Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 11:03:40 Player: Dosh Result: Destroyed by LK-QQX(g) with Particle Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (273) 1365 Value Destroyed (10922) 10922 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 20622 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 483 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 97/100 System Corruption 2% Temperature Cool (9) Movement Core (1400) Ox27 Location -4/Warlord Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Compact Wheel Large Storage Unit Improved Sensor Array Improved Core Shielding Advanced EM Disruption Field Advanced System Shield Micro-nuke Launcher Improved Remote Datajack CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Improved Core Shielding Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Compact Wheel Large Storage Unit Improved Sensor Array Core Analyzer Advanced EM Disruption Field Advanced System Shield Phase Cannon Micro-nuke Launcher Improved Remote Datajack Plasma Cutter CPS Tube CPS Tube [Rating: 107] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Companion Sword Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . 1 . . . Utility 7 | . . . 1 . . . 3 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 193 | 6 11 1 24 8 2 5 32 17 4 34 40 7 2 . Power 26 | 1 1 . 1 2 . 1 5 3 . 6 4 2 . . Engine 14 | 1 1 . 1 2 . 1 5 . . 2 1 . . . Core 8 | . . . . . . . . 3 . 3 2 . . . Reactor 4 | . . . . . . . . . . 1 1 2 . . Propulsion 75 | 2 3 . 8 3 . 1 12 6 3 12 23 2 . . Treads 39 | 2 3 . 8 2 . 1 5 5 3 8 2 . . . Leg 30 | . . . . . . . 7 1 . 2 18 2 . . Wheel 5 | . . . . . . . . . . 2 3 . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 1 3 1 7 1 2 1 14 8 . 15 13 3 . . Device 22 | . . 1 3 . 1 . 6 . . 6 5 . . . Storage 5 | 1 2 . 1 . . . . . . 1 . . . . Processor 9 | . . . . . . . . 3 . 1 3 2 . . Hackware 5 | . . . . . 1 . 2 1 . 1 . . . . Protection 28 | . 1 . 3 1 . 1 6 4 . 6 5 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 4 . 8 2 . 2 1 . 1 1 . . 2 . Energy Gun 4 | 1 . . 2 1 . . . . . . . . . . Energy Cannon 3 | . 1 . . . . 1 . . 1 . . . . . Ballistic Gun 9 | 1 3 . 5 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 2 . 1 1 1 . 2 1 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . Parts Lost 105 | . . 1 6 3 . . 17 2 4 25 27 3 3 14 Power 20 | . . . 1 1 . . 3 1 . 5 6 . 2 1 Propulsion 44 | . . 1 1 . . . 10 . 3 11 9 2 1 6 Utility 35 | . . . 3 1 . . 4 1 1 9 12 . . 4 Weapon 6 | . . . 1 1 . . . . . . . 1 . 3 Highest Loss Streak 14 | . . 1 2 3 . . 8 1 2 11 9 3 2 14 To Critical Strikes 3 | . . . . 1 . . . . . . 2 . . . Average Backups 21 | 1 9 17 23 24 25 22 21 22 22 21 23 20 19 17 Power 2 | . 1 1 2 2 3 3 2 1 2 1 2 1 . . Propulsion 6 | . 3 4 8 10 11 8 4 6 3 2 5 9 8 7 Utility 6 | . 1 5 4 4 5 5 8 8 12 10 9 4 5 5 Weapon 3 | . 3 7 6 5 5 4 2 2 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . . . 9 . . 11 . . . 1 1 . . 7 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 15 | . . . 5 . . 7 . . . . . . . 3 Utility 4 | . . . . . . 3 . . . . . . . 1 Weapon 5 | . . . 4 . . 1 . . . . . . . . Tool/Special 4 | . . . . . . . . . . . 1 . . 3 Average Slot Usage (%) 89 | . 88 100 96 98 89 81 85 88 85 89 90 90 92 98 Engine 8 | . 14 14 10 10 11 11 12 4 . . 3 . . 4 Core 2 | . . . . . . . . 6 11 9 2 . 1 5 Treads 25 | . 27 28 32 32 33 33 22 22 28 26 3 . . . Leg 5 | . . . . . . . 10 6 . . 18 30 30 30 Device 10 | . . . 10 11 11 11 9 12 8 10 15 15 15 14 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 Processor 5 | . . . . . . . . 13 17 13 16 16 21 20 Hackware 1 | . . . . . . . 9 1 . 1 . . . . Protection 6 | . 3 13 9 9 4 3 6 5 5 9 6 5 5 4 Energy Gun 2 | . . . 11 10 6 . . . . . . . . . Ballistic Gun 5 | . 26 28 10 7 7 . . . . . . . . . Slashing Weapon 4 | . . . . 4 4 10 6 5 5 5 5 2 . 4 Peak Build Rating 107 | 6 11 19 22 29 28 29 65 96 97 91 107 101 107 98 Average Rating 47 | 4 7 11 19 23 23 23 54 83 85 81 89 100 97 96 On Entrance 47 | . 