Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 20:17:30 Player: icehewn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2758) 2758 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 6941 Bonus ------- Follower Combat Kills 283 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Carbon-fiber Leg Titanium Leg High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Weight Redist. System Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Weapon Cycler Phase Shifter Phase Shifter Focal Shield Hacking Suite High-powered Tractor Beam Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Titanium Leg Compact Wheel High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Phase Shifter Heavy Laser Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher Mining Laser [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . 1 . 2 2 2 . Weapon . | . . . . . . . . Parts Attached 97 | 8 7 14 4 19 13 25 7 Power 12 | 2 . 2 . 4 2 2 . Engine 11 | 2 . 2 . 3 2 2 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 6 . 3 2 5 . Treads . | . . . . . . . . Leg 11 | 2 . 5 . 3 . 1 . Wheel 6 | . . . . . 2 4 . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 41 | 2 5 2 . 7 7 15 3 Device 24 | . . 1 . 5 5 12 1 Storage 11 | 2 5 1 . . 1 1 1 Processor 3 | . . . . . 1 1 1 Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 26 | 2 2 4 4 5 2 3 4 Energy Gun 3 | 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 2 3 2 5 2 2 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . 1 . . . . 1 Special Weapon 2 | . . . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 33 | . . 4 1 . . 14 14 Power 4 | . . 1 . . . 2 1 Propulsion 7 | . . 1 . . . 3 3 Utility 12 | . . . . . . 7 5 Weapon 10 | . . 2 1 . . 2 5 Highest Loss Streak 11 | . . 2 1 . . 5 11 Average Slot Usage (%) 89 | . 100 87 99 84 83 83 85 Engine 8 | . 14 11 11 5 6 6 5 Leg 14 | . 28 27 33 27 4 . . Wheel 7 | . . . . . 11 12 17 Device 15 | . . 6 11 13 21 25 16 Storage 17 | . 28 22 22 10 12 14 16 Processor 1 | . . . . . 1 . 8 Hackware 2 | . . . . . . 6 5 Protection 2 | . . . . 6 7 2 . Ballistic Gun 15 | . 23 19 18 18 15 12 5 Naked Turns . | . . . . . . . . Heaviest Build 87 | 15 27 33 33 52 74 75 87 Greatest Support 57 | 20 20 36 36 51 57 46 36 Greatest Overweight (x) 23 | 2 1 1 . 1 1 4 23 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 24 | 8 16 14 14 14 16 16 24 Average Capacity 14 | 6 9 11 14 10 14 16 20 Most Carried 16 | 3 10 14 14 14 16 16 9 Average Carried 10 | 1 7 8 11 10 9 12 8 Final Capacity 24 | 8 10 14 14 10 16 16 24 Final Carried 14 | 3 9 10 14 10 14 10 6 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Hacker-Mutant 19% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Matter Collected 2720 | 290 82 405 231 202 280 975 255 Remotely 148 | . . . . . . 148 . Salvage Created 3874 | 139 240 541 98 52 478 1990 336 Parts 206 | 10 15 48 11 3 23 85 11 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 73 | . 8 12 5 1 13 25 9 Guns 61 | . 8 10 5 1 13 23 1 Cannons 6 | . . . . . . 2 4 AOE 6 | . . 2 . . . . 4 Classes Destroyed 13 | 3 3 3 . 1 1 1 1 Worker 8 | 2 . 2 . . . 4 . Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 8 | 1 . 2 . . . 5 . Watcher 4 | . . 3 . . . 1 . Swarmer 35 | . 6 8 4 . 7 7 3 Grunt 25 | . 2 3 1 . 3 10 6 Brawler 1 | . . . . 1 . . . Sentry 5 | . . 1 . . 1 3 . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . 2 3 . Samaritan 1 | . . . . . . . 1 Best Kill Streak 8 | 2 3 5 4 1 4 8 4 Combat Bots Only 5 | . 3 4 4 1 4 5 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Damage Taken 5185 | . 212 550 101 48 493 1773 2008 Core 1048 | . 42 123 13 . 19 239 612 Absorbed by Shields 262 | . . . . 3 184 75 . Core Remaining (%) 89 | 100 83 . 66 100 97 . . Volleys Fired 307 | 10 33 52 27 3 52 97 33 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 100 | 60 60 50 100 43 56 76 99 Shots Fired 583 | 20 60 93 46 6 104 193 61 Gun 523 | 20 60 89 38 6 104 178 28 Cannon 42 | . . . . . . 15 27 Launcher 10 | . . 4 . . . . 6 Special 8 | . . . 8 . . . . Kinetic 534 | 10 48 89 30 6 104 193 54 Thermal 39 | 10 12 . 16 . . . 1 Explosive 10 | . . 4 . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 10 25 13 16 18 22 28 7 Robot Miss Streak 5 | 1 3 2 3 1 2 2 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 8 | . 1 1 1 . 