Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 17:31:28 Player: btmk16 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (296) 1480 Value Destroyed (7968) 7968 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2338) 2338 TOTAL SCORE: 20546 Bonus ------- High Alert Combat Kills 1006 Follower Combat Kills 732 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 118/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Salvage Targeting Computer Improved Launcher Guidance Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Medium Armor Plating Advanced Plasma Cannon Heavy Machine Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Precision Matter Filter Particle Charger Improved Transmission Jammer Light Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Angular Momentum Engine Antimatter Reactor Large Storage Unit Kinecellerator Makeshift Cloaking Device Improved Thermal Shield Improved Force Field Improved Force Field Improved Force Field Advanced System Restoration Module Heart of Steel Improved Arc Projector Cooled Plasma Rifle Cooled Plasma Rifle Long-range Missile Launcher Powered Hammer Enhanced Force Lance [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Utility 8 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 366 | 6 13 8 37 11 2 9 40 18 4 7 . 4 11 3 39 2 1 11 . 96 19 25 Power 37 | 1 2 2 4 . . . 1 1 . . . . 3 . 8 . . . . 8 4 3 Engine 24 | 1 2 2 4 . . . 1 . . . . . 2 . 8 . . . . 4 . . Core 10 | . . . . . . . . 1 . . . . . . . . . . . 4 4 1 Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Propulsion 83 | 2 3 2 8 3 . 1 16 4 . . . . 1 . 10 . . 1 . 19 5 8 Treads 40 | 2 3 2 8 3 . 1 14 . . . . . . . . . . . . 7 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Flight 35 | . . . . . . . 2 4 . . . . 1 . 10 . . 1 . 6 5 6 Utility 129 | 1 4 1 7 4 . 2 13 8 2 3 . 1 4 2 18 1 . 4 . 41 5 8 Device 71 | . 1 1 2 2 . 1 5 2 1 3 . 1 3 2 9 1 . 3 . 27 3 4 Storage 8 | 1 2 . . . . . . 1 . . . . . . 2 . . . . 1 1 . Processor 12 | . . . . . . . . . 1 . . . 1 . 3 . . . . 3 1 3 Hackware 10 | . . . . . . . . 4 . . . . . . 2 . . 1 . 2 . 1 Protection 28 | . 1 . 5 2 . 1 8 1 . . . . . . 2 . . . . 8 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 4 3 18 4 2 6 10 5 2 4 . 3 3 1 3 1 1 6 . 28 5 6 Energy Gun 12 | . . . 1 . . . . . . . . . . . . . . . . 10 1 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . 6 . 2 Ballistic Gun 43 | 2 4 3 10 2 . 4 8 3 . . . . . . . . . . . 2 2 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 21 | . . . 4 1 . 2 1 1 1 2 . 3 . . 1 . . 2 . 2 1 . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 3 . 1 . 1 . . . . . . . 2 1 . 2 . 1 . . Slashing Weapon 15 | . . . . . . . . 1 1 2 . . 3 1 . . . 2 . 5 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 1 . . 3 . . . . . . . 1 . . 3 . 4 2 2 Parts Lost 70 | . . 6 1 3 . 1 6 1 . . . 2 . . 8 . . . . 17 4 21 Power 8 | . . 1 . . . . 1 . . . . 1 . . 2 . . . . 1 . 2 Propulsion 27 | . . 1 1 1 . 1 . . . . . . . . 2 . . . . 8 3 10 Utility 22 | . . 1 . 1 . . 3 . . . . . . . 3 . . . . 6 1 7 Weapon 13 | . . 3 . 1 . . 2 1 . . . 1 . . 1 . . . . 2 . 2 Highest Loss Streak 11 | . . 3 1 2 . 1 3 1 . . . 2 . . 6 . . . . 4 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 97 94 99 99 100 99 98 81 84 83 84 83 86 93 84 89 99 99 100 91 68 49 Engine 7 | . 14 13 10 11 11 11 8 3 . . . . 5 6 5 6 6 6 6 2 2 . Core 1 | . . . . . . . . 3 7 7 7 6 . . . . . . . 2 5 1 Treads 16 | . 28 27 32 32 33 32 26 10 . . . . . . . . . . . 9 6 . Flight 8 | . . . . . . . . 12 23 23 23 23 26 26 26 26 26 26 26 8 8 11 Device 7 | . 4 1 11 11 11 11 10 6 7 6 7 6 5 6 5 6 6 5 6 8 10 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 7 7 3 Processor 4 | . . . . . . . . . . . . . 2 6 6 13 13 13 13 13 10 15 Hackware 8 | . . . . . . . . 14 30 30 30 30 26 26 25 20 20 20 20 10 . 3 Protection 6 | . 6 8 10 10 11 11 16 6 . . . . . . . . . . . 3 5 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 5 3 . Ballistic Gun 11 | . 28 27 19 21 1 21 25 10 . . . . . . . . . . . . 4 2 Impact Weapon 2 | . . . 2 . 10 . . . . . . . . . . 9 13 12 13 5 . . Slashing Weapon 1 | . . . . . . . . 3 6 6 7 7 10 13 5 . . 3 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 51 51 59 58 58 63 74 74 19 18 13 13 21 25 28 20 23 23 23 107 118 30 Greatest Support 112 | 40 46 40 60 60 60 60 68 68 16 16 16 16 21 21 23 23 23 26 26 112 84 37 Greatest Overweight (x) 10 | . 1 1 1 1 . 1 1 3 1 1 . . 