Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.03 @ 22:15:04 Player: uwuna Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (175) 875 Value Destroyed (7671) 7671 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1732) 1732 TOTAL SCORE: 14958 Bonus ------- High Alert Combat Kills 1596 Follower Combat Kills 136 Cogmind --------- Core Integrity 479/1150 Matter 321/450 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (8) ------ Large Storage Unit Compact Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Heavy Antimatter Reactor Medium Treads Improved Heat Sink Improved Component Analysis Suite Advanced System Restoration Module Coil Gun Railgun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Improved Force Field Improved Force Field Point Defense Array > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Heavy Antimatter Reactor Medium Treads Medium Treads Improved Heat Sink Improved Coolant Injector Compact Matter Pod Compact Matter Pod Improved Component Analysis Suite Advanced System Restoration Module Coil Gun Railgun Railgun Mass Driver Mass Driver Mass Driver [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Mass Driver Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 . 1 1 . 1 Utility 6 | . 1 1 1 1 . 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 105 | 7 2 12 9 10 9 23 33 Power 15 | 1 . 2 2 1 1 3 5 Engine 4 | 1 . . . 1 1 1 . Core 7 | . . 2 2 . . 2 1 Reactor 4 | . . . . . . . 4 Propulsion 24 | 2 . 4 2 3 1 1 11 Treads 1 | . . . . . . . 1 Leg 17 | 2 . 4 2 1 . . 8 Wheel 6 | . . . . 2 1 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 1 2 2 4 4 12 12 Device 22 | . . 1 . 3 3 7 8 Storage 6 | 1 . 1 . 1 . 1 2 Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 9 | 1 . . 2 . 1 3 2 Artifact . | . . . . . . . . Weapon 27 | 2 1 4 3 2 3 7 5 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 2 2 . . 2 1 Ballistic Cannon 17 | . . 2 1 2 3 5 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 47 | . . 1 1 . 1 9 35 Power 5 | . . . . . . 1 4 Propulsion 12 | . . 1 . . . . 11 Utility 21 | . . . 1 . 1 7 12 Weapon 9 | . . . . . . 1 8 Highest Loss Streak 21 | . . 1 1 . 1 5 21 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 100 92 93 88 86 83 92 Engine 3 | . 12 4 . . 6 4 1 Core 3 | . . 6 8 6 . 3 2 Reactor 1 | . . . . . . . 5 Leg 12 | . 25 30 25 6 . . 20 Wheel 9 | . . . . 10 18 15 4 Device 13 | . . . 8 12 12 14 24 Storage 7 | . 12 11 8 8 6 5 5 Processor 5 | . 12 10 8 7 1 2 4 Protection 10 | . 12 10 9 14 16 13 3 Ballistic Gun 2 | . 15 12 5 . . 2 . Ballistic Cannon 18 | . . 8 19 21 25 19 19 Naked Turns . | . . . . . . . . Heaviest Build 125 | 20 20 30 42 52 61 84 125 Greatest Support 150 | 20 20 30 42 56 68 68 150 Greatest Overweight (x) 2 | . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 Average Capacity 12 | 7 10 10 10 10 10 13 15 Most Carried 15 | 5 10 10 9 10 10 15 15 Average Carried 9 | 2 8 7 6 8 8 11 11 Final Capacity 15 | 10 10 10 10 10 10 15 15 Final Carried 14 | 3 10 4 8 10 10 14 8 Class Distribution -------------------- 69% | Hacker-Tank 14% | Hacker-Mutant 6% | Scavenger-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 6477 | 178 116 129 313 256 678 1771 3036 Remotely . | . . . . . . . . Salvage Created 5235 | . 37 449 299 125 431 1128 2766 Parts 252 | . 2 40 27 5 29 50 99 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 8 | . . . . . 4 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 140 | . 2 14 10 4 12 32 66 Guns 20 | . 2 11 3 . . 3 1 Cannons 117 | . . 3 7 4 12 28 63 AOE 3 | . . . . . . 1 2 Classes Destroyed 15 | . 1 3 1 1 2 4 3 Worker 10 | . . . 2 . 1 1 6 Builder 8 | . . . . . 2 1 5 Tunneler 1 | . . . . . . 1 . Hauler 2 | . . . . . . . 2 Recycler 4 | . . . . . . . 4 Mechanic 4 | . . . . . . 1 3 Watcher 8 | . . 2 2 . 1 1 2 Swarmer 36 | . 2 5 5 . . 6 18 Grunt 55 | . . 8 4 . 6 14 23 Brawler 3 | . . . . . . 1 2 Sentry 21 | . . 1 1 3 4 3 9 Specialist 2 | . . . . . . . 2 Hunter 7 | . . . . . 1 4 2 Programmer 15 | . . . . 1 1 3 10 Behemoth 1 | . . . . . . 1 . Best Kill Streak 12 | . 2 5 4 1 4 7 12 Combat Bots Only 9 | . 2 5 3 1 3 7 9 Max Kills in Single Turn 4 | . 1 1 1 1 2 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1299 | . 6 75 28 44 160 280 706 Missed 409 | . 