7 Power 9 | . . . . . 4 . . 1 2 1 . 1 Engine 1 | . . . . . 1 . . . . . . . Core 7 | . . . . . 3 . . 1 2 . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 15 | . . . . . 7 1 . . 4 3 . . Treads 7 | . . . . . . . . . 4 3 . . Leg 6 | . . . . . 6 . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 35 | . 1 . 1 . 7 1 3 8 2 9 . 3 Device 15 | . 1 . . . 2 . . 3 2 5 . 2 Storage 3 | . . . 1 . 1 . . 1 . . . . Processor 6 | . . . . . 1 . . 3 . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . 3 1 3 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 34 | . . 1 . . 13 . 5 6 2 4 . 3 Energy Gun 12 | . . . . . 3 . 1 5 . 2 . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 10 | . . 1 . . 5 . 1 . 2 . . 1 Ballistic Cannon 8 | . . . . . 3 . 2 . . 2 . 1 Launcher 3 | . . . . . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . 1 . . . Parts Lost 20 | . . . . . 6 . . 1 1 10 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . . . 2 . 1 Utility 10 | . . . . . 2 . . 1 1 5 . 1 Weapon 4 | . . . . . 1 . . . . 3 . . Highest Loss Streak 8 | . . . . . 2 . . 1 1 8 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 100 100 85 76 75 79 90 97 88 56 Engine 1 | . 14 14 14 14 . . . . . . . . Core 4 | . . . . . 6 7 7 6 5 4 . . Treads 10 | . . . . . . . . . 21 27 17 9 Leg 6 | . 28 28 28 28 14 . . . . . . . Flight 1 | . . . . . . 7 7 6 . . . . Device 9 | . 6 14 14 14 9 7 7 9 8 10 11 7 Storage 10 | . 14 14 14 14 9 7 7 8 11 11 11 6 Processor 6 | . . . . . 3 7 . 7 11 11 11 9 Protection 5 | . . . . . 3 7 14 11 5 4 5 3 Energy Gun 11 | . . . . . 7 7 7 21 20 11 11 6 Ballistic Gun 8 | . 28 28 28 28 15 7 7 . 2 4 . . Ballistic Cannon 4 | . . . . . 9 15 13 3 . 5 11 6 Naked Turns 117 | . . . . . . . . . . . . 117 Heaviest Build 86 | 11 12 13 18 18 32 39 46 46 61 74 74 86 Greatest Support 142 | 20 20 20 20 20 35 50 50 50 112 142 84 84 Greatest Overweight (x) 2 | . . . . . 2 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 6 3 8 7 10 10 10 10 10 10 9 10 Average Carried 8 | . 3 3 5 7 9 6 9 9 9 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 3 3 7 7 10 8 10 10 10 9 9 3 Class Distribution -------------------- 42% | Gunner 17% | Mutant 14% | Tank 11% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 2420 | 189 22 . . 85 910 . 265 286 68 584 . 11 Remotely 122 | . . . . . 122 . . . . . . . Salvage Created 2965 | . 33 . . . 919 . 320 550 114 954 . 75 Parts 125 | . 8 . . . 43 . 21 23 4 24 . 2 Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 24 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 62 | . 3 . . . 11 . 11 13 2 21 . 1 Guns 31 | . 3 . . . 8 . 6 6 2 6 . . Cannons 23 | . . . . . 3 . 5 . . 14 . 1 AOE 4 | . . . . . . . . 4 . . . . Classes Destroyed 15 | . 1 . . . 8 . 2 1 1 2 . . Worker 3 | . . . . . 3 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . Watcher 2 | . . . . . 1 . . 1 . . . . Swarmer 8 | . 3 . . . . . . . . 5 . . Cutter 11 | . . . . . . . 6 5 . . . . Grunt 26 | . . . . . 7 . 3 5 . 10 . 1 Brawler 2 | . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 4 | . . . . . 2 . . . . 2 . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . 2 . . 2 . . . . Programmer 2 | . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 . . . 4 . 4 6 2 7 . 1 Combat Bots Only 7 | . 3 . . . 2 . 4 6 2 7 . 1 Max Kills in Single Turn 2 | . 1 . . . 2 . 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Damage Taken 5934 | . 43 . . 82 976 . 692 844 157 1499 . 1641 Core 1652 | . 8 . . 20 227 . 92 54 26 75 . 1150 Absorbed by Shields 447 | . . . . . . . . . . 286 . 161 Redirected to Shielding 183 | . . . . . 50 . . 31 . 102 . . Core Remaining (%) 85 | 100 . . . 88 58 . 86 93 . . 89 . Volleys Fired 170 | . 4 . . 7 58 . 22 34 4 34 . 7 Largest 5 | . 2 . . 2 4 . 4 4 4 4 . 5 Hottest 310 | . 40 . . 40 173 . 173 145 145 226 . 310 Shots Fired 594 | . 8 . . 14 213 . 80 112 14 134 . 19 Gun 456 | . 