Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 13:17:38 // Winter2019/RPGLIKE Player: daniels1231 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (143) 715 Value Destroyed (4522) 4522 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 9299 Bonus ------- High Alert Combat Kills 742 Cogmind --------- Core Integrity 0/1200 Matter 300/300 Energy 260/260 System Corruption 1% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- Heavy Particle Cannon Compact Ion Cannon Heavy Assault Cannon > --- INVENTORY (1) ---- Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser Heavy Assault Cannon > --- INVENTORY -------- Heavy Particle Cannon [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Shield Generator Device Improved Shield Generator Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 5 | 2 . 2 . 1 . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 1 | . . . . 1 . . Weapon 3 | 1 . 2 . . . . Parts Attached 51 | 5 7 6 3 21 4 5 Power 6 | 1 . . . 4 1 . Engine 3 | 1 . . . 2 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 14 | 2 4 . 1 7 . . Treads 2 | . . . . 2 . . Leg 2 | . . . . 2 . . Wheel 3 | 2 . . . 1 . . Hover 1 | . . . 1 . . . Flight 6 | . 4 . . 2 . . Utility 7 | . 1 . 1 2 1 2 Device 3 | . . . . 1 1 1 Storage . | . . . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 24 | 2 2 6 1 8 2 3 Energy Gun 10 | 1 1 4 . 3 1 . Energy Cannon 5 | . . 2 . 1 . 2 Ballistic Gun 5 | 1 . . 1 2 . 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 2 1 Parts Lost 8 | . 1 1 4 1 1 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 3 | . 1 1 1 . . . Highest Loss Streak 3 | . 1 1 3 1 1 . To Critical Strikes . | . . . . . . . Average Backups . | . . . 1 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . 2 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 86 | . 77 97 76 85 86 84 Engine 4 | . 16 12 4 3 . . Core 6 | . . . . 5 11 11 Treads 9 | . . . . 1 22 19 Flight 10 | . 22 26 12 16 . . Device 10 | . . . . 10 18 19 Processor 3 | . 3 12 6 . . 2 Protection 2 | . . . 5 8 1 . Energy Gun 7 | . 25 7 12 12 . . Energy Cannon 13 | . . 23 17 7 11 19 Ballistic Gun 1 | . . . 1 7 . . Ballistic Cannon 8 | . . . . 6 18 13 Launcher 4 | . 4 12 12 2 3 . Peak Build Rating 32 | 5 10 14 14 32 28 29 Average Rating 21 | 3 5 12 11 25 25 27 On Entrance 13 | . 5 10 14 14 25 27 Avg Prop Armor Cover (%) 4 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 42 | 8 9 15 15 42 39 36 Greatest Support 42 | 32 32 8 12 42 42 42 Greatest Overweight (x) 12 | . 2 1 3 12 . 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 Average Carried . | . . . . . . 1 Final Capacity 1 | . . 1 1 1 1 1 Final Carried 1 | . . 1 1 . 1 1 Class Distribution -------------------- 50% | Tank 34% | Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2513 | 245 189 308 97 973 490 211 Remotely . | . . . . . . . Salvage Created 4255 | . 170 910 387 1694 834 260 Parts 247 | . 6 49 17 119 44 12 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 6 | . . 2 . 2 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 107 | . 6 19 17 42 20 3 Guns 29 | . 4 1 3 21 . . Cannons 52 | . . 12 5 13 19 3 AOE 26 | . 2 6 9 8 1 . Classes Destroyed 20 | . 2 5 2 9 2 . Worker 11 | . . . . 9 2 . Builder 11 | . . 4 . 6 . 1 Tunneler 2 | . . . . 1 1 . Hauler 1 | . . 1 . . . . Recycler 8 | . . 1 2 3 1 1 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 12 | . 1 4 . 4 2 1 Swarmer 14 | . . . . 10 4 . Grunt 50 | . 6 13 3 14 12 2 Brawler 4 | . . 3 . 1 . . Duelist 4 | . . . . 4 . . Protector 1 | . . . . 1 . . Sentry 12 | . . 3 2 7 . . Demolisher 1 | . . . 1 . . . Specialist 2 | . . . . 2 . . Hunter 4 | . . . . 2 2 . Programmer 3 | . . . . . 2 1 Heavy 1 | . . . . 1 . . Assembled 11 | . . . 11 . . . Best Kill Streak 15 | . 3 9 13 15 10 3 Combat Bots Only 11 | . 3 5 11 6 9 2 Max Kills in Single Turn 5 | . 2 2 5 4 2 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 545 | . 