Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 20:00:26 Player: Sernik Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 702 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (6) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 87 84 Engine 13 | . 14 13 Leg 25 | . 28 24 Processor 20 | . 16 21 Energy Gun 9 | . 14 7 Ballistic Gun 15 | . 14 15 Naked Turns . | . . . Heaviest Build 8 | 8 8 8 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 4 5 Average Carried 2 | 1 1 2 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 1 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 328 | 134 23 171 Remotely . | . . . Salvage Created 257 | . 22 235 Parts 20 | . 2 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 2 10 Melee 1 | . . 1 Guns 10 | . 2 8 Cannons 1 | . . 1 Classes Destroyed 2 | . 1 1 Swarmer 8 | . 2 6 Grunt 4 | . . 4 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 14 78 Missed 19 | . 5 14 Damage Taken 763 | . 71 692 Core 253 | . 43 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 7 29 Largest 2 | . 2 2 Hottest 120 | . 70 120 Shots Fired 59 | . 14 45 Gun 57 | . 14 43 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 36 | . 7 29 Thermal 23 | . 7 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 7 14 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 45 | . 11 34 Core Hits 23 | . 4 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 481 | . 113 368 Guns 411 | . 113 298 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | . . 22 Kinetic 233 | . 49 184 Thermal 226 | . 64 162 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 2 3 Message Errors 3 | . 1 2 Matter Fused 1 | . . 1 Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . . 10 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 182 | . 80 182 Average Temperature 50 | . 31 56 Received Heat Transfer 279 | . . 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 766 | . 185 581 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 240 | . 65 240 Initial 25 | . . 25 Average 105 | . 38 167 Maximum Alert Level 1 | . . 1 Low Security (%) 81 | 100 100 66 Level 1 18 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 5 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 406 | 55 122 229 Spaces Moved 218 | 51 81 86 Core 30 | 24 . 6 Treads . | . . . Legs 188 | 27 81 80 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 110 | 87 120 115 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 20 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 327 | 61 93 173 Wait 42 | . . 42 Move 216 | 50 80 86 Hop . | . . . Pick Up 14 | 6 4 4 Fast Attach . | . . . Attach 13 | 5 2 6 Detach . | . . . Swap . | . . . Drop . | . . . Fire 36 | . 7 29 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 304 | -10/Mines | Core integrity fell below 50% 337 | -10/Mines | Core integrity fell below 20% 366 | -10/Mines | Lost 7 parts (1p2n1u3w) 406 | -10/Mines | Learned Materials stockpile data 407 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00315_ Aluminum Leg destroyed. 00316_ ,8L,IAKE6KUI|VKVAU/OKCKTKOPPS/AP 00318_ Mining Laser destroyed. 00318_ Flight Unit melted. 00318_ Lgt. Assault Rifle melted. 00318_ S-10 Pest destroyed. 00319_ Ion Engine destroyed. 00322_ S-10 Pest destroyed. 00327_ Aluminum Leg destroyed. 00329_ Critical hit (Burn: +37). 00335_ Lgt. Assault Rifle destroyed. 00336_ Slammed into G-47 Trooper. 00340_ Destabilizing: Core damaged (-10). 00341_ Slammed into G-47 Trooper. 00341_ G-47 Trooper destroyed. 00343_ Acquired Aluminum Leg. 00346_ Acquired Lgt. Assault Rifle. 00356_ Acquired 40 matter. 00406_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????####????????????????????????? | | """ #??????????????## #????????????????????????? | | """*#??????????????# ##???????????????????????? | | """%#??????????????# #???????????????????????? | | =%% =#????####??????# #???????????????????????? | | ### ##???## ######## #???????????????????????? | | ### #???## #???????????????????????? | | %%% ##### #???????????????????????? | | ### # ###### #####???????????????????? | | ??# !! ## ###### #???????????????????? | | ??# * ## #???????????????????? | | ?# #= ######### ## #???????????????????? | | ?## ### ####???????## #???????????????????? | | ??####?# #???????????### #???????????????????? | | ???????# ?????????????# ####???????????????????? | | ???????###?????????????# #??????????????????????? | | ????????????????######## #??????????????????????? | | ????????????????# """ # #??????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????????# """ #gg#??????????????????????? | | ????????????????# # #??????????????????????? | | ????????????????# ?# #??????????????????????? | | ????????????????# ??# #??????????????????????? | | ????????????????### ???# #??????????????????????? | | ??????????????????# ???# @#??????????????????????? | | ?????????????????? ? #?????????????????????? | | ???????????????? ????????????????????? | | ???????????????# ???????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# #?## ##??????????????????? | | ???????????????# ???# #???????????????????? | | ???????????????# ???? ##???????????????????? | | ???????????????# ????? #????????????????????? | | ???????????????# ?????? #????????????????????? | | ??????????????? ?????? ##????????????????????? | | ?????????????? ???????" ##?????????????????????? | | ????????????????????????" ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCoordinationTrap Manual? 0 Play Time 00:08:06 Cumulative 9.5 hours Start 2024.07.26 @ 13:48:19 End 2024.07.26 @ 20:00:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7f9741-57e3-4028-8f44-6b834af2c1c1