Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 23:39:46 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (3187) 3187 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 9918 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -187 Cogmind --------- Core Integrity 1022/1150 Matter 287/300 Energy 0/100 System Corruption 21% Temperature Cool (0) Movement Flying (112) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Improved Cooling System (fused) Medium Storage Unit Structural Scanner 0b10 Alert Chip Transmission Jammer > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Antimatter Reactor Advanced Terrain Scanner System Restoration Module Sensor Drone Bay (20/20) Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner 0b10 Alert Chip Transmission Jammer Improved Reaction Control System Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Cooling System Cloaking Device System Restoration Module Sensor Drone Bay Greatsword Power Sword [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Improved Treads Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 2 . . 1 Utility 6 | . . . 1 . . . 1 . 1 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 139 | 7 2 8 29 12 . 5 27 15 9 15 10 Power 19 | 1 . 2 2 3 . 1 5 1 2 1 1 Engine 11 | 1 . 1 2 3 . 1 3 . . . . Core 8 | . . 1 . . . . 2 1 2 1 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . . 9 . . 3 9 7 3 2 1 Treads 23 | 2 . . 9 . . 3 9 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . . . . . . . . 7 3 2 1 Utility 39 | 2 2 1 7 1 . . 3 2 3 11 7 Device 24 | 1 1 . 3 1 . . . 1 1 10 6 Storage 7 | 1 1 . 3 . . . . 1 . . 1 Processor 6 | . . 1 1 . . . 2 . 1 1 . Hackware 2 | . . . . . . . 1 . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 . 5 11 8 . 1 10 5 1 1 1 Energy Gun 8 | . . 2 3 2 . . 1 . . . . Energy Cannon 9 | . . . 3 2 . . 4 . . . . Ballistic Gun 13 | 2 . 1 3 2 . 1 2 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . 2 2 . . . . . . . . Impact Weapon 5 | . . . . 2 . . 2 1 . . . Slashing Weapon 5 | . . . . . . . . 2 1 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 6 . . . . 1 . 2 . Parts Lost 28 | . . 4 5 2 . 2 3 . . . 12 Power 4 | . . . . 1 . 1 . . . . 2 Propulsion 8 | . . 1 1 . . 1 1 . . . 4 Utility 6 | . . . 1 . . . . . . . 5 Weapon 10 | . . 3 3 1 . . 2 . . . 1 Highest Loss Streak 8 | . . 3 3 2 . 2 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 93 99 100 98 98 97 100 96 83 Engine 8 | . 14 8 11 11 11 11 7 1 . . . Core 2 | . . 5 . . . . 1 5 13 10 9 Treads 24 | . 28 27 28 33 33 31 35 . . . . Flight 8 | . . . . . . . . 44 40 35 29 Device 8 | . 14 1 8 11 11 11 1 6 7 16 19 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 Processor 11 | . . 12 12 11 11 11 17 7 11 11 7 Hackware 2 | . . . . . . . 7 7 6 5 4 Energy Gun 4 | . . 8 2 5 11 . 3 . . . . Energy Cannon 5 | . . . 8 6 11 11 6 . . . . Ballistic Gun 6 | . 28 17 7 9 . 10 4 . . . . Slashing Weapon 1 | . . . . . . . . 7 13 7 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 13 18 20 98 95 95 95 99 24 31 34 36 Greatest Support 98 | 40 40 40 69 68 68 68 98 29 35 37 43 Greatest Overweight (x) 4 | 4 . . 1 1 1 2 1 . . 1 1 Average Overweight (x) . | 1 . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 10 10 10 Average Capacity 18 | 7 8 10 20 25 25 25 25 10 10 10 10 Most Carried 25 | 5 7 9 21 21 19 19 25 23 10 10 9 Average Carried 14 | 3 6 7 11 19 18 17 23 7 9 9 6 Final Capacity 25 | 8 10 10 25 25 25 25 25 10 10 10 10 Final Carried 23 | 5 7 7 21 18 19 17 23 10 10 10 5 Class Distribution -------------------- 71% | Mutant 9% | Scout 8% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2406 | 348 152 151 382 225 . 102 536 209 70 150 81 Remotely . | . . . . . . . . . . . . Salvage Created 4992 | 169 154 335 986 516 . 319 1481 179 261 238 354 Parts 259 | 13 12 14 67 14 . 13 81 2 13 9 21 Haulers Intercepted 8 | . 1 . 1 . . . 3 . 2 1 . Recyclers Shooed 3 | . . . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 77 | . 2 9 19 12 . 5 27 . . . 3 Melee 4 | . . . 1 . . . . . . . 