4 1 1 5 . . . 10 4 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 10 10 10 10 10 20 20 5 Average Capacity 14 | 6 14 20 20 20 20 20 20 14 8 8 8 8 8 8 9 10 10 10 10 13 13 5 Most Carried 20 | 6 17 18 20 20 20 20 20 20 8 8 8 8 8 8 10 10 10 10 10 20 20 5 Average Carried 13 | 4 11 16 19 19 20 19 19 13 7 7 8 7 6 8 9 9 9 10 10 11 12 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 10 10 10 10 10 20 5 5 Final Carried 20 | 6 17 14 20 20 20 20 20 7 8 8 8 8 8 8 9 9 10 10 10 20 4 5 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Sprinter 9% | Hacker-Mutant 8% | Hacker-Scout 6% | Scavenger-Tank 6% | Gunner 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Matter Collected 9061 | 257 295 368 1169 286 . 369 1362 356 30 102 . 147 189 30 285 100 10 22 117 3151 238 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12315 | 91 602 328 1677 380 . 414 1967 277 126 88 . 63 165 . 547 53 224 . . 4519 501 293 Parts 567 | 4 48 22 101 24 . 25 120 17 5 3 . 8 17 . 32 . 3 . . 98 24 16 Haulers Intercepted 22 | . 2 . 6 . . . 4 . . . . . . . 2 . . . . 7 . 1 Recyclers Shooed 9 | . . . 2 . . . 1 . . . . . . . . . . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 12 . . 18 . . . . 8 . 11 . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 184 | . 17 12 27 7 . 11 40 4 3 4 . 6 . . 2 . . . . 39 9 3 Melee 8 | . . . . . . . . 1 . . . . . . 2 . . . . 3 1 1 Guns 126 | . 17 12 22 5 . 6 38 3 . . . . . . . . . . . 14 7 2 Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . AOE 38 | . . . 5 2 . 5 2 . 3 4 . 6 . . . . . . . 10 1 . Classes Destroyed 17 | 1 6 . 5 . . 2 . . . . . . . . 1 . . . . 1 1 . Worker 19 | . 1 1 1 . . . 1 . . . . . 2 . 3 . . . . 10 . . Builder 18 | . . . 2 2 . . 3 . . . . . 2 . 3 . . . . 5 . 1 Tunneler 6 | . 1 . 1 . . 1 . 1 . . . . . . 2 . . . . . . . Hauler 22 | . 2 . 6 . . . 4 . . . . . . . 2 . . . . 7 . 1 Recycler 21 | 1 . . 3 1 . . 1 1 . . . . . . . . . . . 13 1 . Mechanic 6 | . . . 2 . . . . 1 . . . . . . . . . . . 2 . 1 Operator 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . 1 Watcher 14 | . 1 . 3 . . . 1 . . . . . 2 . 2 . . . . 4 1 . Swarmer 71 | . 9 8 6 . . 4 11 3 3 . . 6 . . 1 . . . . 12 5 3 Grunt 67 | . 8 4 14 4 . 5 16 1 . 4 . . . . . . . . . 11 . . Brawler 5 | . . . 1 3 . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . . . . . 1 1 . . . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 20 | . . . 6 . . . 11 . . . . . . . . . . . . 3 . . Hunter 4 | . . . . . . 1 1 . . . . . . . . . . . . 2 . . Programmer 10 | . . . . . . . . . . . . . . . 1 . . . . 7 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 1 3 3 6 3 . 4 6 3 3 4 . 3 3 . 5 . . . . 10 5 2 Combat Bots Only 10 | . 3 3 4 3 . 4 6 3 3 4 . 3 . . 1 . . . . 10 5 1 Max Kills in Single Turn 5 | 1 2 2 5 1 . 3 3 1 1 2 . 3 1 . 1 . . . . 5 2 1 Gunslinging 1 | . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 . Exploded 5 | . . . 3 1 . 3 2 . 1 2 . 3 . . . . . . . 5 1 . Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Damage Taken 14437 | . 385 647 1017 657 . 319 1863 91 63 38 . 282 . . 700 . . . 53 4060 1061 3201 Core 3057 | . 36 94 45 98 . 70 148 . 30 10 . 129 . . 173 . . . 25 759 136 1304 Absorbed by Shields 319 | . . . . . . . 40 . . . . . . . 9 . . . . . 270 . Regen/Repaired (Parts) 645 | . . . . . . . . . . . . . . 43 3 . . . . 404 174 21 Core Remaining (%) 66 | 100 . 48 . . . 46 73 . . . . 75 . . . . . . 76 24 88 . Volleys Fired 507 | 5 59 51 87 28 . 27 101 4 3 4 . 9 . . . . . . . 76 25 28 Largest 3 | 2 2 2 2 2 . 2 3 3 1 1 . 1 . . . . . . . 3 3 2 Hottest 136 | 40 40 40 66 46 . 46 76 71 36 36 . 36 . . . . . . . 105 135 136 Shots Fired 1083 | 10 118 97 169 52 . 48 299 12 3 4 . 9 . . . . . . . 175 54 33 Gun 1008 | 10 118 97 162 46 . 43 298 12 . . . . . . . . . . . 145 51 26 Cannon 34 | . . . . . . . . . . . . . . . . . . . . 27 . 7 Launcher 39 | . . . 7 4 . 5 1 . 3 4 . 9 . . . . . . . 3 3 . Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 865 | 10 118 97 162 46 . 43 298 12 . . . . . . . . . . . 11 41 27 Thermal 179 | . . . . 2 . . . . . . . . . . . . . . . 161 10 6 Explosive 34 | . . . 2 4 . 5 1 . 3 4 . 9 . . . . . . . 3 3 . Electromagnetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 10 11 14 18 . 12 23 7 . 2 . 1 . . . . . . . 20 11 4 Robot Miss Streak 4 | 1 2 3 3 1 . 2 3 1 1 2 . 2 . . . . . . . 3 2 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . 2 1 1 Secondary Targets 14 | . 1 3 2 . . . 