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . Shots Hit Robots 437 | 16 41 70 29 5 81 154 41 Core Hits 207 | 5 20 39 11 2 36 68 26 Critical Hits 9 | . . 1 . . . 6 2 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 7 | . . 1 . . . 4 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7720 | 153 349 860 331 62 965 3605 1395 Guns 6311 | 153 349 676 331 62 965 3343 432 Cannons 696 | . . . . . . 262 434 Explosions 713 | . . 184 . . . . 529 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6691 | 47 214 676 256 62 965 3605 866 Thermal 316 | 106 135 . 75 . . . . Explosive 713 | . . 184 . . . . 529 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 2 Average Corruption 1 | . 1 . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 5 | . 2 . . . . . 3 Message Errors 2 | . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 26 . . . . 34 Projectiles 29 | . . . . . . . 29 Explosions 31 | . . 26 . . . . 5 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 198 | . . 40 . . . . 158 Shots 7 | . . 2 . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 181 | 40 126 12 24 18 42 96 181 Average Temperature 26 | 22 66 4 10 9 10 22 60 Received Heat Transfer 1415 | . 75 162 6 15 134 378 645 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 772 | 250 300 . 222 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Peak Influence 383 | 20 140 383 165 146 170 286 . Initial 85 | . 11 50 85 26 56 12 . Average 113 | 5 77 234 111 79 72 119 . Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 83 | 100 100 31 100 100 100 72 . Level 1 16 | . . 68 . . . 27 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . . 7 5 . Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . 1 2 . Reinforcement 4 | . . 1 . . 1 2 . Assault . | . . . . . . . . Garrison 5 | . . . . . 5 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Distress Signals 5 | . 1 2 . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 15 29 15 6 21 30 19 Peak Tracking Total 12 | . 6 8 4 3 3 5 12 Tactical Retreats 12 | . 2 2 3 . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Traps Triggered 7 | . 1 2 . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Disabled 5 | . . 2 . . . 3 . Max in Single Turn 2 | . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Accessed 9 | . 2 2 . . 1 4 . Terminals 6 | . 1 2 . . 1 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 3 . . 4 10 . Successful 15 | . 4 2 . . 2 7 . Failed 6 | . . 1 . . 2 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 2 2 . . . 5 . Terminals 14 | . 2 3 . . 4 5 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 2 . . 2 3 . Unreport Threat 4 | . . . . . 2 2 . Locate Traps 3 | . 1 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Monitor 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 1 . . 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Matter 285 | . . . . . . 285 . Time 76 | . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Total Allies 6 | . . . 5 . . 1 . Largest Group 5 | . . . 5 5 4 1 . Highest-Rated Group 95 | . . . 95 95 64 23 . Highest-Rated Ally 31 | . . . 31 31 24 23 . Total Orders 2 | . . . . . . 1 1 EXPLORE 2 | . . . . . . 1 1 Ally Attacks 64 | . . . 25 22 17 . . Total Damage 742 | . . . 353 240 149 . . Kills 13 | . . . 8 3 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 Drone Launches 3 | . . . . . . 1 2 Drone Recoveries 3 | . . . . . . 1 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Turns Passed 5233 | 116 542 561 1026 282 833 1367 506 Spaces Moved 3528 | 68 353 320 754 179 603 893 358 Core 25 | 23 . . . . . . 2 Treads . | . . . . . . . . Legs 1714 | 45 353 320 754 179 60 3 . Wheels 1789 | . . . . . 543 890 356 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 96 96 Average Speed 111 | 109 120 120 120 122 105 100 108 Slowest Speed 1200 | 150 150 150 120 153 123 240 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 48 31 98 18 15 21 47 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 Spaces Dug 8 | . . . 8 . . . . Terrain Destroyed 71 | . . 29 8 . . 1 33 Melee . | . . . . . . . . Projectile 14 | . . . 8 . . 1 5 AOE 57 | . . 29 . . . . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Total 4325 | 87 420 414 815 240 707 1213 429 Wait 300 | . 18 14 20 18 22 177 31 Move 3521 | 67 352 319 753 178 602 892 358 Hop . | . . . . . . . . Pick Up 41 | 2 5 8 8 3 8 7 . Fast Attach 40 | 7 3 9 . 