Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 20:39:32 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (221) 1105 Value Destroyed (7474) 7474 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2397) 2397 TOTAL SCORE: 14956 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1621 Follower Combat Kills 211 Entered Garrisons 200 Friendly Fire -135 Cogmind --------- Core Integrity 38/850 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Scrap Engine Improved Cooling System Huge Storage Unit > --- WEAPON (6) ------- Powered Cannon Hvy. Thermic Construct/C > --- INVENTORY (25) --- Wheel Wheel Cryofiber Web High-capacity Storage Unit Large Matter Pod (150) Compact Matter Pod (150) Enhanced Optical Array IFF Parser Improved Weapon Cycler Improved Weapon Cycler Advanced Hardlight Generator 01-MTF's Autohacker Improved System Restoration Module High-powered Tractor Beam Improved Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Wheeled Compact-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Huge Storage Unit Core Analyzer > --- WEAPON ----------- Heavy Mass Driver Hvy. Thermic Construct/C Hvy. KE Mass Construct/C > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Cryofiber Web Advanced Heat Sink Improved Cooling System Improved Cooling System High-capacity Storage Unit Large Matter Pod Compact Matter Pod Structural Scanner Enhanced Optical Array Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating 01-MTF's Autohacker Improved System Restoration Module Phase Gun Phase Gun Powered Cannon Precision Rocket Launcher Datajack Improved Remote Datajack Heavy Pick [Rating: 93] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Constructs Wheel Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Slots Evolved 8 | . . . 4 . . 4 . . Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . 2 . . Weapon 4 | . . . 2 . . 2 . . Parts Attached 97 | 8 9 13 17 24 3 4 9 10 Power 13 | 1 1 5 2 4 . . . . Engine 13 | 1 1 5 2 4 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 4 1 5 . . . 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 16 | 2 2 4 1 5 . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 2 . 5 3 1 2 4 5 Device 16 | 1 . . 2 3 1 2 2 5 Storage 3 | 1 1 . 1 . . . . . Processor 5 | . 1 . 2 . . . 2 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 44 | 3 4 4 9 12 2 2 5 3 Energy Gun 7 | 3 . . 1 2 . . 1 . Energy Cannon 9 | . 2 2 2 1 . . 1 1 Ballistic Gun 16 | . 2 1 4 8 1 . . . Ballistic Cannon 3 | . . . 2 . . . 1 . Launcher 4 | . . 1 . 1 . 1 . 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 10 | . . . . 9 1 . . . Parts Lost 25 | . . 8 1 1 . . . 15 Power 6 | . . 4 . . . . . 2 Propulsion 8 | . . 2 1 1 . . . 4 Utility 3 | . . . . . . . . 3 Weapon 8 | . . 2 . . . . . 6 Highest Loss Streak 8 | . . 4 1 1 . . . 8 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 4 17 23 23 23 22 23 22 23 Power 1 | . 1 . . 1 2 . . 1 Propulsion 1 | 1 2 3 2 1 1 5 2 2 Utility 7 | . 3 5 8 4 6 9 11 13 Weapon 10 | 1 10 14 13 15 10 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 97 | 2 6 1 7 12 18 12 20 19 Power 7 | . . . . 1 3 . . 3 Propulsion 18 | 2 6 . . . 2 2 3 3 Utility 28 | . . 1 3 5 1 5 2 11 Weapon 44 | . . . 4 6 12 5 15 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 99 99 98 99 54 56 58 53 Engine 9 | . 14 13 17 18 8 . 4 3 Wheel 13 | . 28 27 17 17 10 6 6 6 Device 8 | . 3 . 3 9 9 19 13 13 Storage 9 | . 14 14 9 9 9 6 6 6 Processor 4 | . 10 14 14 9 . . 5 5 Energy Cannon 5 | . . 24 10 4 3 5 4 6 Ballistic Gun 7 | . 24 3 13 30 4 . . . Ballistic Cannon 3 | . . . 8 . 3 6 7 5 Slashing Weapon 2 | . . . . . 5 . . . Peak Build Rating 93 | 7 13 17 31 38 49 66 93 88 Average Rating 42 | 5 11 15 28 32 41 59 79 79 On Entrance 33 | . 