Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 17:49:59 Player: Lolterzard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (2595) 2595 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 8327 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 806 Friendly Fire -211 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Improved Targeting Computer Improved Shield Generator Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Precision Energy Filter Improved Utility Shielding > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core High-capacity Matter Pod Improved Medium Armor Plating Improved Shield Generator Mini Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 7 | . . 2 2 . . . 2 1 Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 60 | 7 3 5 11 3 4 8 14 5 Power 5 | 1 . 1 . . . 3 . . Engine 2 | 1 . 1 . . . . . . Core 3 | . . . . . . 3 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 2 11 . 1 2 7 1 Treads 3 | 2 . . . . . . . 1 Leg . | . . . . . . . . . Wheel 8 | . . . 6 . . . 2 . Hover 4 | . 2 2 . . . . . . Flight 13 | . . . 5 . 1 2 5 . Utility 12 | 2 1 . . 3 1 1 1 3 Device 5 | 1 . . . . . 1 . 3 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 15 | 2 . 2 . . 2 2 6 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . 2 . . . 1 2 . Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 5 | . . . . . 2 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 2 4 1 Parts Lost 27 | . . 5 1 . . . 6 15 Power 3 | . . . . . . . . 3 Propulsion 16 | . . 3 1 . . . 6 6 Utility 2 | . . . . . . . . 2 Weapon 6 | . . 2 . . . . . 4 Highest Loss Streak 10 | . . 3 1 . . . 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 2 8 12 14 10 8 9 9 6 Power 1 | . 1 1 1 2 1 2 2 . Propulsion 1 | 1 2 3 3 . . 1 . . Utility 2 | . 1 3 4 3 2 2 2 3 Weapon 4 | . 3 5 6 4 3 3 5 3 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 5 . 1 1 2 1 4 Power 1 | . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 7 | . . 1 . . 1 1 . 4 Weapon 4 | . . 1 . 1 . 1 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 99 79 77 91 94 99 91 29 Engine 4 | . 14 11 9 7 7 3 . . Core 2 | . . . . . . 3 6 3 Treads 1 | . 14 . . . . . . . Wheel 2 | . . . 23 . . . . 3 Hover 4 | . 12 24 4 . . . . . Flight 25 | . . . 4 38 42 45 44 6 Device 6 | . 14 11 9 7 . 3 6 1 Storage 7 | . 14 11 9 7 4 7 6 2 Processor 5 | . . . . 6 15 10 6 2 Protection 3 | . . . . 6 7 7 5 1 Ballistic Gun 7 | . 28 22 18 15 . 1 . . Ballistic Cannon 3 | . . . . . . 4 8 4 Launcher 3 | . . . . . 14 8 4 . Peak Build Rating 70 | 7 10 17 25 30 33 42 64 70 Average Rating 30 | 5 8 14 16 29 31 37 52 23 On Entrance 25 | . 7 10 14 25 30 33 42 64 Avg Prop Armor Cover (%) 4 | 22 . . 3 . . 2 3 5 Naked Turns 75 | . . . . . . . . 75 Heaviest Build 40 | 14 29 35 35 27 28 29 33 40 Greatest Support 84 | 40 40 28 84 24 28 29 56 56 Greatest Overweight (x) 9 | 4 9 4 4 1 1 1 1 6 Average Overweight (x) . | 1 1 2 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 Average Capacity 10 | 7 14 15 15 10 8 10 10 7 Most Carried 15 | 4 12 15 15 10 10 10 10 10 Average Carried 9 | 2 8 12 14 9 8 9 9 6 Final Capacity 15 | 8 15 15 15 10 10 10 10 5 Final Carried 15 | 4 12 15 15 10 10 10 10 5 Class Distribution -------------------- 62% | Mutant 32% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 3597 | 302 118 217 565 51 800 278 832 434 Remotely . | . . . . . . . . . Salvage Created 3451 | 194 227 480 693 51 613 72 691 430 Parts 176 | 13 25 28 27 5 4 5 37 32 Haulers Intercepted 4 | . . 1 . . . 1 1 1 Recyclers Shooed 7 | . . 1 2 . . . 1 3 Parts Field Recycled 1 | . . . . . . . . 1 Retrieved Matter 13 | . . . . . . . . 13 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 53 | . 8 8 6 . 5 1 17 8 Guns 22 | . 8 8 6 . . . . . Cannons 13 | . . . . . . 1 6 6 AOE 18 | . . . . . 5 . 11 2 Classes Destroyed 13 | 3 2 2 2 . 1 . 2 1 Worker 9 | 1 . . 1 2 . 1 3 1 Builder 9 | . . . 1 . . . 1 7 Tunneler 7 | 3 . . . 1 . 1 2 . Hauler 4 | . . 1 . . . 1 1 1 Recycler 12 | 1 1 2 6 . . . 1 1 Operator 2 | . . . . . . . 2 . Watcher 6 | . . . 2 . . . 3 1 Swarmer 17 | . 6 3 4 . 1 . . 3 Grunt 17 | . 2 2 1 . . 1 11 . Sentry 7 | . . 3 1 . . . 3 . Hunter 1 | . . . . . . . . 1 Programmer 7 | . . . . . . . 3 4 Compactor 4 | . . . . . 