Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 17:54:30 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (3518) 3518 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 8783 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 103 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 632/700 Matter 285/300 Energy 160/280 System Corruption 3% Temperature Cool (49) Movement Treading (161) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy Ion Cannon Makeshift Hammer > --- INVENTORY (15) --- Cooled Ion Engine Cooling System Experimental Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Transmission Jammer Trap Extractor (4/4 Dirty Bomb) Plasma Cannon Improved Grenade Launcher Greatsword GAL Module Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Makeshift Hammer > --- INVENTORY -------- Cooled Ion Engine Cooling System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Transmission Jammer Improved Light Armor Plating Hardlight Generator Trap Extractor Plasma Cannon Improved Grenade Launcher Greatsword GAL Module [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Power] Protection Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 7 3 1 16 2 53 29 13 8 6 1 2 Power 6 | 1 1 . 1 . . 2 . . . 1 . Engine 6 | 1 1 . 1 . . 2 . . . 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 5 . 5 6 1 . . . . Treads 19 | 2 . . 5 . 5 6 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 89 | 2 2 1 2 2 39 19 9 7 4 . 2 Device 58 | 1 1 1 . 1 26 12 5 6 4 . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . 2 . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 25 | . . . . 1 13 6 3 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . . 8 . 9 2 3 1 2 . . Energy Gun 2 | . . . . . 1 1 . . . . . Energy Cannon 5 | . . . . . 3 . 2 . . . . Ballistic Gun 10 | 2 . . 7 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 6 | . . . . . 3 1 . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 1 1 . . . . . Parts Lost 4 | . . . . . . 3 . . . . 1 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 3 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 99 100 99 99 91 92 92 92 92 Engine 9 | . 14 14 11 11 9 8 7 7 7 7 7 Treads 29 | . 28 28 33 33 27 27 30 30 30 30 30 Device 9 | . 11 13 11 10 13 9 6 6 7 7 7 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 Processor 11 | . . . 11 11 9 13 15 15 15 15 15 Protection 5 | . . . . . 12 12 7 7 7 7 7 Energy Cannon 4 | . . . . . 7 9 7 7 7 7 7 Ballistic Gun 8 | . 28 28 21 22 2 . . . . . . Impact Weapon 4 | . . . . . 7 8 7 7 6 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 13 33 33 35 39 47 46 57 57 62 55 55 Greatest Support 82 | 40 40 40 60 60 60 62 82 82 82 82 82 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 7 9 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 7 14 15 14 14 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 7 9 15 15 15 14 15 15 15 15 14 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Matter Collected 2318 | 294 117 140 560 32 533 282 157 120 73 10 . Remotely . | . . . . . . . . . . . . Salvage Created 4435 | 95 164 218 1010 104 1361 849 280 106 190 . 58 Parts 245 | 8 9 20 67 4 55 45 16 4 9 . 8 Haulers Intercepted 5 | . 1 . 1 . 1 2 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 4 7 . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 84 | . 2 8 21 2 25 14 6 2 3 . 1 Melee 13 | . . . . . 6 7 . . . . . Guns 34 | . 2 8 21 2 1 . . . . . . Cannons 18 | . . . . . 11 2 2 1 1 . 1 AOE 8 | . . . . . 3 . 3 . 2 . . Classes Destroyed 15 | 2 3 1 3 . 1 2 1 . 2 . . Worker 3 | . . . 1 . 2 . . . . . . Builder 2 | . 1 . . . 1 . . . . . . Tunneler 4 | 1 . 2 . . 1 . . . . . . Hauler 5 | . 1 . 1 . 