7 13 16 30 35 49 66 82 Naked Turns . | . . . . . . . . . Heaviest Build 138 | 14 93 93 116 112 112 110 138 138 Greatest Support 40 | 20 20 20 26 30 37 37 40 32 Greatest Overweight (x) 10 | . 4 9 10 10 10 2 5 8 Average Overweight (x) 4 | . 3 6 4 4 4 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 23 | 4 17 24 24 24 23 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 24 25 25 22 23 16 Scrap Engine Consumption 185 | . . . . . 103 16 50 16 Constructs Created 4 | . . . . . 4 . . . Constructs Modified 78 | . . . . . 37 7 27 7 Class Distribution -------------------- 59% | Construct 19% | Mutant 14% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Matter Collected 3784 | 280 458 208 475 942 753 50 250 368 Remotely . | . . . . . . . . . Salvage Created 10641 | 257 526 365 836 1269 3300 92 1967 2029 Parts 540 | 23 42 18 45 69 154 10 88 91 Haulers Intercepted 12 | . 2 . 2 6 . . . 2 Recyclers Shooed 10 | . 1 . 1 . 4 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 123 | . 14 9 14 17 7 1 32 29 Guns 37 | . 14 1 6 11 5 . . . Cannons 61 | . . 7 7 6 2 1 24 14 AOE 22 | . . 1 1 . . . 5 15 Classes Destroyed 18 | 3 6 3 4 . . . 1 1 Worker 11 | 2 . . 1 2 . . . 6 Builder 30 | . 1 . . 2 20 1 . 6 Tunneler 8 | 8 . . . . . . . . Hauler 12 | . 2 . 2 6 . . . 2 Recycler 39 | 1 1 . 3 1 29 . . 4 Mechanic 3 | . 1 . . . . . . 2 Watcher 4 | . 2 . . . . . 2 . Swarmer 19 | . 8 2 2 3 . . 4 . Grunt 49 | . 6 . 4 4 . . 18 17 Brawler 2 | . . . 1 . . . . 1 Duelist 3 | . . . 1 . . . . 2 Protector 2 | . . . 1 . . . . 1 Sentry 22 | . . 1 4 8 2 1 4 2 Hunter 11 | . . . 1 1 . . 5 4 Programmer 2 | . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . Subdweller 11 | . . 6 . . 5 . . . Best Kill Streak 8 | 4 4 2 5 5 5 2 7 8 Combat Bots Only 6 | . 4 2 4 4 2 1 6 4 Max Kills in Single Turn 4 | 1 1 1 1 2 2 1 3 4 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 1 1 . . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Hostile Shots Fired 739 | . 46 61 61 46 12 9 215 289 Missed 225 | . 16 12 20 16 4 4 69 84 Hits 514 | . 30 49 41 30 8 5 146 205 Melee 4 | . . . 2 . . . . 2 Projectile 510 | . 30 49 39 30 8 5 146 203 AOE 2 | . . 2 . . . . . . Critical Strikes 20 | . . 1 2 1 . . 4 12 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 8687 | . 297 1035 747 487 150 39 2076 3856 Core 1328 | . 35 188 150 116 27 5 214 593 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 1836 | . 74 . 80 . 5 34 1302 341 Core Remaining (%) 52 | 100 . 10 . . 46 . . . Volleys Fired 405 | 27 52 39 32 50 25 4 81 95 Largest 4 | 2 2 2 4 4 4 1 2 2 Hottest 318 | 90 136 136 247 129 129 50 318 318 Shots Fired 859 | 54 101 74 125 188 80 4 132 101 Gun 425 | 54 96 6 52 162 55 . . . Cannon 402 | . 5 67 69 26 25 4 125 81 Launcher 26 | . . 1 4 . . . 2 19 Special 6 | . . . . . . . 5 1 Kinetic 519 | . 88 6 77 175 55 4 56 58 Thermal 282 | 52 13 67 44 13 25 . 45 23 Explosive 26 | . . 1 4 . . . 2 19 Electromagnetic 26 | 2 . . . . . . 24 . Robot Hit Streak 24 | 4 6 24 8 8 9 7 11 10 Robot Miss Streak 6 | 3 6 1 3 4 4 2 4 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 4 | . 2 . . 2 . . . . Max Gunslinging Chain 2 | . 1 . . 2 . . . . Shots Hit Robots 597 | 31 71 60 64 106 117 4 86 58 Core Hits 320 | 12 33 20 34 48 50 4 50 69 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed 4 | . 2 . 1 1 . . . . Critical Strikes 15 | 3 3 1 2 4 1 . 1 . Burn 3 | 3 . . . . . . . . Destroy 9 | . 3 1 1 3 1 . . . Blast 2 | . . . 1 1 . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks 93 | . . . . . 84 . 9 . Impact 9 | . . . . . . . 9 . Slashing 84 | . . . . . 84 . . . Piercing . | . . . . . . . . . Sneak Attacks 65 | . . . . . 65 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 25604 | 363 1071 1254 1733 1965 5562 174 5603 7879 Guns 4152 | 363 1010 125 593 1580 481 . . . Cannons 11205 | . 61 1086 750 385 210 174 5040 3499 Explosions 5376 | . . 43 390 . . . 