3 Guns 40 | . 2 9 4 9 . 2 14 . . . . Cannons 30 | . . . 12 3 . 3 12 . . . . AOE 3 | . . . 2 . . . 1 . . . . Classes Destroyed 15 | 2 3 2 4 2 . . 1 . . . 1 Worker 7 | . . . 2 1 . . . 3 . . 1 Builder 6 | . . . . 1 . . 1 1 . 2 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 3 . 2 1 . Recycler 9 | 1 . 1 1 1 . 2 2 . . . 1 Mechanic 2 | . . . 1 . . . . . . 1 . Operator 2 | . . . 1 . . . . 1 . . . Watcher 13 | . 1 . 3 . . . 3 3 2 1 . Swarmer 15 | . . 3 3 . . 2 7 . . . . Grunt 36 | . 2 5 10 4 . 2 13 . . . . Brawler 2 | . . . . 1 . 1 . . . . . Sentry 12 | . . . 6 . . . 6 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . 3 Assembled 9 | . . 1 . 8 . . . . . . . Best Kill Streak 8 | 2 1 3 6 4 . 6 8 4 2 2 3 Combat Bots Only 7 | . 1 3 3 4 . 5 7 . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . . Melee 1 | . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 5680 | . 289 514 1150 770 . 387 1392 120 35 . 1023 Core 941 | . 95 74 159 106 . 81 243 37 18 . 128 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . 110 . . . . . . 17 . Core Remaining (%) 70 | 100 . 32 . . . 13 55 94 97 100 . Volleys Fired 276 | 13 22 45 67 36 . 17 76 . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . Hottest 135 | 40 40 105 108 135 . 135 110 . . . . Shots Fired 525 | 26 44 74 122 70 . 34 155 . . . . Gun 347 | 26 44 65 55 55 . 17 85 . . . . Cannon 158 | . . . 56 15 . 17 70 . . . . Launcher . | . . . . . . . . . . . . Special 20 | . . 9 11 . . . . . . . . Kinetic 275 | 26 44 36 49 35 . 13 72 . . . . Thermal 167 | . . 38 73 16 . 21 19 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 83 | . . . . 19 . . 64 . . . . Robot Hit Streak 25 | 5 6 13 25 9 . 3 19 . . . . Robot Miss Streak 6 | 2 3 4 5 2 . 2 6 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 379 | 15 25 40 80 50 . 20 109 9 12 6 13 Core Hits 186 | 6 9 16 33 30 . 9 69 . 5 4 5 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . 2 . 1 . 1 1 . 1 1 1 Burn 3 | . . 2 . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . 1 1 1 Melee Attacks 148 | . . . . 4 . . 2 75 31 11 25 Impact 57 | . . . . 4 . . 2 51 . . . Slashing 91 | . . . . . . . . 24 31 11 25 Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 6 2 4 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 1 4 1 . Damage Inflicted 9303 | 188 319 578 1671 957 . 418 2470 718 555 576 853 Guns 3489 | 188 319 578 530 623 . 168 1083 . . . . Cannons 2516 | . . . 921 247 . 250 1098 . . . . Explosions 557 | . . . 181 87 . . 289 . . . . Melee 2702 | . . . . . . . . 718 555 576 853 Ramming 15 | . . . 15 . . . . . . . . Kinetic 2695 | 188 319 251 465 376 . 106 990 . . . . Thermal 2690 | . . 327 1191 355 . 312 505 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1201 | . . . . 226 . . 975 . . . . Impact 640 | . . . . . . . . 640 . . . Slashing 2062 | . . . . . . . . 78 555 576 853 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . 2 . 2 2 2 1 . . . 21 Average Corruption 2 | . . 2 . 1 2 2 1 . . . 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . 3 14 2 10 . . . 11 Message Errors 6 | . . . . . 2 1 1 . . . 2 Matter Fused 7 | . . . . . 3 . 1 . . . 3 Heat Flow Errors 8 | . . . . 1 5 . . . . . 2 Energy Discharges 4 | . . . . 1 1 . 2 . . . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 3 1 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 Misfires 3 | . . . . . . . 3 . . . . Alerts 3 | . . . . 1 . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 744 | . . . 49 . . . 43 478 14 77 83 Projectiles 5 | . . . 3 . . . 2 . . . . Explosions 87 | . . . 46 . . . 41 . . . . Melee 652 | . . . . . . . . 478 14 77 83 Knockbacks 9 | . . . . . . . 7 2 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic 5 | . . . . . . . 5 . . . . Secondary 2 | . . . . . . . 2 . . . . Self-Inflicted Damage 361 | . . . 101 66 . . 194 . . . . Shots 6 | . . . 1 2 . . 3 . . . . Rammed 11 | . . . 11 . . . . . . . . Targets Rammed 12 | . . . 12 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 333 | . 8 316 159 90 260 158 333 23 . . 