4 . . . Best Kill Streak 15 | 4 6 4 9 3 2 1 7 15 Combat Bots Only 4 | . 4 3 2 . 2 1 4 3 Max Kills in Single Turn 6 | 1 1 1 2 1 2 1 3 6 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 427 | . 37 54 26 . . 1 123 186 Missed 145 | . 12 16 7 . . 1 59 50 Hits 282 | . 25 38 19 . . . 64 136 Projectile 282 | . 25 38 19 . . . 64 136 Critical Strikes 10 | . . 3 . . . . 2 5 Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4598 | . 227 442 338 . 101 70 821 2599 Core 1494 | . 51 104 45 . 33 28 228 1005 Absorbed by Shields 5 | . . . . . . . . 5 Redirected to Shielding 206 | . . . . . 38 11 85 72 Regen/Repaired (Parts) 115 | . . . . . 15 75 25 . Core Remaining (%) 84 | 100 79 74 91 . . 91 73 . Volleys Fired 235 | 8 22 37 41 3 27 9 49 39 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 84 | 40 40 46 46 46 66 73 84 84 Shots Fired 457 | 16 44 70 82 6 54 15 100 70 Gun 219 | 16 44 70 82 6 . 1 . . Cannon 145 | . . . . . . 8 76 61 Launcher 93 | . . . . . 54 6 24 9 Special . | . . . . . . . . . Kinetic 364 | 16 44 70 82 6 . 9 76 61 Thermal . | . . . . . . . . . Explosive 93 | . . . . . 54 6 24 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 9 7 16 8 4 8 2 16 3 Robot Miss Streak 15 | 1 7 2 15 3 2 3 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 276 | 10 23 49 53 4 37 7 60 33 Core Hits 194 | 7 11 19 33 3 22 8 62 29 Critical Kills 2 | . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 1 . . . . . 2 Destroy 2 | . 1 1 . . . . . . Blast 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11506 | 136 244 583 772 45 4150 347 3482 1747 Guns 1791 | 136 244 583 772 45 . 11 . . Cannons 2410 | . . . . . . 107 1412 891 Explosions 7283 | . . . . . 4150 229 2070 834 Melee . | . . . . . . . . . Ramming 22 | . . . . . . . . 22 Kinetic 4201 | 136 244 583 772 45 . 118 1412 891 Thermal . | . . . . . . . . . Explosive 7283 | . . . . . 4150 229 2070 834 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . . 4 18 Average Corruption 8 | . . . . . . . 2 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . . . 20 21 Message Errors 5 | . . . . . . . 3 2 Matter Fused 9 | . . . . . . . 3 6 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 12 | . . . . . . . 7 5 Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . . 2 . 85 64 Projectiles 47 | . . . . . . . 21 26 Explosions 104 | . . . . . 2 . 64 38 Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . 2 8 Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 2 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 348 | . . . 101 . 103 36 97 11 Shots 9 | . . . 1 . 5 1 2 . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 207 | . 8 43 . . 102 92 120 207 Average Temperature 25 | . 4 6 . . 22 37 32 35 Received Heat Transfer 813 | . 60 159 63 . . 9 201 321 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Maximum Alert Level 3 | . . . . . . 3 2 2 Low Security (%) 46 | 100 100 100 100 100 100 22 . . Level 1 8 | . . . . . . 13 . 39 Level 2 37 | . . . . . . 18 100 60 Level 3 7 | . . . . . . 45 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1070 | 15 130 107 183 75 33 1070 697 563 Initial 505 | . 3 37 . 75 . . 505 336 Average 323 | 2 65 35 51 37 9 585 571 424 Influence Increases 3860 | 25 220 225 329 30 101 1572 849 509 Destroy 0b10 Robot/C 1640 | . 160 160 120 . 20 620 400 160 Destroy 0b10 Robot/NC 300 | 25 5 15 50 15 . 65 70 55 Destroy Leader 442 | . 40 42 34 . . 172 110 44 Allied During Kill 515 | . . . . . . 499 16 . Successful Hack 40 | . . 8 . . . 24 8 . Disable Machine 195 | . . . 30 . . 60 75 30 Destroy Structure 458 | . . . 20 . 81 117 140 100 Partial Spotted 75 | . . . . 15 . 15 30 15 Lose Combat Pursuer 195 | . 15 . 75 . . . . 105 Influence Decreases 3541 | 20 135 315 162 197 101 540 1195 876 Entered New Map 1024 | . 2 53 . 92 . . 527 350 Time Decay 1925 | 20 133 212 152 105 89 360 498 356 Lost Part 270 | . . 50 10 . . . 60 150 Lost Ally 322 | . . . . . 12 180 110 20 Squads Dispatched 29 | . 2 . . . . 11 11 5 Investigation 5 | . 1 . . . . 2 2 . Extermination 5 | . . . . . . 1 3 1 Reinforcement 13 | . 1 . . . . 4 5 3 Assault 2 | . . . . . . 1 1 . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 2 1 1 Haulers Reinforced 4 | . . . . . . 