4 . . . . . . . . . . . . 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . 1 1 . Shots Hit Robots 860 | 8 75 64 132 44 . 32 189 13 4 2 . 1 10 . 18 1 5 . 1 203 40 18 Core Hits 405 | 3 38 27 61 14 . 23 86 8 7 6 . 15 5 . 13 . 3 . . 68 19 9 Critical Kills 5 | . . 1 . . . . 1 . . . . . . . . . . . . 2 1 . Critical Parts Destroyed 20 | . 1 2 3 . . . 2 . . . . . . . . . . . . 12 . . Critical Strikes 41 | . 1 3 3 . . . 4 . . . . . . . . . . . . 25 4 1 Burn 11 | . . . . . . . . . . . . . . . . . . . . 10 1 . Destroy 11 | . 1 3 2 . . . 4 . . . . . . . . . . . . . 1 . Smash 15 | . . . 1 . . . . . . . . . . . . . . . . 14 . . Impale 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 Melee Attacks 383 | . . . 16 . . . 1 21 5 9 . 3 21 3 69 3 10 2 6 180 21 13 Impact 140 | . . . 16 . . . 1 . . . . . . . . 3 3 1 5 111 . . Slashing 183 | . . . . . . . . 21 5 9 . 3 21 3 69 . . . 1 51 . . Piercing 60 | . . . . . . . . . . . . . . . . . 7 1 . 18 21 13 Sneak Attacks 69 | . . . 2 . . . . 3 . . . . 5 . 12 . . . . 43 2 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 15 | . . . . . . . . . . . . . 1 . . . 1 . 1 12 . . Damage Inflicted 27842 | 74 813 599 2527 938 . 837 3606 423 486 491 . 813 843 . 1720 139 341 . 31 10638 1656 867 Guns 11978 | 64 801 593 1783 578 . 423 3370 110 . . . . . . . . . . . 2857 1033 366 Cannons 482 | . . . . . . . . . . . . . . . . . . . . 482 . . Explosions 4669 | . . . 552 336 . 414 234 . 278 491 . 813 . . . . . . . 1242 309 . Melee 10530 | . . . 192 . . . . 313 208 . . . 843 . 1720 139 341 . 31 5929 314 500 Ramming 162 | 10 12 6 . 3 . . 2 . . . . . . . . . . . . 128 . 1 Kinetic 9217 | 64 801 593 1783 578 . 423 3370 110 . . . . . . . . . . . 344 785 366 Thermal 3350 | . . . 86 21 . . . . . . . . . . . . . . . 2995 248 . Explosive 4405 | . . . 288 336 . 414 234 . 278 491 . 813 . . . . . . . 1242 309 . Electromagnetic 178 | . . . 178 . . . . . . . . . . . . . . . . . . . Impact 5074 | . . . 192 . . . . . . . . . . . . 139 56 . 31 4656 . . Slashing 4047 | . . . . . . . . 313 208 . . . 843 . 1720 . . . . 963 . . Piercing 1409 | . . . . . . . . . . . . . . . . . 285 . . 310 314 500 Highest Corruption 16 | . . . . 5 5 5 3 . . . . . . . . . . 4 4 16 1 12 Average Corruption 6 | . . . . 5 5 5 3 . . . . . . . . . . 4 4 10 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . . . . 11 11 25 7 . . . . . . . . . . 5 17 86 3 7 Message Errors 35 | . . . . 4 2 6 1 . . . . . . . . . . 3 2 16 . 1 Matter Fused 45 | . . . . 2 3 5 2 . . . . . . . . . . 2 3 24 2 2 Heat Flow Errors 22 | . . . . . 4 2 1 . . . . . . . . . . . 5 9 . 1 Energy Discharges 16 | . . . . 2 . 1 1 . . . . . . . . . . . 4 6 1 1 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . 2 1 4 1 . . . . . . . . . . . 3 6 . 1 Data Loss (major) 8 | . . . . . 1 2 . . . . . . . . . . . . . 5 . . Misfires 11 | . . . . . . 1 1 . . . . . . . . . . . . 9 . . Alerts 7 | . . . . . . 2 . . . . . . . . . . . . . 4 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . 4 3 . Overflow Damage 3714 | . . . 120 . . . . 23 44 20 . 61 272 . 173 129 58 . . 2514 242 58 Projectiles 83 | . . . . . . . . . . . . . . . . . . . . 83 . . Explosions 271 | . . . . . . . . . . 20 . 61 . . . . . . . 156 34 . Melee 3360 | . . . 120 . . . . 23 44 . . . 272 . 173 129 58 . . 2275 208 58 Knockbacks 21 | 1 . . . . . . . . . . . . . . . 1 . . . 19 . . Impact 20 | 1 . . . . . . . . . . . . . . . 1 . . . 18 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 369 | . . . 27 77 . 70 . . . . . . . . . . . . . 195 . . Shots 10 | . . . 2 4 . 2 . . . . . . . . . . . . . 2 . . Rammed 15 | 4 1 2 . 1 . . 1 . . . . . . . . . . . . 5 . 1 Targets Rammed 18 | 4 1 2 . 1 . 1 2 . . . . . . . . . . . . 6 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . Highest Temperature 382 | . 18 27 375 14 241 118 228 . . . . 8 . . . . . . 269 265 382 255 Average Temperature 64 | . 6 7 132 7 111 66 23 . . . . 5 . . . . . . 92 67 98 111 Received Heat Transfer 2703 | . 102 213 351 114 . 54 741 6 . 6 . 60 . . 30 . . . 29 666 124 207 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 50 | . . . 6 . . . . . . . . . . . . . . . . 44 . . Impact Corruptions 77 | . . . 5 . . . . . . . . . . . . 4 2 . . 66 . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Parts Melted 19 | . . . . . . . . . . . . . . . . . . . . 18 1 . Heat Transferred 7154 | . . . 150 74 . . . . . . . . . . . . . . . 