Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 19:11:52 Player: UberDoot Result: Destroyed by AG-59428 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (4177) 4177 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8887 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 66/100 System Corruption 4% Temperature Warning (354) Movement Hovering (196) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (6) ------ High-capacity Storage Unit Weapon Cycler Zionite Weapon Casing Dynamic Insulation System > --- WEAPON (3) ------- Makeshift Laser Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY (20) --- Heavy Deuterium Engine Zionite Light DM Reactor Spiked Medium Treads Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Coolant Injector Zionite Biocell (600) Zionite Biocell (600) High-capacity Matter Pod (200) Surveybot 24 Scanner Surveybot 24 Chip Seismic Detector Particle Charger Long-range Tractor Beam Makeshift Laser Slug Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Weapon Cycler Zionite Weapon Casing Zionite Light Carapace Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Laser Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Heavy Deuterium Engine Zionite Light DM Reactor Spiked Medium Treads Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Coolant Injector Zionite Biocell Zionite Biocell High-capacity Matter Pod Surveybot 24 Scanner Surveybot 24 Chip Seismic Detector Particle Charger Phase Shifter Dynamic Insulation System Long-range Tractor Beam Makeshift Laser Slug Cannon Makeshift Hammer [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 177 | 7 9 1 1 1 48 30 6 3 28 43 Power 21 | 1 2 . . . 6 3 3 . 2 4 Engine 19 | 1 2 . . . 6 3 3 . 2 2 Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 45 | 2 3 . . . 12 6 2 2 6 12 Treads 22 | . 1 . . . 3 4 . 2 6 6 Leg 4 | 2 . . . . 2 . . . . . Wheel 14 | . 2 . . . 7 2 2 . . 1 Hover 5 | . . . . . . . . . . 5 Flight . | . . . . . . . . . . . Utility 63 | 2 3 1 1 1 14 11 1 . 10 19 Device 24 | 1 1 . . 1 3 6 1 . 4 7 Storage 6 | 1 1 . 1 . . 1 . . 1 1 Processor 4 | . . . . . 3 . . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 28 | . 1 1 . . 7 4 . . 4 11 Artifact . | . . . . . . . . . . . Weapon 48 | 2 1 . . . 16 10 . 1 10 8 Energy Gun 30 | 2 1 . . . 11 4 . 1 5 6 Energy Cannon 3 | . . . . . 2 1 . . . . Ballistic Gun 12 | . . . . . 3 2 . . 5 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 2 . . . 9 Parts Lost 51 | . 2 . . . 14 2 . . 10 23 Power 4 | . 1 . . . 1 . . . . 2 Propulsion 17 | . . . . . 7 2 . . . 8 Utility 19 | . 1 . . . 3 . . . 6 9 Weapon 11 | . . . . . 3 . . . 4 4 Highest Loss Streak 10 | . 1 . . . 7 1 . . 2 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 95 95 85 84 92 95 Engine 7 | . 13 14 14 14 8 7 7 7 7 3 Treads 12 | . 10 14 14 14 5 12 8 7 20 8 Leg 1 | . 8 . . . 5 . . . . . Wheel 6 | . 10 14 14 14 13 9 7 7 1 . Hover 1 | . . . . . . . . . . 11 Device 14 | . 13 . . 5 14 15 15 15 14 19 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . 3 10 7 7 6 1 Protection 9 | . . 14 14 8 8 6 7 7 9 14 Energy Gun 17 | . 28 28 28 28 15 16 15 15 15 14 Ballistic Gun 5 | . . . . . 4 5 7 7 6 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 15 30 32 52 52 77 85 85 83 86 70 Greatest Support 84 | 20 20 10 10 10 48 40 28 28 84 84 Greatest Overweight (x) 18 | . 2 3 5 5 18 7 7 2 3 2 Average Overweight (x) 2 | . 