1 25 5 15 51 80 232 Damage Taken 8241 | . 23 420 125 86 889 2137 4561 Core 1053 | . 8 44 26 6 82 216 671 Absorbed by Shields 1775 | . . . 58 41 289 102 1285 Ignored by Resistances 6145 | . 17 267 114 92 712 1469 3474 Regen/Repaired (Parts) 341 | . . . . . . 341 . Core Remaining (%) 92 | 100 96 89 95 99 90 78 . Volleys Fired 320 | . 4 48 24 8 31 75 130 Largest 4 | . 2 2 3 3 4 4 4 Hottest 228 | . 60 78 98 135 179 228 228 Shots Fired 985 | . 8 96 68 24 112 258 419 Gun 172 | . 8 86 24 . . 40 14 Cannon 813 | . . 10 44 24 112 218 405 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 981 | . 4 96 68 24 112 258 419 Thermal 4 | . 4 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 5 34 26 27 19 20 19 Robot Miss Streak 4 | . 1 3 1 1 3 3 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 706 | . 5 78 53 21 75 180 294 Core Hits 382 | . 3 32 25 17 57 107 141 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 43 | . . 2 2 . 2 13 24 Destroy 1 | . . 1 . . . . . Blast 42 | . . 1 2 . 2 13 24 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 22506 | . 48 695 851 573 1935 5472 12932 Guns 1765 | . 48 567 158 . . 616 376 Cannons 19486 | . . 128 693 573 1910 4621 11561 Explosions 1174 | . . . . . . 235 939 Melee . | . . . . . . . . Ramming 81 | . . . . . 25 . 56 Kinetic 21219 | . 16 695 851 573 1910 5237 11937 Thermal 994 | . 32 . . . . 23 939 Explosive 109 | . . . . . . 109 . Electromagnetic 103 | . . . . . . 103 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 1 1 2 5 Average Corruption 1 | . . . 1 1 1 1 1 Corruption Purged 6 | . . . . . . 2 4 Corruption Blocked . | . . . . . . . . Effects 16 | . . . 2 . . 3 11 Message Errors 6 | . . . 1 . . 1 4 Matter Fused 3 | . . . 1 . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 521 | . . . 2 8 . 114 397 Projectiles 384 | . . . 2 8 . 108 266 Explosions 137 | . . . . . . 6 131 Melee . | . . . . . . . . Knockbacks 168 | . . 2 4 2 44 43 73 Impact . | . . . . . . . . Kinetic 149 | . . 2 4 2 34 42 65 Secondary 19 | . . . . . 10 1 8 Self-Inflicted Damage 283 | . . . . . 12 30 241 Shots 7 | . . . . . . 2 5 Rammed 2 | . . . . . 2 . . Targets Rammed 6 | . . . . . 2 . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 540 | . 35 48 216 236 454 540 514 Average Temperature 123 | . 18 16 85 86 149 111 152 Received Heat Transfer 2705 | . . 210 72 32 514 767 1110 Effects 27 | . . . . . 2 7 18 Shutdowns 6 | . . . . . . 1 5 Energy Bleed 3 | . . . . . . . 3 Interference 8 | . . . . . . 6 2 Matter Decay 3 | . . . . . 1 . 2 Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 600 | . 75 . . . . 50 475 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 1451 | . 56 358 202 94 344 422 1451 Initial 56 | . . 16 56 . 10 34 43 Average 287 | . 19 194 150 29 107 155 785 Maximum Alert Level 4 | . . 1 1 . 1 2 4 Low Security (%) 58 | 100 100 57 55 100 84 69 3 Level 1 18 | . . 42 44 . 15 28 10 Level 2 5 | . . . . . . 1 20 Level 3 13 | . . . . . . . 52 Level 4 3 | . . . . . . . 13 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 39 | . . 3 . 2 4 14 16 Investigation 11 | . . . . . 3 5 3 Extermination 8 | . . . . 1 1 3 3 Reinforcement 7 | . . 3 . 1 . . 3 Assault 3 | . . . . . . . 3 Garrison 10 | . . . . . . 6 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 15 | . 2 1 . . . 4 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 211 | . 4 26 13 6 20 43 99 Peak Tracking Total 14 | . 2 5 4 1 7 6 14 Tactical Retreats 7 | . . 1 . . 3 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . . . . . 3 4 3 Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 1 . 1 . . 1 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 31 | . . . . . 1 14 16 Max in Single Turn 5 | . . . . . 1 3 5 Garrison Access 4 | . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 36 | . 5 3 5 3 3 13 4 Terminals 23 | . 5 2 4 3 2 5 2 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . . . . 4 . Recycling Units 3 | . . . . . 1 1 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . 1 . . 1 1 Total Hacks 87 | . 8 12 13 6 11 28 9 Successful 53 | . 6 6 8 3 9 15 6 Failed 34 | . 2 6 5 3 2 13 3 Catastrophic 6 | . . 1 . 1 1 3 . Database Lockouts . | . . . . . . . . Manual 11 | . . 7 . . 3 . 1 Terminals 55 | . 