Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 17:41:05 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (3) 15 Value Destroyed (68) 68 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 6037 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 1039/1150 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (8) ------ Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Advanced Coolant Injector Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Advanced Coolant Injector Improved Plasma Cutter [Rating: 42] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Mace Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . 1 1 . . 1 . 1 Utility 6 | . . 1 1 1 . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 30 | . . 3 2 1 9 5 7 3 Power 1 | . . . . 1 . . . . Engine . | . . . . . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 12 | . . 2 . . 5 1 3 1 Treads 1 | . . . . . 1 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . 2 . . 4 1 3 1 Utility 13 | . . 1 2 . 2 3 3 2 Device 3 | . . . . . . . 1 2 Storage . | . . . . . . . . . Processor 4 | . . . 1 . 1 1 1 . Hackware 3 | . . . . . . 2 1 . Protection 3 | . . 1 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 4 | . . . . . 2 1 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 17 | . . 1 1 . 4 3 6 2 Power 1 | . . . . . . . . 1 Propulsion 10 | . . 1 . . 3 3 3 . Utility 4 | . . . 1 . 1 . 1 1 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 4 | . . 1 1 . 4 3 4 2 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 3 4 5 4 4 1 3 3 Power 1 | 1 2 1 1 1 1 . . . Propulsion 1 | . 1 1 2 1 1 1 1 1 Utility . | . . . 1 1 . . 1 . Weapon . | . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . 1 1 . . . . 2 Power 2 | . . 1 1 . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 23 | . . 2 12 23 20 32 33 35 Flight 3 | . . 1 . 7 4 7 1 4 Device 1 | . . . . . . . 1 7 Processor 8 | . . . 5 7 7 11 14 10 Hackware 5 | . . . . . . 6 10 10 Protection 1 | . . 1 7 7 6 . . . Impact Weapon 1 | . . . . . . 5 2 . Peak Build Rating 42 | . . 3 7 10 15 24 33 42 Average Rating 15 | . . . 5 7 9 18 22 37 On Entrance 6 | . . . 3 7 7 10 18 17 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 140 | . 67 73 . . . . . . Heaviest Build 8 | . . 3 3 3 3 7 5 8 Greatest Support 20 | 3 3 8 3 4 20 16 8 15 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 4 5 4 5 5 Average Carried 3 | 2 3 4 5 3 4 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 5 4 5 2 5 3 Class Distribution -------------------- 49% | Mutant 22% | Hacker-Mutant 19% | Hacker-Scout 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 448 | 187 . . . . 11 194 30 26 Remotely . | . . . . . . . . . Salvage Created 94 | . . . . . 66 . 28 . Parts 7 | . . . . . 7 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 2 | . . . . . 2 . . . AOE 2 | . . . . . 2 . . . Classes Destroyed 2 | . . . . . 1 . 1 . Operator 1 | . . . . . . . 1 . Cutter 2 | . . . . . 2 . . . Best Kill Streak 2 | . . . . . 2 . 1 . Combat Bots Only 2 | . . . . . 2 . . . Max Kills in Single Turn 2 | . . . . . 2 . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 286 | . 12 62 16 . 46 30 83 37 Missed 125 | . 5 20 5 . 23 18 33 21 Hits 161 | . 7 42 11 . 23 12 50 16 Melee 15 | . . . . . 7 2 6 . Projectile 146 | . 7 42 11 . 16 10 44 16 AOE 3 | . . . . . 2 . 1 . Critical Strikes 8 | . . 2 . . 4 . 2 . Damage Taken 2978 | . 102 407 174 . 676 167 1188 264 Core 1840 | . 102 344 30 . 358 40 855 111 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 59 14 94 . 48 95 14 . Volleys Fired 3 | . . . . . 3 . . . Largest 1 | . . . . . 1 . . . Hottest 39 | . . . . . 39 . . . Shots Fired 3 | . . . . . 3 . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 3 | . . . . . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak 2 | . . . . . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 2 | . . . . . . . 