Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 14:54:02 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (359) 359 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (29217) 29217 TOTAL SCORE: 36636 Bonus ------- Win 3000 Win Speed 26217 Cogmind --------- Core Integrity 1458/1600 Matter 13/300 Energy 64/340 System Corruption 0% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Coolant Injector Advanced Weight Redist. System Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Graphene Brace System Shield Makeshift System Shield > --- WEAPON (2) ------- Scythe Enhanced Force Lance > --- INVENTORY (5) ---- Cooled Impulse Thruster Advanced Signal Interpreter Long-range Terrain Scanner Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Graphene Brace System Shield Makeshift System Shield > --- WEAPON ----------- Scythe Enhanced Force Lance > --- INVENTORY -------- Cooled Impulse Thruster Advanced Signal Interpreter Long-range Terrain Scanner Micro-nuke Launcher [Rating: 134] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Particle Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Trap Scanner Device Trap Scanner Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . 2 2 . . . . . . . 2 . Utility 11 | . . . . 1 . . 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 61 | 5 2 4 7 6 3 . 2 2 11 10 2 7 Power 7 | . . . 1 1 1 . . 1 . 2 . 1 Engine 6 | . . . 1 1 1 . . 1 . 1 . 1 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 21 | 2 . 2 3 2 1 . . . 3 4 2 2 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . 1 . 1 . . . . . . . Flight 17 | . . 2 2 2 . . . . 3 4 2 2 Utility 22 | . . 1 3 . 1 . 2 1 8 3 . 3 Device 11 | . . . . . 1 . 1 1 6 . . 2 Storage . | . . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . 1 1 . 1 Hackware 2 | . . . . . . . . . . 2 . . Protection 4 | . . 1 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 3 2 1 . 3 . . . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 3 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 1 . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 1 . . Parts Lost 10 | . . . 1 . 2 . . . . 2 3 2 Power 3 | . . . . . 1 . . . . 1 . 1 Propulsion 4 | . . . 1 . 1 . . . . . 1 1 Utility 3 | . . . . . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . 1 . . . . 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 57 45 47 62 72 84 83 80 88 91 82 78 Engine 4 | . . . 2 7 7 7 6 7 10 5 . 1 Reactor 1 | . . . . . . . . . . 2 4 4 Treads 3 | . 28 22 . . . . . . . . . . Hover 2 | . . . 8 7 7 15 13 11 1 . . . Flight 21 | . . 3 17 23 33 30 26 23 25 23 28 24 Device 13 | . . . . . . 7 9 13 26 28 21 21 Processor 7 | . . . 8 7 7 7 13 11 10 8 8 10 Hackware 2 | . . . . . . . . . . 8 8 8 Protection 4 | . . . 7 7 7 7 6 5 8 4 2 . Ballistic Gun 3 | . 26 18 4 . . . . . . . . . Launcher 1 | . 2 1 . 1 . . . . . 2 4 2 Slashing Weapon 3 | . . . . 7 7 7 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 3 3 3 8 14 11 11 13 20 27 46 42 41 Greatest Support 69 | 20 3 8 13 21 21 17 17 26 47 50 63 69 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 4 4 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 2 3 4 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 4 4 5 5 5 5 4 4 Class Distribution -------------------- 35% | Sprinter 21% | Mutant 21% | Hacker-Sprinter 13% | Hacker-Ninja 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 584 | 185 . . . 46 83 . . 211 . . . 59 Remotely . | . . . . . . . . . . . . . Salvage Created 353 | . 27 8 . 54 . . . 115 . 90 . 59 Parts 33 | . 6 4 . 3 . . . 6 . 8 . 6 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 14 | . 3 4 . 3 . . . . . 4 . . Melee 2 | . . . . 2 . . . . . . . . AOE 12 | . 3 4 . 1 . . . . . 4 . . Classes Destroyed 4 | . 