Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.20 @ 02:11:31 Player: daer'V Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (840) 840 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2795 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg EM Shotgun Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Power Shielding > --- WEAPON ----------- Heavy EM Pulse Gun EM Shotgun Autogun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Pulse Rifle Light Assault Rifle Autogun [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Protection Power Shielding Weapon Autogun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 22 | 5 5 1 8 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 1 1 1 2 . Treads . | . . . . . Leg 5 | 1 1 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 2 . 3 3 Energy Gun 7 | 1 1 . 3 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 2 9 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 7 | . . . 1 6 Highest Loss Streak 8 | . . . 2 8 Average Slot Usage (%) 81 | . 85 85 86 59 Engine 12 | . 14 14 12 6 Leg 24 | . 28 28 22 14 Storage 12 | . 14 14 11 9 Protection 3 | . . . 9 9 Energy Gun 15 | . 14 14 21 13 Ballistic Gun 12 | . 14 14 11 7 Naked Turns . | . . . . . Heaviest Build 32 | 10 25 25 32 29 Greatest Support 26 | 10 20 20 26 26 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 4 5 5 10 8 Average Carried 5 | 2 3 4 7 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 3 5 4 8 5 Class Distribution -------------------- 65% | Mutant 30% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 595 | 201 . 60 257 77 Remotely . | . . . . . Salvage Created 1231 | 134 21 75 633 368 Parts 83 | 6 3 9 35 30 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 21 | . . 5 11 5 Guns 18 | . . 5 9 4 AOE 3 | . . . 2 1 Classes Destroyed 10 | 2 1 1 5 1 Worker 1 | . . . 1 . Tunneler 3 | 2 . . . 1 Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 3 | . 1 . . 2 Swarmer 5 | . . 5 . . Grunt 8 | . . . 7 1 Sentry 7 | . . . 4 3 Hunter 1 | . . . . 1 Best Kill Streak 8 | 3 1 3 8 5 Combat Bots Only 6 | . . 3 6 2 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1598 | . 29 81 225 1263 Core 576 | . . . 19 557 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 100 95 . Volleys Fired 78 | 5 3 9 22 39 Largest 3 | 2 2 2 3 3 Hottest 131 | 70 70 68 113 131 Shots Fired 175 | 10 4 18 57 86 Gun 170 | 10 4 18 57 81 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 72 | 5 3 9 22 33 Thermal 17 | 5 1 . . 11 Explosive . | . . . . . Electromagnetic 86 | . . 9 35 42 Robot Hit Streak 33 | 5 2 5 33 21 Robot Miss Streak 3 | 2 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 3 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 129 | 6 1 17 44 61 Core Hits 53 | 4 1 5 23 20 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1861 | 74 13 84 746 944 Guns 1545 | 74 13 84 552 822 Cannons 88 | . . . . 88 Explosions 228 | . . . 194 34 Melee . | . . . . . Ramming . | . . . . . Kinetic 513 | 23 . 34 173 283 Thermal 449 | 51 13 . 194 191 Explosive . | . . . . . Electromagnetic 899 | . . 50 379 470 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 320 | 50 30 80 293 320 Average Temperature 115 | 24 12 35 111 149 Received Heat Transfer 966 | . . . 138 828 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 818 | 148 37 . 250 383 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 362 | 15 30 94 362 254 Average Influence 72 | 5 18 27 137 152 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 88 62 Level 1 7 | . . . 11 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 6 13 15 Peak Tracking Total 7 | . 7 3 4 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . . 3 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 5 | . . . 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 21 | . . . 21 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2019 | 78 128 998 545 270 Spaces Moved 1174 | 44 75 648 305 102 Core 12 | 2 . . . 10 Treads . | . . . . . Legs 1162 | 42 75 648 305 92 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 149 | 116 144 150 149 161 Slowest Speed 300 | 120 150 150 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 22 99 31 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 7 2 Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . 7 2 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1311 | 61 93 658 355 144 Wait . | . . . . . Move 1170 | 43 74 647 304 102 Hop . | . . . . . Pick Up 29 | 8 7 . 14 . Fast Attach . | . . . . . Attach 22 | 5 5 1 8 3 Detach . | . . . . . Swap . | . . . . . Drop 11 | . 4 1 6 . Fire 78 | 5 3 9 22 39 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Entered Mines 214 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 240 | -10/Mines | Discovered new exit (range 14) 251 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 306 | -10/Mines | Build established: Mutant 516 | -10/Mines | Learned 2 Materials zone layouts 678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 678 | -10/Mines | Discovered new exit (range 5) 1191 | -10/Mines | Discovered new exit (range 9) 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1484 | -9/Materials | Discovered new exit (range 4) 1502 | -9/Materials | Discovered new exit (range 15) 1750 | -9/Materials | Entered another Materials area 1750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -8/Materials | Build established: Tank 1987 | -8/Materials | Core integrity fell below 50% 2011 | -8/Materials | Core integrity fell below 20% 2020 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01964_ Pulse Rifle destroyed. 01965_ Imp. Aluminum Leg destroyed. 01966_ K-01 Serf collects debris. 01968_ Destroyed Particle Gun. 01972_ K-01 Serf collects debris. 01972_ Imp. Aluminum Leg destroyed. 01973_ G-47 Trooper destroyed. 01976_ K-01 Serf collects debris. 01976_ Autogun destroyed. 01978_ U-05 Engineer lays Concrete. 01979_ K-01 Serf collects debris. 01979_ Hvy. EM Pulse Gun destroyed. 01980_ K-01 Serf collects debris. 01982_ G-50 Soldier destroyed. 01982_ K-01 Serf collects debris. 01991_ Beam Cannon destroyed. 01993_ K-01 Serf collects debris. 02015_ W-25 Informer distress signal alerts nearby ally. 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