2 . Core Hits 6 | . 1 1 . . 4 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 2 | . . . . . . . 2 . Smash 1 | . . . . . . . 1 . Sever 1 | . . . . . . . 1 . Melee Attacks 17 | . . . . . . 11 6 . Impact 16 | . . . . . . 11 5 . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 335 | . 26 10 . . 241 5 53 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 241 | . . . . . 241 . . . Melee 44 | . . . . . . . 44 . Ramming 50 | . 26 10 . . . 5 9 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 241 | . . . . . 241 . . . Electromagnetic . | . . . . . . . . . Impact 28 | . . . . . . . 28 . Slashing 16 | . . . . . . . 16 . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 1 . . 2 . 1 . Average Corruption 1 | . 1 1 . . 2 . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . 1 . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Energy Discharges 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 28 | . . . . . . . 28 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 28 | . . . . . . . 28 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . 12 5 . . 68 2 4 . Shots 2 | . . . . . 2 . . . Rammed 10 | . 3 3 . . . 2 2 . Targets Rammed 10 | . 3 3 . . . 2 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1 | . . . . . . 1 . . Average Temperature 1 | . . . . . . 1 . . Received Heat Transfer 356 | . 51 18 45 . 45 26 153 18 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 97 100 Level 1 . | . . . . . . . 2 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 226 | . 54 55 45 20 97 64 226 110 Initial 110 | . . 18 18 20 17 35 . 110 Average 36 | . 10 25 10 20 46 21 41 89 Influence Increases 729 | . 59 65 45 5 90 45 360 60 Destroy 0b10 Robot/C 40 | . . . . . 40 . . . Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 . Successful Hack 98 | . 29 5 . 5 . 38 21 . Disable Machine 15 | . . . . . . . 15 . Destroy Structure 41 | . . . . . 30 7 4 . Lose Combat Pursuer 525 | . 30 60 45 . 15 . 315 60 Influence Decreases 619 | . 15 64 45 25 48 112 134 176 Entered New Map 234 | . . 26 27 25 8 32 . 116 Time Decay 229 | . 15 30 10 . . 50 84 40 Lost Part 156 | . . 8 8 . 40 30 50 20 Squads Dispatched 16 | . 1 3 2 . 2 3 4 1 Investigation 10 | . 1 2 1 . . 2 3 1 Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 1 . 2 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 8 | . 2 2 1 . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 6 13 8 . 10 16 38 12 Peak Tracking Total 15 | . 5 9 6 . 6 13 15 11 Tactical Retreats 12 | . 1 2 1 . 1 2 4 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 17 | . 3 3 1 1 . 3 5 1 Terminals 17 | . 3 3 1 1 . 3 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 10 7 2 2 . 12 12 4 Successful 16 | . 4 1 . 1 . 6 3 1 Failed 33 | . 6 6 2 1 . 6 9 3 Catastrophic 10 | . 1 3 1 . . . 4 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 7 5 2 . . 9 3 4 Terminals 49 | . 10 7 2 2 . 12 12 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 2 . . 1 . 3 2 . Open DSF 2 | . . . . 1 . . 1 . Level Access Points 2 | . . . . . . 1 1 . Terminal Index 3 | . 1 . . . . 2 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 1 . . . 3 1 1 Terminals 8 | . 2 1 . . . 3 1 1 Botnet 8 | . 2 1 . . . 3 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 15 | . 3 3 1 1 . 3 3 1 Full Trace Events 11 | . 3 3 1 . . 1 2 1 Feedback Events 2 | . 1 1 . . . . . . Corruption 2 | . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Active Infowar (turns) 433 | . . . . . . 117 224 92 Optics 433 | . . . . . . 117 224 92 Sensors 148 | . . . . . . . 71 77 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 755 | 16 67 95 48 5 66 142 224 92 Spaces Moved 1410 | 26 126 170 88 6 100 240 456 198 Core 777 | 26 126 153 88 . 4 109 258 13 Treads 1 | . . . . . 1 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 632 | . . 17 . 