Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 18:04:19 Player: ZOT Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (237) 237 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 3320 Bonus ------- Follower Combat Kills 288 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Salvage Targeting Computer Improved Targeting Computer Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Flight Unit [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 2 2 . Weapon . | . . . . . . . Parts Attached 38 | 8 . 1 4 8 16 1 Power 7 | 1 . . 1 2 2 1 Engine 4 | 1 . . 1 1 . 1 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 8 | 3 . . 2 . 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 3 . . 1 . 3 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 18 | 2 . 1 . 5 10 . Device 11 | 2 . 1 . 1 7 . Storage . | . . . . . . . Processor 4 | . . . . 3 1 . Hackware 2 | . . . . . 2 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 5 | 2 . . 1 1 1 . Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . . . 3 3 8 5 Power 3 | . . . 1 . 1 1 Propulsion 6 | . . . 1 2 2 1 Utility 7 | . . . . 1 4 2 Weapon 3 | . . . 1 . 1 1 Highest Loss Streak 5 | . . . 2 3 5 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 100 88 94 89 77 50 Engine 4 | . 14 11 10 3 . 4 Core 2 | . . . . 3 5 . Wheel 12 | . 28 22 21 14 6 2 Flight 3 | . . . 9 5 . . Device 23 | . 28 33 33 24 24 3 Processor 11 | . . . . 12 15 23 Hackware 3 | . . . . . 3 15 Protection 3 | . . . . 7 5 . Energy Gun 1 | . . . 6 . . . Ballistic Gun 9 | . 28 22 13 9 6 . Special Melee Weapon 3 | . . . . 8 6 . Naked Turns . | . . . . . . . Heaviest Build 16 | 9 9 11 13 13 16 9 Greatest Support 28 | 26 20 20 22 22 28 28 Greatest Overweight (x) 4 | . . . . 1 4 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 2 Average Carried 3 | 4 4 4 4 3 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 2 2 Class Distribution -------------------- 49% | Mutant 20% | Assassin 15% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Assassin | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Low Matter Collected 627 | 342 . . 86 60 139 . Remotely . | . . . . . . . Salvage Created 461 | 188 . . 166 60 47 . Parts 26 | 8 . . 9 3 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 6 | . . . 4 1 1 . Guns 6 | . . . 4 1 1 . Classes Destroyed 7 | 3 . . 2 1 1 . Worker 2 | 2 . . . . . . Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . 1 . . . Swarmer 3 | . . . 3 . . . Grunt 1 | . . . 1 . . . Sentry 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | 5 . . 4 1 1 . Combat Bots Only 3 | . . . 3 1 1 . Max Kills in Single Turn 1 | 1 . . 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Damage Taken 2360 | . . . 343 275 941 801 Core 879 | . . . 55 122 289 413 Absorbed by Shields 72 | . . . . . 72 . Redirected to Shielding 103 | . . . . 26 77 . Regen/Repaired (Parts) 100 | . . . 73 . 27 . Core Remaining (%) 90 | 100 100 . 86 77 . . Volleys Fired 99 | 31 1 . 28 18 15 6 Largest 2 | 2 2 . 2 1 1 1 Hottest 65 | 40 40 . 65 20 28 28 Shots Fired 152 | 62 2 . 49 18 15 6 Gun 152 | 62 2 . 49 18 15 6 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 142 | 62 2 . 39 18 15 6 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 8 | 5 3 . 3 8 8 6 Robot Miss Streak 7 | 7 1 . 4 1 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 88 | 33 1 . 18 15 15 6 Core Hits 29 | 12 1 . 8 6 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 2 | 1 . . . . 1 . Destroy 2 | 1 . . . . 1 . Melee Attacks 4 | . . . . 1 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 776 | 268 7 . 170 109 117 105 Guns 757 | 268 7 . 170 109 117 86 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . . . . . . 19 Kinetic 722 | 268 7 . 135 109 117 86 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 35 | . . . 35 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 36 | . . . 36 5 . . Average Temperature 14 | . . . 15 5 . . Received Heat Transfer 612 | . . . 114 117 345 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Peak Influence 215 | 30 54 37 215 155 95 . Initial 70 | . 19 22 15 50 70 . Average 62 | 13 29 26 95 79 54 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 85 100 100 . Level 1 3 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 2 2 2 . Investigation 2 | . . . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 5 1 14 11 12 2 Peak Tracking Total 8 | . 6 2 3 4 8 2 Tactical Retreats 3 | . . . . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Low Machines Disabled 2 | . . . 2 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Machines Accessed 14 | . 2 . 4 2 6 . Terminals 10 | . 2 . 3 1 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 38 | . 4 . 10 6 18 . Successful 27 | . 2 . 7 4 14 . Failed 11 | . 2 . 3 2 4 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 4 . 8 2 11 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . 4 . Recycling Units 3 | . . . . . 3 . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 . 5 . 7 . Record 3 | . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . . . . 2 . Reinforcement Status 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . Scan Component 3 | . . . 1 . 2 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 3 | . . . . . 3 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 3 2 5 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 2 . Time 80 | . . . 