1 3 3 4 3 3 2 2 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 16 20 20 20 20 20 19 20 Most Carried 20 | 8 15 15 15 16 20 20 20 20 20 20 Average Carried 18 | 5 11 15 15 15 18 19 19 20 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 16 20 20 20 20 20 18 Class Distribution -------------------- 27% | Scavenger-Tank 24% | Gunner 18% | Tank 17% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3405 | 270 250 20 . 32 561 497 217 42 1042 474 Remotely . | . . . . . . . . . . . Salvage Created 7113 | 113 400 26 . 190 1796 1149 570 83 2262 524 Parts 382 | 13 31 3 . 11 60 45 18 5 175 21 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 18 7 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 90 | . 9 . . 3 21 18 13 3 9 14 Guns 81 | . 9 . . 2 16 18 13 3 7 13 Cannons 3 | . . . . . 3 . . . . . Classes Destroyed 21 | 1 5 . . 1 5 2 . . 5 2 Worker 11 | . 1 1 . 2 6 1 . . . . Builder 2 | . . . . 1 . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . Recycler 8 | . . . . . 5 3 . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 5 | . 3 . . . 1 1 . . . . Swarmer 13 | . 6 . . . . . 4 3 . . Grunt 42 | . 3 . . 3 14 14 8 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 4 | . . . . . 4 . . . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 2 | . . . . . . 2 . . . . Zionite 81 | . . . . . . . . . 81 . Z-Light 8 | . . . . . . . . . . 8 Tinkerer 4 | . . . . . . . . . 4 . Assembled 6 | . . . . . . . . . . 6 Surgeon 2 | . . . . . . . . . 2 . Martyr 1 | . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . 5 . Best Kill Streak 11 | 2 3 1 . 4 9 7 4 3 11 5 Combat Bots Only 5 | . 3 . . 2 3 5 4 3 2 5 Max Kills in Single Turn 3 | 1 2 1 . 1 1 3 1 1 2 3 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 827 | . 57 . . 17 137 88 58 19 279 172 Missed 242 | . 12 . . 5 29 25 23 5 95 48 Damage Taken 10162 | . 517 . . 160 1668 760 428 214 2777 3638 Core 1024 | . 126 . . 27 166 57 16 . 149 483 Absorbed by Shields 780 | . . . . . . 69 85 . 626 . Redirected to Shielding 217 | . . . . . 34 . . . . 183 Ignored by Resistances 52 | . . . . . 32 20 . . . . Regen/Repaired (Parts) 181 | . . . . . 134 47 . . . . Core Remaining (%) 69 | 100 . . . 38 69 . . . . . Volleys Fired 469 | 9 37 2 . 14 86 46 33 3 189 50 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 Hottest 185 | 100 100 100 . 100 183 183 150 150 185 135 Shots Fired 1280 | 18 74 4 . 28 235 134 99 8 553 127 Gun 1223 | 18 74 4 . 28 180 132 99 8 553 127 Cannon 57 | . . . . . 55 2 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 339 | . . . . . 49 41 33 3 170 43 Thermal 910 | 18 74 4 . 28 183 93 66 5 356 83 Explosive . | . . . . . . . . . . . Electromagnetic 30 | . . . . . 3 . . . 27 . Phasic 1 | . . . . . . . . . . 1 Robot Hit Streak 50 | 3 9 4 . 14 18 50 20 3 18 9 Robot Miss Streak 6 | 1 4 . . 2 3 2 1 1 6 6 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 22 | . 1 . . . 1 1 2 . 12 5 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 1 Shots Hit Robots 886 | 10 42 3 . 20 155 104 84 5 384 79 Core Hits 368 | 6 19 1 . 8 66 48 26 4 146 44 Critical Kills 3 | . . . . . 1 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 55 | 2 5 . . 1 10 11 8 . 15 3 Burn 52 | 2 5 . . 1 9 10 8 . 14 3 Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . . . . . 1 . . 1 . Melee Attacks 4 | . . . . . . 4 . . . . Impact 4 | . . . . . . 4 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14109 | 153 565 39 . 270 2665 2054 1454 90 5474 1345 Guns 13317 | 153 565 39 . 270 2021 1906 1454 90 5474 1345 Cannons 644 | . . . . . 644 . . . . . Explosions 148 | . . . . . . 148 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3902 | . . . . . 422 528 507 41 1825 579 Thermal 9859 | 153 565 39 . 