4 4 11 2 Attach 28 | . . 3 1 4 3 13 4 Detach 18 | . 1 1 . 5 3 8 . Swap 29 | 1 4 2 3 11 6 1 1 Drop 41 | . 4 6 3 14 7 7 . Fire 307 | 10 33 52 27 3 52 97 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 4) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 16) 1207 | -9/Materials | Build established: Scavenger-Mutant 1220 | -9/Materials | Entered Mines 1242 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Learned Materials stockpile data 1512 | -9/Mines | Discovered new exit (range 9) 1611 | -9/Mines | Discovered new exit (range 6) 1876 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Accompanied by 5 allies 2246 | -8/Materials | Evolved 2 slots: Utility x2 2251 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2521 | -8/Materials | Discovered new exit (range 3) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Accompanied by 4 allies 2528 | -7/Factory | Evolved 2 slots: Utility x2 2790 | -7/Factory | Garrison activated, responded to threat 3163 | -7/Factory | Garrison activated, responded to threat 3349 | -7/Factory | Discovered new exit (range 11) 3361 | -7/Factory | Entered another Factory area 3361 | -6/Factory | Evolved 2 slots: Utility x2 3629 | -6/Factory | Fabricated A-15 Conveyor (x1) 3668 | -6/Factory | Build established: Hacker-Mutant 4044 | -6/Factory | Lost 3 parts (1p2u) 4583 | -6/Factory | Lost 5 parts (2n2u1w) 4591 | -6/Factory | Discovered new exit (range 16) 4721 | -6/Factory | Discovered new exit (range 15) 4728 | -6/Factory | Entered Lower Caves 4945 | -6/Lower Caves | Lost 3 parts (2u1w) 4950 | -6/Lower Caves | Learned 4 Factory zone layouts 5057 | -6/Lower Caves | Spotted B-75 Beast 5173 | -6/Lower Caves | Attracted the attention of an 0b10 base 5203 | -6/Lower Caves | Core integrity fell below 50% 5218 | -6/Lower Caves | Core integrity fell below 20% 5234 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05211_ G-50 Soldier destroyed. 05211_ S-27 Virus destroyed. 05212_ VTOL Module fries itself beyond repair. 05213_ Penetrated by Slug. 05215_ VTOL Module fries itself beyond repair. 05216_ Hvy. Laser destroyed. 05216_ Penetrated by Slug. 05217_ Adv. Heat Sink fries itself beyond repair. 05217_ S-27 Virus destroyed. 05219_ Penetrated by Slug. 05220_ Weapon Cycler destroyed. 05221_ G-50 Soldier destroyed. 05223_ Hvy. Laser fries itself beyond repair. 05223_ G-50 Soldier destroyed. 05225_ Penetrated by Slug. 05225_ Mni. Grenade Launcher destroyed. 05225_ Destroyed Mni. Grenade Launcher. 05226_ Carbon-fiber Leg fries itself beyond repair. 05226_ Y-64 Sentinel destroyed. 05227_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????######;#?????????????????????????? | | ????????????????# ######???????????????????? | | ????????????????? # # #???????????????????? | | ??????????????????? ##??????????????????? | | ????????????????##### ####???????????????? | | ???????????#????# % #???????????????? | | ???????????# ???# % #???????????????? | | ???????????# ?# % @ ##??????????????? | | ????????" ?# ## * #??????????????? | | ???????#" # #??????????????? | | ???????#" # g% ##??????????????? | | ???????# ; g #???????????????? | | ???????+ " " # #???????????????? | | ???????+ """"" # ### ??????????????? | | ???????# # ##?? ?????????????? | | ???????#T # #??? ##????????????? | | ????????" ? """# #??? ##?????????????? | | ?????????? ???# #???? #??????????????? | | ??#???????"""" ???# #???? ###??????????????? | | ? ########++###### #???? ##????????????????? | | ? #?????#?????????????????? | | ? #?####??????????????????? | | ????########## ## ###### ###????????????????? | | ?????????????## ## ### #????????????????? | | ??????????????# ## ## #????????????????? | | ??????????????# ## ?????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ?????????????## #????????????????????????? | | ???????????### #????????????????????????? | | ??????????## #????????????????????????? | | ??????????# #######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 130 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentDynamicGuard Manual? 0 Play Time 01:15:04 Cumulative 18.7 hours Start 2020.10.24 @ 10:59:11 End 2020.10.24 @ 20:17:30 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4983272-752d-4a2d-a537-1a5cd2392273