Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.25 @ 16:03:58 Player: Lily Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (828) 828 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6793) 6793 TOTAL SCORE: 10736 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 550 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/900 Matter 39/300 Energy 660/660 System Corruption 0% Temperature Critical (3393) Movement Core (1150) Ox22 Location -6/DSF Parts ------- > --- POWER (4) -------- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Fission Core > --- PROPULSION (4) --- Light Treads Armored Treads (fused) Improved Medium Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Improved Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Gauss Rifle Makeshift Hammer > --- INVENTORY (15) --- VSS Leg VSS Leg Medium Storage Unit Power Shielding High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Gauss Rifle Makeshift Hammer > --- INVENTORY -------- VSS Leg VSS Leg Medium Storage Unit Power Shielding High-powered Shotgun High-powered Shotgun [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Slots Evolved 9 | . 1 . . 8 . Power 3 | . 1 . . 2 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Parts Attached 29 | 7 2 2 . 1 17 Power 6 | 1 1 . . 1 3 Engine 4 | 1 1 . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . . 4 Device 3 | . 1 1 . . 1 Storage 1 | . . . . . 1 Processor 3 | 1 . . . . 2 Hackware . | . . . . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 . . 8 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . . 4 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 6 | . . 1 . . 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . 1 . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 4 5 5 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | 1 4 4 4 4 2 Weapon . | . . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 98 100 53 88 Engine 23 | . 25 25 25 15 15 Core 1 | . . . . . 7 Treads 23 | . 25 25 25 12 19 Device 9 | . . 10 12 6 10 Processor 11 | . 12 12 12 6 10 Protection 1 | . 12 . . . . Energy Gun 2 | . 12 3 . . . Ballistic Gun 11 | . 12 12 12 6 10 Launcher 8 | . . 8 12 6 8 Peak Build Rating 60 | 7 20 21 21 25 60 Average Rating 23 | 5 8 19 21 23 52 On Entrance 15 | . 7 20 21 21 25 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 68 | 9 12 18 18 28 68 Greatest Support 90 | 40 40 40 40 40 90 Greatest Overweight (x) 22 | . . . . . 22 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 5 7 Most Carried 7 | 4 5 5 5 5 7 Average Carried 4 | 2 4 4 5 5 3 Final Capacity 15 | 5 5 5 5 5 15 Final Carried 6 | 4 4 5 5 5 6 Class Distribution -------------------- 87% | Hacker-Mutant 6% | Generator-Gunner 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Generator-Gunner | -6/DSF Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac DSF Matter Collected 827 | 146 139 32 79 10 421 Remotely . | . . . . . . Salvage Created 443 | . 30 94 . . 319 Parts 24 | . 4 8 . . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Combat Hostiles Destroyed 19 | . 2 5 . . 12 Guns 7 | . 2 2 . . 3 AOE 12 | . . 3 . . 9 Classes Destroyed 7 | . 1 1 . . 5 Swarmer 5 | . 2 3 . . . Grunt 6 | . . . . . 6 Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 8 | . 2 3 . . 8 Combat Bots Only 8 | . 2 3 . . 8 Max Kills in Single Turn 4 | . 1 2 . . 4 Gunslinging . | . . . . . . Exploded 4 | . . 2 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Hostile Shots Fired 212 | . 9 20 . . 183 Missed 73 | . 1 11 . . 61 Hits 139 | . 8 9 . . 122 Projectile 139 | . 8 9 . . 122 Critical Strikes 2 | . . . . . 2 Damage Taken 2387 | . 37 158 . . 2192 Core 1028 | . 8 10 . . 1010 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . 4 . . . . Ignored by Resistances 1091 | . 27 94 . . 970 Core Remaining (%) 98 | 100 . . 97 . . Volleys Fired 29 | . 5 12 . . 12 Largest 4 | . 2 2 . . 4 Hottest 150 | . 70 70 . . 150 Shots Fired 68 | . 10 24 . . 34 Gun 44 | . 10 21 . . 13 Cannon . | . . . . . . Launcher 24 | . . 3 . . 21 Special . | . . . . . . Kinetic 42 | . 5 15 . . 22 Thermal 14 | . 5 9 . . . Explosive 12 | . . . . . 12 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 7 25 . . 27 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 55 | . 8 20 . . 27 Core Hits 63 | . 3 11 . . 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Burn 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2845 | . 87 490 . . 2268 Guns 575 | . 