234 Average Temperature 73 | . 2 113 91 18 107 87 106 4 . . 128 Received Heat Transfer 1662 | . 156 222 462 264 . 135 387 36 . . . Effects 5 | . . 1 . . . . 4 . . . . Energy Bleed 3 | . . 1 . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 3 8 . . . Impact Corruptions 14 | . . . . . . . . 14 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 2 5 2 . . . . . . . Heat Transferred 4636 | . . 938 1992 494 . 592 620 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 555 | 25 114 204 402 239 . 118 555 322 284 117 62 Initial 214 | . 16 44 13 156 . . 45 214 151 19 56 Average 136 | 11 48 50 177 79 . 102 195 243 185 74 46 Maximum Alert Level 2 | . . 1 2 1 . . 2 1 1 . . Low Security (%) 64 | 100 100 97 51 81 . 100 47 20 31 100 100 Level 1 33 | . . 2 43 18 . . 48 79 68 . . Level 2 1 | . . . 5 . . . 4 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . 3 1 . . 2 3 3 1 2 Investigation 7 | . . . 1 . . . . 2 2 1 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . 2 . . . 2 1 1 . . Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 8 | . . . . 1 . . 4 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 4 12 30 19 . 5 42 8 3 4 6 Peak Tracking Total 7 | . 2 3 5 4 . 4 7 4 1 1 3 Tactical Retreats 13 | . . 1 2 1 . 1 4 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 14 | . . 1 2 . . . 11 . . . . Max in Single Turn 8 | . . 1 2 . . . 8 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 50 | . 2 1 7 . 2 . 4 13 12 7 2 Terminals 30 | . 2 . 5 . . . 3 8 7 4 1 Fabricators 5 | . . . . . . . . 2 1 1 1 Repair Stations 2 | . . . 1 . . . . . . 1 . Recycling Units 6 | . . . 1 . . . 1 2 2 . . Scanalyzers 3 | . . . . . . . . 1 2 . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 146 | . 8 1 20 . 11 . 13 34 34 13 12 Successful 74 | . 2 1 8 . 11 . 8 16 15 7 6 Failed 72 | . 6 . 12 . . . 5 18 19 6 6 Catastrophic 15 | . 1 . . . . . 2 3 3 4 2 Database Lockouts . | . . . . . . . . . . . . Manual 81 | . 5 . 15 . 1 . 10 17 24 8 1 Terminals 99 | . 8 . 15 . . . 11 26 22 8 9 Fabricators 10 | . . . . . . . . 3 3 1 3 Repair Stations 5 | . . . 3 . . . . . . 2 . Recycling Units 12 | . . . 2 . . . 2 4 4 . . Scanalyzers 6 | . . . . . . . . 1 5 . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 27 | . . 1 2 . 11 . 2 5 1 1 4 Record 11 | . . . . . 10 . . . . . 1 Prototype ID Bank 2 | . . . . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . 1 1 . . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 2 . 1 Network Status 2 | . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . Scan Component 2 | . . . 1 . . . . . . 1 . Repair 2 | . . . 1 . . . . . . 1 . Recycling Unit Hacks 10 | . . . 2 . . . 2 3 3 . . Report Inventory 6 | . . . 1 . . . 1 2 2 . . Retrieve Components 4 | . . . 1 . . . 1 1 1 . . Scanalyzer 3 | . . . . . . . . 1 2 . . Insert Component 2 | . . . . . . . . 1 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 2 . . . 4 5 7 4 1 Terminals 22 | . 2 . 2 . . . 4 5 5 3 1 Track 1 | . . . . . . . 1 . . . . Assimilate 4 | . . . . . . . 1 1 . 2 . Botnet 17 | . 2 . 2 . . . 2 4 5 1 1 Fabricators 1 | . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 38 | . 2 . 6 . . . 3 10 11 4 2 Full Trace Events 7 | . . . 1 . . . . 2 2 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . 8 . . Parts Repaired 2 | . . . 1 . . . . . . 1 . Time 38 | . . . 13 . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . . 9 . . . 2 3 3 . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 7 | . . . . 4 . . . 1 . 2 . Largest Group 3 | . . . . 3 . . . 1 . 1 1 Highest-Rated Group 47 | . . . . 47 . . . 26 . 26 26 Highest-Rated Ally 31 | . . . . 31 . . . 26 . 26 26 Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . 30 . . . . . . . Total Damage 348 | . . . . 348 . . . . . . . Kills 7 | . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 9090 | 224 306 772 1557 1352 1174 187 1610 739 482 295 392 Spaces Moved 6271 | 98 145 387 587 509 500 54 607 1195 1210 691 288 Core 72 | 72 . . . . . . . . . . . Treads 2815 | 26 145 387 587 509 500 54 607 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3384 | . . . . . . . . 