563 4380 Melee 4871 | . . . . . 4871 . . . Ramming . | . . . . . . . . . Kinetic 9530 | . 940 125 876 1802 481 174 2514 2618 Thermal 5413 | 350 131 1086 467 163 210 . 1785 1221 Explosive 4850 | . . 43 390 . . . 430 3987 Electromagnetic 940 | 13 . . . . . . 874 53 Impact . | . . . . . . . . . Slashing 4871 | . . . . . 4871 . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 . 1 1 Average Corruption 4 | . . . . 4 5 . 1 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 235 | . . . . 29 191 . 13 2 Message Errors 54 | . . . . 7 43 . 4 . Matter Fused 65 | . . . . 10 53 . 2 . Heat Flow Errors 31 | . . . . . 29 . 2 . Energy Discharges 34 | . . . . . 27 . 5 2 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 26 | . . . . 6 20 . . . Data Loss (major) 11 | . . . . 1 10 . . . Misfires 2 | . . . . . 2 . . . Alerts 7 | . . . . 3 4 . . . Weapon Failures 3 | . . . . 2 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 2422 | . . . . 19 1343 . 306 754 Projectiles 809 | . . . . 19 . . 277 513 Explosions 270 | . . . . . . . 29 241 Melee 1343 | . . . . . 1343 . . . Knockbacks 41 | . . . 7 1 . . 19 14 Impact . | . . . . . . . . . Kinetic 36 | . . . 6 1 . . 17 12 Secondary 5 | . . . 1 . . . 2 2 Self-Inflicted Damage 285 | . . . 58 . . . 49 178 Shots 8 | . . . 3 . . . 1 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 545 | 150 90 102 542 60 263 . 231 545 Average Temperature 92 | 53 29 32 144 17 83 . 70 127 Received Heat Transfer 2537 | . 93 216 270 129 45 12 504 1268 Effects 10 | . . . 5 . . . . 5 Shutdowns 2 | . . . 1 . . . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 7 | . . . . 3 . . 4 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 2 . 4 1 . 2 . 1 . Heat Transferred 7411 | 1176 297 1961 766 259 333 . 1719 900 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 4 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Maximum Alert Level 5 | . . . 1 1 . 1 5 5 Low Security (%) 78 | 100 100 . 90 96 100 50 4 . Level 1 3 | . . . 9 3 . 50 6 . Level 2 1 | . . . . . . . 13 . Level 3 9 | . . . . . . . 34 72 Level 4 5 | . . . . . . . 34 16 Level 5 1 | . . . . . . . 6 6 High Security . | . . . . . . . . 4 Max Security . | . . . . . . . . . Peak Influence 1685 | 10 143 . 334 254 194 318 1670 1685 Initial 876 | . . . . 138 34 318 88 876 Average 243 | 2 61 . 74 52 51 211 964 1078 Influence Increases 5567 | 55 444 70 625 581 490 354 1602 1346 Destroy 0b10 Robot/C 2320 | . 280 60 260 320 40 20 700 640 Destroy 0b10 Robot/NC 575 | 55 35 . 35 55 275 5 10 105 Destroy Leader 438 | . 48 10 74 132 . 10 30 134 Allied During Kill 45 | . . . . . . . 23 22 Successful Hack 118 | . 36 . 18 23 19 18 . 4 Select Force Hacks 120 | . . . . . 120 . . . Disable Machine 330 | . . . 30 15 30 . 75 180 Anti-Garrison Action 700 | . . . 150 . . . 550 . Destroy Structure 426 | . . . 43 6 6 1 154 216 Advance Influence 300 | . . . . . . 300 . . Lose Combat Pursuer 195 | . 45 . 15 30 . . 60 45 Influence Decreases 3941 | 55 358 156 297 819 536 272 58 1390 Entered New Map 1146 | . . 42 . 190 56 26 38 794 Time Decay 2157 | 55 358 100 287 395 330 246 . 386 Lost Part 184 | . . 14 10 10 . . . 150 Lost Ally 80 | . . . . . . . 20 60 Purge Threat 374 | . . . . 224 150 . . . Squads Dispatched 24 | . 2 . 3 2 . 2 . 15 Investigation 3 | . . . 1 . . 1 . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 9 | . 2 . . 2 . . . 5 Assault 6 | . . . 2 . . . . 4 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Distress Signals 10 | . 1 . . 4 1 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 28 12 22 36 7 1 41 65 Peak Tracking Total 13 | . 4 3 7 5 2 1 5 13 Tactical Retreats 12 | . 1 . 1 2 1 . 4 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Traps Triggered 14 | . . . 1 2 . . 10 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Machines Disabled 31 | . . . 3 1 2 . 