Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 18:29:23 Player: G4-R3D Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (6164) 6164 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2921) 2921 TOTAL SCORE: 13185 Bonus ------- High Alert Combat Kills 1106 Follower Combat Kills 248 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 248/275 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Flak Gun > --- INVENTORY (20) --- High-capacity Storage Unit Superbattery (1500) Advanced Targeting Computer Hacking Suite System Shield Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [Grunt] (31) Missile Launcher Missile Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Superbattery Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] Heavy Particle Cannon Flak Gun Missile Launcher Missile Launcher Improved Datajack Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Advanced Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Light Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 143 | 6 11 20 . 1 6 39 22 17 21 Power 7 | 1 1 . . . 1 2 1 . 1 Engine 6 | 1 1 . . . 1 1 1 . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 41 | 2 2 6 . . . 18 6 5 2 Treads 41 | 2 2 6 . . . 18 6 5 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 5 6 . . . 9 4 4 4 Device 5 | . 2 . . . . 2 . . 1 Storage 4 | 1 2 1 . . . . . . . Processor 2 | . . 2 . . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 21 | . 1 3 . . . 7 3 4 3 Artifact . | . . . . . . . . . . Weapon 62 | 2 3 8 . 1 5 10 11 8 14 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 22 | 2 . 3 . . . . 4 6 7 Ballistic Cannon 18 | . 3 3 . . 4 6 2 . . Launcher 7 | . . 2 . . 1 . . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . . 1 . 2 4 . . Slashing Weapon 4 | . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 19 | . 3 . . . . 3 . 6 7 Power 3 | . 1 . . . . 1 . . 1 Propulsion 9 | . 1 . . . . . . 5 3 Utility 5 | . 1 . . . . 2 . 1 1 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 4 | . 1 . . . . 2 . 4 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 96 97 100 89 100 98 100 98 93 Engine 9 | . 14 11 11 11 11 8 3 9 8 Core 1 | . . . . . . . 5 . . Treads 31 | . 24 28 33 33 33 35 36 34 30 Device 3 | . 7 . . . . 5 3 . . Storage 10 | . 14 11 11 11 11 9 9 9 9 Processor 8 | . . 11 11 11 11 9 9 9 9 Protection 11 | . 4 11 11 11 11 12 14 17 17 Ballistic Gun 6 | . 5 8 . . . . 9 17 14 Ballistic Cannon 11 | . 22 13 22 2 21 16 5 . . Impact Weapon 1 | . . . . 9 . . 2 . . Peak Build Rating 37 | 6 8 20 20 21 24 32 37 36 33 Average Rating 23 | 4 7 16 20 20 22 28 34 34 30 On Entrance 19 | . 6 8 20 20 21 22 32 35 33 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 14 34 52 52 52 58 70 71 73 72 Greatest Support 84 | 40 40 60 60 60 60 84 84 84 80 Greatest Overweight (x) 1 | . 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 20 20 20 20 20 20 20 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 Average Carried 16 | . 10 15 20 19 19 19 19 18 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 20 20 20 20 18 12 Class Distribution -------------------- 82% | Mutant 11% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4482 | 218 580 567 16 . 137 1163 772 628 401 Remotely . | . . . . . . . . . . Salvage Created 4235 | . 653 797 11 . 51 944 715 716 348 Parts 262 | . 38 45 1 . 6 72 43 43 14 Haulers Intercepted 6 | . 1 2 . . . 1 . 2 . Recyclers Shooed 4 | . 2 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 129 | . 20 18 2 . 4 31 25 18 11 Guns 50 | . 7 6 . . . . 13 15 9 Cannons 67 | . 13 8 2 . 1 31 12 . . AOE 12 | . . 4 . . 3 . . 3 2 Classes Destroyed 12 | . 5 3 . . 