1 2 . . . . . Recycler 6 | 1 . . 1 . 2 1 1 . . . . Minesweeper 2 | . . . . . . . . . 2 . . Operator 1 | . . . . . . 1 . . . . . Watcher 11 | . . . 5 . 2 2 2 . . . . Swarmer 24 | . . 6 8 . 4 3 3 . . . . Grunt 27 | . 2 2 4 2 11 4 . . 2 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 23 | . . . 9 . 7 6 . 1 . . . Hunter 3 | . . . . . 3 . . . . . . Programmer 5 | . . . . . . . 3 1 . . 1 Best Kill Streak 8 | 1 2 2 5 2 8 5 4 1 3 . 1 Combat Bots Only 6 | . 2 2 4 2 6 5 3 1 3 . 1 Max Kills in Single Turn 5 | 1 1 1 2 1 5 1 4 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . . . 3 . 3 . 2 . . Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Damage Taken 3875 | . 22 212 805 . 1393 620 368 82 9 . 364 Core 508 | . . 26 101 . 259 54 45 14 . . 9 Absorbed by Shields 112 | . . . . . . . . 44 4 . 64 Regen/Repaired (Parts) 573 | . . . 124 . 243 206 . . . . . Core Remaining (%) 76 | 100 . 89 . 74 . 43 . . . . . Volleys Fired 278 | 4 17 20 72 2 69 31 14 17 26 . 6 Largest 2 | 2 2 2 2 2 2 1 1 1 1 . 1 Hottest 100 | 40 40 40 100 46 80 80 80 65 65 . 65 Shots Fired 395 | 8 34 40 143 4 71 31 15 17 26 . 6 Gun 232 | 8 34 40 142 4 4 . . . . . . Cannon 159 | . . . . . 66 31 14 17 25 . 6 Launcher 3 | . . . . . 1 . 1 . 1 . . Special 1 | . . . 1 . . . . . . . . Kinetic 232 | 8 34 40 142 4 4 . . . . . . Thermal 160 | . . . 1 . 66 31 14 17 25 . 6 Explosive 3 | . . . . . 1 . 1 . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 2 9 13 19 14 9 9 6 3 10 . 2 Robot Miss Streak 9 | 2 2 4 8 1 9 5 2 1 2 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 312 | 4 26 22 89 3 74 46 18 10 17 . 3 Core Hits 142 | 3 9 13 39 3 38 15 9 2 9 . 2 Critical Kills 6 | . . . . . 2 4 . . . . . Critical Parts Destroyed 12 | . . . . . 6 3 2 1 . . . Critical Strikes 19 | . . . . . 8 8 2 1 . . . Smash 19 | . . . . . 8 8 2 1 . . . Melee Attacks 120 | . . . . . 39 37 32 10 1 . 1 Impact 120 | . . . . . 39 37 32 10 1 . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 5 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8402 | 64 320 272 1389 84 2693 1676 779 414 615 . 96 Guns 2140 | 64 318 269 1380 47 62 . . . . . . Cannons 2565 | . . . . . 1086 541 269 114 459 . 96 Explosions 640 | . . . . . 267 . 217 . 156 . . Melee 3006 | . . . . . 1278 1135 293 300 . . . Ramming 51 | . 2 3 9 37 . . . . . . . Kinetic 2140 | 64 318 269 1380 47 62 . . . . . . Thermal 2565 | . . . . . 1086 541 269 114 459 . 96 Explosive 640 | . . . . . 267 . 217 . 156 . . Electromagnetic . | . . . . . . . . . . . . Impact 3006 | . . . . . 1278 1135 293 300 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 3 1 . . 1 Average Corruption 2 | . . . . . . 7 2 1 . . 1 Corruption Purged 4 | . . . . . . . 3 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . 4 12 . . . . Message Errors 4 | . . . . . . . 4 . . . . Matter Fused 5 | . . . . . . 1 4 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1119 | . . . . . 485 346 96 129 43 . 20 Projectiles 129 | . . . . . 22 36 8 . 43 . 20 Explosions . | . . . . . . . . . . . . Melee 990 | . . . . . 463 310 88 129 . . . Knockbacks 11 | . . . . . 7 . 3 1 . . . Impact 11 | . . . . . 7 . 3 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 9 | . 1 1 4 3 . . . . . . . Targets Rammed 10 | . 1 1 5 3 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 245 | . . . 17 . 84 96 245 84 88 . 78 Average Temperature 33 | . . . 12 . 20 26 68 29 26 . 45 Received Heat Transfer 1164 | . 12 42 279 . 558 243 . 12 18 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 13 | . . . . . 7 5 1 . . . . Impact Corruptions 46 | . . . . . 18 16 5 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 2 . 2 . 1 . . Heat Transferred 4291 | . . . . . 