13 12 Max in Single Turn 5 | . . . 1 1 1 . 2 5 Garrison Access 2 | . . . 1 . . . . 1 Garrison Relay 4 | . . . . . . . 4 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Machines Accessed 52 | . 9 1 7 11 11 7 3 3 Terminals 32 | . 6 . 5 10 4 4 3 . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 10 | . 2 . . 1 6 1 . . Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access 3 | . . . 1 . . 1 . 1 Total Hacks 146 | . 28 4 17 23 41 18 7 8 Successful 72 | . 15 4 9 11 19 7 2 5 Failed 74 | . 13 . 8 12 22 11 5 3 Catastrophic 18 | . 2 . 1 2 8 3 1 1 Database Lockouts . | . . . . . . . . . Manual 63 | . 14 . 10 8 27 1 1 2 Terminals 83 | . 23 . 14 21 8 10 7 . Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . 3 . 2 . . . . . Recycling Units 35 | . 2 . . 2 30 1 . . Scanalyzers 6 | . . . . . . 4 . 2 Garrison Access 7 | . . . 1 . . 3 . 3 Terminal Hacks 26 | . 5 4 1 8 5 2 1 . Record 5 | . . 4 . . 1 . . . Part Schematic 1 | . . . . . 1 . . . Robot Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 4 | . . . . 4 . . . . Emergency Access Points 2 | . 1 . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . Unreport Threat 3 | . . . . 2 1 . . . Locate Traps 3 | . 1 . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . 2 . 2 . . . . . Scan Component 2 | . 1 . 1 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . 1 2 . . . Retrieve Components 4 | . 1 . . 1 2 . . . Scanalyzer 6 | . . . . . . 4 . 2 Insert Component 4 | . . . . . . 2 . 2 Analyze 2 | . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 30 | . 7 . 6 2 12 . 1 2 Terminals 16 | . 7 . 6 2 . . 1 . Botnet 2 | . . . . 2 . . . . Operators 2 | . 1 . 1 . . . . . Skim 11 | . 6 . 5 . . . . . Override 1 | . . . . . . . 1 . Fabricators 2 | . . . . . . . . 2 Report 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . 12 . . . Reject 4 | . . . . . 4 . . . Mask 4 | . . . . . 4 . . . Tunnel 4 | . . . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 45 | . 8 . 7 8 10 7 2 3 Full Trace Events 4 | . . . . . 2 1 . 1 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 64 | . 32 . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . 9 . . 10 9 . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 18 | . . . 1 . . . 15 2 Machine Destruction 18 | . . . 1 . . . 15 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 3 Highest-Rated Group 155 | . . . . . . . 155 126 Highest-Rated Ally 51 | . . . . . . . 51 51 Initial Warlord ECA Mod 10 | . . . . . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . 7 17 Total Damage 581 | . . . . . . . 118 463 Kills 7 | . . . . . . . 3 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Active Infowar (turns) 949 | 76 339 . . 1 . 521 2 10 Optics 1 | . . . . . . . 1 . IFF 10 | . . . . . . . . 10 Terrain 1 | . . . . 1 . . . . Structural 522 | . . . . . . 521 1 . Seismic 415 | 76 339 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Turns Passed 16529 | 296 1319 1176 851 1407 7966 522 2044 948 Spaces Moved 8139 | 190 833 573 412 740 3558 403 1049 381 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 8138 | 189 833 573 412 740 3558 403 1049 381 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 140 131 117 114 114 170 Average Speed 151 | 79 128 177 155 154 153 117 157 182 Slowest Speed 257 | 80 140 215 230 230 230 125 185 257 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 6 96 33 41 91 99 12 96 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 9 | . 3 2 . . 4 . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 61 | . . 8 . . 3 . 24 26 Terrain Destroyed 534 | . . 8 42 3 5 1 203 272 Melee 7 | . . . . . 3 . 4 . Projectile 83 | . . . 18 3 2 1 25 34 AOE 444 | . . 8 24 . . . 