270 2210 1378 947 49 3482 766 Explosive 148 | . . . . . . 148 . . . . Electromagnetic 200 | . . . . . 33 . . . 167 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 1 1 1 4 4 Average Corruption 2 | . 1 1 1 1 . 1 1 1 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 123 | . . 4 1 2 . 9 10 4 54 39 Message Errors 31 | . . 2 . . . 2 7 1 13 6 Matter Fused 29 | . . . 1 1 . 3 1 . 9 14 Heat Flow Errors 16 | . . . . . . 1 . . 9 6 Energy Discharges 9 | . . . . . . . . 2 5 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 14 | . . 1 . . . 1 1 . 7 4 Data Loss (major) 8 | . . 1 . 1 . . 1 . 1 4 Misfires 6 | . . . . . . 1 . . 4 1 Alerts 2 | . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . 1 . 1 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 465 | 156 465 48 . 276 422 91 109 18 412 397 Average Temperature 100 | 51 226 28 . 87 148 23 41 12 78 145 Received Heat Transfer 2919 | . 219 . . 90 855 283 187 . 324 961 Effects 24 | . 2 . . . 9 . . . 11 2 Shutdowns 5 | . 1 . . . 2 . . . 2 . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 13 | . . . . . 4 . . . 7 2 Matter Decay 2 | . 1 . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . 1 3 . . . 3 1 Combat Hostiles 6 | . . . . 1 2 . . . 2 1 Parts Melted 63 | 1 4 . . 5 13 3 5 . 26 6 Heat Transferred 25602 | 592 1961 111 . 851 5328 3626 2664 111 8434 1924 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 371 | 25 197 62 . 130 230 371 . . . . Initial 88 | . 16 57 . . 50 88 . . . . Average 124 | 9 63 58 . 41 131 172 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 85 | 100 100 100 . 100 80 77 . . . . Level 1 14 | . . . . . 19 22 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 4 7 . . . . Investigation 6 | . 1 . . . 2 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 3 1 . . . . Communications Jammed 14 | . . . . . . 14 . . . . Distress Signals 14 | . . . . . . 14 . . . . Times Spotted 227 | . 15 . . 6 35 27 17 9 103 15 Peak Tracking Total 7 | . 5 . . 3 7 5 4 7 4 5 Tactical Retreats 14 | . 1 . . 2 . 1 3 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 . . . 4 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 29 | . 9 . 1 . 6 13 . . . . Terminals 16 | . 7 . . . 3 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 84 | . 33 . 1 . 18 32 . . . . Successful 43 | . 11 . 1 . 14 17 . . . . Failed 41 | . 22 . . . 4 15 . . . . Catastrophic 6 | . 3 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 16 . . . 7 10 . . 5 . Terminals 51 | . 28 . . . 9 14 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 13 | . 2 . . . 4 7 . . . . Recycling Units 13 | . 3 . . . 5 5 . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 20 | . 9 . 1 . 5 5 . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 2 2 . . . . Level Access Points 2 | . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . . 4 3 . . . . Scan Component 5 | . 1 . . . 2 2 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . Retrieve Components 3 | . . . . . 2 1 . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . . . 3 3 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . Tunnel 4 | . . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 9 . . . 2 11 . . . . Full Trace Events 3 | . 2 . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 146 | . . . . . 58 88 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10987 | 162 774 311 285 208 1407 1913 958 520 2614 1835 Spaces Moved 5953 | 95 526 243 219 100 638 1008 592 384 1060 1088 Core 7 | 5 . . . . 2 . . . . . Treads 1127 | . . . . . 