6440 490 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Peak Influence 1344 | 5 236 125 536 383 . 224 499 453 . . . . 131 44 301 . . . . 1344 874 740 Initial 652 | . 3 36 15 208 . . 1 177 . . . . 63 41 . . . . . 56 652 421 Average 243 | 1 118 37 272 242 . 122 269 258 . . . . 105 16 71 . . . . 385 737 591 Maximum Alert Level 4 | . 1 . 2 1 . 1 2 2 . . . . . . 1 . . . . 4 3 3 Low Security (%) 57 | 100 84 100 37 55 . 71 39 41 . . . . 100 100 92 . . . . 35 . . Level 1 21 | . 15 . 26 44 . 28 44 39 . . . . . . 7 . . . . 25 . . Level 2 14 | . . . 36 . . . 16 18 . . . . . . . . . . . 19 34 75 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 12 65 24 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 1 3 . . . 9 1 . . . . 2 . 9 . . . . 19 4 3 Investigation 24 | . 3 1 . . . . 3 1 . . . . 2 . 5 . . . . 8 1 . Extermination 9 | . . . . . . . . . . . . . . . 2 . . . . 5 1 1 Reinforcement 12 | . 1 . 2 . . . 3 . . . . . . . 2 . . . . 2 . 2 Assault 4 | . . . 1 . . . . . . . . . . . . . . . . 1 2 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 11 | . . . . . . . . . . . . . 1 . 1 . . . . 6 3 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Distress Signals 14 | . 4 . 1 . . . 4 . . . . . . . 1 . . . . 2 2 . Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . 32 . 19 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . 32 . 19 Times Spotted 369 | . 34 13 44 7 . 12 54 8 3 4 . 14 3 5 25 . . . 7 72 28 36 Peak Tracking Total 14 | . 5 3 7 3 . 4 6 5 3 3 . 7 1 5 10 . . . 4 12 10 14 Tactical Retreats 48 | . 1 . 3 . . 1 4 3 . 1 . 2 . 1 12 . . . . 8 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Traps Triggered 18 | . 2 . . . . . 2 2 . . . . 1 . 8 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Machines Disabled 16 | . . . 2 . . . 5 . . . . . . . . 1 1 . . 7 . . Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . . . 1 1 . . 2 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Machines Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Machines Accessed 75 | . 9 1 5 1 1 . 6 3 . . 3 . 4 . 17 2 1 . . 18 3 1 Terminals 51 | . 7 1 5 . . . 5 3 . . . . 2 . 10 . . . . 14 3 1 Fabricators 11 | . . . . . . . . . . . . . 2 . 6 . . . . 3 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Total Hacks 236 | . 18 3 14 1 4 . 22 8 . . 25 . 17 . 59 3 1 . . 54 6 1 Successful 141 | . 7 . 8 1 4 . 8 5 . . 25 . 10 . 36 3 1 . . 32 1 . Failed 92 | . 10 3 5 . . . 14 3 . . . . 7 . 23 . . . . 21 5 1 Catastrophic 20 | . 4 2 1 . . . 2 3 . . . . 1 . 3 . . . . 1 2 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Manual 105 | . 16 3 6 . . . 13 7 . . . . 10 . 19 1 . . . 26 3 1 Terminals 163 | . 16 3 14 . . . 20 8 . . . . 12 . 41 . . . . 42 6 1 Fabricators 31 | . . . . . . . . . . . . . 5 . 17 . . . . 9 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Terminal Hacks 87 | . 4 . 6 1 4 . 4 3 . . 25 . 4 . 17 3 1 . . 15 . . Record 12 | . . . . . 4 . . . . . 6 . . . . 2 . . . . . . Part Schematic 20 | . . . 1 . . . . 1 . . 10 . 1 . 3 . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . 6 . . . 1 . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . 3 . . . 3 . . . . 2 . . Open Door 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Fabricator Hacks 18 | . . . . . . . . . . . . . 2 . 10 . . . . 6 . . Network Status 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Load Schematic 8 | . . . . . . . . . . . . . 1 . 4 . . . . 3 . . Build 7 | . . . . . . . . . . . . . . . 5 . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Unauthorized Hacks 32 | . 3 . 2 . . . 3 2 . . . . 4 . 8 . . . . 9 1 . Terminals 24 | . 1 . 2 . . . 3 2 . . . . 1 . 5 . . . . 9 1 . Track 5 | . . . . . . . . 1 . . . . . . 1 . . . . 3 . . Botnet 18 | . 1 . 2 . . . 3 1 . . . . 1 . 4 . . . . 5 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 6 | . . . . . . . . . . . . . 3 . 3 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Liberate 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 53 | . 6 1 4 . . . 5 3 . . . . 3 . 14 . . . . 13 3 1 Full Trace Events 18 | . 1 1 2 . . . 1 . . . . . 1 . 4 . . . . 7 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 6 . . . 1 . . 4 . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . . . . . . . . 125 . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . Part Schematics Acquired 31 | . . . 1 . . . . 1 . . 10 . 1 . 3 . . 13 . 2 . . Parts Built 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Time 297 | . . . . . . . . . . . . . . . 