1916 1050 437 148 629 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Peak Influence 584 | 10 68 100 419 147 584 460 158 . . . . Initial 246 | . 6 . . 147 . 246 95 . . . . Average 150 | 4 38 28 222 70 214 273 72 . . . . Maximum Alert Level 2 | . . . 2 . 2 2 . . . . . Low Security (%) 66 | 100 100 100 35 100 54 13 100 . . . . Level 1 27 | . . . 59 . 26 79 . . . . . Level 2 5 | . . . 4 . 19 7 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . 6 . 6 . . . . Investigation 6 | . 1 . 1 . 3 . 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 5 | . . . . . 3 . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Distress Signals 8 | . . . 3 . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 3 9 33 3 35 21 13 2 3 . 7 Peak Tracking Total 7 | . 2 3 7 2 5 5 3 1 3 . 6 Tactical Retreats 4 | . . . 3 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Traps Triggered 3 | . . . 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Machines Disabled 8 | . . . 2 . 5 . . . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Machines Accessed 43 | . 3 . 12 . 9 10 9 . . . . Terminals 28 | . 2 . 9 . 5 8 4 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 5 | . 1 . 1 . 1 1 1 . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 139 | . 9 . 44 . 43 21 22 . . . . Successful 76 | . 3 . 16 . 32 14 11 . . . . Failed 63 | . 6 . 28 . 11 7 11 . . . . Catastrophic 7 | . 2 . 2 . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 3 . 17 . 16 4 5 . . . 1 Terminals 82 | . 6 . 33 . 20 14 9 . . . . Fabricators 9 | . . . . . . . 9 . . . . Repair Stations 18 | . 3 . 3 . 4 6 2 . . . . Recycling Units 6 | . . . . . 6 . . . . . . Scanalyzers 23 | . . . 8 . 13 . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 25 | . 2 . 5 . 7 8 3 . . . . Part Schematic 4 | . . . . . 2 1 1 . . . . Robot Schematic 2 | . 1 . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 4 | . . . . . . 4 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Unreport Threat 5 | . 1 . 3 . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 11 | . 1 . 2 . 4 4 . . . . . Scan Component 6 | . 1 . 1 . 2 2 . . . . . Repair 5 | . . . 1 . 2 2 . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 20 | . . . 6 . 13 . 1 . . . . Insert Component 7 | . . . 2 . 4 . 1 . . . . Analyze 13 | . . . 4 . 9 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 12 | . . . 3 . 5 1 3 . . . . Terminals 7 | . . . 3 . 2 1 1 . . . . Botnet 6 | . . . 2 . 2 1 1 . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 3 . . . . . . Reject 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 3 . 12 . 8 8 8 . . . . Full Trace Events 5 | . 2 . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 1 1 . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips 1 | . . . . . . . 1 . . . . Time 49 | . . . . . . . 49 . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . Parts Repaired 5 | . . . 1 . 2 2 . . . . . Time 209 | . . . 51 . 82 76 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Total Allies 9 | . . . . . . . . . . 9 . Largest Group 9 | . . . . . . . . . . 9 9 Highest-Rated Group 287 | . . . . . . . . . . 287 287 Highest-Rated Ally 41 | . . . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 19 Total Damage 250 | . . . . . . . . . . . 250 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 11 | . . 3 . 2 . . . 