87 166 . . 322 Cannons . | . . . . . . Explosions 2270 | . . 324 . . 1946 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1830 | . 24 388 . . 1418 Thermal 165 | . 63 102 . . . Explosive 850 | . . . . . 850 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . 38 . . 3 Projectiles . | . . . . . . Explosions 41 | . . 38 . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . . 75 . . 66 Shots 10 | . . 3 . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 3393 | . 155 . . . 3393 Average Temperature 836 | . 82 . . . 952 Received Heat Transfer 621 | . . . . . 621 Effects 90 | . . . . . 90 Shutdowns 37 | . . . . . 37 Energy Bleed 3 | . . . . . 3 Interference 7 | . . . . . 7 Matter Decay 8 | . . . . . 8 Short Circuit 4 | . . . . . 4 Damage (minor) 6 | . . . . . 6 Damage (major) 19 | . . . . . 19 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 703 | . 259 444 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Maximum Alert Level 1 | . . . . . 1 Low Security (%) 81 | 100 100 . . 100 56 Level 1 18 | . . . . . 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 378 | . 35 . . . 378 Initial . | . . . . . . Average 97 | . 2 . . . 227 Influence Increases 538 | . 50 60 . . 428 Destroy 0b10 Robot/C 340 | . 40 60 . . 240 Destroy Leader 50 | . 10 . . . 40 Destroy Structure 103 | . . . . . 103 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 160 | . 50 60 . . 50 Time Decay 110 | . 50 60 . . . Lost Part 50 | . . . . . 50 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 2 5 . . 15 Peak Tracking Total 8 | . 2 3 . . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac DSF Machines Disabled 6 | . . 6 . . . Max in Single Turn 5 | . . 5 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Machines Accessed 8 | . . 2 5 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . . 3 37 1 . Successful 41 | . . 3 37 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 41 | . . 3 37 1 . Record 38 | . . 1 37 . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . 22 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 118 | . 10 10 . 15 83 Average Entertainment 9 | . 6 4 . 17 17 Good Acts 7 | . 1 3 . 1 2 Bad Acts 6 | . . 4 . . 2 Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Active Infowar (turns) 199 | . . . . . 199 Terrain 199 | . . . . . 199 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac DSF Turns Passed 3096 | 77 458 538 1497 76 450 Spaces Moved 1524 | 45 76 311 859 37 196 Core 15 | 11 . . . . 4 Treads 1509 | 34 76 311 859 37 192 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 163 | 133 160 160 160 160 189 Slowest Speed 1150 | 160 160 160 160 160 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 15 27 69 1 87 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 . 1 1 . Unknown Exits Taken 1 | . . 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 220 | . . 2 . . 218 Melee . | . . . . . . Projectile . | . . . . . . AOE 220 | . . 2 . . 218 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Total 2080 | 62 404 330 982 53 249 Wait 460 | . 319 1 124 16 . Move 1519 | 44 75 310 858 36 196 Hop . | . . . . . . Pick Up 27 | 11 2 3 . . 11 Fast Attach 7 | . . . . 1 6 Attach 21 | 7 2 2 . . 10 Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 8 | . 1 1 . . 6 Fire 29 | . 5 12 . . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . . 7 Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 228 | -10/Materials | Identified exit to Subcaves 228 | -10/Materials | Discovered exit to Subcaves (range 8) 261 | -10/Materials | Prayed at D.C.S.S. Altar Unit 286 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 308 | -10/Materials | Build established: Hacker-Mutant 536 | -10/Materials | Entered Subcaves 537 | -10/Subcaves | Approached by a straggling Scientist 559 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 812 | -10/Subcaves | Released subatomizers from SUBCON Basin 814 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 816 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 980 | -10/Subcaves | Identified exit to Materials 980 | -10/Subcaves | Discovered exit to Materials (range 5) 1045 | -10/Subcaves | X0-1V1 caused items to flee you 1074 | -10/Subcaves | Entered Scraptown 1583 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1626 | -9/Scraptown | Identified exit to Factory 1626 | -9/Scraptown | Discovered exit to Factory (range 6) 1730 | -9/Scraptown | Visited Cave Peace 1778 | -9/Scraptown | Visited Comm Corps 1878 | -9/Scraptown | Visited UFD Registry 1878 | -9/Scraptown | Registered with UFD as "Deathbrain" 1938 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1962 | -9/Scraptown | Found DCF Scrap (29 items) 2121 | -9/Scraptown | Visited Scrap Suit Storage 2212 | -9/Scraptown | Discovered exit to Factory (range 3) 2343 | -9/Scraptown | Visited Scrapoid Pod Storage 2418 | -9/Scraptown | Met Optimus 2418 | -9/Scraptown | Accepted into 0bPrime 2571 | -9/Scraptown | Entered Factory 2571 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 2589 | -6/Factory | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 2645 | -6/Factory | Identified exit to DSF 2647 | -6/Factory | Entered DSF 2684 | -6/DSF | Additional patrols routed to DSF 2930 | -6/DSF | Sterilization system engaged 2941 | -6/DSF | Lost 5 parts (1p1n3w) 2950 | -6/DSF | Ambient heat levels rising (+10) 2950 | -6/DSF | Destroyed 8 combat bots 2965 | -6/DSF | Ambient heat levels rising (+10) 2980 | -6/DSF | Ambient heat levels rising (+10) 2995 | -6/DSF | Ambient heat levels rising (+10) 3010 | -6/DSF | Ambient heat levels rising (+10) 3025 | -6/DSF | Ambient heat levels rising (+10) 3040 | -6/DSF | Ambient heat levels rising (+10) 3055 | -6/DSF | Ambient heat levels rising (+10) 3057 | -6/DSF | Core integrity fell below 50% 3070 | -6/DSF | Ambient heat levels rising (+10) 3082 | -6/DSF | Core integrity fell below 20% 3085 | -6/DSF | Ambient heat levels rising (+10) 3098 | -6/DSF | Core melted Last Messages --------------- 03085_ ALERT: Ambient heat levels +10. 03086_ Overheating: Broken Imp. Targeting Computer damaged (-3). 03086_ Overheating: X0-1V1's Piety Tracker damaged (-1). 03086_ Overheating: Hpw. Shotgun damaged (-47). 03086_ Overheating: Mak. Hammer damaged (-29). 03087_ Overheating: Matter decay (-10). 03089_ Power failure, Lgt. Angular Momentum Engine shutdown. 03089_ Power failure, Lgt. Fission Core shutdown. 03089_ Power failure, Imp. Deuterium Engine shutdown. 03089_ Overheating: Matter decay (-17). 03090_ Power failure, Lgt. Fission Core shutdown. 03092_ Overheating: Matter decay (-12). 03098_ Overheating: Core damaged (-153). 03098_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ???????????????????????#?????????????? | | ?????????????????????????????????????? | | ??????????????????????#??????#???????? | | ???????????????????????#???????????#?? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#########????????? | | ????????????????????#= !! #?###??#?? | | ????????????????????#= !!! # #//#?? | | ?????????????????#??# | | ?????????????##?????# | | ????????????????#???### ### #//##? | | ????????????????????### ### #??##? | | ????????????????????#!! !!#####????? | | ????????????????????#!!^^ !!#???#????? | | ??????????????????#?#!! !!#????????? | | ????????????????????### ###?##?????# | | ??????????##????????#!! !!#?????#??? | | ????????????#######?#!! !!#??#????? | | ???????????## ## ###!!% !!#?###????? | | ??????###### ## #### ## ###"#####? | | ??????# # ///#!!! # ## = ="///#? | | ??????# # // ! #*= ///## | | ??????# ! | | ??????# = | | ??????# @ % [ | | ??????# ##!!!#]]]# % ## "# | | ??????# ##!!!#]]]# % # "# | | ??????### ###;;####### """# | | ???#???# [[#; ;""##!! /" #### ## | | ????#??# [[#;[ #!! //" #??####? | | ???????# [#;% !;##!! //"##??????? | | ???????## ###;! ;#### "##?#?????? | | ???????# #; ;;;## !!#???#????? | | ???????# #" # # !#????????? | | ???????## ####+## !#######??? | | ??????### ### #[[[# #??? | | ????###"" ##* # [[ # # # # ##? | | ???#""""" [[ # #? | | ???#"##"" ## # #? | | ??????#"""""## /#[[ # ! # # # | | ??????#"""""###### ## # # # | | ???#??####"##???### ## # # | | ?????????#"#?#???### # ## # # | | ??????#??""#???????######## # #? | | ??????????????????????????? ##? | | ?????????????????????#?????## ###?? | | ????????#?#??????????????????#####???? | | ?????????????????????????????????????? | | ???????????????????#?#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 55 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Civilization 2243 Link The Feds Overwhelming Challenges ------------ None Game ------ Seed ImprovedCoolantSlayer Manual? 0 Play Time 00:33:36 Cumulative 17.0 hours Start 2026.08.25 @ 14:24:30 End 2026.08.25 @ 16:03:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 34 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a894fee-ce79-44aa-b09c-6551690eef7f