3 . . . . . . 1 . . . . Worker 4 | . 1 . . . . . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Swarmer 14 | . 3 4 . 3 . . . . . 4 . . Best Kill Streak 5 | . 5 4 . 3 . . . 1 . 4 . 2 Combat Bots Only 4 | . 3 4 . 3 . . . . . 4 . . Max Kills in Single Turn 4 | . 3 3 . 1 . . . 1 . 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 3 . 1 . . . . . 4 . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Damage Taken 1649 | . 48 183 101 154 256 . . . 68 350 244 245 Core 459 | . 18 45 28 55 41 . . . 23 55 52 142 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . 89 17 . Core Remaining (%) 94 | 100 92 88 94 . . 86 100 100 98 95 96 91 Volleys Fired 12 | . 3 5 . 2 . . . . . 2 . . Largest 2 | . 2 1 . 1 . . . . . 1 . . Hottest 49 | . 40 30 . 36 . . . . . 49 . . Shots Fired 13 | . 4 5 . 2 . . . . . 2 . . Gun 5 | . 2 3 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 8 | . 2 2 . 2 . . . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 5 | . 2 3 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 8 | . 2 2 . 2 . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . 3 4 . 5 . . . . . . . . Robot Miss Streak 1 | . 1 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 21 | . 3 4 . 4 . . . 2 . . 4 4 Core Hits 20 | . 6 5 . 3 . . . 1 . 5 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 33 | . . . . 4 . . . 2 2 . 5 20 Impact . | . . . . . . . . . . . . . Slashing 23 | . . . . 4 . . . 2 2 . 5 10 Piercing 10 | . . . . . . . . . . . . 10 Sneak Attacks 6 | . . . . . . . . 1 . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1727 | . 332 292 . 154 . . . 111 . 376 196 266 Guns 28 | . 8 20 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1023 | . 324 272 . 51 . . . . . 376 . . Melee 668 | . . . . 103 . . . 111 . . 188 266 Ramming 8 | . . . . . . . . . . . 8 . Kinetic 28 | . 8 20 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1023 | . 324 272 . 51 . . . . . 376 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 668 | . . . . 103 . . . 111 . . 188 266 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . 1 1 1 . . 2 . . . Average Corruption 1 | . 1 . . 1 1 1 . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 248 | . 20 3 . . . . . . . 42 77 106 Projectiles . | . . . . . . . . . . . . . Explosions 65 | . 20 3 . . . . . . . 42 . . Melee 183 | . . . . . . . . . . . 77 106 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 15 . . 36 . . . . . 20 4 . Shots 3 | . 1 . . 1 . . . . . 1 . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 205 | . 4 . . . 22 . . . 205 72 172 155 Average Temperature 62 | . 4 . . . 5 . . . 94 29 87 35 Received Heat Transfer 324 | . 9 57 27 . 105 . . . 18 45 27 36 Effects 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 427 | . 158 216 161 209 . . 56 49 161 359 245 427 Initial 195 | . . 66 91 72 . . 56 27 23 84 195 144 Average 146 | . 31 94 125 105 . . 56 33 72 214 204 297 Maximum Alert Level 2 | . . 1 . 1 . . . . . 1 1 2 Low Security (%) 71 | 100 100 80 100 94 . . 100 100 100 41 56 16 Level 1 26 | . . 19 . 5 . . . . . 58 43 75 Level 2 1 | . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . . 2 1 . 3 Investigation 2 | . . . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 2 . 1 . . . . . 1 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 77 | . 8 7 7 7 5 . . 1 5 15 10 12 Peak Tracking Total 9 | . 5 6 6 6 5 . . 1 4 9 9 6 Tactical Retreats 11 | . 1 . 1 1 . . . . 1 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . 1 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 9 | . . . 1 . . . . . 2 1 . 5 Terminals 9 | . . . 1 . . . . . 2 1 . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . . . 3 . . . . . 4 3 . 14 Successful 8 | . . . 1 . . . . . 2 1 . 4 Failed 16 | . . . 