8 . . 14 164 . 44 106 14 93 . 13 Cannon 135 | . . . . . 49 . 36 3 . 41 . 6 Launcher 3 | . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 332 | . 8 . . 14 170 . 58 3 . 70 . 9 Thermal 259 | . . . . . 43 . 22 106 14 64 . 10 Explosive 3 | . . . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 37 | . 3 . . 4 14 . 6 10 13 37 . 21 Robot Miss Streak 6 | . 2 . . 2 4 . 6 2 . 2 . 6 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 4 | . 1 . . . . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . Shots Hit Robots 376 | . 5 . . 8 122 . 39 76 12 105 . 9 Core Hits 152 | . 3 . . 3 47 . 20 32 4 39 . 4 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 20 | . . . . . 4 . 3 4 1 8 . . Burn 11 | . . . . . 1 . 1 4 1 4 . . Destroy 2 | . . . . . 1 . 1 . . . . . Blast 7 | . . . . . 2 . 1 . . 4 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8050 | . 52 . . 116 1820 . 737 2043 283 2710 . 289 Guns 5425 | . 52 . . 116 1362 . 378 1387 283 1664 . 183 Cannons 1964 | . . . . . 439 . 359 21 . 1046 . 99 Explosions 651 | . . . . . 16 . . 635 . . . . Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . 3 . . . . . . 7 Kinetic 3608 | . 52 . . 116 1336 . 504 21 . 1385 . 194 Thermal 3781 | . . . . . 465 . 233 1387 283 1325 . 88 Explosive 635 | . . . . . . . . 635 . . . . Electromagnetic 16 | . . . . . 16 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . . . . 5 12 12 5 Average Corruption 4 | . 2 2 2 2 . . . . 3 5 12 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . 1 3 3 . . . . 9 35 1 1 Message Errors 17 | . . . . 1 . . . . 4 11 . 1 Matter Fused 12 | . . . 1 1 . . . . 2 7 1 . Heat Flow Errors 4 | . . 1 1 . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 6 | . . . . . . . . . . 6 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 4 | . . . . . . . . . 1 3 . . Alerts 2 | . . . 1 . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots 18 | . . . . . . . . 2 . 16 . . Effects 1 | . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . Overflow Damage 48 | . . . . . 1 . 2 45 . . . . Projectiles 9 | . . . . . 1 . 2 6 . . . . Explosions 39 | . . . . . . . . 39 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . . . 3 . 8 . . 3 . 2 Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . . 3 . 8 . . 3 . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . 1 . . . . . . 3 Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . 1 . . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 625 | . . 251 173 2 625 . 108 179 . 240 . 456 Average Temperature 104 | . . 131 90 2 133 . 38 83 . 71 . 175 Received Heat Transfer 1137 | . . . . 51 333 . 108 171 . 300 . 174 Effects 11 | . . . . . 10 . . . . . . 1 Shutdowns 3 | . . . . . 2 . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . Parts Melted 17 | . . . . . 1 . . 10 2 4 . . Heat Transferred 8153 | . . . . . 1110 . 629 3257 557 2452 . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 372 | . 93 44 . 55 209 47 372 360 220 . . 332 Initial 195 | . . 36 . . 21 47 32 195 176 . . 69 Average 126 | . 62 43 . 29 97 47 199 194 126 . . 113 Maximum Alert Level 1 | . . . . . 1 . 1 1 1 . . 1 Low Security (%) 83 | . 100 100 . 100 98 100 51 53 90 . . 90 Level 1 16 | . . . . . 1 . 48 46 9 . . 9 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 15 | . 1 . . . 1 . 3 6 2 . . 2 Investigation 3 | . 1 . . . . . . 1 . . . 1 Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 11 | . . . . . 1 . 3 5 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 6 | . . . . . 4 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 4 . . 2 23 . 15 16 2 24 . 26 Peak Tracking Total 16 | . 3 . . 2 4 . 5 4 2 7 . 16 Tactical Retreats 10 | . . . . . . . 4 . . 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 4 | . . . . . 3 . 1 . . . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 25 | . 3 1 1 . 6 1 . 7 2 1 . 3 Terminals 17 | . 3 1 . . 6 1 . 