174 238 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Total 11560 | 279 986 652 548 897 5893 457 1310 538 Wait 2424 | 43 54 13 46 21 2154 17 65 11 Move 8131 | 189 832 572 411 739 3557 403 1047 381 Hop . | . . . . . . . . . Pick Up 160 | 10 23 7 20 20 28 13 27 12 Fast Attach 23 | 7 1 3 7 1 1 . 2 1 Attach 34 | . . 6 3 1 . 4 5 15 Detach 14 | . . . . . 2 1 4 7 Swap 77 | 1 14 8 9 29 4 1 6 5 Drop 157 | 2 10 4 20 28 38 14 30 11 Fire 405 | 27 52 39 32 50 25 4 81 95 Melee 93 | . . . . . 84 . 9 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . 8 . . 32 . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 297 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 11) 399 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Loaded intel: 8 terminal locations 801 | -10/Materials | Repaired Shotgun 811 | -10/Materials | Learned 4 Subcaves zone layouts 821 | -10/Materials | Learned 4 Recycling zone layouts 823 | -10/Materials | Loaded intel: 2 recycling unit locations 824 | -10/Materials | Learned location of Storage (-8) 827 | -10/Materials | Learned location of 1 exit from Recycling 842 | -10/Materials | Learned location of Subcaves (-10) 849 | -10/Materials | Discovered new exit (range 8) 1010 | -10/Materials | Discovered new exit (range 14) 1354 | -10/Materials | Discovered new exit (range 15) 1605 | -10/Materials | Discovered new exit (range 9) 1616 | -10/Materials | Entered Subcaves 1617 | -10/Subcaves | Identified exit to Recycling 1618 | -10/Subcaves | Learned location of Zion (-6) 1640 | -10/Subcaves | A Subdweller sparked back to life 1702 | -10/Subcaves | Found Prototype Energy Cannon 1898 | -10/Subcaves | Discovered new exit (range 7) 1919 | -10/Subcaves | Visited Clippyterm 1926 | -10/Subcaves | Learned location of Section 7 (-2) 1926 | -10/Subcaves | Learned Factory stockpile data 2374 | -10/Subcaves | Lost 4 parts (2p1n1w) 2537 | -10/Subcaves | Core integrity fell below 50% 2558 | -10/Subcaves | Core integrity fell below 20% 2792 | -10/Subcaves | Entered Materials 2792 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2793 | -8/Materials | Identified exit to Storage 3056 | -8/Materials | Repaired Particle Cannon 3096 | -8/Materials | Build established: Gunner 3235 | -8/Materials | Discovered new exit (range 11) 3612 | -8/Materials | Identified exit to Factory 3643 | -8/Materials | Entered Storage 3678 | -8/Storage | Met 01-MTF 3889 | -8/Storage | Build established: Scavenger-Gunner 4161 | -8/Storage | Destroyed 01-MTF 4173 | -8/Storage | Found Prototype Device 4173 | -8/Storage | Identified 01-MTF's Autohacker 4290 | -8/Storage | Discovered exit to Factory (range 16) 5048 | -8/Storage | Used back door to open Recycling access 5048 | -8/Storage | Discovered exit to Recycling (range 3) 5050 | -8/Storage | Entered Recycling 5051 | -8/Recycling | Identified exit to Factory 5379 | -8/Recycling | Core integrity fell below 50% 5919 | -8/Recycling | Found Prototype Device 5919 | -8/Recycling | Identified Scrap Engine 5921 | -8/Recycling | Entered Scraplab 6309 | -8/Recycling | Build established: Mutant 6794 | -8/Recycling | Build established: Construct 13016 | -8/Recycling | Entered Factory 13016 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 13236 | -6/Factory | Discovered new exit (range 10) 13313 | -6/Factory | Discovered new exit (range 15) 13538 | -6/Factory | Identified exit to Garrison 13538 | -6/Factory | Entered Garrison 13645 | -6/Garrison | Triggered checkpoint 13682 | -6/Garrison | Garrison Relay disabled 13702 | -6/Garrison | Triggered checkpoint 13769 | -6/Garrison | Triggered checkpoint 13789 | -6/Garrison | Triggered checkpoint 14157 | -6/Garrison | Identified exit to Factory 14173 | -6/Garrison | Spotted B-75 Beast 14199 | -6/Garrison | Destroyed B-75 Beast 14272 | -6/Garrison | Phase Generator disabled 14559 | -6/Garrison | Triggered checkpoint 14586 | -6/Garrison | Garrison Relay disabled 14778 | -6/Garrison | Triggered