6 11 12 21 24 22 29 61 92 77 70 86 101 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 133 | 14 59 54 97 98 98 105 130 131 125 127 133 122 120 122 Greatest Support 147 | 40 46 40 69 69 69 69 114 147 147 141 135 118 118 118 Greatest Overweight (x) 7 | . 1 1 1 2 1 1 3 1 1 7 7 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . 1 . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 18 18 25 25 25 25 25 25 25 25 25 24 20 17 Average Carried 21 | 1 9 17 23 24 24 22 22 24 23 21 23 20 19 16 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 18 18 25 25 25 21 23 25 21 18 25 20 17 16 Class Distribution -------------------- 46% | Mutant 28% | Commander-Mutant 18% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Matter Collected 4653 | 238 650 70 655 262 211 63 655 315 . 913 449 80 92 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 12477 | . 886 84 1233 859 336 . 2105 1090 . 2257 3097 110 420 . Parts 656 | . 39 11 105 58 11 . 96 56 . 129 126 7 18 . Haulers Intercepted 7 | . 2 . 4 . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . 1 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 7 13 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 203 | . 13 6 31 20 2 . 32 15 . 39 36 2 7 . Melee 101 | . . . . 1 . . 23 15 . 31 30 . 1 . Guns 67 | . 9 6 31 19 2 . . . . . . . . . Cannons 7 | . 4 . . . . . . . . . . 2 1 . AOE 19 | . . . . . . . 9 . . 5 . . 5 . Classes Destroyed 18 | 1 7 . 3 1 1 . 1 . . 2 1 . 1 . Worker 19 | 1 1 . 1 2 . . 8 . . 3 3 . . . Builder 7 | . . . 2 . 1 . 1 . . 3 . . . . Tunneler 2 | . . . . . . . . . . . 2 . . . Hauler 7 | . 2 . 4 . . . . . . 1 . . . . Recycler 13 | . 2 . . . 3 . 3 1 . . 4 . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . Operator 7 | . 3 . 1 2 . . . 1 . . . . . . Watcher 12 | . 3 . 3 2 . . 1 1 . 2 . . . . Swarmer 29 | . 3 6 9 1 . . . . . 8 2 . . . Grunt 85 | . 10 . 13 9 . . 16 6 . 9 18 . 4 . Brawler 6 | . . . . 1 . . 2 . . . 1 . 2 . Duelist 7 | . . . 1 2 . . 1 1 . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 37 | . . . 8 8 1 . 4 3 . 5 7 . 1 . Hunter 15 | . . . . . 1 . 2 1 . 6 5 . . . Programmer 23 | . . . . . . . 7 4 . 7 3 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 15 | 1 3 3 8 4 2 . 15 4 . 6 9 2 6 . Combat Bots Only 8 | . 3 3 7 4 1 . 5 4 . 6 8 2 6 . Max Kills in Single Turn 6 | 1 2 2 2 1 2 . 6 1 . 4 1 1 4 . Gunslinging 1 | . . 1 1 . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . 4 . . 4 . Melee 1 | . . . . 1 . . 1 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Hostile Shots Fired 1812 | . 64 13 130 74 2 . 431 106 2 411 394 14 40 131 Missed 482 | . 17 1 26 25 . . 103 33 . 102 114 4 8 49 Hits 1330 | . 47 12 104 49 2 . 328 73 2 309 280 10 32 82 Melee 74 | . . . 6 7 . . 18 7 2 14 13 . . 7 Projectile 1256 | . 47 12 98 42 2 . 310 66 . 295 267 10 32 75 AOE 5 | . . . . . . . . 1 . 2 1 . . 1 Critical Strikes 68 | . 1 . 8 3 . . 12 3 2 10 18 2 1 8 Actively Blocked 14 | . . . . . . . . . . . 3 2 1 8 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 23219 | . 529 91 1416 863 44 . 4489 1650 458 6883 4177 207 724 1688 Core 2795 | . 136 8 157 131 . . 360 191 42 611 463 30 107 559 Absorbed by Shields 1308 | . . . . . . . 67 . . 89 1152 . . . Redirected to Shielding 31 | . . . . . . . . . . 5 15 11 . . Ignored by Resistances 809 | . . . . . . . 267 56 . 153 333 . . . Regen/Repaired (Parts) 1488 | . . . . 11 . 517 . 225 . 473 . . . 262 Core Remaining (%) 48 | 100 . 42 . . . 28 57 . . 15 . . . . Volleys Fired 277 | . 74 5 94 50 5 . 15 . 8 4 . 5 16 1 Largest 2 | . 2 2 2 2 2 . 1 . 1 1 . 1 2 1 Hottest 134 | . 80 46 130 130 88 . 33 . 85 43 . 85 134 20 Shots Fired 508 | . 147 10 189 95 12 . 15 . 8 4 . 5 22 1 Gun 438 | . 132 10 189 95 12 . . . . . . . . . Cannon 45 | . 15 . . . . . . . 8 . . 5 17 . Launcher 24 | . . . . . . . 15 . . 4 . . 5 . Special 1 | . . . . . . . . . . . . . . 1 Kinetic 281 | . 130 10 119 17 5 . . . . . . . . . Thermal 201 | . 15 . 70 78 7 . . . 8 . . 5 17 1 Explosive 24 | . . . . . . . 