6 95 131 198 185 Fastest Speed 27 | 50 50 37 50 40 29 34 27 40 Average Speed 43 | 50 50 48 50 40 39 41 40 40 Slowest Speed 160 | 50 50 50 50 40 160 50 50 50 Overloaded Moves 8 | . . . . . 7 . 1 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . . 5 . 9 6 Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 43 29 14 . 86 11 16 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 25 | . . . . . 13 10 2 . Terrain Destroyed 51 | . . . . . 39 10 2 . Melee 12 | . . . . . . 10 2 . Projectile . | . . . . . . . . . AOE 39 | . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total 1483 | 28 129 181 91 8 113 260 470 203 Wait 7 | . 1 . . . . . 2 4 Move 1366 | 25 125 169 87 5 89 239 439 188 Hop 16 | . . . . . 5 . 7 4 Pick Up 12 | 3 . 3 1 . 1 . 3 1 Fast Attach 24 | . . 3 2 . 7 3 7 2 Attach 12 | . . . . 2 1 4 2 3 Detach 6 | . . 1 . 1 1 1 2 . Swap 2 | . . . . . 2 . . . Drop 5 | . . 2 1 . 1 . . 1 Fire 3 | . . . . . 3 . . . Melee 17 | . . . . . . 11 6 . Ram 10 | . 3 3 . . . 2 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 48 | -10/Materials | Discovered new exit (range 12) 76 | -10/Materials | Discovered new exit (range 16) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 125 | -9/Materials | Discovered new exit (range 13) 138 | -9/Materials | Core integrity fell below 50% 165 | -9/Materials | Core integrity fell below 20% 177 | -9/Materials | Discovered new exit (range 5) 179 | -9/Materials | Entered another Materials area 179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 220 | -8/Materials | Discovered new exit (range 12) 226 | -8/Materials | Identified exit to Factory 227 | -8/Materials | Entered Factory 227 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 232 | -7/Factory | Identified exit to DSF 232 | -7/Factory | Entered DSF 253 | -7/DSF | Additional patrols routed to DSF 294 | -7/DSF | Discovered new exit (range 12) 297 | -7/DSF | Core integrity fell below 50% 298 | -7/DSF | Identified exit to Factory 298 | -7/DSF | Entered Factory 298 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 322 | -6/Factory | Build established: Mutant 326 | -6/Factory | Lost 4 parts (3n1u) 380 | -6/Factory | Identified exit to Factory 387 | -6/Factory | Lost 3 parts (3n) 440 | -6/Factory | Entered another Factory area 440 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 617 | -5/Factory | Identified exit to Factory 619 | -5/Factory | Lost 4 parts (2n2w) 630 | -5/Factory | Core integrity fell below 50% 662 | -5/Factory | Core integrity fell below 20% 664 | -5/Factory | Entered another Factory area 664 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 756 | -4/Factory | Self-destructed Last Messages --------------- 00706_ K-01 Serf collects debris. 00710_ Acquired Adv. Coolant Injector. 00731_ K-01 Serf cleans the Fusion Modulator. 00735_ K-01 Serf collects debris. 00741_ C-30 ARC bursts open, deploying its payload. 00741_ S-27 Virus unfolds itself. 00741_ ALERT: All DSF locations entering lockdown mode. 00742_ Imp. Reaction Control System destroyed. 00746_ K-01 Serf destroyed. 00747_ Acquired 26 matter. 00748_ Lgt. Nuclear Core destroyed. 00750_ R-10 Processor collects Wheel. 00754_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00754_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 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"T" #?????????# | | ????????????????????# """ #?????????# ! | | ????????????????????###########?????????#] | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 72 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatEfficiencyMatrix Manual? 0 Play Time 00:18:11 Cumulative 293.6 hours Start 2025.11.27 @ 17:24:26 End 2025.11.27 @ 17:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 19 Types 12/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13952e1f-bff7-4a4f-9cdf-64ddd0379359