2 . . . . . 2 2 . 10 Catastrophic 2 | . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 3 . . . . . 2 . . . Terminals 24 | . . . 3 . . . . . 4 3 . 14 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . . . . 2 1 . 4 Open Door 3 | . . . . . . . . . . . . 3 Level Access Points 2 | . . . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 . . . . . 2 1 . 3 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 960 | 26 70 68 106 67 78 6 19 30 158 96 57 179 Spaces Moved 2512 | 29 112 96 249 148 279 24 58 88 514 262 186 467 Core 219 | 28 112 79 . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . Flight 2290 | . . 17 249 148 277 24 58 88 514 262 186 467 Fastest Speed 21 | 50 50 50 30 24 24 26 26 26 24 26 21 21 Average Speed 29 | 53 50 55 35 30 25 26 26 26 24 26 22 24 Slowest Speed 160 | 160 50 80 40 106 120 26 26 26 26 31 24 34 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . 1 . . 2 . 1 . 4 2 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 3 42 17 32 6 45 8 1 4 14 17 9 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 28 | . . . . . . . . . 2 16 . 10 Terrain Destroyed 92 | . 10 15 . 22 . . . . 2 33 . 10 Melee 12 | . . . . . . . . . 2 . . 10 Projectile . | . . . . . . . . . . . . . AOE 80 | . 10 15 . 22 . . . . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Total 2649 | 36 121 105 268 161 280 23 59 91 538 283 193 491 Wait 7 | . . . . . . . . . 6 . . 1 Move 2463 | 28 111 93 248 147 274 23 55 87 506 257 178 456 Hop 17 | . . 1 . . 2 . 1 . 3 2 4 4 Pick Up 24 | 3 3 . 4 . 1 . 1 . 1 6 2 3 Fast Attach 33 | 4 . 1 4 2 3 . 1 2 8 5 . 3 Attach 19 | . . 2 2 4 . . 1 . . 4 2 4 Detach 8 | . . 2 2 2 . . . . . 1 . 1 Swap 9 | 1 2 1 1 . . . . . 3 1 . . Drop 26 | . 2 . 7 . . . . . 9 5 2 1 Fire 12 | . 3 5 . 2 . . . . . 2 . . Melee 31 | . . . . 4 . . . 2 2 . 5 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 6) 82 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Propulsion x2 146 | -9/Materials | Discovered new exit (range 15) 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Propulsion x2 263 | -8/Materials | Discovered new exit (range 6) 271 | -8/Materials | Entered Factory 271 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 310 | -7/Factory | Discovered new exit (range 9) 338 | -7/Factory | Entered Lower Caves 351 | -7/Lower Caves | Spotted B-75 Beast 366 | -7/Lower Caves | Learned 4 Factory zone layouts 397 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 407 | -7/Lower Caves | Discovered new exit (range 12) 416 | -7/Lower Caves | Entered another Lower Caves area 420 | -7/Lower Caves | Discovered new exit (range 11) 422 | -7/Lower Caves | Entered Factory 422 | -6/Factory | Evolved 2 slots: Utility x2 423 | -6/Factory | Discovered new exit (range 7) 425 | -6/Factory | Identified exit to Factory 441 | -6/Factory | Entered another Factory area 441 | -5/Factory | Evolved 2 slots: Utility x2 467 | -5/Factory | Discovered new exit (range 14) 471 | -5/Factory | Identified exit to Factory 471 | -5/Factory | Entered another Factory area 471 | -4/Factory | Evolved 2 slots: Utility x2 495 | -4/Factory | Discovered new exit (range 14) 517 | -4/Factory | Identified exit to Upper Caves 520 | -4/Factory | Spotted B-86 Titan 528 | -4/Factory | Discovered exit to Upper Caves (range 4) 591 | -4/Factory | Identified exit to Research 629 | -4/Factory | Entered Research 629 | -3/Research | Evolved 2 slots: Utility x2 644 | -3/Research | Identified exit to Research 725 | -3/Research | Entered another Research area 725 | -2/Research | Evolved 2 slots: Propulsion x2 781 | -2/Research | Discovered new exit (range 3) 781 | -2/Research | Identified exit to Access 782 | -2/Research | Entered Access 782 | -1/Access | Evolved 2 slots: Utility x2 785 | -1/Access | Spotted B-99 Colossus 834 | -1/Access | Lost 4 parts (2n2u) 877 | -1/Access | Found Enh. Force Lance 898 | -1/Access | Discovered new exit (range 11) 904 | -1/Access | Identified exit to Command 941 | -1/Access | Discovered new exit (range 22) 942 | -1/Access | Spotted B-99 Colossus 961 | -1/Access | Identified exit to Surface 961 | *** | Escaped! Last Messages --------------- Sealed Barrier opened. 