15 . . 4 . . 5 . Electromagnetic 2 | . 2 . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 5 10 23 4 . 2 . . 4 . 5 6 3 Robot Miss Streak 9 | . 3 3 7 6 3 . 1 . . 1 . . 9 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 834 | . 95 7 136 90 10 . 107 65 . 152 158 5 7 2 Core Hits 547 | . 39 6 106 109 10 . 96 29 . 67 59 3 22 1 Critical Kills 2 | . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . Critical Strikes 22 | . 2 . 2 . . . 4 2 . 6 6 . . . Destroy 4 | . 2 . 2 . . . . . . . . . . . Melee Attacks 664 | . . . . 13 2 . 140 103 2 214 187 1 . 2 Impact . | . . . . . . . . . . . . . . . Slashing 664 | . . . . 13 2 . 140 103 2 214 187 1 . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . 6 1 . 2 3 . 11 16 . . 1 Combat Hostiles 7 | . . . . . . . . . . . 7 . . . Follow-up Attacks 10 | . . . . . . . 1 . . 2 7 . . . Damage Inflicted 29623 | 5 1293 118 2000 1826 242 . 5853 2733 . 7295 6992 202 982 82 Guns 4454 | . 1117 118 1984 1082 153 . . . . . . . . . Cannons 493 | . 122 . . . . . . . . . . 193 178 . Explosions 3921 | . 27 . . 174 . . 2047 . . 952 . . 721 . Melee 20490 | . . . . 557 70 . 3806 2705 . 6343 6935 . . 74 Ramming 257 | 5 27 . 16 13 19 . . 28 . . 57 9 83 . Kinetic 2558 | . 1086 118 1129 156 69 . . . . . . . . . Thermal 2477 | . 149 . 855 926 84 . . . . 84 . 193 178 8 Explosive 3348 | . . . . 174 . . 1585 . . 868 . . 721 . Electromagnetic 493 | . 31 . . . . . 462 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 20490 | . . . . 557 70 . 3806 2705 . 6343 6935 . . 74 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 31 | . 2 2 2 5 10 . 8 2 31 31 20 23 23 23 Average Corruption 8 | . 2 2 1 4 8 . 3 1 18 26 5 21 23 19 Corruption Purged 10 | . . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 447 | . 33 7 25 52 54 . 41 17 9 144 19 18 24 4 Message Errors 116 | . 7 3 6 16 16 . 11 5 2 32 6 3 7 2 Matter Fused 104 | . 11 . 7 11 15 . 11 4 1 25 6 5 8 . Heat Flow Errors 65 | . 3 . 3 8 6 . 6 3 2 26 2 4 . 2 Energy Discharges 63 | . 5 4 3 6 3 . 4 1 3 25 1 4 4 . Parts Rejected 3 | . 1 . . . . . . . . . 1 . 1 . Parts Fused 3 | . 1 . . . . . 1 . . . 1 . . . Data Loss (minor) 53 | . 3 . 2 6 8 . 6 3 1 20 . 1 3 . Data Loss (major) 16 | . . . 1 1 1 . 1 1 . 9 2 . . . Misfires 7 | . . . 2 1 3 . . . . . . . 1 . Alerts 8 | . 1 . . 2 1 . 1 . . 2 . 1 . . Misdirections 5 | . . . . . . . . . . 5 . . . . Weapon Failures 4 | . 1 . 1 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1133 | . 3 . . 105 . . 150 124 . 305 427 . 19 . Projectiles . | . . . . . . . . . . . . . . . Explosions 55 | . 3 . . 4 . . 46 . . . . . 2 . Melee 1078 | . . . . 101 . . 104 124 . 305 427 . 17 . Knockbacks 2 | . . . . . . . . 1 . . 1 . . . Impact 2 | . . . . . . . . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . . . . 72 . . 74 . . 259 . . . . Shots 8 | . . . . 1 . . 2 . . 5 . . . . Rammed 13 | . 5 . 2 2 2 . . 2 . . . . . . Targets Rammed 26 | 1 5 . 3 3 3 . . 3 . . 1 1 6 . Kicked 8 | . . . . . . . . . . . 1 1 6 . Crushed 5 | 1 . . 1 1 1 . . 1 . . . . . . Highest Temperature 484 | . 378 . 324 232 231 . 268 186 322 292 203 259 484 187 Average Temperature 93 | . 150 . 96 61 91 . 113 61 128 95 49 96 257 77 Received Heat Transfer 4138 | . 264 . 486 219 18 . 979 327 . 756 732 . 195 162 Effects 9 | . 2 . 2 . . . . . . 1 . . 4 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 6 | . 2 . 2 . . . . . . 1 . . 1 . Interference 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . 1 2 . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . . . 3 . 2 . Impact Corruptions 3 | . . . . . . . . . . . 1 . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 . . . . 1 . 2 . . Heat Transferred 3100 | . 309 . 1050 1170 105 . . . . 50 . 185 222 9 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Maximum Alert Level 2 | . . . 1 2 . . 1 . . 2 2 . . . Low Security (%) 77 | 100 100 100 94 69 100 . 96 100 100 35 . . . . Level 1 15 | . . . 5 28 . . 3 . . 40 60 . . . Level 2 7 | . . . . 2 . . . . . 