1 2 . 1 . Worker 3 | . . . . . . 1 . 2 . Builder 3 | . . 1 . . . . . 2 . Hauler 6 | . 1 2 . . . 1 . 2 . Recycler 1 | . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 8 | . 1 3 . . . 3 1 . . Swarmer 24 | . 6 . 2 . 3 7 6 . . Grunt 66 | . 14 12 . . . 13 11 10 6 Duelist 7 | . . 1 . . . 1 . 2 3 Sentry 25 | . . 5 . . . 8 6 4 2 Hunter 6 | . . . . . 1 2 2 1 . Heavy 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . 1 . Best Kill Streak 14 | . 3 8 2 . 3 5 4 14 5 Combat Bots Only 9 | . 3 5 2 . 3 5 4 9 5 Max Kills in Single Turn 3 | . 1 3 1 . 3 1 2 3 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . . 2 . . 3 . . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 622 | . 95 80 4 . 9 170 78 98 88 Missed 199 | . 33 33 3 . 4 48 24 27 27 Damage Taken 6547 | . 678 631 10 . 107 1452 1026 1492 1151 Core 699 | . 58 90 . . . 83 133 171 164 Absorbed by Shields 200 | . . . . . . 200 . . . Redirected to Shielding 166 | . . 28 . . 17 121 . . . Regen/Repaired (Parts) 247 | . 139 65 . . . 43 . . . Core Remaining (%) 84 | 100 76 . . . 77 . . . . Volleys Fired 354 | . 62 47 2 . 4 118 44 47 30 Largest 2 | . 2 2 2 . 2 2 2 2 2 Hottest 110 | . 70 70 70 . 74 110 88 72 103 Shots Fired 682 | . 124 94 4 . 7 214 88 94 57 Gun 266 | . 30 51 . . . . 46 88 51 Cannon 400 | . 94 39 4 . 6 214 42 . 1 Launcher 16 | . . 4 . . 1 . . 6 5 Special . | . . . . . . . . . . Kinetic 659 | . 124 90 4 . 6 208 88 88 51 Thermal 7 | . . . . . . 6 . . 1 Explosive 16 | . . 4 . . 1 . . 6 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 8 12 6 . 5 15 20 13 16 Robot Miss Streak 8 | . 4 3 1 . 1 4 6 7 8 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 1 . . . . 2 4 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 Shots Hit Robots 504 | . 65 63 3 . 5 145 82 85 56 Core Hits 465 | . 30 35 2 . 5 63 116 125 89 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 8 | . 2 1 . . 1 4 . . . Destroy 1 | . 1 . . . . . . . . Blast 7 | . 1 1 . . 1 4 . . . Melee Attacks 35 | . . . . . . 10 19 . 6 Impact 25 | . . . . . . 9 16 . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11020 | . 1114 1441 64 . 261 2676 1580 2415 1469 Guns 4348 | . 283 555 . . . . 861 1655 994 Cannons 4848 | . 827 501 64 . 73 2637 719 . 27 Explosions 1717 | . . 381 . . 188 . . 760 388 Melee 60 | . . . . . . . . . 60 Ramming 47 | . 4 4 . . . 39 . . . Kinetic 9044 | . 1110 1056 64 . 73 2512 1580 1655 994 Thermal 152 | . . . . . . 125 . . 27 Explosive 1717 | . . 381 . . 188 . . 760 388 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 60 | . . . . . . . . . 60 Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . 5 2 . 7 5 . . . . Message Errors 4 | . 2 1 . 1 . . . . . Matter Fused 6 | . 1 1 . 3 1 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . 1 . . 1 1 . . . . Data Loss (major) 2 | . 1 . . 1 . . . . . Alerts 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 12 | . . 3 . . . 9 . . . Projectiles 12 | . . 3 . . . 9 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 66 | . 6 5 . . 1 35 19 . . Impact . | . . . . . . . . . . Kinetic 63 | . 6 5 . . 1 34 17 . . Secondary 3 | . . . . . . 1 2 . . Self-Inflicted Damage 74 | . . . . . 41 . . 33 . Shots 2 | . . . . . 1 . . 1 . Rammed 7 | . 5 1 . . . 1 . . . Targets Rammed 8 | . 5 1 . . . 2 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 356 | . 84 36 . . 272 356 24 247 126 Average Temperature 59 | . 28 10 . . 94 72 9 106 47 Received Heat Transfer 2571 | . 303 273 . . . 597 324 558 516 Effects 6 | . . . . . . 3 . 3 . Energy Bleed 2 | . . . . . . 2 . . . Interference 4 | . . . . . . 1 . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 222 | . . . . . . 