Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.02 @ 16:06:55 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (211) 1055 Value Destroyed (7848) 7848 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2694) 2694 TOTAL SCORE: 16497 Bonus ------- High Alert Combat Kills 1138 Follower Combat Kills 179 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -23 Cogmind --------- Core Integrity 617/850 Matter 259/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (175) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink Cargo Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY (30) --- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Relay Coupler [NC] (29) Relay Coupler [Grunt] (27) Relay Coupler [Heavy] (13) Long-range Tractor Beam Long-range Tractor Beam Trap Extractor (4/4 Fire) Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Precision Rocket Launcher Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Heavy] Long-range Tractor Beam Long-range Tractor Beam Trap Extractor Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Remote Datajack CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 2 . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 121 | 6 15 1 14 2 15 19 . 12 16 4 3 . 3 11 Power 11 | 1 1 . 2 . 1 1 . 2 2 1 . . . . Engine 9 | 1 1 . 2 . 1 . . 2 2 . . . . . Core 2 | . . . . . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 2 1 3 1 1 1 . 1 3 . . . . 1 Treads 10 | 2 2 . 2 1 1 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . 1 1 . . . . . 3 . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | 1 4 . 4 1 4 2 . 4 8 2 . . . 5 Device 13 | . 2 . . . 1 1 . 1 4 2 . . . 2 Storage 4 | 1 2 . . . . . . . 1 . . . . . Processor 3 | . . . . . 1 . . . 1 . . . . 1 Hackware 2 | . . . . . 1 . . . . . . . . 1 Protection 13 | . . . 4 1 1 1 . 3 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 8 . 5 . 9 15 . 5 3 1 3 . 3 5 Energy Gun 4 | 1 3 . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . 1 . . . Ballistic Gun 41 | 1 3 . 4 . 8 10 . 5 2 1 1 . 2 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . . 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . . . 1 5 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . 1 . . . 2 Parts Lost 21 | . 1 . . . 2 1 . 3 8 1 . . . 5 Power 4 | . . . . . . . . 1 2 . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 8 | . . . . . . 1 . 1 4 . . . . 2 Weapon 8 | . . . . . 2 . . 1 2 1 . . . 2 Highest Loss Streak 4 | . 1 . . . 2 1 . 1 4 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 98 100 99 96 90 84 80 75 76 76 76 79 Engine 7 | . 14 14 10 11 9 7 . 8 6 1 . . . . Core 2 | . . . . . . 1 9 . . 5 7 7 7 5 Treads 8 | . 26 14 11 11 9 9 9 9 . . . . . . Wheel 6 | . . 14 10 11 9 5 . . 12 7 7 7 7 6 Device 7 | . 7 14 8 . 9 9 9 9 6 7 7 7 7 6 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 Processor 8 | . . . . . 9 9 9 9 15 15 15 15 15 20 Hackware 2 | . . . . . 8 9 9 3 . . . . . 6 Protection 7 | . . . 13 22 9 8 9 9 7 7 7 7 7 5 Energy Gun 1 | . 10 . . . . . . . . . . . . . Ballistic Gun 24 | . 15 28 32 33 25 22 27 26 22 22 22 23 23 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 184 | 12 92 92 104 121 122 117 105 124 184 177 181 175 175 181 Greatest Support 75 | 40 40 16 16 16 16 75 75 75 28 28 28 28 28 28 Greatest Overweight (x) 7 | 1 2 5 6 7 7 7 1 1 6 6 6 6 6 6 Average Overweight (x) 4 | . 