8 10 11 6 7 8 5 Fabricators 2 | . . . . . . 2 . Repair Stations 12 | . . . . . . 12 . Recycling Units 11 | . . . . . 4 4 3 Scanalyzers 2 | . . 2 . . . . . Garrison Access 5 | . . . 2 . . 2 1 Terminal Hacks 31 | . 6 4 7 3 5 4 2 Record 7 | . . 2 1 . 2 1 1 Prototype ID Bank 3 | . . 2 . 1 . . . Open DSF 3 | . . . . 1 . 1 1 Emergency Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . Alert Level 3 | . . . 2 . . 1 . Unreport Threat 1 | . . . 1 . . . . Reprogram Traps 3 | . 1 . 1 . . 1 . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 4 | . 1 . 2 . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . . . 7 . Scan Component 5 | . . . . . . 5 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 9 | . . . . . 4 2 3 Recycle Component 3 | . . . . . 3 . . Report Inventory 4 | . . . . . 1 1 2 Retrieve Matter 2 | . . . . . . 1 1 Scanalyzer 2 | . . 2 . . . . . Insert Component 2 | . . 2 . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 Seal Access 3 | . . . 1 . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 1 2 3 3 3 11 2 Full Trace Events 9 | . . . 1 . 3 4 1 Feedback Events 2 | . . . 1 . . 1 . Corruption 2 | . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 139 | . . . . . . 139 . Total Part Build Rating 18 | . . . . . . 18 . Parts Repaired 2 | . . . . . . 2 . Time 58 | . . . . . . 58 . Parts Recycled 3 | . . . . . 3 . . Recycled Matter . | . . . . . . . . Retrieved Matter 521 | . . . . . . 449 72 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 1 | . . . . . . . 1 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . . 35 . Total Damage 465 | . . . . . . 465 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6601 | 58 367 595 418 961 868 1633 1701 Spaces Moved 4745 | 41 282 342 271 838 725 1178 1068 Core 11 | 11 . . . . . . . Treads 10 | . . . . . . . 10 Legs 1874 | 30 282 342 271 182 . . 767 Wheels 2850 | . . . . 656 725 1178 291 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 96 96 92 Average Speed 109 | 101 120 120 121 104 96 105 118 Slowest Speed 190 | 120 120 120 123 122 115 111 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 62 30 27 15 17 31 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 291 | . . . 2 . 9 59 221 Melee . | . . . . . . . . Projectile 161 | . . . 2 . 9 47 103 AOE 130 | . . . . . . 12 118 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5570 | 57 303 456 311 907 827 1410 1299 Wait 164 | . 6 8 . 20 22 86 22 Move 4738 | 40 281 341 270 837 724 1177 1068 Hop . | . . . . . . . . Pick Up 151 | 10 9 22 7 17 23 33 30 Fast Attach . | . . . . . . . . Attach 61 | 7 1 3 4 4 3 13 26 Detach 1 | . . . 1 . . . . Swap 44 | . 1 9 5 6 6 10 7 Drop 85 | . 1 25 . 15 16 16 12 Fire 320 | . 4 48 24 8 31 75 130 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 176 | -10/Materials | Met 8R-AWN 239 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered exit to Mines (range 15) 308 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 8) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Identified exit to Mines 770 | -9/Materials | Discovered exit to Mines (range 11) 959 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Discovered exit to Materials (range 10) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1311 | -8/Materials | Identified exit to Factory 1311 | -8/Materials | Discovered exit to Factory (range 16) 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -7/Factory | Build established: Hacker-Tank 1618 | -7/Factory | Identified exit to DSF 1954 | -7/Factory | Identified exit to Factory 1954 | -7/Factory | Discovered exit to Factory (range 16) 1958 | -7/Factory | Identified exit to Lower Caves 1958 | -7/Factory | Discovered exit to Lower Caves (range 6) 2055 | -7/Factory | Discovered exit to Lower Caves (range 16) 2400 | -7/Factory | Entered another Factory area 2400 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3143 | -6/Factory | Identified exit to Lower Caves 3143 | -6/Factory | Discovered exit to Lower Caves (range 8) 3237 | -6/Factory | Identified exit to Factory 3237 | -6/Factory | Discovered exit to Factory (range 9) 3268 | -6/Factory | Entered another Factory area 3268 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3622 | -5/Factory | Repaired Adv. Assault