00898_ EXIT=FOUND 00900_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00903_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00903_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 00904_ EXIT=IDENTIFIED: COMMAND 00925_ Slug penetrates Wall. 00937_ Connecting with Terminal... 00940_ Triggered Hellfire Trap. 00940_ An explosion rips through the floor. 00940_ Lgt. Ion Engine destroyed. 00941_ EXIT=FOUND 00958_ Main Access Shell breached. 00961_ EXIT=IDENTIFIED: SURFACE [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ??????????????? ??"""?# # = # # """ "" | | ??????????? ??? ??""?"# #? # | | ????????#???? ???"??"?# #### # | | ?????????? ???????"?""# # """""" | | ??????????????????????# # """""" | | ????????????? ? ??? ?# + """""" | | ?????????? ?? ?? ????+ # """""" | | ???????#??? ? ?? ??? # #### # """""" | | ???????????????? ?? # ?#?# # | | ????????#????##????#??# #?### ### # | | ???????????##????##? ? ??###### + | | ???????????????????# ? ? ##?#?## ########" | | ?????????????#???#?# ???#??#?## #####?### | | ??????????##??#??### ?? ??#?#?### ##??##??# | | ????????????#???#?## ?? ? #?######+########### | | ????????#??##??##??# ??? ?? ??# = ## | | ?????????#?####??### ?? ? ????# ## | | ???????????#?#?????#"""????"?"#?# ## | | ??????????###??#?#???"""??"""??## ## | | ????????#??????##???????"??"???## ## | | ????????????#?????#????"?"""""### """ """ ## | | ???????##??#??##?#?? ?? ? ##" """S""" ## | | ???????????????????#??"""""" # ################## | | ?????????????? ???? " " "######?#?### ?? ?# | | ???????#??????? ?#?#??" "" " ####?#?#??#?#??? ? | | ????????????? ? ??????" "@ #?###??###?## ?? # | | ???????? ????????#?? ?" " ##?##?######??? ? ? | | ???????????? ?? ??#???"""""" #??#??#??#?#? ???? ? | | ??????????? ?????# ? ?? #?#???? ???? ? ? | | ?????????????? ????#?? ??? #?#?? ?? ??????? ?# | | ????????????? ??????????"?"""""#?????????"# ? ? | | ?????????#??? ?###??? ??? ??#?## ? ???#? ? ??# | | ??????? ???? ???##?? ??#??#??????Y"#?? ? ? | | ??????????????????#?"??? ? ?????#?? ?? "?#? ????? | | ??????????????????#??? ? ?? ?????????? ?"?? ?? ?# | | ???????? ???? ???#???? ???? #?#???????? # ??? ?# | | ??????????????????##???? ? ??????# ??? ?? ????? | | ????????????????????????? ?? ??#?#?#?#+???#???##?? | | ????????????????? ? ???? ??? ?????? ?? ?? ?????? | | ?????????????????????? ? ?????? ???? ?? ????? ?? | | ????????????????#?????????#??????##??+#???????#??? | | ??????????????##?????#???????????? ? ? ????#?????? | | ???????????????????#???????????## ??? ?????????? | | ?????????????????????#??#?#??##?? ?"?"? ?????????? | | ????????????????????#???????#????????????????????? | | ????????????????#???#?????????#????????? ????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 33 Energy Capacity 410 Matter Stores 252 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Recoil Reduction 2 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Challenges ------------ None Game ------ Seed BoreDerelictComputer Manual? 0 Play Time 00:26:56 Cumulative 492.5 hours Start 2022.09.09 @ 14:27:00 End 2022.09.09 @ 14:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 563 Adventurer 0 Explorer 1 Win Type 0 Total 17 Types 11/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9624f269-f187-4eba-874d-367b0c5ec100