4 1 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . 2 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 61 | . 8 1 1 . 24 1 . 16 3 1 . 6 Successful 20 | . 1 1 1 . 10 1 . 3 1 1 . 1 Failed 41 | . 7 . . . 14 . . 13 2 . . 5 Catastrophic 11 | . 2 . . . 6 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 8 . 1 . 10 . . 3 . . . . Terminals 49 | . 8 1 . . 24 1 . 11 2 . . 2 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 6 | . . . . . . . . 4 . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 17 | . 1 1 1 . 10 1 . 1 1 1 . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . 1 Retrieve Components 2 | . . . . . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Decoy 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 . . 7 . . 6 2 . . 3 Full Trace Events 4 | . 2 . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . Highest-Rated Group 40 | . . . . 40 24 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders 2 | . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . Ally Attacks 34 | . . . . 21 13 . . . . . . . Total Damage 424 | . . . . 276 148 . . . . . . . Kills 4 | . . . . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . 4 Garrisons 1 | . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 5249 | . 193 57 308 137 1005 46 216 786 611 1486 20 384 Spaces Moved 3664 | 1 147 47 255 70 531 80 163 850 346 808 13 353 Core 220 | . . . . . . . . . . . . 220 Treads 1250 | . . . . . . . . . 296 808 13 133 Legs 788 | 1 147 47 255 70 268 . . . . . . . Wheels 263 | . . . . . 263 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1143 | . . . . . . 80 163 850 50 . . . Fastest Speed 50 | 120 120 120 120 120 100 50 50 50 50 160 160 50 Average Speed 107 | 120 120 120 120 120 119 50 50 50 144 160 160 91 Slowest Speed 260 | 120 120 120 120 120 260 50 50 50 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 28 20 61 20 38 2 90 18 10 94 4 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 3 | . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . . 4 . . Spaces Dug 1 | . . . . . 1 . . . . . . . Terrain Destroyed 79 | . . . . . 17 . . 37 . 22 . 3 Melee . | . . . . . . . . . . . . . Projectile 43 | . . . . . 17 . . 1 . 22 . 3 AOE 36 | . . . . . . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total 4594 | . 158 47 257 109 768 85 246 1139 451 916 12 406 Wait 516 | . . . . 33 108 . 29 212 69 41 . 24 Move 3650 | . 146 46 254 69 530 79 160 849 345 807 12 353 Hop 1 | . . . . . . . 1 . . . . . Pick Up 73 | . 2 . 1 . 16 3 13 13 11 10 . 4 Fast Attach 31 | . 1 . . . 10 . 3 6 6 4 . 1 Attach 30 | . . . . . 11 2 1 3 2 6 . 5 Detach 10 | . . . . . 6 . . . 1 . . 3 Swap 32 | . . 1 1 . 10 . 4 6 2 7 . 1 Drop 77 | . 5 . 1 . 18 1 13 16 11 7 . 5 Fire 170 | . 4 . . 7 58 . 22 34 4 34 . 7 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Entered Mines 198 | -10/Mines | Identified exit to Materials 246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 246 | -10/Mines | Discovered new exit (range 5) 251 | -10/Mines | Entered Exiles 280 | -10/Exiles | Met 8R-AWN 301 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 335 | -10/Exiles | Met EX-BIN 350 | -10/Exiles | Aligned with FarCom system 351 | -10/Exiles | Given EX-Vault access code 395 | -10/Exiles | Opened EX-Vault 403 | -10/Exiles | Found Flying Fortress v7 429 | -10/Exiles | Warned to stay clear of 0b10 Research branches 445 | -10/Exiles | Exiles lab attacked by MAIN.C 546 | -10/Exiles | Discovered new exit (range 14) 559 | -10/Exiles | Left Exiles lab with Flying Fortress v7 559 | -10/Exiles | Entered Mines 597 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 673 | -9/Mines | Discovered new exit (range 15) 696 | -9/Mines | Entered Materials 696 | -8/Materials | Accompanied by 2 allies 696 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1205 | -8/Materials | Build established: Scavenger-Skirmisher 