Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 18:27:21 // Winter2019/RPGLIKE Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1419) 1419 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2115) 2115 TOTAL SCORE: 6339 Bonus ------- Follower Combat Kills 158 Delivered SUBCON Basin 2000 Friendly Fire -43 Cogmind --------- Core Integrity 425/600 Matter 4/300 Energy 261/265 System Corruption 0% Temperature Cool (3) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flightbrick > --- UTILITY (4+3) ---- Weapon Cycler Shield Generator Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (2) ---- Tech Extrapolator Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Disposable Heat Sink Weapon Cycler Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Tech Extrapolator Makeshift Shrapnel Gun [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flightbrick Utility Hacking Suite Device Disposable Heat Sink Hackware Hacking Suite Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Impact Weapon Flail Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | 1 1 . 5 . 1 Power . | . . . . . . Propulsion 3 | . . . 3 . . Utility 3 | . 1 . 2 . . Weapon 2 | 1 . . . . 1 Parts Attached 26 | 4 9 . 7 2 4 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 1 . . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | . 4 . 3 2 1 Device 5 | . 2 . 1 1 1 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 4 | . 1 . 2 1 . Artifact . | . . . . . . Weapon 12 | 2 4 . 3 . 3 Energy Gun 4 | 1 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 2 . 3 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups . | . . 2 . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon . | . . 2 . . . Tool/Special . | . . . . . . Unused Backups 3 | . . . 2 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 99 100 78 56 55 Engine 11 | . 18 16 10 7 6 Wheel 9 | . 18 16 9 . . Flight 2 | . . . 1 7 6 Device 14 | . 15 16 14 14 14 Hackware 9 | . 6 16 10 7 6 Protection 4 | . 2 . 7 5 2 Energy Gun 13 | . 32 33 6 . . Ballistic Gun 10 | . 4 . 11 14 18 Ballistic Cannon 1 | . . . 4 . . Peak Build Rating 62 | 4 11 10 55 57 62 Average Rating 28 | 3 7 10 26 54 58 On Entrance 22 | . 4 11 10 55 53 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 8 13 12 31 18 22 Greatest Support 24 | 16 16 16 24 24 24 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 Average Capacity 1 | . . 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . . 2 1 1 1 Final Capacity 2 | . 2 2 2 2 2 Final Carried 2 | . 2 2 2 1 2 Class Distribution -------------------- 85% | Mutant 11% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 905 | 240 149 20 387 109 . Remotely . | . . . . . . Salvage Created 1071 | . 669 140 262 . . Parts 83 | . 38 9 26 4 6 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 34 | . 12 4 13 2 3 Guns 28 | . 9 4 10 2 3 Cannons 2 | . . . 2 . . AOE 3 | . 3 . . . . Classes Destroyed 9 | . 6 . 2 1 . Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 8 | . 3 . 5 . . Grunt 14 | . 9 4 1 . . Sentry 5 | . . . . 2 3 Subdweller 7 | . . . 7 . . Scientist 1 | . . . 1 . . Best Kill Streak 3 | . 3 2 3 1 2 Combat Bots Only 3 | . 3 2 3 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 317 | . 60 16 70 2 169 Missed 127 | . 15 3 32 1 76 Hits 190 | . 45 13 38 1 93 Projectile 190 | . 45 13 38 1 93 AOE 2 | . . . 2 . . Critical Strikes 4 | . 2 . . . 2 Damage Taken 1992 | . 497 174 685 11 625 Core 1373 | . 369 142 393 8 461 Absorbed by Shields 179 | . . . . 4 175 Redirected to Core 1166 | . 266 106 387 8 399 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 186 | . 60 13 77 11 25 Largest 3 | . 2 2 2 2 3 Hottest 85 | . 85 80 80 52 75 Shots Fired 319 | . 109 26 115 16 53 Gun 306 | . 109 26 102 16 53 Cannon 13 | . . . 13 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . 23 . 87 16 53 Thermal 23 | . 23 . . . . Explosive . | . . . . . . Electromagnetic 117 | . 63 26 28 . . Robot Hit Streak 14 | . 13 14 10 3 10 Robot Miss Streak 8 | . 4 1 8 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 206 | . 69 18 70 8 41 Core Hits 86 | . 32 9 27 4 14 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Destroy 1 | . 1 . . . . Corrupt 2 | . . . 2 . . Melee Attacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3431 | . 1167 225 1089 149 801 Guns 3113 | . 930 225 1009 149 800 Cannons 80 | . . . 80 . . Explosions 237 | . 237 . . . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1969 | . 221 . 799 149 800 Thermal 421 | . 421 . . . . Explosive . | . . . . . . Electromagnetic 1040 | . 525 225 290 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . 17 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 200 | . 66 69 . 56 200 Average Temperature 57 | . 21 29 . 17 95 Received Heat Transfer 584 | . 189 102 93 . 200 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . 2 . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 635 | . 