Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 23:51:04 Player: Alphabethead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1091) 1091 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2956 Bonus ------- None Cogmind --------- Core Integrity 377/550 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Cesium-ion Thruster Improved Heat Sink Signal Interpreter Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Mining Claw [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 34 | 6 8 11 9 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover 3 | . . . 3 Flight 1 | . . . 1 Utility 4 | 1 1 2 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 6 3 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 12 | 1 5 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 3 2 9 Power 1 | . 1 . . Propulsion 7 | . . 2 5 Utility . | . . . . Weapon 6 | . 2 . 4 Highest Loss Streak 3 | . 2 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 99 74 Engine 9 | . 11 8 9 Core 1 | . . 2 . Leg 25 | . 28 32 4 Hover 3 | . . . 16 Device 5 | . . 5 9 Storage 11 | . 14 11 9 Processor 13 | . 12 16 9 Ballistic Gun 21 | . 25 22 17 Naked Turns . | . . . . Heaviest Build 21 | 11 12 21 21 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 6 | 2 5 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 6 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 993 | 190 195 346 262 Remotely . | . . . . Salvage Created 1351 | . 215 610 526 Parts 98 | . 21 45 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 18 12 Guns 37 | . 7 18 12 Classes Destroyed 6 | . 4 2 . Worker 1 | . 1 . . Operator 2 | . . 1 1 Watcher 1 | . 1 . . Swarmer 18 | . 5 10 3 Grunt 10 | . 2 1 7 Sentry 9 | . . 7 2 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 236 | . 61 94 81 Missed 60 | . 8 33 19 Damage Taken 2130 | . 532 740 858 Core 418 | . 89 156 173 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 75 | . . 75 . Core Remaining (%) 75 | 100 64 61 . Volleys Fired 119 | . 33 46 40 Largest 2 | . 2 2 2 Hottest 100 | . 100 46 46 Shots Fired 226 | . 62 92 72 Gun 222 | . 58 92 72 Cannon . | . . . . Launcher . | . . . . Special 4 | . 4 . . Kinetic 222 | . 58 92 72 Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | . 7 33 13 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 163 | . 30 77 56 Core Hits 71 | . 14 31 26 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 1 1 Critical Strikes 3 | . 1 1 1 Destroy 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2178 | . 370 934 874 Guns 2153 | . 367 919 867 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 25 | . 3 15 7 Kinetic 2153 | . 367 919 867 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 7 | . 1 4 2 Kicked 5 | . 1 4 . Crushed . | . . . . Highest Temperature 40 | . 40 14 13 Average Temperature 9 | . 13 5 3 Received Heat Transfer 651 | . 111 162 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 383 | . 224 307 383 Initial 125 | . . 19 125 Average 176 | . 95 211 222 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 51 | 100 79 38 41 Level 1 48 | . 20 61 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 13 29 17 Peak Tracking Total 6 | . 6 5 3 Tactical Retreats 9 | . 2 6 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 5 6 3 Terminals 12 | . 4 5 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 15 20 10 Successful 24 | . 10 9 5 Failed 21 | . 5 11 5 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 37 | . 13 14 10 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 8 7 5 Record 5 | . . 2 3 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . . 1 Alert Level 4 | . 2 2 . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 2 | . 1 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 13 | . 4 6 3 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2158 | 79 551 1060 468 Spaces Moved 1247 | 57 355 626 209 Core 9 | 3 . . 6 Treads . | . . . . Legs 1078 | 54 355 626 43 Wheels . | . . . . Hover 160 | . . . 160 Flight . | . . . . Fastest Speed 50 | 50 120 120 112 Average Speed 121 | 116 120 120 130 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 53 52 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1659 | 66 415 852 326 Wait 205 | . 1 143 61 Move 1244 | 56 354 625 209 Hop . | . . . . Pick Up 31 | 4 13 13 1 Fast Attach 13 | 6 1 1 5 Attach 11 | . 3 4 4 Detach 3 | . . . 3 Swap 10 | . 4 6 . Drop 16 | . 5 10 1 Fire 119 | . 33 46 40 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 12) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Discovered new exit (range 6) 1254 | -9/Materials | Repaired Aluminum Leg 1310 | -9/Materials | Discovered new exit (range 8) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -8/Materials | Identified exit to Factory 2147 | -8/Materials | Lost 3 parts (1n2w) 2159 | -8/Materials | Self-destructed Last Messages --------------- 02068_ G-47 Trooper destroyed. 02071_ Acquired 26 matter. 02074_ R-06 Scavenger collects Aluminum Leg. 02080_ Slammed into U-05 Engineer. 02102_ G-47 Trooper destroyed. 02105_ G-47 Trooper suffers critical hit (Destroy). 02105_ Destroyed Aluminum Leg. 02111_ Hvy. Assault Rifle destroyed. 02112_ Hover Unit destroyed. 02115_ Slammed into G-47 Trooper. 02115_ Destabilizing: System corrupted (+1). 02116_ Hvy. Assault Rifle destroyed. 02119_ Critical hit (Burn: +37). 02122_ G-47 Trooper destroyed. 02136_ Acquired 55 matter. 02143_ Acquired Particle Gun. 02147_ K-01 Serf collects debris. 02148_ Acquired 10 matter. 02151_ K-01 Serf collects debris. 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