24 39 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 662 | . 85 70 220 447 172 . 392 158 4 662 633 . . . Initial 317 | . 3 3 13 13 172 . . 37 . . 317 . . . Average 118 | . 20 19 77 146 27 . 77 22 . 260 380 . . . Influence Increases 7683 | 5 441 140 988 1079 231 . 1538 514 8 1450 1099 50 140 . Destroy 0b10 Robot/C 4340 | . 260 120 620 580 80 . 720 300 . 760 720 40 140 . Destroy 0b10 Robot/NC 375 | 5 60 . 55 35 25 . 85 15 . 50 45 . . . Destroy Leader 1082 | . 70 20 174 204 . . 206 72 . 176 150 10 . . Allied During Kill 280 | . . . . 171 34 . 75 . . . . . . . Successful Hack 190 | . 6 . 34 14 . . 53 60 . 9 14 . . . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . Disable Machine 600 | . 30 . 30 45 . . 285 . . 165 45 . . . Destroy Structure 381 | . . . . 15 2 . 84 52 8 200 20 . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 330 | . 15 . 75 15 . . 30 15 . 90 90 . . . Influence Decreases 7683 | . 437 113 993 667 674 . 1461 589 10 801 1161 408 312 57 Entered New Map 1013 | . 2 6 23 18 271 . . 40 2 . 332 218 44 57 Time Decay 4552 | . 435 107 595 579 390 . 531 389 8 561 559 160 238 . Lost Part 798 | . . . 20 30 . . 168 10 . 240 270 30 30 . Lost Ally 273 | . . . . 40 13 . 220 . . . . . . . Purge Threat 1047 | . . . 355 . . . 542 150 . . . . . . Squads Dispatched 72 | . 4 . 3 10 . . 19 10 . 12 14 . . . Investigation 27 | . 1 . 3 1 . . 8 6 . 2 6 . . . Extermination 15 | . . . . . . . 5 3 . 4 3 . . . Reinforcement 11 | . 3 . . 2 . . . 1 . 3 2 . . . Assault 4 | . . . . 1 . . . . . 3 . . . . Garrison 15 | . . . . 6 . . 6 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Distress Signals 15 | . 1 . 2 3 . . 6 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 323 | . 25 6 47 35 5 . 48 22 5 60 51 2 3 14 Peak Tracking Total 13 | . 3 3 6 4 1 . 6 5 4 7 10 2 3 13 Tactical Retreats 19 | . 1 . 3 1 . . 2 1 1 5 5 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Traps Triggered 20 | . 2 . 1 3 . . 3 2 . 5 4 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Machines Disabled 41 | . 2 . 2 3 . . 19 . . 11 3 . 1 . Max in Single Turn 5 | . 2 . 1 2 . . 4 . . 5 1 . 1 . Garrison Access 4 | . . . . . . . . 1 . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Machines Accessed 84 | . 3 . 11 10 6 4 13 15 . 13 9 . . . Terminals 43 | . 3 . 8 7 2 . 7 5 . 8 3 . . . Fabricators 7 | . . . . . . . 1 3 . 1 2 . . . Repair Stations 8 | . . . 2 2 . . 1 2 . 1 . . . . Recycling Units 16 | . . . . . 4 . 4 4 . 1 3 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 1 . 2 1 . . . Total Hacks 220 | . 12 . 36 29 11 11 38 36 . 27 20 . . . Successful 105 | . 8 . 18 11 6 11 22 15 . 8 6 . . . Failed 115 | . 4 . 18 18 5 . 16 21 . 19 14 . . . Catastrophic 24 | . 1 . 2 3 1 . 2 3 . 8 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 106 | . 9 . 18 13 11 1 19 16 . 10 9 . . . Terminals 121 | . 12 . 22 20 6 . 26 14 . 15 6 . . . Fabricators 19 | . . . . . . . 2 7 . 2 8 . . . Repair Stations 30 | . . . 9 7 . . 3 7 . 4 . . . . Recycling Units 26 | . . . . . 5 . 7 7 . 2 5 . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . 1 . 4 1 . . . Terminal Hacks 38 | . 4 . 5 3 . 11 11 3 . . 1 . . . Record 10 | . . . . . . 10 . . . . . . . . Part Schematic 2 | . . . . . . . 2 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 1 . . . 1 . . 1 . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . Unreport Threat 8 | . . . 3 . . . 4 1 . . . . . . Locate Traps 2 | . . . . 1 . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 2 . . 2 . . . Load Schematic 4 | . . . . . . . 1 1 . . 2 . . . Build 2 | . . . . . . . 1 1 . . . . . . Repair Station Hacks 12 | . . . 2 3 . . 1 2 . 4 . . . . Scan Component 9 | . . . 2 2 . . 1 2 . 2 . . . . Repair 3 | . . . . 1 . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 2 1 . . . Seal Access 4 | . . . . . . . . 1 . 2 1 . . . Unauthorized Hacks 41 | . 4 . 7 5 6 . 8 7 . 2 2 . . . Terminals 27 | . 4 . 7 5 3 . 4 3 . 1 . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . Botnet 8 | . 