185 . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1342 | . 346 353 157 . 142 579 1342 1081 1177 Initial 702 | . . 57 117 . . . 202 653 702 Average 427 | . 124 184 155 . 88 316 777 910 907 Maximum Alert Level 4 | . 1 1 . . . 2 4 3 4 Low Security (%) 39 | 100 89 54 100 . 100 28 . . . Level 1 20 | . 10 45 . . . 35 17 . . Level 2 14 | . . . . . . 35 31 10 . Level 3 18 | . . . . . . . 25 89 74 Level 4 6 | . . . . . . . 26 . 25 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 5 2 . . . 5 . 4 . Investigation 8 | . 3 1 . . . 2 . 2 . Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 1 . . . 3 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 13 | . 1 4 . . . 4 . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 192 | . 31 29 3 . 4 47 32 30 16 Peak Tracking Total 8 | . 5 7 3 . 3 4 4 8 5 Tactical Retreats 9 | . . 3 . . . . 2 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 15 | . 1 2 . . . 7 2 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 4 | . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered 4 | . . . . . . . . . 4 Most Traps Carried 4 | . . . . . . . . . 4 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 9 | . . . . . . 1 4 1 3 Max in Single Turn 1 | . . . . . . 1 1 1 1 Garrison Relay 5 | . . . . . . . 4 . 1 Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 38 | . 8 7 . 2 . 9 4 7 1 Terminals 27 | . 6 4 . . . 6 4 6 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 112 | . 29 20 . 2 . 31 6 22 2 Successful 61 | . 14 13 . 2 . 20 1 11 . Failed 50 | . 15 6 . . . 11 5 11 2 Catastrophic 13 | . 3 2 . . . 4 3 1 . Database Lockouts 1 | . . 1 . . . . . . . Manual 66 | . 19 10 . 1 . 20 2 14 . Terminals 82 | . 21 11 . . . 21 6 21 2 Fabricators . | . . . . . . . . . . Repair Stations 15 | . 5 6 . . . 4 . . . Recycling Units 4 | . 3 1 . . . . . . . Scanalyzers 6 | . . 2 . . . 4 . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 23 | . 5 4 . 2 . 8 1 3 . Record 2 | . . 1 . 1 . . . . . Robot Analysis 8 | . 3 1 . . . 3 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . Garrison Index 2 | . . . . . . 1 . 1 . Unreport Threat 4 | . 1 . . . . 2 . 1 . Zone Layout 2 | . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 5 4 . . . 2 . . . Scan Component 5 | . 2 2 . . . 1 . . . Repair 5 | . 2 2 . . . 1 . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 6 | . . 2 . . . 4 . . . Insert Component 3 | . . 1 . . . 2 . . . Analyze 3 | . . 1 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 18 | . 3 3 . . . 5 . 7 . Terminals 16 | . 2 2 . . . 5 . 7 . Botnet 15 | . 2 2 . . . 5 . 6 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Reject 1 | . . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 8 5 . . . 9 3 5 1 Full Trace Events 9 | . 3 2 . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 2 . . . 1 . . . Time 130 | . 52 52 . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Structural Interface 1 | . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . 2 . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . 2 . . formatsys_high 2 | . . . . . . . 2 . . Relay Couplers Released 18 | . . . . . . . 15 . 3 Machine Destruction 18 | . . . . . . . 15 . 3 Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 7 | . . . . . . . 7 . . Largest Group 6 | . . . . . . . 6 2 . Highest-Rated Group 133 | . . . . . . . 133 55 . Highest-Rated Ally 39 | . . . . . . . 39 39 . Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . . . . . 22 28 . Total Damage 624 | . . . . . . . 272 352 . Kills 8 | . . . . . . . 3 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 8 | . 3 1 . . . 3 . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8819 | 68 1478 1422 137 401 523 1782 1615 778 615 Spaces Moved 4231 | 38 674 639 78 234 289 779 880 364 256 Core 2 | 2 . . . . . . . . . Treads 4229 | 36 674 639 78 234 289 779 880 364 256 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 152 152 152 160 Average Speed 167 | 154 175 179 170 170 170 164 152 163 181 Slowest Speed 250 | 160 240 240 170 170 170 250 152 250 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 86 69 21 67 71 68 91 53 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug 16 | . . . . . . 9 7 . . Terrain Destroyed 116 | . . 23 . . 14 10 7 20 42 Melee 15 | . . . . . . 8 7 . . Projectile 2 | . . . . . . 2 . . . AOE 99 | . . 23 . . 14 . . 20 42 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total 5218 | 45 843 825 79 238 313 1047 1042 449 337 Wait 287 | . 76 84 . . 9 74 21 13 10 Move 4224 | 37 673 638 77 233 288 779 879 364 256 Hop . | . . . . . . . . . . Pick Up 62 | 2 12 18 . 1 3 12 7 3 4 Fast Attach 32 | 6 6 4 . . . 9 1 3 3 Attach 22 | . 1 3 . . 1 7 1 4 5 Detach 2 | . 1 . . 1 . . . . . Swap 89 | . 4 13 . 1 5 23 20 10 13 Drop 63 | . 3 17 . 2 3 13 14 5 6 Fire 354 | . 62 47 2 . 4 118 44 47 30 Melee 35 | . . . . . . 10 19 . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 5 1 . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 36 | . . . . . . . 36 . . Trap 4 | . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Repaired Lgt. Treads 1302 | -10/Materials | Repaired Lgt. Treads 1373 | -10/Materials | Discovered new exit (range 13) 1547 | -10/Materials | Entered another Materials area 1547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -9/Materials | Discovered new exit (range 16) 2473 | -9/Materials | Repaired Lgt. Cannon 2491 | -9/Materials | Identified exit to Mines 2627 | -9/Materials | Repaired Propulsion Shielding 2813 | -9/Materials | Discovered new exit (range 10) 2909 | -9/Materials | Central database locked down 2969 | -9/Materials | Entered Mines 3100 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3100 | -9/Mines | Discovered new exit (range 5) 3106 | -9/Mines | Entered Exiles 3150 | -9/Exiles | Met 8R-AWN 3182 | -9/Exiles | Met EX-HEX 3230 | -9/Exiles | Met EX-BIN 3255 | -9/Exiles | Aligned with FarCom system 3257 | -9/Exiles | Given EX-Vault access code 3296 | -9/Exiles | Opened EX-Vault 3307 | -9/Exiles | Found Superbattery 3343 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3396 | -9/Exiles | Met EX-DEC 3486 | -9/Exiles | Discovered new exit (range 14) 3507 | -9/Exiles | Left Exiles lab with Superbattery 3507 | -9/Exiles | Entered Mines 4008 | -8/Mines | Discovered new exit (range 12) 4030 | -8/Mines | Entered Materials 4030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4586 | -8/Materials | Repaired Propulsion Shielding 4879 | -8/Materials | Discovered new exit (range 10) 5812 | -8/Materials | Identified exit to Garrison 5812 | -8/Materials | Entered Garrison 5884 | -8/Garrison | Phase Generator disabled 5962 | -8/Garrison | Build established: Scavenger-Mutant 6038 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Garrison Relay disabled 6153 | -8/Garrison | Installed Relay Interface Framework 6264 | -8/Garrison | Triggered checkpoint 6447 | -8/Garrison | Discovered new exit (range 14) 6525 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Discovered new exit (range 14) 6610 | -8/Garrison | Triggered checkpoint 6629 | -8/Garrison | Discovered new exit (range 3) 6746 | -8/Garrison | Triggered checkpoint 6773 | -8/Garrison | Garrison Relay disabled 6805 | -8/Garrison | Build established: Mutant 6806 | -8/Garrison | Garrison