checkpoint 15214 | -6/Garrison | Triggered checkpoint 15226 | -6/Garrison | Garrison Relay disabled 15446 | -6/Garrison | Triggered checkpoint 15471 | -6/Garrison | Garrison Relay disabled 15582 | -6/Garrison | Entered Factory 15582 | -6/Factory | Accompanied by 3 allies 15674 | -6/Factory | Lost 3 allies 15779 | -6/Factory | Identified Powered Cannon 15932 | -6/Factory | First assault squad dispatched 16268 | -6/Factory | Garrison activated, responded to threat 16442 | -6/Factory | Core integrity fell below 50% 16488 | -6/Factory | High security lockdown imminent 16501 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 16503 | -6/Factory | Core integrity fell below 20% 16527 | -6/Factory | Cargo convoy interrupted 16530 | -6/Factory | Self-destructed Last Messages --------------- 16518_ Fission-Deuterium Core destroyed. 16518_ Scrap Engine damaged due to network destabilization (-7). 16521_ W-25 Informer sends out distress signal. 16526_ C-30 ARC bursts open, deploying its payload. 16526_ P-60 Hacker unfolds itself. 16526_ H-66 Slayer unfolds itself. 16526_ P-60 Hacker unfolds itself. 16526_ E-15 Imp unfolds itself. 16526_ Hvy. Thermic Construct/C destroyed. 16526_ Hvy. Thermic Construct/C core remains intact and functional. 16529_ C-30 ARC bursts open, deploying its payload. 16529_ P-60 Hacker unfolds itself. 16529_ X-72 Disruptor unfolds itself. 16529_ P-60 Hacker unfolds itself. 16529_ H-66 Slayer unfolds itself. 16529_ M-28 Smith unfolds itself. 16529_ P-60 Hacker shuts down. 16529_ Great Maul blown off. 16529_ Com. Wheel blown off. 16529_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# = | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????### | | ????????????????????? ????????? ?????????????#"" | | ????????????????????? ######### ??????????####"Y | | ????????????????????? ???????????# | | ?????????????????????? ????????????# ^ | | ?????????????????????? ???????? ??# "" | | ??????????????????????? ???????? ## "G | | ??????????????????????? ???????? ## ^ | | ???????????????????????# #??????? ## | | ???????????????????????# #??????# ## ! | | ???????????????????????# ####### #### !% | | ???????????????????????+ # % ## *| | | ???????????????????????# = # %! # =%*= | | ???????????????????????# @= # = # =% | | ???????????????????????# /%= # # | | ???????????????????????# # | | ???????????????????????# # =%! # | | ???????????????????????# g# !% #= | | ???????????????????????# + = %! ## | | ???????????????????????# # !%* % % | | ???????????????????????# # % ### | | ???????????????????????# # # # | | ???????????????????????# m # # # | | ???????????????????????# ####"######### # | | ???????????????????????# pp#???### | | ???????????????????????# h%#?????### | | ???????????????????????# ppx#???????# | | ???????????????????????# hh#???????# | | ???????????????????????# %#???????# | | ???????????????????????# "????????# | | ???????????????????????# ???????#" ! | | ???????????????????????? ???? %! ! | | ?????????????????????????? ???? % | | ????????????????????????????????? ! | | ????????????????????????????????? ! | | ?????????????????????????????????? !* | | ??????????????????????????????????#####A######+### | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 37 Energy Capacity 749 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- IFF Parser | -8/Recycling | Hacked Cryofiber Web | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Shotgun | 35% | -10/Materials Particle Cannon | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageColdTrap Manual? 0 Play Time 02:05:43 Cumulative 1253.9 hours Start 2025.08.16 @ 17:38:24 End 2025.08.16 @ 20:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 597 Rogue 597 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: fbe944b4-d12e-41d7-a4d7-d2ae84b8e72e