16 . 64 . Parts Recycled 1 | . . . . . 1 . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . 1 3 . Non-combat 3 | . . . . 1 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . 1 3 . parse_system 1 | . . . . . 1 . no_distress 3 | . . . . 1 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Total Allies 4 | . . . 1 . 3 . Largest Group 3 | . . . 1 1 3 . Highest-Rated Group 100 | . . . 100 100 93 . Highest-Rated Ally 100 | . . . 100 100 31 . Total Orders . | . . . . . . . Ally Attacks 50 | . . . 21 . 29 . Total Damage 1195 | . . . 710 . 485 . Kills 12 | . . . 9 . 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Low Turns Passed 2164 | 188 117 43 431 357 766 262 Spaces Moved 1701 | 106 141 43 285 295 609 222 Core 181 | 16 . . . . 26 139 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1520 | 90 141 43 285 295 583 83 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 85 80 50 Average Speed 94 | 83 80 80 81 87 103 109 Slowest Speed 250 | 90 80 80 85 105 250 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 8 30 7 48 30 22 47 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Total 2136 | 155 143 51 444 379 729 235 Wait 249 | . . 8 116 51 73 1 Move 1695 | 105 140 42 284 294 608 222 Hop . | . . . . . . . Pick Up 34 | 10 1 . 7 5 11 . Fast Attach 9 | 2 . . 2 . 5 . Attach 24 | 5 . 1 1 6 10 1 Detach 2 | . . . . 1 . 1 Swap 5 | 1 . . 1 2 1 . Drop 11 | 1 1 . 5 1 3 . Fire 99 | 31 1 . 28 18 15 6 Melee 4 | . . . . 1 3 . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 189 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Discovered new exit (range 8) 327 | -9/Materials | Build established: Mutant 349 | -9/Materials | Entered Storage 438 | -9/Storage | Met 01-MTF 652 | -9/Storage | Repaired Arm. Wheel 696 | -9/Storage | Build established: Scavenger-Mutant 736 | -9/Storage | Discovered new exit (range 16) 780 | -9/Storage | Entered Materials 780 | -8/Materials | Accompanied by 1 ally (01-MTF) 780 | -8/Materials | Evolved 2 slots: Utility x2 786 | -8/Materials | 01-MTF left 1023 | -8/Materials | Build established: Mutant 1028 | -8/Materials | Lost 3 parts (2n1u) 1125 | -8/Materials | Discovered new exit (range 13) 1137 | -8/Materials | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | Identified exit to DSF 1350 | -7/Factory | Repaired Lgt. Nuclear Core 1378 | -7/Factory | Repaired Seismic Detector 1449 | -7/Factory | Build established: Assassin 1537 | -7/Factory | Identified exit to Lower Caves 1821 | -7/Factory | Lost 5 parts (1p1n3u) 1841 | -7/Factory | Allied Derelicts emerged from ambush trap array 1903 | -7/Factory | Entered Lower Caves 1946 | -7/Lower Caves | Lost 3 parts (1p1u1w) 1988 | -7/Lower Caves | Core integrity fell below 50% 2105 | -7/Lower Caves | Core integrity fell below 20% 2128 | -7/Lower Caves | Build established: Hacker-Mutant 2148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2165 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01915_ Penetrated by Slug. 01915_ Gauss Rifle destroyed. 01918_ Slug penetrates Wall. 01923_ Penetrated by Slug. 01974_ Identified Hvy. Ion Engine. 01992_ Slug penetrates Wall. 01999_ Slammed into H-55 Commando. 02001_ Penetrated by Slug. 02001_ Slammed into H-55 Commando. 02002_ Destabilizing: Core damaged (-14). 02004_ Penetrated by Slug. 02004_ Arm. Huge Wheel destroyed. 02007_ Penetrated by Slug. 02028_ Imp. Terrain Scanner destroyed. 02046_ Penetrated by Slug. 02082_ Slug penetrates Wall. 02104_ Penetrated by Slug. 02148_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02154_ Slug penetrates Wall. 02160_ Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????# ????????????? | | ???????????????????????????????# ? ???????????? | | ???????????????????????????###? ? ????????????? | | ?????????????????#????????? ## ?????????????? | | ?????????????????# ???????? ??????????????? | | ?????????????????# ??????? ????????????????? | | ????????????????## ??????# ?????????????????? | | ????????????????# ###??# #??????????????????? | | ?????????????????# ### #??????????????????? | | ??????????????????# ###??????##????????? | | ??????????????????# @ ##????# ##???????? | | ??????????????????## #??## #???????? | | ???????????????????## ###### #???????? | | ???????????????????## ##?# #???????? | | ??????????????????## #### #???????? | | ??????????????# ## #???????? | | ??????????????# #?????????? | | ??????????????# Y ##????###??? | | ??????????????# ##??## #### | | ?????????????# ##?# | | ?????????????? ### ### # | | ?????????????? #?## ## | | ??????????????? ###### ## #??# ##? | | ????????????????##?????# #?## #??# ##?? | | ??????????????????????# ???# #?## ###??? | | ?????????????????????# ???# ### ##????? | | ?????????????????????# ???# ## ##????? | | ?????????????????????# ???## ## #????# | | ?????????????????????? ????## ### ##????? | | ?????????????????????????### ## ##?????? | | ?????????????????????????# ## ####??????? | | ?????????????????????????## ## #?????????? | | ??????????????????????????# ## ###???????? | | ?????????????????????????# ## #???????? | | ?????????????????????????# #?## ## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCompositePurifier Manual? 0 Play Time 00:45:48 Cumulative 38.4 hours Start 2023.07.04 @ 01:12:28 End 2023.07.04 @ 18:04:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9dea887-6773-4275-af9a-b0878cd193de