Relay disabled 6950 | -8/Garrison | Triggered checkpoint 6960 | -8/Garrison | Triggered checkpoint 7049 | -8/Garrison | Discovered new exit (range 12) 7153 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Build established: Commander-Mutant 7175 | -8/Garrison | Garrison Relay disabled 7427 | -8/Garrison | Entered Materials 7427 | -8/Materials | Accompanied by 2 allies 7443 | -8/Materials | Lost 4 allies 7705 | -8/Materials | Build established: Mutant 7895 | -8/Materials | Destroyed 9 combat bots 7898 | -8/Materials | Core integrity fell below 50% 7960 | -8/Materials | Lost 4 parts (3n1u) 8148 | -8/Materials | Discovered new exit (range 16) 8205 | -8/Materials | Identified exit to Garrison 8205 | -8/Materials | Entered Garrison 8235 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8302 | -8/Garrison | Garrison Relay disabled 8491 | -8/Garrison | Triggered checkpoint 8508 | -8/Garrison | Triggered checkpoint 8758 | -8/Garrison | Discovered new exit (range 13) 8807 | -8/Garrison | Spotted B-75 Beast 8808 | -8/Garrison | Core integrity fell below 20% 8820 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08694_ Acquired 46 matter. 08708_ RIF reveals location of hidden door. 08725_ RIF reveals location of phase wall. 08735_ Connecting with Garrison Terminal... 08735_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 08758_ EXIT=FOUND 08759_ Deuterium Engine destroyed. 08761_ Y-45 Defender destroyed. 08764_ Acquired 28 matter. 08766_ RIF reveals location of phase wall. 08771_ Acquired Lgt. Treads. 08782_ RIF reveals location of phase wall. 08807_ Triggered Alarm Trap. 08807_ An alarm sounds. 08807_ RIF reveals location of phase wall. 08814_ Imp. Medium Armor Plating destroyed. 08814_ Lgt. Treads destroyed. 08817_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????#"""""????????????????????? | | ???????????????????????#"""]=???""???????????????? | | ???????????????????????#"" ????""???????????????? | | ???????????????????????#"! ??? !"#??????????????? | | ???????????????????????#"] +?++ ["#??????????????? | | ???????????????????????#"= +BB+ ]"#??????????????? | | ???????????????????????#"[ ;BB+ ["#??????????????? | | ???????????????????????#"@ ++++ !"#??????????????? | | ???????????????????????#"! ["#??????????????? | | ???????????????????????#""%% ""#??????????????? | | ???????????????????????### ###??????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????### ###????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????????####?# #??????????????????? | | ??????????????????????? ?# #??????????????????? | | ???????????????????????< ?# #??????????????????? | | ??????????????????????? ## #??????????????????? | | ???????????????????????# ## #??????????????????? | | ???????????????????????# ## #??????????????????? | | ???????????????????????# ## #??????????????????? | | ???????????????????????# ## #??????????????????? | | ????????????????######## ## #??????????????????? | | ????????????????? ##++####???????????????? | | ???????????????????????# +???????????????? | | ???????????????????????#[ #???????????????? | | ???????????????????????##+##### #???????????????? | | ????????????????????????# #???? #???????????????? | | ????????????????????????# #???? #???????????????? | | ????????????????????????# #???? #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneGuidanceReplicator Manual? 0 Play Time 01:18:04 Cumulative 132.2 hours Start 2025.02.26 @ 12:03:41 End 2025.02.26 @ 18:29:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/1/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb07eb38-f600-4436-ba99-776468660b70