635 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 5 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 92 100 . 100 81 Level 1 8 | . 7 . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 242 | . 216 153 . 146 242 Initial 104 | . . 58 . 104 92 Average 109 | . 127 94 . 96 104 Influence Increases 1628 | . 499 175 328 189 437 Destroy 0b10 Robot/C 660 | . 240 80 200 80 60 Destroy 0b10 Robot/NC 35 | . 35 . . . . Destroy Leader 118 | . 58 20 20 . 20 Allied During Kill 52 | . . . 33 19 . Successful Hack 27 | . 5 . . 15 7 Disable Machine 270 | . 135 60 . 75 . Destroy Structure 26 | . 26 . . . . Advance Influence 50 | . . . . . 50 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 360 | . . 15 75 . 270 Influence Decreases 1403 | . 348 223 213 304 315 Entered New Map 323 | . . 93 55 114 61 Time Decay 1080 | . 348 130 158 190 254 Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 20 5 24 4 25 Peak Tracking Total 10 | . 3 2 6 1 10 Tactical Retreats 8 | . . 1 2 . 5 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 21 | . 9 4 3 5 . Max in Single Turn 2 | . 1 2 1 1 . Garrison Access 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 23 | . 5 . 3 5 10 Terminals 12 | . 5 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Total Hacks 46 | . 13 . 5 10 18 Successful 31 | . 6 . 5 6 14 Failed 15 | . 7 . . 4 4 Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 24 | . 12 . . 10 2 Terminals 26 | . 13 . . 10 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . . . . . 10 Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 9 | . 1 . 5 1 2 Record 3 | . . . 3 . . Part Schematic 2 | . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Machine Index 1 | . . . . . 1 Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . . . . 7 Process 3 | . . . . . 3 Retrieve Matter 4 | . . . . . 4 Scanalyzer . | . . . . . . Garrison Access Hacks 4 | . . . . . 4 Seal Access 4 | . . . . . 4 Unauthorized Hacks 11 | . 5 . . 5 1 Terminals 11 | . 5 . . 5 1 Botnet 2 | . 1 . . . 1 Skim 9 | . 4 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 1 | . 1 . . . . Hacking Detections 15 | . 4 . . 5 6 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 42 | . . . . . 42 Retrieved Matter 30 | . . . . . 30 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 7 | . . 2 5 . . Largest Group 5 | . . 2 5 5 . Highest-Rated Group 95 | . . 43 95 95 . Highest-Rated Ally 31 | . . 31 31 19 . Total Orders . | . . . . . . Ally Attacks 34 | . . . 20 14 . Total Damage 564 | . . . 344 220 . Kills 8 | . . . 6 2 . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3528 | 37 855 268 1419 390 559 Spaces Moved 3941 | 39 608 178 1363 621 1132 Core 15 | 15 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1591 | 24 608 178 781 . . Hover . | . . . . . . Flight 2335 | . . . 582 621 1132 Fastest Speed 40 | 50 100 100 40 40 40 Average Speed 66 | 80 100 100 81 40 40 Slowest Speed 115 | 100 100 100 115 40 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 2 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 82 30 85 94 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 1 3 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 27 | . 27 . . . . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 26 | . 26 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 4528 | 42 744 241 1561 745 1195 Wait 273 | . 46 43 69 103 12 Move 3928 | 38 607 177 1362 616 1128 Hop 4 | . . . . 2 2 Pick Up 5 | . 2 . 2 1 . Fast Attach 25 | 4 7 . 7 2 5 Attach . | . . . . . . Detach 1 | . . . . . 1 Swap 3 | . 2 1 . . . Drop 21 | . 6 . 9 2 4 Fire 186 | . 60 13 77 11 25 Melee 1 | . 1 . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 80 | . 13 7 35 8 17 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 38 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Upgraded with Utility slot (x1) 615 | -10/Materials | Reached level 2 703 | -10/Materials | Discovered new exit (range 8) 719 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Entered Mines 894 | -10/Mines | Learned location of Storage (-9) 995 | -10/Mines | Discovered new exit (range 4) 1038 | -10/Mines | Reached level 3 1117 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1161 | -10/Mines | Entered Subcaves 1161 | -10/Subcaves | Accompanied by 2 allies 1162 | -10/Subcaves | Approached by a straggling Scientist 1166 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1207 | -10/Subcaves | Upgraded with Utility slot (x2) 1232 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1242 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1425 | -10/Subcaves | Found SUBCON Basin 1478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1958 | -10/Subcaves | Ambushed by Subdweller buried in earth 2070 | -10/Subcaves | Visited triangular shrine 2077 | -10/Subcaves | Found Prototype Device 2077 | -10/Subcaves | Identified V3-11A's Pendant 2082 | -10/Subcaves | Befriended Subdweller 2090 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2124 | -10/Subcaves | Reached level 4 2142 | -10/Subcaves | Identified exit to Recycling 2181 | -10/Subcaves | Discovered new exit (range 16) 2225 | -10/Subcaves | Visited 4L-MR0's lab 2232 | -10/Subcaves | Upgraded with Propulsion slot (x3) 2234 | -10/Subcaves | Found Prototype Flight Unit 2234 | -10/Subcaves | Identified Flightbrick 2236 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 2247 | -10/Subcaves | Discovered new exit (range 3) 2306 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2306 | -10/Subcaves | Befriended Subdweller 2306 | -10/Subcaves | Befriended Subdweller 2306 | -10/Subcaves | Befriended Subdweller 2306 | -10/Subcaves | Befriended Subdweller 2439 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2440 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2477 | -10/Subcaves | Visited Clippyterm 2478 | -10/Subcaves | Learned Factory trap positions 2580 | -10/Subcaves | Entered Recycling 2580 | -9/Recycling | Accompanied by 5 allies 2582 | -9/Recycling | Reached level 5 2673 | -9/Recycling | Discovered new exit (range 9) 2807 | -9/Recycling | Scanned before Scraplab entrance 2813 | -9/Recycling | Entered Scraplab 2821 | -9/Recycling | Reached level 6 2970 | -9/Recycling | Entered Factory 2971 | -7/Factory | Loaded intel: 95 trap records 2972 | -7/Factory | Reached level 7 2991 | -7/Factory | Discovered new exit (range 11) 3067 | -7/Factory | Garrison activated, responded to threat 3113 | -7/Factory | Reached level 8 3133 | -7/Factory | Upgraded with Weapon slot (x1) 3447 | -7/Factory | Build established: Hacker-Gunner 3467 | -7/Factory | Discovered new exit (range 9) 3529 | -7/Factory | Self-destructed Last Messages --------------- Proton Missile Launcher (17) Gatling Laser (3) >>Retrieve(Matter) Matter ejected: 20 03464_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Imp. Deuterium Engine (2) Hvy. Ion Cannon (4) Energy Filter (4) >>Retrieve(Matter) Matter ejected: 10 03467_ EXIT=FOUND 03481_ Connecting with Garrison Access... >>Seal Access door sealed. 03514_ Destroyed Tractor Beam. 03516_ Destroyed Lgt. Ion Engine. 03524_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | ######## ############# #???# #?????? | | # # + #???# """ """ #?????? | | """# # ###########???# """ """ #?????? | | """# # #?????????????# """ """ #?????? | | """# # #?????????????# #?????? | | # # #?????????????#####+#/############ | | + + ##############????# | | # # # ###### | | # # # = + | | #########+####### ###### | | #???? ????# #????# | | !??? """""" ??# """ """ #????# ####+##### | | ## """""" ## """ """ #????# # # | | [## """""" ## """ """ #????# # # | | ## """""" ## #????# # # | | ##* ## """ """ #????# # # | | ?### ?? ????## """ """ #????# + # | | ???##???????????# ??"" """ #????# # # | | ????????????????# ?? ? #????# # # | | ????????????????#######+###########g r # # | | ???????????????? ^ r # # | | ???????????????? p ########## | | ????????????????" ^ #????????? | | ??????????????"F" """ #????????? | | ?????????????#" ^""" r #????????? | | ???????????^?#""" """ @###############????????? | | ?????????+###""" #?###########??????????? | | ??????? ^ """ a#? ???????????? | | ?????? """ # ?????????????? | | ?????? """ # """ ???????????????? | | ?????? + """""????????????????? | | ?????? u # """""????????????????? | | ????????# ########## # ??????????????? | | #?????????????????## ##########?????????????? | | #?????????????????# # ???????????? | | #?????????????????#T # """ """ ""???????????? | | #?????????????????## # """ """ ""???????????? | | #??????????????????# # """ """ ?????????????? | | #?????????########## # ???????????????? | | #?????????# # # !?????????????????? | | ########### """ # ###+####???????????????? | | + """ # #???????????????? | | ############ """ # #???##########??? | | ???????????# # " """" #?? #??? | | ???????????# ^+ T """" #?? #??? | | ???????????# ""T"" # " """" #? #??? | | ???????????# """"" # """" #? #??? | | ???????????# # """" # #??? | | ?????????############ """" # #??? | | ?????????? # + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked Imp. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Levels Raised 7 | . 1 1 1 2 2 XP Earned 13582 | 3000 2125 1300 2265 2957 1935 XP Spent 11050 | 500 1250 . 4300 . 5000 Upgrades 16 | 1 3 . 5 . 7 Propulsion Slot 3 | . . . 3 . . Utility Slot 3 | . 1 . 2 . . Weapon Slot 2 | 1 . . . . 1 Inventory Capacity 2 | . 2 . . . . Hack Attack % 6 | . . . . . 6 Protomatter Created 667 | . 116 104 241 88 118 Integrity Restored 1517 | . 282 156 566 164 349 Core 1198 | . 282 156 394 80 286 Parts 319 | . . . 172 84 63 Protomatter Decayed 157 | . . 3 123 31 . Game ------ Seed SpreadCoordinationCloak Manual? 1 Play Time 00:42:22 Cumulative 255.1 hours Start 2026.08.31 @ 17:49:10 End 2026.08.31 @ 18:27:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 61 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff5e888-3c38-4684-b95e-c47b19ba9f36