Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 20:10:47 Player: Lyra Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (121) 605 Value Destroyed (3630) 3630 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 6308 Bonus ------- High Alert Combat Kills 313 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Disposable Heat Sink High-capacity Battery (250) Reactive Plating Reflective Plating Hardlight Generator Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Advanced Treads Advanced Treads Advanced Treads Disposable Heat Sink Disposable Heat Sink High-capacity Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Pulse Rifle Pulse Rifle Pulse Rifle Great Maul [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 99 | 6 14 33 46 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 30 | 2 4 13 11 Treads 28 | . 4 13 11 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 27 | 1 4 5 17 Device 8 | . 2 1 5 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 16 | . 1 3 12 Artifact . | . . . . Weapon 34 | 2 4 11 17 Energy Gun 8 | . 2 3 3 Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 2 . . 8 Ballistic Cannon 13 | . 2 7 4 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . . 4 4 Parts Lost 31 | . 7 1 23 Power 4 | . 2 . 2 Propulsion 11 | . 2 1 8 Utility 6 | . 1 . 5 Weapon 10 | . 2 . 8 Highest Loss Streak 19 | . 2 1 19 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 10 | . 13 11 8 Treads 34 | . 15 43 34 Wheel 2 | . 12 . . Device 3 | . 11 2 1 Storage 10 | . 14 11 9 Protection 9 | . 1 6 16 Energy Gun 2 | . 8 1 1 Ballistic Gun 6 | . 7 . 12 Ballistic Cannon 14 | . 11 20 11 Naked Turns . | . . . . Heaviest Build 83 | 12 52 62 83 Greatest Support 92 | 26 46 92 90 Greatest Overweight (x) 18 | . 3 1 18 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 16 20 20 Most Carried 20 | 3 20 20 20 Average Carried 17 | 1 11 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 9 Class Distribution -------------------- 56% | Mutant 37% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 3171 | 187 472 1102 1410 Remotely . | . . . . Salvage Created 4210 | . 791 1476 1943 Parts 250 | . 43 98 109 Haulers Intercepted 11 | . 1 4 6 Recyclers Shooed 5 | . 1 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 90 | . 15 36 39 Melee 1 | . . . 1 Guns 34 | . 12 1 21 Cannons 50 | . 3 35 12 AOE 5 | . . . 5 Classes Destroyed 13 | . 5 5 3 Worker 4 | . 1 . 3 Builder 3 | . . 1 2 Hauler 11 | . 1 4 6 Recycler 5 | . 1 4 . Watcher 8 | . 2 3 3 Swarmer 15 | . . 11 4 Grunt 48 | . 15 16 17 Brawler 3 | . . 1 2 Duelist 2 | . . 1 1 Sentry 17 | . . 7 10 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 13 | . 7 13 6 Combat Bots Only 6 | . 6 6 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 6471 | . 805 965 4701 Core 838 | . 163 123 552 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . . 1 . Regen/Repaired (Parts) 327 | . . 29 298 Core Remaining (%) 67 | 100 34 69 . Volleys Fired 287 | . 70 104 113 Largest 3 | . 2 2 3 Hottest 133 | . 105 126 133 Shots Fired 656 | . 137 208 311 Gun 355 | . 119 15 221 Cannon 297 | . 18 193 86 Launcher 4 | . . . 4 Special . | . . . . Kinetic 595 | . 103 193 299 Thermal 57 | . 34 15 8 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 17 | . 14 10 17 Robot Miss Streak 7 | . 4 4 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 441 | . 97 119 225 Core Hits 214 | . 37 55 122 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 1 5 6 Burn 2 | . 1 . 1 Destroy 2 | . . . 2 Blast 8 | . . 5 3 Melee Attacks 15 | . . . 15 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8015 | . 1280 2196 4539 Guns 3787 | . 1104 235 2448 Cannons 3262 | . 167 1930 1165 Explosions 653 | . . . 653 Melee 243 | . . . 243 Ramming 70 | . 9 31 30 Kinetic 6435 | . 996 1930 3509 Thermal 709 | . 275 235 199 Explosive 558 | . . . 558 Electromagnetic . | . . . . Impact 243 | . . . 243 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 . 4 Average Corruption 3 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . 1 . 44 Message Errors 12 | . . . 12 Matter Fused 13 | . . . 13 Heat Flow Errors 6 | . 1 . 5 Energy Discharges 5 | . . . 5 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 59 | . . 17 42 Projectiles 17 | . . 17 . Explosions 22 | . . . 22 Melee 20 | . . . 20 Knockbacks 43 | . 2 4 37 Impact . | . . . . Kinetic 41 | . 2 4 35 Secondary 2 | . . . 2 Self-Inflicted Damage 338 | . 3 . 335 Shots 6 | . . . 6 Rammed 15 | 1 4 4 6 Targets Rammed 17 | 1 4 4 8 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 587 | . 154 239 587 Average Temperature 86 | . 9 40 118 Received Heat Transfer 1728 | . 447 309 972 Effects 25 | . . . 25 Shutdowns 1 | . . . 1 Energy Bleed 4 | . . . 4 Interference 8 | . . . 8 Matter Decay 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1571 | . 744 481 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 793 | . 327 793 531 Initial 334 | . . . 334 Average 305 | . 71 395 344 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 32 | 100 90 29 5 Level 1 34 | . 9 2 78 Level 2 30 | . . 63 16 Level 3 2 | . . 5 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 4 8 8 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 13 | . 