202 . . . . 95 . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . 15 . . . . 14 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Time 14 | . . . . . . . . . . . . . . . . . . . . 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Total Allies 44 | . . 1 . . . . . . . . . 1 1 20 8 2 . 9 . 1 1 . Largest Group 19 | . . 1 . . . . . . . . . 1 1 19 10 2 . 9 9 6 1 . Highest-Rated Group 684 | . . 31 . . . . . . . . . 96 12 684 370 62 . 231 231 166 99 . Highest-Rated Ally 99 | . . 31 . . . . . . . . . 96 12 50 46 31 . 39 39 41 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 335 | . . . . . . . . . . . . 7 2 136 86 5 . . 45 51 3 . Total Damage 9050 | . . . . . . . . . . . . 341 16 4375 1977 82 . . 1083 818 358 . Kills 36 | . . . . . . . . . . . . 3 . 8 13 . . . 10 1 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 1 . . 1 . . . 1 1 2 2 . . . Drone Launches 18 | . . . . . . . . . . . . . . 7 . . . . . 11 . . Drone Recoveries 13 | . . . . . . . . . . . . . . 6 . . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Turns Passed 21188 | 98 2000 1800 2210 892 483 834 1974 413 271 465 28 497 222 261 1832 331 280 519 626 4146 628 378 Spaces Moved 20259 | 44 911 686 1116 494 301 458 688 487 696 1206 82 1259 496 387 3118 724 814 922 650 3614 564 542 Core 24 | 5 . . . . . . . . . . . . 1 . . 2 . . . 9 . 7 Treads 5662 | 39 911 686 1116 494 301 458 688 73 . . . . . . . . . . . 803 93 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 519 | . . . . . . . . . . . . . . . . . . . . 519 . . Hover 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Flight 14035 | . . . . . . . . 414 696 1206 82 1259 495 387 3118 722 814 922 650 2283 471 516 Fastest Speed 27 | 50 160 240 160 160 160 160 160 32 34 34 34 34 29 29 29 31 31 31 34 32 27 29 Average Speed 78 | 147 194 240 160 160 160 163 226 65 34 34 34 34 29 30 31 33 31 33 34 74 68 37 Slowest Speed 550 | 160 240 240 240 240 160 240 240 251 107 107 34 34 250 104 114 300 31 34 34 550 480 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 1 1 . . . 2 1 4 2 . . 1 6 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 68 | 4 100 98 71 93 76 96 80 12 77 95 70 99 11 94 64 91 91 85 77 62 14 18 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 9 | . 2 1 . 2 1 . . . . . 1 . . . . 1 . 1 . . . . Known Exits Taken 8 | . . 1 . . . . . 1 . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 24 | . . 1 . . . 1 . . 5 2 . 3 . . . 5 3 1 3 . . . Spaces Dug 213 | . . . 9 . . . 1 8 10 9 . 12 6 3 49 1 1 . 3 82 14 5 Terrain Destroyed 519 | . . . 29 27 . 33 8 8 19 49 . 70 6 3 49 1 1 . 3 152 47 14 Melee 172 | . . . 9 . . . 1 8 1 9 . 3 6 3 49 1 1 . 3 62 14 2 Projectile 42 | . . . . . . . 2 . . . . . . . . . . . . 18 10 12 AOE 305 | . . . 20 27 . 33 5 . 18 40 . 67 . . . . . . . 72 23 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Total 24092 | 64 1041 753 1363 541 302 498 909 547 712 1242 81 1316 535 521 3827 809 826 1134 1045 4658 715 653 Wait 2206 | . 28 6 61 . . 3 27 . . 8 . 33 . 129 526 74 . 189 392 639 60 31 Move 20199 | 43 910 685 1115 493 300 457 687 484 693 1205 81 1258 492 384 3109 719 813 921 647 3600 563 540 Hop 19 | . . . . . . . . 1 1 . . . 2 1 4 2 . . 1 6 . 1 Pick Up 115 | 6 14 1 16 3 . . 16 1 1 1 . 3 4 . 12 3 2 1 . 19 7 5 Fast Attach 135 | 6 4 . 8 4 . . 8 6 2 5 . 1 3 1 14 . 1 8 . 39 8 17 Attach 85 | . . 6 2 2 . 1 6 6 1 2 . 3 6 . 6 2 . . . 30 6 6 Detach 51 | . 2 . . . . . . 1 3 2 . 2 4 . 2 2 . . . 28 3 2 Swap 146 | . 9 2 27 5 2 8 26 6 1 . . . 2 2 19 . . 3 . 27 5 2 Drop 208 | . 14 . 31 5 . 1 35 17 2 6 . 4 2 1 14 3 3 11 . 35 17 7 Fire 507 | 5 59 51 87 28 . 27 101 4 3 4 . 9 . . . . . . . 76 25 28 Melee 342 | . . . 16 . . . 1 21 5 9 . 3 17 3 68 3 7 1 4 150 21 13 Ram 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | 4 1 2 . 1 . 1 2 . . . . . . . . . . . . 6 . . Escape Stasis 54 | . . . . . . . . . . . . . . . 53 . . . . 1 . . Rewire 5 | . . . . . . . . . . . . . 3 . . 