Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 00:04:13 Player: PoggyBison Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (2384) 2384 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-105) -105 TOTAL SCORE: 9139 Bonus ------- Friendly Fire -105 Cogmind --------- Core Integrity 0/1450 Matter 242/300 Energy 14/100 System Corruption 9% Temperature Cool (0) Movement Rolling (110) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Centrium Leg Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Heavy Disruptor Cannon Force Lance > --- INVENTORY (5) ---- Improved Utility Shielding Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Battery Advanced Trap Scanner Improved Power Shielding > --- WEAPON ----------- Compact Mass Driver > --- INVENTORY -------- Micro Fission Core Particle Reactor Medium Armored Exoskeleton Improved Thermal Generator Hardened Medium Armor Plating [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Insulated Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 7 | . . . 1 1 1 . 1 . 2 . 1 Utility 7 | . . . 1 1 1 . . 1 . 2 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 162 | 1 . 8 20 4 5 23 22 31 10 27 11 Power 23 | . . 2 2 1 1 2 5 4 1 4 1 Engine 6 | . . 1 1 . . . 2 1 . 1 . Core 15 | . . 1 1 1 1 2 3 3 1 2 . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 62 | . . 2 8 . 1 10 6 14 4 10 7 Treads 8 | . . . 3 . . 1 1 . . 1 2 Leg 25 | . . 2 . . 1 7 2 9 . 3 1 Wheel 14 | . . . 5 . . 2 . 4 1 1 1 Hover 10 | . . . . . . . 2 1 . 4 3 Flight 5 | . . . . . . . 1 . 3 1 . Utility 47 | 1 . 2 6 2 2 7 4 8 4 11 . Device 28 | . . 2 2 2 1 3 4 5 1 8 . Storage 6 | 1 . . 1 . . 2 . . 1 1 . Processor 8 | . . . 1 . 1 2 . 2 2 . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 2 . . . . 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 30 | . . 2 4 1 1 4 7 5 1 2 3 Energy Gun 12 | . . 1 2 . . 2 4 2 . . 1 Energy Cannon 3 | . . . 1 . . . . . . 1 1 Ballistic Gun 7 | . . . 1 . . 1 3 2 . . . Ballistic Cannon 4 | . . 1 . . 1 . . . 1 1 . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 3 1 2 . 2 . Parts Lost 99 | . . 3 9 4 . 11 13 19 1 31 8 Power 12 | . . 1 1 1 . 1 1 2 . 4 1 Propulsion 51 | . . . 3 1 . 7 9 11 . 14 6 Utility 22 | . . 2 2 1 . 1 1 4 1 10 . Weapon 14 | . . . 3 1 . 2 2 2 . 3 1 Highest Loss Streak 12 | . . 1 8 2 . 5 7 8 1 12 6 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 8 | 6 8 7 7 7 7 10 13 5 8 5 . Power 2 | 1 2 1 1 1 1 1 5 2 3 2 . Propulsion 1 | 3 4 4 4 3 1 . . . . . . Utility 2 | . 1 1 1 1 . 2 3 3 3 2 . Weapon 2 | 1 1 1 . 1 4 5 5 . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | 8 . . . 3 2 6 10 1 . 5 2 Power 7 | 1 . . . . . 2 3 . . 1 . Propulsion 4 | 4 . . . . . . . . . . . Utility 16 | 1 . . . 3 . 3 2 1 . 4 2 Weapon 10 | 2 . . . . 2 1 5 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 85 89 81 55 75 91 88 76 68 39 13 Engine 1 | . 14 4 8 . . . 2 . . 1 . Core 6 | . . 7 2 8 7 6 9 8 7 . . Treads 2 | . . . 17 . . . 2 . . 1 1 Leg 14 | . 28 28 5 . . 20 25 13 10 5 1 Wheel 4 | . . . 4 12 20 10 . 3 1 1 2 Hover 1 | . . . . . . . 3 3 . 2 5 Flight 1 | . . . . . . . 1 . 12 3 . Device 11 | . . 6 6 18 21 16 13 14 5 6 . Storage 6 | . 14 14 11 9 7 8 5 4 5 3 . Processor 6 | . . . 3 . 3 9 9 6 18 3 . Energy Gun 4 | . . 12 7 . . 5 7 1 1 . . Ballistic Gun 4 | . 28 8 3 . . 3 4 7 . . . Ballistic Cannon 1 | . . 6 6 . 6 . . . . 2 . Slashing Weapon 1 | . . . . . . . . 