3 4 6 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 4 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 134 | . 28 51 55 Peak Tracking Total 7 | . 7 5 5 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 2 5 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 5 6 Max in Single Turn 3 | . . 1 3 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 30 | . 4 11 15 Terminals 20 | . 4 6 10 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 3 | . . 2 1 Scanalyzers 3 | . . 2 1 Garrison Access 1 | . . . 1 Total Hacks 85 | . 10 31 44 Successful 54 | . 6 25 23 Failed 30 | . 4 6 20 Catastrophic 5 | . 1 1 3 Database Lockouts 1 | . . . 1 Manual 40 | . 5 18 17 Terminals 56 | . 10 16 30 Fabricators . | . . . . Repair Stations 10 | . . 2 8 Recycling Units 5 | . . 4 1 Scanalyzers 13 | . . 9 4 Garrison Access 1 | . . . 1 Terminal Hacks 22 | . 5 9 8 Part Schematic 5 | . . 4 1 Robot Analysis 3 | . 1 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . 2 . 1 Terminal Index 1 | . . 1 . Alert Level 2 | . . . 2 Unreport Threat 4 | . 1 . 3 Dispatch Records 1 | . . . 1 Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 2 5 Scan Component 4 | . . 1 3 Repair 3 | . . 1 2 Recycling Unit Hacks 2 | . . 1 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . 1 . Scanalyzer 12 | . . 8 4 Insert Component 6 | . . 4 2 Analyze 6 | . . 4 2 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 10 | . 1 5 4 Terminals 8 | . 1 3 4 Botnet 7 | . 1 3 3 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 26 | . 4 9 13 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 7 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 136 | . . 44 92 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . . 8 . Parts Scanalyzed 6 | . . 4 2 Part Schematics Acquired 5 | . . 3 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6095 | 49 1239 2305 2502 Spaces Moved 3080 | 44 640 1149 1247 Core 9 | 8 . . 1 Treads 2538 | . 143 1149 1246 Legs . | . . . . Wheels 533 | 36 497 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 156 148 Average Speed 153 | 82 148 160 152 Slowest Speed 950 | 90 240 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 4 97 78 92 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . . 60 Melee . | . . . . Projectile 4 | . . . 4 AOE 56 | . . . 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3847 | 53 791 1409 1594 Wait 211 | . 21 59 131 Move 3078 | 44 639 1148 1247 Hop . | . . . . Pick Up 71 | 3 30 26 12 Fast Attach 35 | 6 5 15 9 Attach 23 | . 3 4 16 Detach 1 | . . 1 . Swap 42 | . 6 14 22 Drop 68 | . 13 34 21 Fire 287 | . 70 104 113 Melee 15 | . . . 15 Ram 4 | . 4 . . Kick . | . . . . Crush 12 | . . 4 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 193 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 528 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Build established: Scavenger-Mutant 945 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Build established: Mutant 1224 | -10/Materials | Discovered new exit (range 6) 1289 | -10/Materials | Entered another Materials area 1289 | -9/Materials | Evolved 2 slots: Propulsion x2 1344 | -9/Materials | Discovered new exit (range 15) 1801 | -9/Materials | Discovered new exit (range 15) 2280 | -9/Materials | Discovered new exit (range 3) 2397 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Identified exit to Storage 2556 | -9/Materials | Repaired Broken Imp. Treads? 3020 | -9/Materials | Discovered new exit (range 10) 3594 | -9/Materials | Entered another Materials area 3594 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3627 | -8/Materials | Central database locked down 3896 | -8/Materials | Build established: Tank 4118 | -8/Materials | Garrison activated, responded to threat 4596 | -8/Materials | Discovered new exit (range 4) 4736 | -8/Materials | Repaired Imp. Treads 4758 | -8/Materials | Repaired Enh. Autogun 5280 | -8/Materials | Discovered new exit (range 14) 5985 | -8/Materials | Core integrity fell below 50% 6043 | -8/Materials | Core integrity fell below 20% 6075 | -8/Materials | Lost 19 parts (2p7n4u6w) 6096 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 06044_ Destroyed Great Maul. 06044_ Imp. Grenade Launcher destroyed. 06044_ Destroyed Imp. Grenade Launcher. 06050_ System corrupted: Matter fused (-5). 06052_ Slammed into G-47 Trooper. 06052_ R-06 Scavenger collects Aluminum Leg. 06054_ The unstable cave ceiling collapses. 06054_ Crushed G-47 Trooper. 06054_ G-47 Trooper destroyed. 06056_ U-05 Engineer builds a Wall. 06057_ R-06 Scavenger collects Particle Gun. 06060_ U-05 Engineer builds a Wall. 06063_ Slammed into R-06 Scavenger. 06064_ U-05 Engineer builds a Wall. 06065_ The unstable cave ceiling collapses. 06076_ U-05 Engineer lays Concrete. 06090_ U-05 Engineer builds a Wall. 06092_ Slammed into X-57 Shotgunner. 06094_ U-05 Engineer builds a Door. 06094_ Slammed into X-57 Shotgunner. 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Treads | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Hardlight Generator | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserAuthchipDiverter Manual? 0 Play Time 01:06:11 Cumulative 13.0 hours Start 2022.04.20 @ 19:02:35 End 2022.04.20 @ 20:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: f8dba6c7-2c83-4568-a4f3-845b41a0731a