1 . 1 2 1 . 1 1 . 1 . . . . Operators 4 | . . . 1 . . . 1 2 . . . . . . Skim 13 | . 3 . 5 3 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . 3 . 4 4 . 1 2 . . . Tunnel 3 | . . . . . 3 . . . . . . . . . Fedlink 11 | . . . . . . . 4 4 . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 . 11 8 3 . 11 11 . 11 6 . . . Full Trace Events 17 | . . . 3 2 1 . 4 2 . 1 4 . . . Feedback Events 2 | . . . 1 . 1 . . . . . . . . . Corruption 2 | . . . 1 . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . 2 . . . . Time 236 | . . . . 136 . . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 26 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Total Allies 38 | . . . . 10 26 . 1 1 . . . . . . Largest Group 30 | . . . . 10 30 28 19 1 . . . . . . Highest-Rated Group 351 | . . . . 88 351 335 238 14 . . . . . . Highest-Rated Ally 27 | . . . . 16 27 27 27 14 . . . . . . Total Orders 11 | . . . . . . 4 1 6 . . . . . . STAY 8 | . . . . . . 4 1 3 . . . . . . AID 3 | . . . . . . . . 3 . . . . . . Ally Attacks 172 | . . . . 60 26 . 86 . . . . . . . Total Damage 2353 | . . . . 474 258 . 1621 . . . . . . . Kills 23 | . . . . 9 4 . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Active Infowar (turns) 6896 | . . 1 . . . . 1071 1782 228 1149 975 338 503 849 Optics 1485 | . . . . . . . . . . . . 133 503 849 Sensors 4777 | . . 1 . . . . 895 1291 122 791 975 338 364 . IFF 18 | . . . . . . . 18 . . . . . . . Terrain 1417 | . . . . . . . 239 647 173 358 . . . . Jamming 823 | . . . . . . . . . . . 137 324 362 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Turns Passed 25318 | 104 2191 454 2759 2044 1827 4046 3068 2219 228 3035 1641 338 503 861 Spaces Moved 10415 | 62 829 180 1036 670 633 1644 1181 1098 89 1225 847 208 266 447 Core 6 | 6 . . . . . . . . . . . . . . Treads 8095 | 56 829 180 1036 670 633 1644 949 888 89 1121 . . . . Legs 1804 | . . . . . . . 232 210 . 7 434 208 266 447 Wheels 510 | . . . . . . . . . . 97 413 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 235 157 160 160 150 115 115 115 188 Average Speed 199 | 149 198 240 222 240 240 238 210 166 173 169 136 146 167 188 Slowest Speed 540 | 160 240 240 240 320 240 240 400 190 240 540 260 188 188 188 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 5 . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 4 96 30 85 93 90 86 29 27 78 34 23 50 53 78 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 7 | . . 1 . . 3 1 1 . . . . . 1 . Known Exits Taken 5 | . . . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . 5 . . . . . 2 1 . Spaces Dug 79 | . . . . 2 1 . 13 26 2 25 10 . . . Terrain Destroyed 336 | . . . . 17 1 . 71 26 10 124 10 . 77 . Melee 79 | . . . . 2 1 . 13 26 2 25 10 . . . Projectile 15 | . . . . . . . . . 8 . . . 7 . AOE 242 | . . . . 15 . . 58 . . 99 . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Total 13868 | 70 1222 192 1302 981 926 1776 1555 1418 152 2042 1233 233 302 464 Wait 1716 | . 279 4 84 220 57 101 136 135 46 498 125 9 9 13 Move 10402 | 62 828 179 1035 669 632 1643 1180 1098 87 1224 846 207 265 447 Hop . | . . . . . . . . . . . . . . . Pick Up 129 | 2 12 1 23 5 1 9 20 18 . 19 19 . . . Fast Attach 77 | 6 6 . 8 5 3 2 10 6 . 11 17 2 1 . Attach 94 | . . 1 6 5 . 1 22 3 5 25 15 6 4 1 Detach 25 | . 3 . 2 1 1 2 7 . 1 3 3 1 1 . Swap 135 | . 9 2 21 9 1 4 12 29 2 28 17 1 . . Drop 89 | . 6 . 23 1 5 14 8 18 . 4 10 . . . Fire 277 | . 74 5 94 50 5 . 15 . 8 4 . 5 16 1 Melee 654 | . . . . 13 2 . 139 103 2 212 180 1 . 2 Ram . | . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . 1 1 6 . Crush 17 | . 5 . 3 3 3 . . 3 . . . . . . Escape Stasis 12 | . . . . . . . 6 5 1 . . . . . Rewire 230 | . . . . . 216 . . . . 