4 4 . . Peak Build Rating 88 | 7 6 14 25 17 31 44 61 75 75 88 44 Average Rating 39 | 6 6 10 16 13 24 36 46 58 59 58 26 On Entrance 21 | 6 6 6 11 9 13 31 37 14 34 61 25 Avg Prop Armor Cover (%) 11 | . . . 8 . 4 9 8 3 17 15 20 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 53 | 16 11 23 33 17 23 40 53 40 37 26 22 Greatest Support 100 | 20 20 20 66 32 48 52 52 75 30 100 50 Greatest Overweight (x) 8 | . . 1 1 . 1 2 8 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 8 10 10 5 Average Capacity 9 | 8 8 8 8 8 8 11 13 7 9 7 5 Most Carried 15 | 8 8 8 8 8 8 15 15 8 10 10 2 Average Carried 8 | 6 8 7 7 7 7 10 13 5 8 5 . Final Capacity 15 | 8 8 8 8 8 8 15 5 8 10 5 5 Final Carried 14 | 8 8 7 7 6 8 14 5 8 10 . 2 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Matter Collected 2920 | 258 . 204 . 101 48 467 348 827 . 667 . Remotely 266 | . . . . . . . . . . 266 . Salvage Created 2954 | 71 . 202 63 101 48 809 398 817 . 445 . Parts 125 | 5 . 6 5 4 . 27 23 38 . 17 . Haulers Intercepted 4 | . . . . . . 3 . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Combat Hostiles Destroyed 46 | . . 7 4 2 1 9 7 10 . 6 . Melee 8 | . . . . 1 . 2 . 5 . . . Guns 24 | . . 5 3 . . 4 7 5 . . . Cannons 8 | . . 2 1 . . . . . . 5 . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 12 | 2 . 2 1 1 1 3 . 2 . . . Worker 4 | . . . . . . 2 . 1 . 1 . Builder 1 | . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . . . . . . 3 . . . 1 . Recycler 6 | 1 . . . . . 4 . 1 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 6 | . . . 4 . . 1 . . . 1 . Grunt 18 | . . 4 . 1 . 3 3 6 . 1 . Sentry 7 | . . . . 1 . 4 2 . . . . Hunter 2 | . . . . . 1 . . . . 1 . Programmer 10 | . . . . . . 1 2 4 . 3 . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 5 | 1 . 3 3 2 1 5 2 4 . 5 . Combat Bots Only 4 | . . 3 3 2 1 3 2 2 . 4 . Max Kills in Single Turn 2 | 1 . 1 1 1 1 2 1 1 . 2 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Hostile Shots Fired 1707 | . . 58 203 28 11 222 194 212 3 582 194 Missed 607 | . . 14 67 12 3 82 64 57 1 236 71 Hits 1100 | . . 44 136 16 8 140 130 155 2 346 123 Melee 7 | . . 2 . . . . . . . 5 . Projectile 1093 | . . 42 136 16 8 140 130 155 2 341 123 Critical Strikes 53 | . . . 5 . . 3 2 12 . 26 5 Part Disruptions 9 | . . 1 . . . . 7 1 . . . Damage Taken 18831 | . . 622 1620 241 62 1565 1840 2849 62 7262 2708 Core 3815 | . . 136 246 92 22 311 322 414 . 810 1462 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 24 | . . . . . . . . . . 24 . Ignored by Resistances 47 | . . . . . . . 12 35 . . . Regen/Repaired (Parts) 106 | . . . . . . . . 106 . . . Core Remaining (%) 63 | 100 . 45 38 83 . 52 62 58 100 37 . Volleys Fired 178 | 12 . 33 16 . . 32 35 30 . 19 1 Largest 2 | 2 . 2 2 . . 2 2 2 . 2 1 Hottest 165 | 40 . 113 131 . . 116 165 88 . 159 110 Shots Fired 309 | 24 . 65 23 . . 40 68 60 . 28 1 Gun 264 | 24 . 52 17 . . 37 68 60 . 6 . Cannon 42 | . . 13 6 . . . . . . 22 1 Launcher 3 | . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 194 | 24 . 41 16 . . 8 37 50 . 18 . Thermal 101 | . . 24 7 . . 29 31 . . 10 . Explosive 3 | . . . . . . 3 . . . . . Electromagnetic 11 | . . . . . . . . 10 . . 1 Robot Hit Streak 29 | 3 . 12 5 . . 29 21 11 . 10 . Robot Miss Streak 9 | 6 . 5 1 . . 9 3 3 . 6 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . 1 1 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . Shots Hit Robots 275 | 9 . 38 17 3 1 52 59 70 . 23 3 Core Hits 160 | 4 . 15 7 1 . 58 25 35 . 11 4 Critical Kills 5 | . . 1 . 1 . 1 . 1 . 1 . Critical Parts Destroyed 9 | . . 1 1 2 1 3 . 1 . . . Critical Strikes 27 | . . 3 1 3 1 4 4 4 . 7 . Burn 6 | . . 1 . . . . 4 . . 1 . Meltdown 1 | . . . . . . . . . . 1 . Destroy 5 | . . 2 1 . . . . 2 . . . Blast 3 | . . . . . . . . . . 3 . Smash 8 | . . . . 3 1 4 . . . . . Sever 4 | . . . . . . . . 2 . 2 . Melee Attacks 78 | . . . . 4 2 22 . 35 . 8 7 Impact 28 | . . . . 4 2 22 . . . . . Slashing 43 | . . . . . . . . 35 . 8 . Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks 8 | . . . . . . 4 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7428 | 106 . 525 261 121 33 2155 1196 1886 . 1027 118 Guns 3714 | 106 . 444 200 . . 722 1196 936 . 110 . Cannons 860 | . . 81 61 . . . . . . 718 . Explosions 478 | . . . . . . 478 . . . . . Melee 2317 | . . . . 121 33 935 . 950 . 184 94 Ramming 59 | . . . . . . 20 . . . 15 24 Kinetic 2785 | 106 . 315 141 . . 111 615 850 . 647 . Thermal 1703 | . . 210 120 . . 611 581 . . 181 . Explosive 478 | . . . . . . 478 . . . . . Electromagnetic 86 | . . . . . . . . 86 . . . Impact 1089 | . . . . 121 33 935 . . . . . Slashing 1134 | . . . . . . . . 950 . 184 . Piercing 94 | . . . . . . . . . . . 94 Highest Corruption 16 | . . 1 . . . 3 6 13 . 16 9 Average Corruption 5 | . . 1 . . . 1 2 8 . 8 5 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . 3 3 16 . 18 2 Message Errors 8 | . . . . . . . 1 5 . 2 . Matter Fused 10 | . . . . . . 2 . 4 . 4 . Heat Flow Errors 4 | . . . . . . . . . . 2 2 Energy Discharges 6 | . . . . . . . . 3 . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 6 | . . . . . . . 2 1 . 3 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . 2 . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 571 | . . . . 80 33 399 . 49 . 10 . Projectiles 10 | . . . . . . . . . . 10 . Explosions 38 | . . . . . . 38 . . . . . Melee 523 | . . . . 80 33 361 . 49 . . . Knockbacks 15 | . . . . 1 . 4 . . . 9 1 Impact 6 | . . . . 1 . 4 . . . . 1 Kinetic 9 | . . . . . . . . . . 9 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 145 . . . 4 1 Shots 3 | . . . . . . 3 . . . . . Rammed 19 | . . . . . . 1 . . . 2 16 Targets Rammed 21 | . . . . . . 2 . . . 3 16 Kicked 2 | . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 357 | . . 305 286 . . 142 357 16 . 320 209 Average Temperature 97 | . . 92 124 . . 46 193 5 . 76 75 Received Heat Transfer 3749 | . . 211 675 81 12 540 270 834 9 1117 . Effects 8 | . . . 2 . . . 6 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 5 | . . . 2 . . . 3 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 3 . . . . . Combat Hostiles 3 | . . . . 1 1 1 . . . . . Parts Fried 8 | . . . . 2 . 6 . . . . . Impact Corruptions 15 | . . . . 2 1 12 . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 7 | . . 1 . . . 1 3 . . 2 . Heat Transferred 3732 | . . 592 222 . . 735 1850 . . 333 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 141 | 5 . 50 62 115 57 124 141 103 5 86 105 Initial 56 | . . . . 12 47 10 56 20 . . . Average 24 | . . 14 13 29 23 17 50 22 . 21 18 Influence Increases 2281 | 10 . 138 182 192 64 490 391 328 15 352 119 Destroy 0b10 Robot/C 860 | . . 80 80 40 20 180 140 200 . 120 . Destroy 0b10 Robot/NC 85 | 10 . . . . . 45 . 20 . 