2 1 . . 780 344 Legs 271 | 90 179 . . . 2 . . . . . Wheels 3824 | . 347 243 219 100 632 1007 592 384 280 20 Hover 724 | . . . . . . . . . . 724 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 125 125 140 115 115 130 130 130 115 Average Speed 145 | 116 113 125 130 150 141 149 135 130 179 146 Slowest Speed 950 | 120 120 125 155 155 950 320 195 130 260 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 8 86 50 56 29 48 23 67 62 66 86 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . 2 2 . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . . . 3 2 2 . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 28 | . . . . . . 26 . . . 2 Melee 4 | . . . . . . 4 . . . . Projectile 2 | . . . . . . . . . . 2 AOE 22 | . . . . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7335 | 125 633 246 220 130 971 1312 674 398 1374 1252 Wait 432 | 7 35 1 . 13 103 167 31 6 41 28 Move 5943 | 94 525 242 218 99 637 1007 591 383 1059 1088 Hop . | . . . . . . . . . . . Pick Up 146 | 8 15 . . 2 46 18 2 . 36 19 Fast Attach 81 | 7 2 . . . 29 8 5 3 9 18 Attach 57 | . 2 . . . 15 5 . . 15 20 Detach 19 | . 1 . . . 5 1 2 . 4 6 Swap 40 | . 5 1 1 1 5 17 1 . 4 5 Drop 133 | . 11 . 1 1 45 28 9 3 17 18 Fire 469 | 9 37 2 . 14 86 46 33 3 189 50 Melee 4 | . . . . . . 4 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 3) 739 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Core integrity fell below 50% 913 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Entered Mines 995 | -10/Mines | Met a Derelict bent on vengeance 1081 | -10/Mines | Received a Mining Laser from a helpful Derelict 1187 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1188 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Entered Exiles 1248 | -10/Exiles | Accompanied by 1 ally 1266 | -10/Exiles | Discovered new exit (range 15) 1283 | -10/Exiles | Met 8R-AWN 1303 | -10/Exiles | Met EX-HEX 1352 | -10/Exiles | Met EX-DEC 1363 | -10/Exiles | Learned location of Zion (-7) 1392 | -10/Exiles | Met EX-BIN 1515 | -10/Exiles | Discovered new exit (range 14) 1533 | -10/Exiles | Entered Mines 1718 | -9/Mines | Discovered new exit (range 14) 1741 | -9/Mines | Entered Materials 1741 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1856 | -8/Materials | Lost 4 parts (2n1u1w) 2386 | -8/Materials | Repaired Hvy. Assault Rifle 2414 | -8/Materials | Repaired Ion Engine 2797 | -8/Materials | Lost 7 parts (1p3n2u1w) 2896 | -8/Materials | Identified exit to Factory 3124 | -8/Materials | Build established: Scavenger-Gunner 3148 | -8/Materials | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Utility x2 3768 | -7/Factory | Identified exit to Factory 4429 | -7/Factory | Build established: Gunner 4466 | -7/Factory | Repaired Broken Hvy. Deuterium Engine 4654 | -7/Factory | Discovered new exit (range 8) 5006 | -7/Factory | Discovered new exit (range 6) 5061 | -7/Factory | Entered Lower Caves 5129 | -7/Lower Caves | Build established: Tank 5268 | -7/Lower Caves | Learned Factory terminal intel 5300 | -7/Lower Caves | Spotted B-75 Beast 5586 | -7/Lower Caves | Build established: Gunner 6001 | -7/Lower Caves | Discovered new exit (range 13) 6019 | -7/Lower Caves | Entered another Lower Caves area 6404 | -7/Lower Caves | Learned location of Extension (-6) 6418 | -7/Lower Caves | Discovered new exit (range 13) 6539 | -7/Lower Caves | Entered Zion 6617 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6701 | -7/Zion | Attacked by Zionites 6810 | -7/Zion | Destroyed Imprinter 6821 | -7/Zion | Extracted access