14 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / [Ext]) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 11) 1234 | -10/Materials | Core integrity fell below 50% 1832 | -10/Materials | Discovered new exit (range 8) 2296 | -10/Materials | Entered Mines 2297 | -10/Mines | Learned location of Storage (-9) 2488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2498 | -10/Mines | Found Prototype Device 2499 | -10/Mines | Identified Exp. Sensor Array 2605 | -10/Mines | Learned Materials interactive machine intel 2738 | -10/Mines | Discovered new exit (range 4) 2750 | -10/Mines | Entered Materials 2750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2751 | -9/Materials | Loaded intel: 18 interactive machine locations 3099 | -9/Materials | Destroyed 7 combat bots 3353 | -9/Materials | Discovered new exit (range 16) 3632 | -9/Materials | Learned Storage stockpile data 3704 | -9/Materials | Learned 2 Storage zone layouts 3740 | -9/Materials | Discovered new exit (range 8) 3822 | -9/Materials | Loaded intel: 2 repair station locations 3868 | -9/Materials | Loaded intel: 4 trap records 3903 | -9/Materials | Loaded intel: 2 recycling unit locations 3946 | -9/Materials | Identified exit to Mines 3946 | -9/Materials | Identified exit to Storage 3946 | -9/Materials | Identified exit to Materials 4001 | -9/Materials | Learned Materials repair station intel 4066 | -9/Materials | Learned location of 2 exits from Materials 4430 | -9/Materials | Discovered exit to Materials (range 5) 5509 | -9/Materials | Entered Storage 5625 | -9/Storage | Garrison activated, responded to threat 5711 | -9/Storage | Lost 3 parts (1p1u1w) 5917 | -9/Storage | Core integrity fell below 50% 6725 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7017 | -9/Storage | Build established: Commander-Mutant 7310 | -9/Storage | Garrison activated, responded to threat 7483 | -9/Storage | Repaired Broken Exp. Sensor Array 7509 | -9/Storage | First assault squad dispatched 7538 | -9/Storage | Used back door to open Recycling access 7538 | -9/Storage | Discovered new exit (range 4) 7553 | -9/Storage | Entered Recycling 7553 | -9/Recycling | Accompanied by 7 allies 8310 | -9/Recycling | System corruption reached 10% 9014 | -9/Recycling | Discovered new exit (range 10) 9244 | -9/Recycling | Scanned before Scraplab entrance 9278 | -9/Recycling | Entered Scraplab 9297 | -9/Recycling | Discovered new exit (range 2) 9380 | -9/Recycling | Entered Scraptown 9380 | -9/Scraptown | Accompanied by 28 allies 9380 | -9/Scraptown | System corruption cleaned by C-Scrubber 9640 | -9/Scraptown | Visited UFD Registry 9640 | -9/Scraptown | Registered with UFD as "Monorunner" 9673 | -9/Scraptown | Visited The Evicted 9722 | -9/Scraptown | Visited CR-KLE's Repair Center 9749 | -9/Scraptown | Visited Assassins FH 9847 | -9/Scraptown | Received an X-ray algorithm 9953 | -9/Scraptown | Discovered new exit (range 11) 10092 | -9/Scraptown | Visited Bundlers 10212 | -9/Scraptown | Visited Cyclists 10231 | -9/Scraptown | Entered Cyclist Reading Room 10238 | -9/Scraptown | Ran an X-ray algorithm 10812 | -9/Scraptown | Visited Derelict Rescue Squad 10867 | -9/Scraptown | Visited Sword Containment 10925 | -9/Scraptown | Visited Research Penetration Think Tank 10977 | -9/Scraptown | Visited Cartography Club 11006 | -9/Scraptown | Visited Science Testing Area 11047 | -9/Scraptown | Visited Infowarlord's Domain 11081 | -9/Scraptown | Visited Junk Cannon Lab 11203 | -9/Scraptown | Visited Abandonware Association 11232 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 11232 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11292 | -9/Scraptown | Visited Scrapoid Pod Storage 11333 | -9/Scraptown | Visited Chapter 10 12266 | -9/Scraptown | CR-KLE repaired 8 parts 12571 | -9/Scraptown | Found Exp. Terrain Scanner 12793 | -9/Scraptown | Found Scrap Suit 12907 | -9/Scraptown | Discovered new exit (range 3) 13242 | -9/Scraptown | Met Optimus 13242 | -9/Scraptown | Accepted into 0bPrime 13426 | -9/Scraptown | Entered Factory 13426 | -6/Factory | Accompanied by 19 allies 13426 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 13724 | -6/Factory | Loaded intel: 8 recycling unit locations 13760 | -6/Factory | Identified