10 . Destroy Leader 230 | . . 20 10 10 10 76 60 32 . 12 . Successful Hack 163 | . . . 30 7 34 12 40 14 . 12 14 Disable Machine 105 | . . . . . . 60 30 . . 15 . Destroy Structure 73 | . . 8 2 . . 42 1 2 . 18 . Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 750 | . . 30 60 135 . 75 120 60 . 165 105 Influence Decreases 2226 | 10 . 138 152 117 145 390 473 370 15 352 64 Entered New Map 180 | . . . . 18 58 14 68 22 . . . Time Decay 1441 | 10 . 116 97 70 87 286 345 198 15 173 44 Lost Part 605 | . . 22 55 29 . 90 60 150 . 179 20 Squads Dispatched 26 | . . . 1 1 2 5 7 5 . 2 3 Investigation 5 | . . . . 1 1 1 . . . 1 1 Extermination 9 | . . . . . 1 1 3 2 . 1 1 Reinforcement 4 | . . . 1 . . 1 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 8 | . . . . . . 2 3 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Distress Signals 7 | . . . 2 . . 2 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 2 13 21 13 3 34 19 25 1 33 23 Peak Tracking Total 12 | . 2 6 12 10 2 4 6 5 1 11 12 Tactical Retreats 28 | . . 3 3 3 . 3 6 2 . 7 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Traps Triggered 4 | . . . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Machines Disabled 7 | . . . . . . 4 2 . . 1 . Max in Single Turn 2 | . . . . . . 1 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Machines Accessed 16 | . . . 1 2 2 3 3 2 1 1 1 Terminals 10 | . . . 1 2 . 2 3 1 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 36 | . . . 3 4 6 8 4 3 1 3 4 Successful 20 | . . . 2 3 3 2 4 3 . 1 2 Failed 16 | . . . 1 1 3 6 . . 1 2 2 Catastrophic 5 | . . . . 1 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 17 | . . . 3 4 . 4 4 1 1 . . Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 9 | . . . . . 3 4 . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . 3 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 3 . . 4 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 1 1 . . 1 1 . . . Open DSF 2 | . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 1 2 . 2 . . . Scan Component 4 | . . . . . 1 2 . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . 1 . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . . . 2 2 3 1 2 1 1 1 Full Trace Events 5 | . . . . 1 1 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . . 6 Part Studies Acquired 1 | . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . 1 . . . Time 70 | . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Active Infowar (turns) 1363 | . . . 171 35 . 147 430 . 130 450 . Optics 260 | . . . . . . . . . 130 130 . Sensors 145 | . . . . . . . . . . 145 . Terrain 783 | . . . 171 35 . 147 430 . . . . Traps 229 | . . . . . . . . . . 229 . Jamming 90 | . . . . . . . . . . 90 . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Turns Passed 5303 | 117 51 401 379 204 233 791 1074 1007 158 620 268 Spaces Moved 3542 | 65 43 209 214 208 174 535 592 484 186 589 243 Core 137 | . . . . . . . 4 . . 16 117 Treads 98 | . . . 91 . . . 2 . . . 5 Legs 1744 | 65 43 209 46 . . 245 449 468 28 157 34 Wheels 767 | . . . 77 208 174 290 . 3 . 15 . Hover 517 | . . . . . . . 137 13 . 280 87 Flight 279 | . . . . . . . . . 158 121 . Fastest Speed 45 | 120 120 120 90 80 80 90 50 50 59 45 50 Average Speed 109 | 120 120 138 139 83 89 107 147 118 71 83 71 Slowest Speed 450 | 120 120 190 225 90 95 260 450 190 190 180 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 17 37 34 26 4 64 22 14 7 17 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 61 | . . 