1 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 16) 99 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Build established: Scavenger-Mutant 943 | -10/Materials | Discovered new exit (range 6) 1351 | -10/Materials | Build established: Mutant 1832 | -10/Materials | Central database locked down 2099 | -10/Materials | Entered Mines 2115 | -10/Mines | Met a Derelict bent on vengeance 2188 | -10/Mines | Identified exit to Materials 2781 | -10/Mines | Learned location of Mines (-8) 3199 | -10/Mines | Lost 3 parts (1p1u1w) 3402 | -10/Mines | Received a Mining Laser from a helpful Derelict 3454 | -10/Mines | Discovered exit to Materials (range 3) 3737 | -10/Mines | Core integrity fell below 50% 3899 | -10/Mines | Entered Materials 3899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -9/Materials | Discovered new exit (range 16) 4718 | -9/Materials | Central database locked down 4758 | -9/Materials | Discovered new exit (range 11) 4770 | -9/Materials | Build established: Scavenger-Mutant 5622 | -9/Materials | Discovered new exit (range 6) 5644 | -9/Materials | Discovered new exit (range 12) 5899 | -9/Materials | First assault squad dispatched 6109 | -9/Materials | Entered Mines 6189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6212 | -9/Mines | Discovered new exit (range 14) 6475 | -9/Mines | Found the Drone Emporium 6486 | -9/Mines | Found Prototype Device 6486 | -9/Mines | Identified Splice Drone Bay 6671 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6675 | -9/Mines | Found Prototype Device 6734 | -9/Mines | Discovered new exit (range 7) 6878 | -9/Mines | Found a hidden stash of uninstalled traps 6995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6995 | -9/Mines | Discovered new exit (range 5) 7001 | -9/Mines | Entered Exiles 7022 | -9/Exiles | Discovered new exit (range 15) 7048 | -9/Exiles | Met 8R-AWN 7070 | -9/Exiles | Met EX-HEX 7129 | -9/Exiles | Met EX-DEC 7169 | -9/Exiles | Visited The Gauntlet 7416 | -9/Exiles | Learned location of Zion (-6) 7460 | -9/Exiles | Discovered new exit (range 14) 7484 | -9/Exiles | Entered Mines 7643 | -8/Mines | Core integrity fell below 50% 7880 | -8/Mines | Discovered new exit (range 5) 8250 | -8/Mines | Discovered new exit (range 12) 8318 | -8/Mines | Entered Materials 8318 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8320 | -8/Materials | Identified Exp. Sensor Array 8549 | -8/Materials | Garrison activated, responded to threat 8739 | -8/Materials | Lost 3 parts (3u) 8787 | -8/Materials | Build established: Scavenger-Tank 9141 | -8/Materials | Discovered new exit (range 5) 10191 | -8/Materials | Build established: Tank 10218 | -8/Materials | Discovered new exit (range 16) 10292 | -8/Materials | Entered Factory 10292 | -7/Factory | Evolved 2 slots: Utility x2 10555 | -7/Factory | Discovered new exit (range 15) 10601 | -7/Factory | Discovered new exit (range 9) 10602 | -7/Factory | Identified exit to Lower Caves 10650 | -7/Factory | Discovered new exit (range 7) 10705 | -7/Factory | Entered Lower Caves 10909 | -7/Lower Caves | Discovered new exit (range 7) 10910 | -7/Lower Caves | Build established: Hacker-Mutant 10976 | -7/Lower Caves | Entered another Lower Caves area 10990 | -7/Lower Caves | Discovered new exit (range 10) 11168 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11203 | -7/Lower Caves | Encountered a Warlord checkpoint 11277 | -7/Lower Caves | Discovered new exit (range 12) 11441 | -7/Lower Caves | Entered Data Miner 11441 | -7/Data Miner | Discovered new exit (range 6) 11448 | -7/Data Miner | Met Data Miner 11454 | -7/Data Miner | Learned location of Section 7 (-3) 11454 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11460 | -7/Data Miner | Received God Mode back door access code from Data Miner 11469 | -7/Data Miner | Entered Proximity Caves 11471 | -6/Proximity Caves | Learned Factory emergency access door positions 11513 | -6/Proximity Caves | Spotted B-75 Beast 11517 | -6/Proximity Caves | Escorted by Enhanced Grunt 11723 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11956 | -6/Proximity Caves | Discovered new exit (range 7) 11966 | -6/Proximity Caves | Entered Factory 11966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12107 | -6/Factory | Incoming investigation squad redirected 12187 | -6/Factory | Discovered new exit (range 14) 12188 | -6/Factory | Sucked down chute 12188 | -6/Factory | Entered Waste 12189 | -6/Waste | Met a frightened Derelict 12224 | -6/Waste | Spotted C-40 Crusher 12232 | -6/Waste | Spotted C-40 Crusher 12236 | -6/Waste | Spotted C-40 Crusher 12267 | -6/Waste | Spotted C-40 Crusher 12268 | -6/Waste | Spotted C-40 Crusher 12271 | -6/Waste | Build established: Hacker-Sprinter 12273 | -6/Waste | Spotted C-40 Crusher 12279 | -6/Waste | Warlord forces began an assault 12321 | -6/Waste | Allies destroyed C-40 Crusher 12328 | -6/Waste | Allies destroyed C-40 Crusher 12349 | -6/Waste | Discovered new exit (range 11) 12362 | -6/Waste | Allies destroyed C-40 Crusher 12380 | -6/Waste | Allies destroyed C-40 Crusher 12411 | -6/Waste | Identified exit to Factory 12449 | -6/Waste | Entered Factory 12449 | -6/Factory | Accompanied by 10 allies 12741 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12830 | -6/Factory | Identified exit to Factory 13284 | -6/Factory | Fabricated P-60 Hacker (x2) 13417 | -6/Factory | Identified exit to Lower Caves 13509 | -6/Factory | Fabricated Imp. Hacking Suite? 