Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:36:23 Player: ZO2D2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1438) 1438 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3536 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 66 Friendly Fire -102 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 10/250 System Corruption 0% Temperature Warm (110) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Large Storage Unit Visual Processing Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Targeting Computer Power Shielding > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit Visual Processing Unit Beam Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 38 | 6 3 3 9 17 Power 5 | 1 1 . . 3 Engine 4 | 1 1 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 1 1 3 Treads 4 | 2 . 1 1 . Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 3 2 Device 4 | . 1 2 . 1 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 16 | 2 . . 5 9 Energy Gun 4 | 1 . . 1 2 Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 23 | . 3 . 3 17 Power 3 | . 1 . . 2 Propulsion 7 | . 1 . 1 5 Utility 4 | . 1 . 1 2 Weapon 9 | . . . 1 8 Highest Loss Streak 6 | . 2 . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 80 85 99 77 Engine 10 | . 14 14 11 2 Treads 16 | . 18 16 22 5 Leg 1 | . . . . 8 Device 9 | . 5 11 11 7 Storage 12 | . 14 14 11 9 Processor 6 | . . . 11 18 Protection 4 | . . . 10 7 Energy Gun 11 | . 14 14 11 6 Energy Cannon 3 | . . . 6 9 Ballistic Gun 8 | . 14 14 3 . Naked Turns . | . . . . . Heaviest Build 35 | 11 29 29 34 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . 1 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 14 | 5 4 11 14 14 Average Carried 7 | 2 3 6 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 4 11 14 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 727 | 251 56 32 173 215 Remotely . | . . . . . Salvage Created 1435 | . 379 . 463 593 Parts 81 | . 26 . 29 26 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 8 . 11 12 Guns 15 | . 8 . 3 4 Cannons 7 | . . . 2 5 AOE 9 | . . . 6 3 Classes Destroyed 8 | . 2 . 3 3 Worker 3 | . 1 . . 2 Builder 2 | . . . . 2 Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 3 | . . . 2 1 Grunt 25 | . 8 . 9 8 Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 4 . 5 6 Combat Bots Only 5 | . 3 . 5 4 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 266 | . 54 . 37 175 Missed 77 | . 14 . 11 52 Damage Taken 2982 | . 515 . 541 1926 Core 862 | . 78 . 226 558 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Core Remaining (%) 70 | 100 . 68 43 . Volleys Fired 126 | . 33 . 37 56 Largest 2 | . 2 . 2 2 Hottest 136 | . 60 . 108 136 Shots Fired 234 | . 66 . 68 100 Gun 153 | . 66 . 42 45 Cannon 65 | . . . 19 46 Launcher 16 | . . . 7 9 Special . | . . . . . Kinetic 53 | . 33 . 12 8 Thermal 130 | . . . 47 83 Explosive 16 | . . . 7 9 Electromagnetic 35 | . 33 . 2 . Robot Hit Streak 15 | . 6 . 14 15 Robot Miss Streak 4 | . 4 . 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 154 | . 40 . 45 69 Core Hits 96 | . 24 . 28 44 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3254 | . 465 3 1056 1730 Guns 1139 | . 465 . 290 384 Cannons 838 | . . . 205 633 Explosions 1261 | . . . 558 703 Melee . | . . . . . Ramming 16 | . . 3 3 10 Kinetic 335 | . 177 . 75 83 Thermal 1454 | . . . 520 934 Explosive 1161 | . . . 458 703 Electromagnetic 288 | . 288 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 4 28 Projectiles 17 | . . . 2 15 Explosions 15 | . . . 2 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 209 | . . . 209 . Shots 2 | . . . 2 . Rammed 1 | . . 1 . . Targets Rammed 4 | . . 1 1 2 Kicked 2 | . . . . 2 Crushed 1 | . . . 1 . Highest Temperature 452 | . 40 452 318 378 Average Temperature 107 | . 13 227 86 130 Received Heat Transfer 1314 | . 291 . 141 882 Effects 4 | . . 2 1 1 Shutdowns 1 | . . . 1 . Interference 2 | . . 2 . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 7 | . . . . 7 Heat Transferred 2799 | . . . 920 1879 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 486 | . 