42 33 56 219 51 144 Missed 177 | . 13 12 12 70 17 53 Hits 368 | . 29 21 44 149 34 91 Melee 10 | . . . 2 8 . . Projectile 358 | . 29 21 42 141 34 91 Critical Strikes 19 | . . . 2 11 2 4 Damage Taken 4328 | 1 519 361 689 1522 306 930 Core 3340 | . 466 283 564 1054 232 741 Absorbed by Shields 808 | . . . . 545 120 143 Redirected to Core 2461 | . 175 236 308 861 223 658 Ignored by Resistances 952 | . . 14 103 436 121 278 Core Remaining (%) 58 | 100 46 . 53 35 60 . Volleys Fired 223 | . 26 39 23 85 32 18 Largest 4 | . 2 3 4 4 3 3 Hottest 215 | . 90 165 195 194 165 215 Shots Fired 588 | . 42 90 53 258 94 51 Gun 227 | . 39 11 12 163 . 2 Cannon 321 | . . 69 32 89 82 49 Launcher 40 | . 3 10 9 6 12 . Special . | . . . . . . . Kinetic 186 | . . . . 118 50 18 Thermal 274 | . 26 70 32 81 32 33 Explosive 28 | . 3 10 9 6 . . Electromagnetic 100 | . 13 10 12 53 12 . Robot Hit Streak 30 | . 12 13 8 18 30 17 Robot Miss Streak 12 | . 3 3 5 12 1 1 Penetration Max 1 | . . . . 1 . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 378 | . 27 53 29 160 68 41 Core Hits 256 | . 15 41 39 120 34 7 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 20 | . 1 . . 12 7 . Burn 4 | . 1 . . 3 . . Meltdown 1 | . . . . . 1 . Destroy 2 | . . . . 2 . . Blast 13 | . . . . 7 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13039 | 3 512 1427 1152 5335 2861 1749 Guns 2767 | . 361 117 151 2138 . . Cannons 7541 | . . 773 281 2364 2376 1747 Explosions 2539 | . 150 481 718 812 378 . Melee . | . . . . . . . Ramming 192 | 3 1 56 2 21 107 2 Kinetic 5390 | . . . . 2875 1689 826 Thermal 4452 | . 271 773 325 1419 743 921 Explosive 1633 | . 117 481 674 361 . . Electromagnetic 1372 | . 123 117 151 659 322 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 7 5 5 . 5 1 Average Corruption 4 | . 5 3 5 . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 7 9 8 . 19 2 Message Errors 13 | . 3 2 2 . 6 . Matter Fused 11 | . 1 4 . . 5 1 Heat Flow Errors 7 | . 2 . 1 . 4 . Energy Discharges 3 | . . 1 1 . 1 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 3 | . . 1 1 . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 1 1 Alerts 1 | . . . 1 . . . Weapon Failures 3 | . . 1 2 . . . Overload Shots . | . . . . . . . Overflow Damage 439 | . 3 26 3 138 116 153 Projectiles 383 | . . . . 129 101 153 Explosions 56 | . 3 26 3 9 15 . Melee . | . . . . . . . Knockbacks 27 | . . . . 13 11 3 Impact 1 | . . . . . 1 . Kinetic 24 | . . . . 11 10 3 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 370 | 1 . 123 114 108 24 . Shots 11 | . . 4 3 3 1 . Rammed 41 | 1 3 13 3 4 16 1 Targets Rammed 41 | 1 3 13 3 4 16 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 620 | . 620 534 120 102 238 141 Average Temperature 113 | . 202 168 25 27 27 47 Received Heat Transfer 1277 | . 201 111 87 492 116 270 Effects 30 | . 16 14 . . . . Shutdowns 3 | . 2 1 . . . . Energy Bleed 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Matter Decay 4 | . 2 2 . . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 4 | . 1 3 . . . . Damage (major) 12 | . 8 4 . . . . Damage (core) 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 4 1 . 4 2 . Heat Transferred 8028 | . 827 1628 642 2883 1049 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 . 1 5 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 4 | . . 1 1 4 3 1 Low Security (%) 42 | 100 100 49 87 20 . 67 Level 1 19 | . . 50 12 17 . 32 Level 2 25 | . . . . 10 96 . Level 3 8 | . . . . 31 2 . Level 4 4 | . . . . 20 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1159 | . 127 373 216 1159 716 344 Initial 499 | . . 29 120 66 499 344 Average 370 | . 33 207 179 642 598 146 Influence Increases 3298 | . 214 615 210 1483 667 109 Destroy 0b10 Robot/C 1900 | . 120 380 120 820 400 60 Destroy 0b10 Robot/NC 240 | . 5 50 10 125 35 15 Destroy Leader 436 | . 32 100 20 198 74 12 Successful Hack 16 | . . . . . 