1 2 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Turns Passed 12601 | 82 367 1080 1838 997 1784 969 1297 1454 1338 1267 128 Spaces Moved 6452 | 38 187 571 895 589 693 368 642 862 764 774 69 Core 3 | 3 . . . . . . . . . . . Treads 6449 | 35 187 571 895 589 693 368 642 862 764 774 69 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 158 161 161 161 161 161 Average Speed 160 | 151 160 160 160 160 162 161 161 161 161 161 161 Slowest Speed 163 | 160 160 160 160 160 163 163 161 161 161 161 161 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 4 23 98 81 100 66 58 21 98 85 90 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . . 4 . . 1 . . . . 3 . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . 4 3 2 . Spaces Dug 37 | . . . 1 . 9 2 15 7 3 . . Terrain Destroyed 65 | . . . 1 . 17 11 20 7 9 . . Melee 26 | . . . . . 5 2 15 3 1 . . Projectile 29 | . . . 1 . 12 9 . 4 3 . . AOE 10 | . . . . . . . 5 . 5 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Total 8061 | 51 220 697 1156 637 1207 643 833 898 844 797 78 Wait 935 | 2 3 102 141 42 312 158 121 1 40 13 . Move 6441 | 37 186 570 894 588 692 367 641 861 763 773 69 Hop . | . . . . . . . . . . . . Pick Up 65 | 1 7 2 14 . 18 8 6 . 4 5 . Fast Attach 18 | 7 1 1 2 . . 5 2 . . . . Attach 14 | . . . 2 . 4 4 3 . . . 1 Detach 3 | . . . 1 . . . 2 . . . . Swap 109 | . 2 . 12 2 49 20 8 8 6 1 1 Drop 68 | . 3 1 13 . 24 13 4 1 4 5 . Fire 278 | 4 17 20 72 2 69 31 14 17 26 . 6 Melee 120 | . . . . . 39 37 32 10 1 . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | . 1 1 5 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered Mines 466 | -10/Mines | Assembled infested the area 525 | -10/Mines | Discovered new exit (range 5) 567 | -10/Mines | Discovered new exit (range 8) 1173 | -10/Mines | Learned location of Storage (-8) 1273 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1276 | -10/Mines | Found Prototype Device 1380 | -10/Mines | Learned location of Zion (-7) 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1751 | -9/Materials | Identified Exp. Sensor Array 2039 | -9/Materials | Discovered new exit (range 13) 2399 | -9/Materials | Discovered new exit (range 16) 2524 | -9/Materials | Discovered new exit (range 6) 2971 | -9/Materials | Discovered new exit (range 8) 3249 | -9/Materials | Repaired Imp. Assault Rifle 3275 | -9/Materials | Build established: Scavenger-Mutant 3368 | -9/Materials | Entered Mines 3384 | -9/Mines | Met a Derelict bent on vengeance 3396 | -9/Mines | Discovered new exit (range 16) 3423 | -9/Mines | Learned 2 Materials zone layouts 3740 | -9/Mines | Learned 2 Materials zone layouts 3872 | -9/Mines | Discovered new exit (range 20) 4365 | -9/Mines | Entered Materials 4365 | -8/Materials | Evolved 2 slots: Utility x2 4365 | -8/Materials | Discovered new exit (range 8) 4366 | -8/Materials | Identified exit to Storage 4687 | -8/Materials | Build established: Mutant 4871 | -8/Materials | Discovered new exit (range 20) 6095 | -8/Materials | Repaired Imp. Light Armor Plating 6140 | -8/Materials | Repaired Plasma Cannon 6149 | -8/Materials | Entered Storage 6175 | -8/Storage | Core integrity fell below 50% 6872 | -8/Storage | Repaired Imp. Grenade Launcher 6911 | -8/Storage | Repaired Arm. Treads 7042 | -8/Storage | Lost 3 parts (1p2u) 7108 | -8/Storage | Discovered new exit (range 6) 7118 | -8/Storage | Entered Factory 7118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7869 | -7/Factory | Fabricated Cld. Ion Engine (x1) 8173 | -7/Factory | Discovered new exit (range 19) 8306 | -7/Factory | Discovered new exit (range 3) 8372 | -7/Factory | Identified exit to Lower Caves 8415 | -7/Factory | Entered Lower Caves 8416 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8746 | -7/Lower Caves | Learned Factory interactive machine intel 9533 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9571 | -7/Lower Caves | Discovered new exit (range 14) 9869 | -7/Lower Caves | Entered another Lower Caves area 9944 | -7/Lower Caves | Discovered new exit (range 6) 10269 | -7/Lower Caves | Encountered a Warlord checkpoint 10754 | -7/Lower Caves | Learned Factory security intel 11149 | -7/Lower Caves | Discovered new exit (range 3) 11160 | -7/Lower Caves | Learned 8 Factory zone layouts 11207 | -7/Lower Caves | Entered Zion 11283 | -7/Zion | Discovered new exit (range 12) 11362 | -7/Zion | Learned Factory terminal intel 11500 | -7/Zion | Found GAL Module 11832 | -7/Zion | Learned location of Quarantine (-2) 12049 | -7/Zion | Gained Derelict followers 12142 | -7/Zion | Imprinted 12144 | -7/Zion | Declared Zion's savior 12409 | -7/Zion | Given A8's code to call for help 12474 | -7/Zion | Entered Proximity Caves 12474 | -6/Proximity Caves | Accompanied by 9 allies 12503 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12583 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12590 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12602 | -6/Proximity Caves | Self-destructed Last Messages --------------- 12592_ Penetrated by Slug. 12592_ FP-IHF(g) destroyed. 12592_ Penetrated by Slug. 12595_ Slug penetrates 7I-UHW(s). 12596_ Penetrated by Slug. 12596_ P-70 Sage resets DU-FQ4(M), system corruption cleaned. 12597_ Imp. Cooling System fries itself beyond repair. 12597_ H-66 Slayer destroyed. 12597_ 7I-UHW(s) destroyed. 12597_ P-70 Sage destroyed. 12598_ Mic. Fission Core fries itself beyond repair. 12598_ Penetrated by Slug. 12599_ Destroyed Imp. Heat Sink. 12599_ Penetrated by Slug. 12600_ Insulated Plating fries itself beyond repair. 12600_ Penetrated by Slug. 12600_ Hvy. Armor Plating destroyed. 12601_ Tesla Rifle fries itself beyond repair. 12601_ Mic. Fission Core fries itself beyond repair. 12602_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????# ??????????????????#####??????????????? | | ?????????# ?????????????### #??????????????? | | ???????### ????#####??? #???????????????? | | ???????# #### #?? ##??????????????? | | ???????# ##? #??????????????? | | ????????# ## #???????????????? | | ????????# #?????????????????? | | ????????# ### # ##?????????????????? | | ????????# #??## ####????????????????????? | | ???????# ????# ###?????????????????????? | | ???????# ????##|!%@;#??#??????????????????? | | ???????# ?????# %!*%[## #??????????????????? | | ???????# ??????##;%*!== #??????????????????? | | ???????## ????????#;M*%!% #?????#####????????? | | ????????# ?????????#;%!/*####???? ???????? | | ???????# ????????## =% ##?????? ???????? | | ???????# ?????????# #??### ?????????? | | ???????# ??????????# #?# """??????????? | | ???????# ??????????## ![ ## """??????????? | | ???????#??????????## ! ==h """??????????? | | ??????????????????# !%[%! """??????????? | | ??????????????????# %! # """??????????? | | ??????????????????# #=| ##???"""??????????? | | ??????????????????## # #?????????????????? | | ???????????????????## # x#### #?????????????????? | | ????????????????####### #??? #?????????????????? | | ?????????????#### ####x #??? #???"""??????????? | | ?????????##### ### """??????????? | | ?????????#|# ## """??????????? | | ????????## # ## #### """??????????? | | ????????#X # #??## ##### ????????? | | ????????#"" ##??# ##???# ???????? | | ????????##"""# ##### #???? ???????? | | ?????????##### #?????? ????????? | | ?????????????## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Storage | Hacked Adv. Cooling System | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevSupersonicThrower Manual? 0 Play Time 01:54:23 Cumulative 91.0 hours Start 2022.10.01 @ 19:33:43 End 2022.10.03 @ 17:54:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2118516e-9936-4f71-bbb2-3b40065c0950