1195 1210 691 288 Fastest Speed 22 | 50 160 160 160 235 235 235 152 27 24 24 22 Average Speed 110 | 174 160 160 207 235 235 239 199 27 24 24 59 Slowest Speed 312 | 250 160 160 240 235 235 312 236 27 24 108 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 41 | 8 35 70 49 89 91 18 54 34 25 15 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 69 | . . . . 3 . . 2 45 10 1 8 Terrain Destroyed 171 | . . 2 46 18 . 3 38 45 10 1 8 Melee 69 | . . . . 3 . . 2 45 10 1 8 Projectile 13 | . . 2 5 3 . 3 . . . . . AOE 89 | . . . 41 12 . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 7698 | 122 176 447 786 587 500 79 864 1514 1366 797 460 Wait 690 | . 2 2 49 22 . 1 116 205 99 62 132 Move 6260 | 97 144 386 586 508 499 53 606 1194 1209 690 288 Hop . | . . . . . . . . . . . . Pick Up 80 | 5 3 3 19 . 1 1 17 13 12 5 1 Fast Attach 67 | 7 1 2 20 4 . 1 13 3 4 10 2 Attach 46 | . . 4 5 3 . 3 8 12 3 2 6 Detach 8 | . . 1 4 . . . 1 . . 1 1 Swap 26 | . 1 2 4 5 . 1 6 . 2 3 2 Drop 107 | . 3 2 20 5 . 2 19 26 13 14 3 Fire 276 | 13 22 45 67 36 . 17 76 . . . . Melee 126 | . . . . 4 . . 2 61 24 10 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . . . 12 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 225 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Identified exit to Materials 691 | -10/Mines | Found the Drone Emporium 699 | -10/Mines | Found Prototype Device 1074 | -10/Mines | Learned location of Mines (-9) 1075 | -10/Mines | Learned Materials terminal intel 1107 | -10/Mines | Excavation squad dispatched 1107 | -10/Mines | A large section of the Mines collapsed 1267 | -10/Mines | Core integrity fell below 50% 1290 | -10/Mines | Discovered exit to Materials (range 8) 1303 | -10/Mines | Entered Materials 1303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | Identified Sensor Drone Bay 1304 | -9/Materials | Loaded intel: 12 terminal locations 1307 | -9/Materials | Lost 3 parts (1n2w) 1412 | -9/Materials | Repaired Lgt. Treads 1606 | -9/Materials | Lost 3 parts (1u2w) 2011 | -9/Materials | Build established: Scavenger-Mutant 2229 | -9/Materials | Discovered new exit (range 16) 2414 | -9/Materials | Identified exit to Materials 2484 | -9/Materials | Discovered new exit (range 15) 2532 | -9/Materials | Identified exit to Storage 2555 | -9/Materials | Identified exit to Mines 2646 | -9/Materials | Build established: Mutant 2860 | -9/Materials | Entered Mines 2900 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2994 | -9/Mines | Learned location of Zion (-7) 3080 | -9/Mines | Learned Materials security intel 3287 | -9/Mines | Assembled infested the area 3495 | -9/Mines | Met a Derelict testing a Signal Generator 3645 | -9/Mines | Discovered exit to Materials (range 10) 3856 | -9/Mines | Core integrity fell below 50% 4080 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4118 | -9/Mines | Discovered exit to Materials (range 8) 4151 | -9/Mines | Learned 4 Materials zone layouts 4203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4203 | -9/Mines | Discovered new exit (range 5) 4210 | -9/Mines | Identified exit to Exiles 4212 | -9/Mines | Entered Exiles 4250 | -9/Exiles | Discovered new exit (range 14) 4278 | -9/Exiles | Identified exit to Mines 4323 | -9/Exiles | Met 8R-AWN 4361 | -9/Exiles | Met EX-HEX 4499 | -9/Exiles | Met EX-DEC 4540 | -9/Exiles | Visited The Gauntlet 5011 | -9/Exiles | Met EX-BIN 5063 | -9/Exiles | Aligned with FarCom system 5066 | -9/Exiles | Given EX-Vault access code 5150 | -9/Exiles | Opened EX-Vault 5167 | -9/Exiles | Found 0b10 Alert Chip 5212 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5358 | -9/Exiles | Discovered exit to Mines (range 14) 5386 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5386 | -9/Exiles | Entered Mines 5412 | -8/Mines | Core integrity fell below 20% 5552 | -8/Mines | Discovered exit to Materials (range 9) 5573 | -8/Mines | Entered Materials 5573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5574 | -8/Materials | Identified exit to Factory 6436 | -8/Materials | Destroyed 7 combat bots 7183 | -8/Materials | Entered Factory 7183 | -7/Factory | Evolved 2 slots: Propulsion x2 7480 | -7/Factory | Build established: Scout 7500 | -7/Factory | Discovered new exit (range 10) 7677 | -7/Factory | Identified exit to Factory 7922 | -7/Factory | Entered another Factory area 7922 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8033 | -6/Factory | Discovered new exit (range 16) 8070 | -6/Factory | Identified exit to Lower Caves 8249 | -6/Factory | Fabricated Xenon Bombardment Thruster? 8385 | -6/Factory | Build established: Sprinter 8403 | -6/Factory | Discovered new exit (range 5) 8404 | -6/Factory | Identified exit to Factory 8404 | -6/Factory | Entered another Factory area 8404 | -5/Factory | Evolved 2 slots: Utility x2 8474 | -5/Factory | Repaired Lgt. Fission Core 8575 | -5/Factory | Discovered new exit (range 12) 8598 | -5/Factory | Identified exit to Factory 8699 | -5/Factory | Entered another Factory area 8699 | -4/Factory | Accompanied by 1 ally 8699 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8871 | -4/Factory | Crushed by falling debris 8871 | -4/Factory | System corruption reached 10% 8902 | -4/Factory | Lost 4 parts (2n2u) 9091 | -4/Factory | Self-destructed Last Messages --------------- 09063_ Imp. Reaction Control System destroyed. 09065_ Slug penetrates Wall. 09070_ Destroyed Antigrav System. 09071_ Slug penetrates P-70 Sage. 09071_ Slug penetrates Subcomponent Replicator. 09073_ P-70 Sage destroyed. 09073_ Cloaking Device destroyed. 09073_ Imp. System Shield destroyed. 09074_ Slug penetrates Wall. 09074_ Lgt. Fission Core destroyed. 09077_ Slug penetrates Wall. 09078_ System corrupted: Heat flow error (+249). 09078_ Destroyed Imp. Heat Sink. 09080_ Slug penetrates Wall. 09080_ Xenon Bombardment Thruster destroyed. 09081_ Slug penetrates Wall. 09081_ Lgt. Fission Core destroyed. 09081_ Slug penetrates Wall. 09082_ Destroyed Antigrav System. 09086_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???? ?????????????????????? | | ???????????????????? ???? ???????????????????? | | ?????????????? ???? ???? ????????????????? | | ??????????? ???? ##?? ???????????????? | | ????????? ??? ### ??????????????? | | ??????? ### ??????????????? | | ?????## ??????????????? | | ?????## ???????????????? | | ????? T ????? ##?????? | | ????? """ """ """???? ##?????? | | ????? """"" """ """"" ""? ##?????? | | ????? "" " """ """"" """ ##?????? | | ?????? #### ? | | ???????## | ######## | | ???????## *%[ ^ | | ???????## ! @ | | ???????## |[!############+#### ^"""" | | ???????## ########h##### ! ] # ^"""" | | ???????###?####### [h^#### # ^ """?? | | ????????????????## #### " " " " ! # """" | | ????????????????## + + " " " " # """" | | ????????????????## #### " " " " # """" | | ????????????????## #### " " " " / | | ????????????????## #### " " " " # | | ????????????????##] #### " " " " # | | ????????????????## ! #### " " " " ""## ####### | | ????????????????## #### " " " " T"## ####### | | ????????????????#####+#### " " " " ""## ####### | | ????????????????##### #### ## ####### | | ???????????????????## #####+############ # | | ???????????????????## ##### ## # # | | ???????????????????## ##?## ## """"" # # | | ???????????????????## ##?## ## "" F" + + | | ???????????????????## ##?## ## "" "" # # | | ???????????????????## ##?## ## # # %=! | | ???????????????????## ##?## ## ! ! # #!!== | | ???????????????????## ##?## ## # ####### | | ???????????????????## ##?## ##= # | | ???????????????????## ??? ############ ? | | ???????????????????## ???? ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 2 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedLayeredBlade Manual? 0 Play Time 02:15:48 Cumulative 201.5 hours Start 2023.03.20 @ 23:19:37 End 2023.03.28 @ 23:39:46 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 8 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa34ea4-baa1-43b5-9c8a-78aa97c62e97