1 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 9 | . . . 1 . . 3 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 8 8 20 . 6 14 24 28 Peak Tracking Total 8 | . 4 3 5 . 3 4 5 8 Tactical Retreats 7 | . 1 . 3 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 4 | . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 13 | . . . 2 . . 4 5 2 Max in Single Turn 2 | . . . 2 . . 1 2 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 12 | . 2 1 . 1 . 5 3 . Terminals 7 | . 2 1 . 1 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 31 | . 4 2 . 2 . 14 9 . Successful 16 | . 1 1 . . . 8 6 . Failed 15 | . 3 1 . 2 . 6 3 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 9 | . . 2 . 3 . 2 2 . Terminals 14 | . 4 2 . 2 . 3 3 . Fabricators . | . . . . . . . . . Repair Stations 12 | . . . . . . 9 3 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 5 | . 1 1 . . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 2 | . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . . 6 2 . Scan Component 5 | . . . . . . 4 1 . Repair 3 | . . . . . . 2 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 9 | . 2 1 . 1 . 3 2 . Full Trace Events 5 | . 1 . . . . 2 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . Time 95 | . . . . . . 70 25 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . 20 . . . Largest Group 19 | . . . . . 19 18 6 . Highest-Rated Group 475 | . . . . . 475 448 169 . Highest-Rated Ally 35 | . . . . . 35 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 293 | . . . . . 27 210 56 . Total Damage 6135 | . . . . . 441 4709 985 . Kills 47 | . . . . . 2 41 4 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Active Infowar (turns) 4782 | 20 376 712 482 233 357 899 1336 367 Optics 3189 | . . . . 230 357 899 1336 367 Seismic 1823 | 20 376 712 482 233 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 5310 | 112 376 712 482 233 357 899 1336 803 Spaces Moved 3926 | 48 157 309 177 210 291 844 1366 524 Core 301 | 23 3 . . . . . . 275 Treads 170 | 25 87 . . . . . . 58 Legs . | . . . . . . . . . Wheels 309 | . . . 101 . . . 47 161 Hover 431 | . 67 309 55 . . . . . Flight 2715 | . . . 21 210 291 844 1319 30 Fastest Speed 14 | 50 160 108 93 104 20 20 14 50 Average Speed 71 | 159 173 182 162 104 31 34 28 118 Slowest Speed 500 | 250 500 300 300 104 104 103 122 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . . . 5 8 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 35 25 20 6 87 21 31 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 504 | . . . 20 . 221 27 169 67 Melee . | . . . . . . . . . Projectile 28 | . . . . . . 1 12 15 AOE 476 | . . . 20 . 221 26 157 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 5956 | 66 221 398 289 220 501 1431 2196 634 Wait 1581 | . 31 26 51 . 153 550 751 19 Move 3895 | 47 156 308 176 210 290 835 1349 524 Hop 11 | . . . . . . 3 8 . Pick Up 64 | 4 7 14 4 3 18 7 4 3 Fast Attach 43 | 7 2 1 7 . 4 4 14 4 Attach 15 | . . 4 4 2 . . 1 4 Detach . | . . . . . . . . . Swap 28 | . 1 . . 1 3 12 9 2 Drop 52 | . 2 8 6 1 6 10 11 8 Fire 235 | 8 22 37 41 3 27 9 49 39 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . 15 Rewire 8 | . . . . . . 1 . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 3) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x2 874 | -9/Materials | Lost 3 parts (2n1w) 1153 | -9/Materials | Discovered new exit (range 11) 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Propulsion x2 1584 | -8/Materials | Discovered new exit (range 16) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x2 1916 | -7/Factory | Sucked down chute 1916 | -7/Factory | Entered Waste 1917 | -7/Waste | Met a frightened Derelict 1936 | -7/Waste | Spotted C-40 Crusher 1939 | -7/Waste | Spotted C-40 Crusher 1950 | -7/Waste | Spotted C-40 Crusher 1958 | -7/Waste | Destroyed C-40 Crusher 1962 | -7/Waste | Destroyed C-40 Crusher 1968 | -7/Waste | Allies destroyed C-40 Crusher 2012 | -7/Waste | Spotted C-40 Crusher 2019 | -7/Waste | Allies destroyed C-40 Crusher 2022 | -7/Waste | Spotted C-40 Crusher 2038 | -7/Waste | Destroyed C-40 Crusher 2064 | -7/Waste | Spotted C-40 Crusher 2089 | -7/Waste | Destroyed C-40 Crusher 2110 | -7/Waste | Found Powered Armor 2114 | -7/Waste | Discovered new exit (range 20) 2122 | -7/Waste | Warlord forces began an assault 2273 | -7/Waste | Entered Factory 2273 | -7/Factory | Accompanied by 18 allies 2279 | -7/Factory | Identified exit to DSF 2318 | -7/Factory | Build established: Sprinter 2319 | -7/Factory | Discovered new exit (range 20) 2672 | -7/Factory | Garrison activated, responded to threat 2717 | -7/Factory | Repaired Rocket Launcher 2756 | -7/Factory | Repaired Cesium-ion Thruster 3073 | -7/Factory | First assault squad dispatched 3172 | -7/Factory | Entered another Factory area 3172 | -6/Factory | Accompanied by 6 allies 3172 | -6/Factory | Evolved 2 slots: Propulsion x2 3595 | -6/Factory | Build established: Mutant 3910 | -6/Factory | Build established: Sprinter 4213 | -6/Factory | Repaired Nuclear Pulse Thruster 4222 | -6/Factory | First assault squad dispatched 4418 | -6/Factory | Discovered new exit (range 4) 4508 | -6/Factory | Entered another Factory area 4508 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4700 | -5/Factory | Garrison activated, responded to threat 4739 | -5/Factory | Build established: Mutant 4756 | -5/Factory | System corruption reached 10% 4779 | -5/Factory | Core integrity fell below 50% 4818 | -5/Factory | Lost 10 parts (3p4n1u2w) 4880 | -5/Factory | Core integrity fell below 20% 4906 | -5/Factory | Lost 3 parts (1n1u1w) 5311 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05097_ R1D4VC#RV M1HP D5Y I=EY 05098_ R-10 Processor collects Drone Bay. 05113_ System corrupted: Matter fused (-4). 05137_ Acquired Imp. Targeting Computer. 05144_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9I. 05160_ ALERT: Cargo convoy en route, clear transfer corridor. 05167_ System corrupted: Component data lost. 05190_ Dropped Imp. Field Recycling Unit. 05190_ Slammed into K-01 Serf. 05196_ Slammed into T-07 Excavator. 05201_ Acquired Med. Treads. 05205_ System corrupted: Heat flow error (+138). 05228_ System corrupted: Heat flow error (+246). 05262_ K-01 Serf cleans the Scanalyzer. 05277_ Slammed into K-01 Serf. 05281_ K-01 Serf destroyed. 05298_ Dropped Med. Treads. 05306_ System corrupted: Matter fused (-2). 05307_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????????????g????????????????? | | ???????????????????????????????g#????????????????? | | ????????????????????????####### #????????????????? | | ???????????????????????# g#????????????????? | | ???????????????????????# g#????????????????? | | ???????????????????????#!!! ]]]#????????????????? | | ??????###+###??????????#!! ]]k#????????????????? | | +####### #??????????#!! ]] ?????????????????? | | #########+## ???????????????????? | | ? ??k k?????????????????????? | | ??? #?###@###????????????????????? | | ?????? ""#?# #????????????????????? | | ########## ""#?# """ #????????????????????? | | ## # """ T"#?# """ #????????????????????? | | # " # """ ""#?# """ #????????????????????? | | + " # """ ""#?# #????????????????????? | | # " # ### "Y" #????????????????????? | | ## != " + / """ #????????????????????? | | # ! " # #####/############????????????????????? | | !# ! " # # #???????????????????????????? | | # " + + """ """ #???????????????????????????? | | # " # # """ """ #???????????????????????????? | | # " # #=""" """ #???????????????????????????? | | # # # #???????????????????????????? | | ########## # """ """ #???????????????????????????? | | # # """S""" #???????????????????????????? | | """ # # #???????????????????????????? | | """ # #####+#####???????????????????????????? | | """ # #???# #???????????????????????????????? | | "" + #???# #???????????????????????????????? | | S"" # #???# #???????????????????????????????? | | "" # #???# #???????????????????????????????? | | # #???# #???????????????????????????????? | | ########## #???# #???????????????????????????????? | | ?????????# #???" #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 34% | -7/Factory Cesium-ion Thruster | 48% | -7/Factory Nuclear Pulse Thruster | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorBlanketReplica Manual? 0 Play Time 00:52:07 Cumulative 56.0 hours Start 2026.06.24 @ 16:59:33 End 2026.06.24 @ 17:49:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a77fb81-991d-4abf-bd4a-df3c82fe1109