182 61 360 486 Initial 131 | . . 5 . 131 Average 128 | . 55 10 205 298 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 52 35 Level 1 19 | . . . 47 32 Level 2 6 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 1 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 1 . 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 15 2 17 27 Peak Tracking Total 8 | . 2 2 5 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 3 2 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 4 1 Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 7 . 18 7 Successful 21 | . 5 . 10 6 Failed 11 | . 2 . 8 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 6 . 18 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 4 . 10 6 Record 9 | . 1 . 3 5 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Disarm Traps 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 4 1 Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 16 | . . 4 12 . Total Damage 147 | . . 55 92 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2680 | 62 519 836 749 514 Spaces Moved 1181 | 46 201 371 392 171 Core 27 | 22 . . . 5 Treads 1060 | 24 201 371 392 72 Legs 94 | . . . . 94 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 190 | 107 208 221 160 195 Slowest Speed 500 | 160 240 240 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 29 81 29 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 106 | . . . 66 40 Melee . | . . . . . Projectile . | . . . . . AOE 106 | . . . 66 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1381 | 59 242 385 446 249 Wait . | . . . . . Move 1177 | 45 200 370 391 171 Hop . | . . . . . Pick Up 34 | 8 5 10 8 3 Fast Attach . | . . . . . Attach 29 | 6 2 2 5 14 Detach . | . . . . . Swap 9 | . 1 1 4 3 Drop 2 | . 1 1 . . Fire 126 | . 33 . 37 56 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Entered Mines 702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 707 | -10/Mines | Found Prototype Device 708 | -10/Mines | Identified Exp. Sensor Array 764 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 943 | -10/Mines | Learned location of Zion (-6) 1133 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1261 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1362 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1405 | -10/Mines | Discovered new exit (range 9) 1406 | -10/Mines | Learned location of Storage (-9) 1418 | -10/Mines | Entered Materials 1418 | -9/Materials | Accompanied by 3 allies 1418 | -9/Materials | Evolved 2 slots: Utility x2 2010 | -9/Materials | Core integrity fell below 50% 2127 | -9/Materials | Discovered new exit (range 15) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Utility x2 2334 | -8/Materials | Garrison activated, responded to threat 2365 | -8/Materials | Core integrity fell below 50% 2389 | -8/Materials | Lost 6 parts (1p1n1u3w) 2667 | -8/Materials | Core integrity fell below 20% 2681 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02552_ K-01 Serf collects debris. 02564_ K-01 Serf cleans the Processing Tank. 02582_ Power Shielding destroyed. 02582_ Lgt. Nuclear Core destroyed. 02584_ Y-45 Defender destroyed. 02590_ R-06 Scavenger collects Lgt. Armor Plating. 02594_ R-06 Scavenger collects Lgt. Treads. 02635_ Destroyed Imp. Hover Unit. 02662_ Critical hit (Burn: +37). 02662_ U-05 Engineer destroyed. 02664_ Aluminum Leg destroyed. 02666_ Critical hit (Burn: +37). 02668_ Adv. Beam Cannon destroyed. 02670_ Terminal disabled. 02672_ Critical hit (Burn: +37). 02673_ Lgt. Assault Rifle destroyed. 02674_ Aluminum Leg destroyed. 02676_ Beam Rifle destroyed. 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" x g ! / | | ????""""" # | | ????""""" # ################################## | | ???? ?#######????????????????????????????????? | | ??? / ????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List Challenges ------------ None Game ------ Seed ResetSignalTrap Manual? 0 Play Time 00:27:57 Cumulative 4.7 hours Start 2024.03.31 @ 21:12:19 End 2024.03.31 @ 21:36:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fecfa7a5-44a7-443c-85ec-0105a911e158