exit to Lower Caves 13816 | -6/Factory | Lost 7 allies 13918 | -6/Factory | Lost 3 allies 13981 | -6/Factory | Learned location of Protoforge (-2) 13983 | -6/Factory | Garrison activated, responded to threat 14062 | -6/Factory | Lost 7 allies 14284 | -6/Factory | Build established: Mutant 14692 | -6/Factory | Discovered new exit (range 14) 14761 | -6/Factory | Lost 8 parts (2p5n1u) 14891 | -6/Factory | Found Hvy. Reflective Plating 14896 | -6/Factory | Found Hvy. Reflective Plating 15075 | -6/Factory | Build established: Scavenger-Mutant 15174 | -6/Factory | Fabricated Microactuators? 15478 | -6/Factory | Garrison activated, responded to threat 16031 | -6/Factory | Lost 6 parts (1p3n2u) 16241 | -6/Factory | Found Hvy. Reflective Plating 16244 | -6/Factory | Found Hvy. Reflective Plating 16494 | -6/Factory | Entered another Factory area 16494 | -5/Factory | Evolved 2 slots: Utility x2 16551 | -5/Factory | Discovered new exit (range 19) 16884 | -5/Factory | Loaded intel: 8 recycling unit locations 17109 | -5/Factory | Fabricated M-13 Machinist (x1) 17244 | -5/Factory | Build established: Mutant 17806 | -5/Factory | Discovered new exit (range 18) 18203 | -5/Factory | Discovered new exit (range 30) 18476 | -5/Factory | Discovered new exit (range 14) 18713 | -5/Factory | Sucked down chute 18713 | -5/Factory | Entered Waste 18728 | -5/Waste | EMP discharged 18728 | -5/Waste | System corruption reached 10% 18828 | -5/Waste | EMP discharged 18834 | -5/Waste | Spotted C-40 Crusher 18835 | -5/Waste | Crushed by falling debris 18849 | -5/Waste | Spotted C-40 Crusher 18873 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18900 | -5/Waste | Spotted C-40 Crusher 18901 | -5/Waste | Spotted C-40 Crusher 18912 | -5/Waste | Crushed by Compactor (1 part destroyed) 18913 | -5/Waste | Spotted C-40 Crusher 18926 | -5/Waste | Discovered new exit (range 10) 18928 | -5/Waste | EMP discharged 18928 | -5/Waste | System corruption reached 30% 18939 | -5/Waste | Identified exit to Factory 18941 | -5/Waste | Entered Factory 19176 | -5/Factory | Spotted B-75 Beast 19276 | -5/Factory | Destroyed B-75 Beast 19957 | -5/Factory | Lost 3 parts (1p2n) 20228 | -5/Factory | Loaded intel: 8 recycling unit locations 20701 | -5/Factory | Repaired Lyr. Medium Armor Plating 20753 | -5/Factory | Repaired Lyr. Medium Armor Plating 21592 | -5/Factory | Core integrity fell below 50% 21641 | -5/Factory | First assault squad dispatched 21642 | -5/Factory | Lost 3 parts (2n1u) 21721 | -5/Factory | Core integrity fell below 20% 21747 | -5/Factory | Lost 11 parts (2p6n3u) 21968 | -5/Factory | Discovered new exit (range 5) 21974 | -5/Factory | Identified exit to Factory 21976 | -5/Factory | Entered another Factory area 21976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22075 | -4/Factory | Build established: Scavenger-Mutant 22213 | -4/Factory | Loaded intel: 8 recycling unit locations 22305 | -4/Factory | Lost 3 parts (1p2n) 22823 | -4/Factory | Lost 3 parts (1p1n1u) 22942 | -4/Factory | Garrison activated, responded to threat 23362 | -4/Factory | System corruption reached 10% 23419 | -4/Factory | Lost 9 parts (2p2n5u) 23428 | -4/Factory | Destroyed 8 combat bots 23500 | -4/Factory | Discovered new exit (range 13) 23539 | -4/Factory | Identified exit to Upper Caves 23592 | -4/Factory | Spotted B-86 Titan 23617 | -4/Factory | Entered Upper Caves 23642 | -4/Upper Caves | Lost 4 parts (1p1n2u) 23656 | -4/Upper Caves | Learned 4 Research zone layouts 23717 | -4/Upper Caves | Identified exit to Upper Caves 23793 | -4/Upper Caves | Lost 3 parts (2n1w) 23955 | -4/Upper Caves | Entered another Upper Caves area 23961 | -4/Upper Caves | Discovered new exit (range 5) 23967 | -4/Upper Caves | Identified exit to Research 24081 | -4/Upper Caves | Learned Research security intel 24280 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24308 | -4/Upper Caves | Core integrity fell below 50% 24414 | -4/Upper Caves | Discovered new exit (range 21) 24452 | -4/Upper Caves | Identified exit to Warlord 24458 | -4/Upper Caves | Entered Warlord 24522 | -4/Warlord | System corruption cleaned by Quarantine Array 24717 | -4/Warlord | Build established: Scavenger-Assassin 25286 | -4/Warlord | Rebuked by Warlord 25302 | -4/Warlord | Attacked by Warlord forces 25302 | -4/Warlord | Spotted TQ-MQW(K) 25302 | -4/Warlord | Spotted 7A-BZC(K) 25315 | -4/Warlord | Core integrity fell below 20% 25319 | -4/Warlord | Destroyed by LK-QQX(g) with Particle Gun Last Messages --------------- 25306_ Hrd. Light Armor Plating destroyed. 