1599 | -8/Materials | Build established: Skirmisher 1668 | -8/Materials | Discovered new exit (range 15) 1701 | -8/Materials | Entered Factory 1701 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -7/Factory | Identified exit to DSF 1747 | -7/Factory | Entered DSF 1784 | -7/DSF | Additional patrols routed to DSF 1900 | -7/DSF | Discovered new exit (range 16) 1908 | -7/DSF | Sterilization system engaged 1928 | -7/DSF | Ambient heat levels rising (+10) 1943 | -7/DSF | Ambient heat levels rising (+10) 1958 | -7/DSF | Ambient heat levels rising (+10) 1963 | -7/DSF | Entered Factory 1963 | -6/Factory | Evolved 2 slots: Utility x2 2264 | -6/Factory | Discovered new exit (range 5) 2352 | -6/Factory | Build established: Tank 2749 | -6/Factory | Entered another Factory area 2749 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -5/Factory | Discovered new exit (range 6) 3066 | -5/Factory | Build established: Gunner 3200 | -5/Factory | Discovered new exit (range 15) 3360 | -5/Factory | Entered Upper Caves 3375 | -5/Upper Caves | Identified exit to Upper Caves 3390 | -5/Upper Caves | Met a Warlord Commander 3391 | -5/Upper Caves | Learned location of Warlord (-4) 3399 | -5/Upper Caves | Found Encrypted Comm Array 3519 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4707 | -5/Upper Caves | System corruption reached 10% 4737 | -5/Upper Caves | Destroyed 7 combat bots 4741 | -5/Upper Caves | Lost 8 parts (2n3u3w) 4811 | -5/Upper Caves | Learned Factory terminal intel 4846 | -5/Upper Caves | Entered another Upper Caves area 4846 | -5/Upper Caves | Discovered new exit (range 11) 4866 | -5/Upper Caves | Entered Factory 4866 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4867 | -4/Factory | Loaded intel: 26 terminal locations 5122 | -4/Factory | Released all parts (16) 5204 | -4/Factory | Core integrity fell below 50% 5220 | -4/Factory | Core integrity fell below 20% 5250 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05210_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 05211_ T-07 Excavator suffers critical hit (Destroy). 05211_ K-01 Serf collects debris. 05213_ Triggered Blade Trap. 05213_ Massive razor-sharp blades shoot up from within the floor. 05213_ K-01 Serf destroyed. 05213_ K-01 Serf collects debris. 05213_ K-01 Serf destroyed. 05214_ Acquired 11 matter. 05215_ Penetrated by Slug. 05215_ K-01 Serf collects debris. 05216_ Penetrated by Slug. 05216_ Slug penetrates Wall. 05216_ K-01 Serf collects debris. 05219_ Slug penetrates Wall. 05223_ Penetrated by Slug. 05241_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????############+############# | | ????????????????????#???# | | ????????????????????# ??# | | ????????????????????# ### | | ??????????????? " ??# Ak | | ??????????????? " " # k #### | | ??????????????" " " ; s #??# | | ????????????????????# @ s #??# | | ????????????????????# s #??# | | ????????????????????#k#####+#### st #??# | | ???????????????????????# # #??# | | ???????????????????????# # #??# # | | ???????????????????????# + #??# ? | | ???????????????????????# ####### #??# ? | | ???????????????????????# #?????##+### #??# ? | | ???????????????????????# #?????! ?H#??# ? | | ???????????????????????# #???# # #??? ? | | ???????????????????????# #???# """ # #??? ? | | ???????????????????????# #???# """ # #??? ? | | ???????????????????????#########???# """ # #????? | | ???????????????????????????????????#! # ?????? | | ???????????????????????????????????######## ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 17 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Tester Challenges ------------ None Game ------ Seed ShrapnelFrostCarapace Manual? 0 Play Time 01:29:05 Cumulative 132.5 hours Start 2023.06.20 @ 19:26:11 End 2023.06.20 @ 21:07:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72397682-1bb3-48f4-b255-e54add1a9328