9 2 . . 39 . 2 . 9 . Melee . | . . . . . . . . . . . . Projectile 22 | . . 9 2 . . . . 2 . 9 . AOE 39 | . . . . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Res Total 4506 | 83 42 257 263 232 247 677 724 794 209 666 312 Wait 355 | . . 5 . 6 55 19 44 190 . 4 32 Move 3532 | 64 42 208 213 207 173 534 591 483 185 589 243 Hop . | . . . . . . . . . . . . Pick Up 83 | 3 . . 7 6 7 22 11 12 3 10 2 Fast Attach 87 | 1 . 2 5 2 3 10 9 20 7 17 11 Attach 46 | . . 1 2 4 3 8 4 9 3 12 . Detach 16 | 1 . . . . . 5 4 1 5 . . Swap 53 | . . 5 15 . 1 8 12 8 3 1 . Drop 58 | 2 . 3 5 3 3 15 14 6 3 4 . Fire 178 | 12 . 33 16 . . 32 35 30 . 19 1 Melee 78 | . . . . 4 2 22 . 35 . 8 7 Ram 4 | . . . . . . 1 . . . 1 2 Kick 2 | . . . . . . 1 . . . 1 . Crush 14 | . . . . . . . . . . . 14 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 169 | -10/Materials | Entered Mines 170 | -10/Mines | Learned location of Storage (-7) 313 | -10/Mines | Build established: Mutant 367 | -10/Mines | Assembled infested the area 372 | -10/Mines | Assisted by a Guerilla fighting off Assembled 372 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 425 | -10/Mines | Core integrity fell below 50% 551 | -10/Mines | Discovered new exit (range 8) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Core integrity fell below 50% 939 | -9/Materials | Discovered new exit (range 11) 945 | -9/Materials | Lost 8 parts (1p3n2u2w) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -8/Materials | Discovered new exit (range 16) 1153 | -8/Materials | Entered Factory 1153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -7/Factory | Discovered new exit (range 15) 1386 | -7/Factory | Entered Storage 1713 | -7/Storage | Lost 5 parts (1p3n1w) 1859 | -7/Storage | Met 01-MTF 1985 | -7/Storage | Build established: Scavenger-Mutant 1995 | -7/Storage | Garrison activated, responded to threat 2158 | -7/Storage | Discovered new exit (range 13) 2177 | -7/Storage | Entered Factory 2177 | -6/Factory | Accompanied by 1 ally (01-MTF) 2177 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2180 | -6/Factory | 01-MTF left 2581 | -6/Factory | Garrison activated, responded to threat 3216 | -6/Factory | Lost 7 parts (1p3n1u2w) 3237 | -6/Factory | Discovered new exit (range 15) 3251 | -6/Factory | Entered another Factory area 3251 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3351 | -5/Factory | Repaired Enh. Nuclear Core 3410 | -5/Factory | Build established: Mutant 3760 | -5/Factory | Garrison activated, responded to threat 3848 | -5/Factory | Lost 4 parts (1p2n1u) 4006 | -5/Factory | System corruption reached 10% 4040 | -5/Factory | Lost 5 parts (3n2w) 4115 | -5/Factory | Lost 8 parts (6n2u) 4144 | -5/Factory | Build established: Scavenger-Mutant 4238 | -5/Factory | Discovered new exit (range 15) 4258 | -5/Factory | Entered another Factory area 4258 | -4/Factory | Evolved 2 slots: Propulsion x2 4399 | -4/Factory | Discovered new exit (range 16) 4411 | -4/Factory | Spotted B-86 Titan 4416 | -4/Factory | Entered Research 4416 | -3/Research | Evolved 2 slots: Utility x2 4453 | -3/Research | Spotted B-86 Titan 4546 | -3/Research | Released all parts (6) 4567 | -3/Research | Lost 12 parts (2p6n3u1w) 4567 | -3/Research | Found Prototype Device 4567 | -3/Research | Identified Exp. Thermal Shield 4630 | -3/Research | Build established: Mutant 4716 | -3/Research | Spotted B-86 Titan 4761 | -3/Research | Lost 4 parts (2n2u) 4796 | -3/Research | System corruption reached 10% 4802 | -3/Research | Lost 3 parts (1p2n) 4985 | -3/Research | Core integrity fell below 50% 5025 | -3/Research | Discovered new exit (range 12) 5032 | -3/Research | Lost 9 parts (1p4n2u2w) 5036 | -3/Research | Entered another Research area 5036 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5087 | -2/Research | Fabricated Adv. Treads (x2) 5156 | -2/Research | Core integrity fell below 50% 5186 | -2/Research | Lost 6 parts (1p5n) 5259 | -2/Research | Core integrity fell below 20% 5304 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05224_ Acquired Phase Gun. 05230_ Slammed into W-44 Eye. 05238_ Acquired Force Lance. 05241_ Acquired Imp. Utility Shielding. 05244_ Acquired Lrn. Tractor Beam. 05257_ Drone sends a signal. 05263_ H-88 Terminator retrieves Drone. 05265_ Phase Gun destroyed. 05265_ Imp. Gyrokinetic Inverter destroyed. 05271_ Acquired Centrium Leg. 05285_ System corrupted: Heat flow error (+258). 05285_ Drone sends a signal. 05290_ P-80 Master shuts down. 05290_ Acquired Hvy. Disruptor Cannon. 05297_ Slug penetrates Wall. 05300_ Penetrated by Slug. 05300_ Slug penetrates Wall. 05301_ System corrupted: Heat flow error (+112). 05302_ Slug penetrates Wall. 05304_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########+######??????????????? | | ??????????????###### ?????????????? | | ??????????????# h ?????????????? | | ??????????????# ####h ?????????????? | | ???????######## #??##h##### ##?????????????????? | | ???????#! # #??# h #?? #??????????????????? | | ???????# # #??# # #??????????????????? | | ???????# = / #??# @p #??????????????????? | | ???????# # #??# # #??????????????????? | | ???????#! # #??# #?? +??????????????????? | | ???????# !# #??# #??????????????????????? | | ???????######## #??########??????????????+???????? | | ??????????????# #########???????????????? #??????? | | ??????????????# # #???????????????? #??????? | | ??????????????# # #??????????###### ###????? | | ??????????????# / #?????????? #????? | | ??????????????# # #??????????? +????? | | ??????????????# # #??????????? #????? | | ????????????###+##################### ?????? | | ????????????# #??# # ??????? | | ????????????# #??# # ???????? | | ????????????# #??# # #???????? | | ????????????# #??# # #???????? | | ????????????# #??# # #???????? | | ????????????# #??# # #???????? | | ????????????#+###################/### ######### | | ????????????# | | ????????????# | | ?????######## | | ???# | | ?????########+###+###############+#############+## | | ???????????# #?????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Power Shielding 66 Point Defense Rating 80 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Salvage Targeting 3 Trap Extractor Capacity 12 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -2/Research Repaired ---------- Enh. Nuclear Core | 11% | -5/Factory Studied --------- Imp. Linear Gravjet | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSingularityDetonator Manual? 0 Play Time 02:36:47 Cumulative 62.1 hours Start 2026.08.28 @ 14:02:40 End 2026.09.01 @ 00:04:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eacba87-4fa1-4a2e-9015-c76036df3648