25307_ Enh. Optical Array destroyed. 25307_ HV Slug penetrates TQ-MQW(K). 25307_ TQ-MQW(K) suffers critical hit (Destroy). 25308_ Slug penetrates Reinforced Barrier. 25309_ Mak. Axe destroyed. 25309_ Knocked back. 25309_ Door malfunctions. 25309_ Phase Cannon destroyed. 25311_ 7A-BZC(K) knocked back. 25311_ Flexi-carbon Leg destroyed. 25311_ Knocked back. 25311_ Rnf. Fission Core destroyed. 25311_ TQ-MQW(K) knocked back. 25311_ Flexi-carbon Leg destroyed. 25314_ Adv. Melee Analysis Suite destroyed. 25315_ Penetrated by HV Slug. 25315_ Adv. VSS Leg destroyed. 25317_ ZW-PSE(m) repairs ZV-5IL(M). 25318_ Plasma Cutter destroyed. Map ----- +----------------------------------------------------+ | ????# ## + # #### | | ????########### ## ## #????? | | ?????########### ### ####### ###### | | ?????# # #################?????# | | ?????# + ## ## ######???????# ^ | | ?????# # ######### ^ | | ?????# # ^ | | ?????# ?######## ### ###########+#### | | ?????# " "" " ????######+#####+#?????# # ^ | | ?????# """"""?????# #?????# """"" + ^ | | ?????# """" ?????# !^! #?????# """"" #### | | ?????#######??????# !&! #?????# """"" #??? | | ??????????????????# ! ! #?????# #??# | | ??????????????????# #?????# """"" #??# | | ???????????#####################?????# """"" #??# | | ???????????# #??######????????# """"" #??# | | ???????????# #??# % ########## #??# | | ???????????# """ #??# """"""""###########??# | | ???????????# """ #??# "#????????????# | | ???????????# """ ####% "#????????????# | | ???????????+ ;%GGg "#????????????# | | ???????????# ;mGG% ""#????????????# | | ???????????# / Mg W "#????????????# | | ???????????# ###### g "#????????????? | | ???????????# ##???#MKKggg "#????????????? | | ????????#+## #???# @% """"""#????????????? | | ????????# ##???##############????????????? | | ????????# #???????###################????? | | ????????#####+###+#???????#""X"## [ #????? | | ?????????# #???????#" ## #????? | | ?????????# #???????#" ## = #????? | | ?????????# #????????? ## ! #????? | | ?????????# ############+## #????? | | ?????????# + + #????? | | ?????????# ############ # [[ #????? | | ?????????# #???# """" # #####+############ | | ?????????# #???# """" + ^ | | ?????????# #???# """" # ^ | | ?????????##########???# """??# | | ??????????????????????# ????# | | ??????????????????????#??????### ##### ########### | | ???????????????????????????????###???###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 37 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Armor Coverage 825 Resistance: TH 25 Core Shielding 30 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 21 Core Analysis 6 Recoil Reduction 5 Force Boost 20 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Hacked Microactuators | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Microactuators | x2 | -6/Factory M-13 Machinist | x1 | -5/Factory Repaired ---------- Exp. Sensor Array | 62% | -9/Storage | Broken Lyr. Medium Armor Plating | 37% | -5/Factory Lyr. Medium Armor Plating | 19% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugChromaticMonowheel Manual? 0 Play Time 01:53:53 Cumulative 688.6 hours Start 2025.05.11 @ 08:01:58 End 2025.05.12 @ 11:03:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 55 Types 37/4/5/2/1/1/3/1/1/0 Lore% 91 Gallery% 83 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c20238b-ebb6-44fa-acd3-d0f279e71969