13747 | -6/Factory | Incoming investigation squad redirected 13753 | -6/Factory | Fabricated Imp. Hacking Suite? 13955 | -6/Factory | Fabricated H-55 Commando? 14101 | -6/Factory | Spotted B-75 Beast 14164 | -6/Factory | Lost 6 parts (1p2n2u1w) 14281 | -6/Factory | Entered Lower Caves 14302 | -6/Lower Caves | A Commander dispatched an escort 14304 | -6/Lower Caves | Learned Extension stockpile data 14429 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14434 | -6/Lower Caves | Found Prototype Special Weapon 14582 | -6/Lower Caves | Discovered new exit (range 9) 14588 | -6/Lower Caves | Identified exit to Lower Caves 14612 | -6/Lower Caves | Entered another Lower Caves area 14688 | -6/Lower Caves | Found Prototype Device 14727 | -6/Lower Caves | Build established: Hacker-Scout 14738 | -6/Lower Caves | Encountered a Warlord checkpoint 14793 | -6/Lower Caves | Discovered new exit (range 13) 14800 | -6/Lower Caves | Learned location of 2 exits from Factory 14891 | -6/Lower Caves | Identified exit to Zion 14892 | -6/Lower Caves | Entered Zion 14943 | -6/Zion | Discovered new exit (range 14) 14953 | -6/Zion | Gained Derelict followers 15006 | -6/Zion | Learned Factory emergency access door positions 15080 | -6/Zion | Learned location of Armory (-3) 15127 | -6/Zion | Found Prototype Launcher 15127 | -6/Zion | Identified Gui. Missile Launcher 15162 | -6/Zion | Gained Derelict followers 15181 | -6/Zion | Gained Derelict followers 15197 | -6/Zion | Found Prototype Device 15197 | -6/Zion | Identified Phasing AFG 15250 | -6/Zion | Identified exit to Proximity Caves 15411 | -6/Zion | Entered Proximity Caves 15411 | -5/Proximity Caves | Accompanied by 9 allies 15679 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15681 | -5/Proximity Caves | Learned Factory stockpile data 15717 | -5/Proximity Caves | Learned Factory interactive machine intel 15953 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16037 | -5/Proximity Caves | Entered Factory 16037 | -5/Factory | Accompanied by 6 allies 16037 | -5/Factory | Evolved 2 slots: Utility x2 16037 | -5/Factory | Spotted B-75 Beast 16038 | -5/Factory | Identified exit to Factory 16041 | -5/Factory | Loaded intel: 50 interactive machine locations 16101 | -5/Factory | Identified exit to Upper Caves 16341 | -5/Factory | Identified Heart of Steel 16378 | -5/Factory | Build established: Hacker-Ninja 16436 | -5/Factory | Central database locked down 16509 | -5/Factory | Incoming investigation squad redirected 16532 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16954 | -5/Factory | Incoming investigation squad redirected 17164 | -5/Factory | Incoming investigation squad redirected 17304 | -5/Factory | Fabricated Enh. Force Lance? 17307 | -5/Factory | Incoming investigation squad redirected 17526 | -5/Factory | Lost 4 parts (3n1w) 17998 | -5/Factory | Build established: Hacker-Mutant 18058 | -5/Factory | Discovered exit to Factory (range 5) 18305 | -5/Factory | Lost 3 parts (1n1u1w) 18361 | -5/Factory | Build established: Hacker-Assassin 18431 | -5/Factory | Core integrity fell below 50% 18441 | -5/Factory | Incoming investigation squad redirected 18520 | -5/Factory | Crushed by falling debris 18521 | -5/Factory | System corruption reached 10% 18781 | -5/Factory | Repaired Med. Treads 18782 | -5/Factory | Incoming investigation squad redirected 19144 | -5/Factory | Build established: Mutant 19412 | -5/Factory | Garrison activated, responded to threat 19458 | -5/Factory | Destroyed 9 combat bots 19611 | -5/Factory | Build established: Gunner 19937 | -5/Factory | First assault squad dispatched 19964 | -5/Factory | Lost 3 parts (2n1u) 19994 | -5/Factory | Destroyed 10 combat bots 20183 | -5/Factory | Entered another Factory area 20183 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20184 | -4/Factory | Identified exit to Extension 20385 | -4/Factory | Spotted B-86 Titan 20433 | -4/Factory | Destroyed B-86 Titan 20461 | -4/Factory | First assault squad dispatched 20487 | -4/Factory | Incoming assault squad redirected 20696 | -4/Factory | Incoming assault squad redirected 20768 | -4/Factory | Heart of Steel transformed into Warbot 20791 | -4/Factory | Incoming assault squad redirected 20807 | -4/Factory | Discovered new exit (range 5) 20811 | -4/Factory | Entered Research 20811 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20852 | -3/Research | Spotted B-86 Titan 20945 | -3/Research | Lost 9 parts (1p3n4u1w) 21104 | -3/Research | Search patrols dispatched 21152 | -3/Research | Core integrity fell below 50% 21161 | -3/Research | Spotted B-86 Titan 21171 | -3/Research | System corruption reached 10% 21183 | -3/Research | Core integrity fell below 20% 21189 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 21146_ Acquired Impulse Thruster Array. 21149_ Nuclear Pulse Array destroyed. 21150_ Particle Synthesizer disabled. 21150_ >> Machine Analyzer network decryption results: 21150_ Terminal x1 21166_ Enh. Optical Array destroyed. 21167_ System corrupted: IFF burst signal emitted. 21167_ Q-thruster destroyed. 21167_ Door malfunctions. 21168_ Acquired Cmb. Antigrav System. 21170_ Impulse Thruster Array destroyed. 21173_ P-80 Master resets S-43 Plague, system corruption cleaned. 21182_ System corrupted: Matter fused (-6). 21185_ Slammed into G-67 Veteran. 21186_ Penetrated by Slug. 21186_ Critical hit (Burn: +37). 21187_ Terminal disabled. 21187_ Penetrated by Slug. 21189_ Cmb. Antigrav System destroyed. 21189_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##########????##########????????????????????? | | ?????# """ #????# ] #????????????????????? | | ?????# """ #????# #????????????????????? | | ?????# """ #????#"""" #????????????????????? | | ?????# #????#"""" #????????????????????? | | ?????# #????#"""" #????????????????????? | | ?????# #????#"""" #????????????????????? | | ?????# = #????# #????????????????????? | | ?????? #????? ! ! #????????????????????? | | ???????? ????????? ??????????????????????? | | ?#########+#############+####????????????????????? | | ?# ^ #????????????????????? | | ?# #????????????????????? | | ?# #??????###########???? | | ?# """" """" "" #??????# #???? | | ?# """" """" """ #??????# #???? | | ## """" """" T" #??????# #???? | | """" """" """ ######## ! #???? | | " # #???? | | ## % # """" #???? | | ?# B # """"" #???? | | ?# Y + """"" #???? | | ?# gs @ #"######+##???? | | ?####+##########"##p########## # #???? | | ????????????# #??????# # #?### | | ????????????# #??????# # ! ! #?# | | ????????????# """"" #??????# # #?# | | ?????"""????# """"" #??????# ######+###### | | ?????"""????# """"" #??????# ![ | | ?????"""????# """"" #??????# | | ????????????# #??????# | | ????????????# #??????# """ | | ????????????###########??? """ | | ??????????????????????? ###### """ | | ??????????????????????? #????# | | ??????????????????????? #????# | | ???###?????#??????????? #????# | | ???# ?? ??????????? ###### #???# | | ???# ? #?????????? #?????+#???# | | ???? "" #?????????? #????? ???# ] | | ????? """#?????????# #????? ???# ####### | | ?????? T"#?????????# #????? ???# ## | | ??????? """#?????????+ ^^+????? ????# ## | | ?#?????? "" #?????????# ^ #??????????# ## ?" | | #??????? #?????????# #??????????# ## " | | ?????????? #????????## ##?????????# ?# " | | ###########+########## #?????#???# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 750 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked System Restoration Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Impulse Thruster | -6/Factory | Hacked Tesla Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. Force Booster | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-55 Commando | -6/Factory | Hacked L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory H-55 Commando | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Enh. Force Lance | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceBurstVibroblade Manual? 0 Play Time 03:47:04 Cumulative 569.2 hours Start 2023.03.17 @ 10:47:58 End 2023.03.17 @ 17:31:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 614 Rogue 613 Adventurer 0 Explorer 1 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a78de4e-0f0a-45a3-b860-370a77156dfa