Cannon 3731 | -5/Factory | Spotted B-75 Beast 3789 | -5/Factory | Destroyed B-75 Beast 4032 | -5/Factory | Garrison activated, responded to threat 4094 | -5/Factory | Allied Derelicts emerged from ambush trap array 4125 | -5/Factory | Lost 5 parts (4u1w) 4368 | -5/Factory | Repaired Arm. Huge Wheel 4391 | -5/Factory | Garrison activated, responded to threat 4714 | -5/Factory | Identified exit to Factory 4714 | -5/Factory | Discovered exit to Factory (range 16) 4798 | -5/Factory | Garrison activated, responded to threat 4860 | -5/Factory | Destroyed 7 combat bots 4875 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 4901 | -5/Factory | Entered another Factory area 4901 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4919 | -4/Factory | Identified exit to DSF 4992 | -4/Factory | Identified exit to Research 4992 | -4/Factory | Discovered exit to Research (range 11) 5319 | -4/Factory | Garrison activated, responded to threat 6153 | -4/Factory | Garrison activated, responded to threat 6154 | -4/Factory | Cargo convoy interrupted 6401 | -4/Factory | First assault squad dispatched 6422 | -4/Factory | Spotted B-86 Titan 6463 | -4/Factory | Destroyed 9 combat bots 6465 | -4/Factory | Lost 5 parts (2u3w) 6584 | -4/Factory | Core integrity fell below 50% 6602 | -4/Factory | Self-destructed Last Messages --------------- 06574_ Penetrated by Slug. 06577_ Acquired 13 matter. 06579_ U-05 Engineer builds a Door. 06579_ Imp. Coolant Injector destroyed. 06581_ Slug penetrates Garrison Access. 06581_ Slug penetrates Wall. 06582_ Acquired 24 matter. 06582_ Hvy. Antimatter Reactor destroyed. 06582_ Slug penetrates G-67 Veteran. 06582_ G-67 Veteran suffers critical hit (Destroy). 06582_ G-67 Veteran destroyed. 06582_ Slug penetrates Wall. 06582_ Slug penetrates G-67 Veteran. 06583_ Adv. Myomer Leg destroyed. 06584_ Slug penetrates Wall. 06584_ Slug penetrates Matter Pump. 06585_ Adv. Myomer Leg destroyed. 06585_ R-10 Processor collects Flexi-carbon Leg. 06590_ 3A|MQ3D18G#JSPLYGQCYEPHL=T4SKS Map ----- +----------------------------------------------------+ | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # ??????????????????????????????????? | | % # "??????????????????????????????????? | | # ?????????????????????????????????? | | *%% %% % # "????""???? ?????????????????????? | | %%%%%=% #???? % ???? ???????????????????? | | % %%% #??"""""""" # #??????????????????? | | #"""""""##### ?? #??????????????????? | | *" / """""?????# #??????????????????? | | "" "### ?# #??????????????????? | | "%" % ##????########## #??????????????????? | | "/ % #???????# # #??????????????????? | | # #??????? "S # #??????????????????? | | # % ####????# """ =# #??????????????????? | | # %! ######### "" # #??????????????????? | | #### =%[ "!"" ## # #??????????????????? | | #??# [ !"" ## =! # #??????????????????? | | #??# % ## =! # #??????????????????? | | #??# ## # #??????????????????? | | #??# ##! #@ #??????????????????? | | #??# % ##? # #??????????????????? | | #### #####+###pp #??????????????????? | | %%% ^ ^ #??????????????????? | | % % +??????????????????? | | ### %%% %%% #??????????????????? | | ######+#### %"" "%% #??????????????????? | | ## ] # """ """ #??????????????????? | | ## !! # #########??????????????????? | | ## ! # """ #??????????????????????????? | | ## # """ + ?????????????????????????? | | #####+##### """ "" #??????????????????????????? | | #???# "" #??????????????????????????? | | #??? T" #??????????????????????????? | | #????!! "" #??????????????????????????? | | #?????/? "" #??????????????????????????? | | ? +??????????????????????????? | | ########### ? #??????????????????????????? | | #########???????##??##???????????????????????????? | | #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | * #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 45 Energy Capacity 430 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Hey, That's Mine! Respectable Loadout Significant Disruption Challenges ------------ None Game ------ Seed MassSuperchargedLance Manual? 0 Play Time 01:49:35 Cumulative 7.0 hours Start 2024.04.03 @ 20:21:46 End 2024.04.03 @ 22:15:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44b2a089-72f3-4008-a1bc-cf7fcfae68fc