16 . Disable Machine 180 | . . . . 60 105 15 Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 286 | . 12 85 60 85 37 7 Lose Combat Pursuer 90 | . 45 . . 45 . . Influence Decreases 3231 | . 143 377 349 554 1062 746 Entered New Map 1295 | . . 42 189 104 600 360 Time Decay 1856 | . 133 325 120 440 452 386 Lost Part 80 | . 10 10 40 10 10 . Squads Dispatched 22 | . 1 2 . 9 7 3 Investigation 5 | . . 1 . 1 3 . Extermination 3 | . . . . . 2 1 Reinforcement 9 | . 1 1 . 3 2 2 Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced 3 | . . . . . 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 11 | . 1 2 . 6 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 12 24 23 58 20 10 Peak Tracking Total 15 | . 3 4 15 7 4 6 Tactical Retreats 4 | . 1 . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 2 2 2 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 16 | . . . 3 5 7 1 Max in Single Turn 5 | . . . 1 1 5 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 4 | . . 1 . . 3 . Terminals 3 | . . 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 10 | . . 1 . . 9 . Successful 2 | . . 1 . . 1 . Failed 8 | . . . . . 8 . Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . 1 . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 2 | . . 1 . . 1 . Patrol Status 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 3 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4652 | 94 429 735 259 1087 1130 918 Spaces Moved 2597 | 90 347 525 131 365 626 513 Core 37 | 7 11 . 14 5 . . Treads 1184 | . . . . 45 626 513 Legs 23 | . . . . 23 . . Wheels 118 | 83 33 . . 2 . . Hover 96 | . . . 50 46 . . Flight 1139 | . 303 525 67 244 . . Fastest Speed 32 | 50 32 32 80 100 152 152 Average Speed 139 | 96 97 108 123 185 152 163 Slowest Speed 650 | 100 200 112 200 650 152 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 42 29 16 36 17 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 377 | . 11 113 107 83 54 9 Melee . | . . . . . . . Projectile 40 | . . . . 22 9 9 AOE 337 | . 11 113 107 61 45 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3087 | 95 393 607 180 556 709 547 Wait 21 | . . . . 21 . . Move 2591 | 89 346 524 130 364 625 513 Hop . | . . . . . . . Pick Up 11 | . . 2 1 1 6 1 Fast Attach 48 | 5 7 7 2 18 3 6 Attach 1 | . . . . 1 . . Detach 1 | . . . . 1 . . Swap 12 | . . 2 1 5 3 1 Drop 40 | . 4 5 . 17 7 7 Fire 223 | . 26 39 23 85 32 18 Melee . | . . . . . . . Ram 24 | 1 3 13 3 4 . . Kick . | . . . . . . . Crush 17 | . . . . . 16 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 98 | . 7 15 20 39 17 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 31 | -11/Scrapyard | Upgraded with Weapon slot (x1) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 11) 524 | -10/Materials | Entered another Materials area 525 | -9/Materials | Core integrity fell below 50% 526 | -9/Materials | Reached level 2 528 | -9/Materials | Upgraded with Weapon slot (x1) 766 | -9/Materials | Reached level 3 791 | -9/Materials | Upgraded with Weapon slot (x1) 817 | -9/Materials | Build established: Gunner 1058 | -9/Materials | Reached level 4 1140 | -9/Materials | Discovered new exit (range 6) 1259 | -9/Materials | Entered Mines 1313 | -9/Mines | Assembled infested the area 1372 | -9/Mines | Discovered new exit (range 8) 1380 | -9/Mines | Core integrity fell below 20% 1382 | -9/Mines | Lost 3 parts (1p1n1w) 1403 | -9/Mines | Destroyed 11 combat bots 1518 | -9/Mines | Entered Materials 1520 | -8/Materials | Reached level 5 1521 | -8/Materials | Upgraded with Utility slot (x1) 1551 | -8/Materials | Reached level 6 1699 | -8/Materials | Build established: Tank 1758 | -8/Materials | Garrison activated, responded to threat 1850 | -8/Materials | Reached level 7 1925 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Reached level 8 2071 | -8/Materials | Discovered new exit (range 10) 2104 | -8/Materials | Core integrity fell below 50% 2184 | -8/Materials | Reached level 9 2396 | -8/Materials | Reached level 10 2488 | -8/Materials | Discovered new exit (range 4) 2605 | -8/Materials | Entered Factory 2606 | -7/Factory | Core integrity fell below 50% 2607 | -7/Factory | Reached level 11 2879 | -7/Factory | Destroyed 9 combat bots 2884 | -7/Factory | Reached level 12 3584 | -7/Factory | Discovered new exit (range 17) 3697 | -7/Factory | Reached level 13 3735 | -7/Factory | Entered another Factory area 3737 | -6/Factory | Reached level 14 4033 | -6/Factory | Build established: Gunner 4406 | -6/Factory | Spotted B-75 Beast 4519 | -6/Factory | Core integrity fell below 50% 4634 | -6/Factory | Core integrity fell below 20% 4653 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04617_ G-50 Soldier destroyed. 04617_ R-10 Processor collects Carbon-fiber Leg. 04618_ K-01 Serf collects debris. 04619_ R-10 Processor collects Imp. Ion Engine. 04619_ U-05 Engineer builds a Wall. 04620_ R-10 Processor collects Adv. Heat Sink. 04622_ R-10 Processor collects Proton Cannon. 04624_ R-10 Processor collects Lgt. Angular Momentum Engine. 04626_ R-10 Processor collects Terrain Scan Processor. 04626_ U-05 Engineer builds a Wall. 04627_ K-01 Serf collects debris. 04629_ R-10 Processor collects Com. Wheel. 04632_ K-01 Serf collects debris. 04640_ U-05 Engineer builds a Wall. 04642_ K-01 Serf collects debris. 04643_ Acquired 5 matter. 04645_ U-05 Engineer destroyed. 04647_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | !# ##+####### """?????????????????????? | | # """?????????????????????? | | ?? / " ??????????????????? | | ???# ??????????????????? | | ???# ##+####### ??????????????????? | | ???# #? ??????#" ####???????????????????? | | ???## ##? """ ??????? #??????????????????????? | | ###?# #?? """ ??????????????????????????????? | | ### #???""" #?????????????????????????????? | | # # #??? !#?????????????????????????????? | | ### #???""" #?????????????????????????????? | | # # #???""?????????????????????????????????? | | ### ###??"?????????????????????????????????? | | # #????????????????????????????????????? | | ### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | %%#????????????????????????????????????? | | %*###############??????????????????????? | | !# #??????????????????????? | | ### # g ##?????????????????????? | | # # g ##?????????????????????? | | # #! 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""????? #????????????????????? | | ??????# ?????? ?????? #????????????????????? | | ??????# ??????? ?????? ????????????????????? | | ??????# ??????? ??????? ????????????????????? | | ???????+##???????? ???????? ????????????????????? | | ??????????????????#?????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Levels Raised 13 | . . 3 . 6 3 1 XP Earned 23133 | 3000 750 3850 1200 7852 4556 1925 XP Spent 22485 | 2800 . 4250 385 7025 4750 3275 Upgrades 61 | 6 . 12 7 13 15 8 Propulsion Slot 1 | 1 . . . . . . Utility Slot 1 | . . . . 1 . . Weapon Slot 3 | 1 . 2 . . . . Core Integrity 12 | . . . 7 . 5 . Heat Dissipation 6 | . . 6 . . . . Energy Generation 3 | . . . . 3 . . Energy Storage 2 | . . . . 2 . . Inventory Capacity 1 | . . 1 . . . . Sight Range 2 | . . . . . 1 1 Sensor Range 5 | . . . . . 2 3 Ranged Accuracy 9 | . . 3 . 4 2 . KI Resistance % 4 | 4 . . . . . . TH Resistance % 4 | . . . . 3 1 . EX Resistance % 4 | . . . . . 4 . TH Damage % 4 | . . . . . . 4 Protomatter Created 1337 | . 103 290 148 571 170 55 Integrity Restored 2130 | . 147 330 390 885 378 . Core 2130 | . 147 330 390 885 378 . Protomatter Decayed 176 | . 24 34 20 47 32 19 Game ------ Seed StrikeMetamassHammerchucker Manual? 0 Play Time 00:48:08 Cumulative 8.1 hours Start 2025.11.16 @ 12:26:15 End 2025.11.16 @ 13:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f186124-1fca-4318-baa6-64f71ec10dac