codes from Imprinter's data core 6866 | -7/Zion | Spotted DW-DNJ(B) 6961 | -7/Zion | Destroyed DW-DNJ(B) 7029 | -7/Zion | Spotted I2-29R(B) 7051 | -7/Zion | Destroyed I2-29R(B) 7123 | -7/Zion | Build established: Tank 8403 | -7/Zion | Build established: Scavenger-Tank 8627 | -7/Zion | Opened final containment barrier to the Deep Caves 8653 | -7/Zion | Discovered new exit (range 3) 8653 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9153 | -7/Zion | Entered Deep Caves 9428 | -7/Deep Caves | Found Prototype Protection 9428 | -7/Deep Caves | Identified Zio. Weapon Casing 9440 | -7/Deep Caves | Found Zio. Weapon Casing 9446 | -7/Deep Caves | Lost 7 parts (1p3n1u2w) 9473 | -7/Deep Caves | Found Prototype Protection 9473 | -7/Deep Caves | Identified Zio. Heavy Carapace 9577 | -7/Deep Caves | Z-Facility disabled 9631 | -7/Deep Caves | Found Zio. Weapon Casing 9643 | -7/Deep Caves | Core integrity fell below 50% 9677 | -7/Deep Caves | Lost 10 parts (1p3n4u2w) 9716 | -7/Deep Caves | Found Zio. Weapon Casing 10515 | -7/Deep Caves | Found Surveybot 24 Chip 10517 | -7/Deep Caves | Found Surveybot 24 Scanner 10947 | -7/Deep Caves | Spotted AG-59428 10986 | -7/Deep Caves | Core integrity fell below 20% 10988 | -7/Deep Caves | Destroyed by AG-59428 with Assembled Focal Cannon Last Messages --------------- 10671_ System corrupted: Energy discharge (-36). 10683_ Dropped Zio. Weapon Casing. 10701_ 4&GZIOV7TZF6SR8 II TSJ2IE 10720_ Dropped Zio. Weapon Casing. 10721_ Acquired Zio. Light Carapace. 10724_ Dropped Adv. Heat Sink. 10726_ Acquired Zio. Glidesys I. 10742_ System corrupted: Matter fused (-7). 10834_ System corrupted: Component data lost. 10860_ System corrupted: Matter fused (-9). 10904_ KFHPE4QMCK7 6PKK%VWIY/JR 10930_ System corrupted: Matter fused (-8). 10948_ System corrupted: Component data lost. 10948_ Exp. Heat Sink destroyed. 10949_ AG-59428: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10954_ Zio. Light Carapace destroyed. 10979_ Phase Shifter destroyed. 10985_ Zio. Glidesys I destroyed. 10985_ Mak. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????#########? | | ???????????? ??????????????????????## ## | | ???????????? ?#??#???????????????## # | | ??????????? # ? ????????????#### | | ??????????? # # ???????????## | | ?????????? # ?###???????# ## # | | ?????????? # ?#@#???????# ### # | | ????????? ?# #???????## ## | | ?????????"" ?# ;????????### ## | | ????????" ## #??????????# ## | | ????????" #G#####?????## ### # | | ????????" #????## ##?# # | | ????????# ###??### ###??# # | | ?????????" "#???## ##????# # | | ?????????" ;###???# #?????# # | | ?????????" #????# ##?????# # | | ?????????" #####???## ##??????# # | | ?????????" = #?# #????# ##??????# ## | | ????????# = | ### ####?## ##?????# ## | | ????????# # #??## #????? # | | ????????# ####???# #????? ? | | ????????# ###???# ##?????# ##? | | ????????# #???# #???????#??? | | ????????# ###???# #??????????? | | ????????# = ! ##????# #??????????? | | ????????# ! ! #????# #??????????? | | ????????? #????# #??????????? | | ????????? ! #????# #??????????? | | ?????????? = = ! #????# #??????????? | | ?????????? =!! #????# #?????????## | | ??????????? ! #????# ##???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Signs Are For Wimps Challenges ------------ None Game ------ Seed ConstructShockStripper Manual? 0 Play Time 01:33:19 Cumulative 68.3 hours Start 2024.07.23 @ 17:08:10 End 2024.07.23 @ 19:11:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8affbe1-2434-422d-85da-d9f4b2d036d3