1 5 6 6 6 4 1 1 5 6 6 6 6 5 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Capacity 26 | 6 19 25 25 25 25 25 25 25 30 30 30 30 30 30 Most Carried 30 | 2 21 23 25 25 25 25 25 25 30 30 30 30 30 30 Average Carried 24 | . 12 22 24 24 24 24 24 24 26 29 29 29 30 29 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Final Carried 30 | 2 21 23 25 25 25 24 25 25 30 29 30 30 30 30 Class Distribution -------------------- 36% | Hauler-Gunner 22% | Mutant 16% | Tank 14% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Matter Collected 6972 | 162 267 166 1204 136 452 957 24 1044 1427 215 142 . 130 646 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9356 | . 419 78 1594 21 682 1305 . 1420 2072 332 244 . 151 1038 Parts 492 | . 22 2 105 . 42 61 . 55 117 13 16 . 11 48 Haulers Intercepted 9 | . 1 . 2 . 4 . . . 1 . . . . 1 Recyclers Shooed 8 | . 1 . 2 . . . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 12 15 . 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 163 | . 10 2 35 3 11 22 . 19 30 6 7 . 5 13 Guns 149 | . 8 2 32 3 11 22 . 19 28 6 3 . 2 13 Cannons 2 | . 2 . . . . . . . . . . . . . AOE 12 | . . . 3 . . . . . 2 . 4 . 3 . Classes Destroyed 18 | . 5 . 4 1 . 1 . 3 2 1 . . . 1 Worker 16 | . 1 . 9 . . . . . 5 . . . . 1 Builder 5 | . . . 1 . . . . . 2 . . . . 2 Hauler 9 | . 1 . 2 . 4 . . . 1 . . . . 1 Recycler 9 | . . . 2 . . . . . 6 . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . Operator 4 | . . . 1 . 2 . . . 1 . . . . . Watcher 8 | . 2 . 2 . 1 . . . 2 . . . . 1 Swarmer 42 | . 3 . 8 . 3 11 . 7 3 . 4 . 3 . Grunt 81 | . 7 2 23 . 5 9 . 4 18 5 2 . . 6 Brawler 3 | . . . . . . . . 1 . 1 1 . . . Duelist 5 | . . . . . . 1 . 1 2 . . . . 1 Protector 2 | . . . . . . . . . 2 . . . . . Sentry 12 | . . . 4 . 3 1 . 2 1 . . . 1 . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . 3 . . . . 3 Programmer 6 | . . . . . . . . 3 1 . . . 1 1 Behemoth 1 | . . . . . . . . 1 . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 12 | . 3 2 10 3 6 8 . 6 12 4 4 . 3 5 Combat Bots Only 8 | . 3 2 6 3 6 8 . 6 7 4 4 . 3 3 Max Kills in Single Turn 4 | . 1 1 3 1 2 2 . 2 2 1 4 . 3 2 Gunslinging 1 | . . . . . 1 . . 1 1 . . . . 1 Exploded 4 | . . . 1 . . . . . 1 . 4 . 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Damage Taken 8597 | . 600 63 741 70 222 817 15 1366 2579 133 33 . 210 1748 Core 967 | . 111 11 76 . 17 94 15 122 288 . . . . 233 Absorbed by Shields 99 | . . . . . . 78 . 21 . . . . . . Reduced by Siege Mode 52 | . . . . . . . . 52 . . . . . . Regen/Repaired (Parts) 482 | . 33 . 241 . 208 . . . . . . . . . Core Remaining (%) 68 | 100 . 51 . 81 . . . 54 . . . . 58 . Volleys Fired 513 | . 52 9 77 6 26 95 2 83 87 14 7 . 6 49 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 . 3 3 Hottest 105 | . 105 46 69 69 74 86 86 86 86 81 90 . 81 84 Shots Fired 1339 | . 87 18 223 18 78 194 6 240 255 42 17 . 16 145 Gun 1307 | . 65 18 219 18 78 194 6 240 252 42 15 . 15 145 Cannon 23 | . 22 . . . . . . . . . 1 . . . Launcher 9 | . . . 4 . . . . . 3 . 1 . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 1273 | . 31 18 219 18 78 194 6 240 252 42 15 . 15 145 Thermal 57 | . 56 . . . . . . . . . 1 . . . Explosive 9 | . . . 4 . . . . . 3 . 1 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 48 | . 7 8 11 4 7 48 39 42 11 10 10 . 11 14 Robot Miss Streak 12 | . 5 3 7 12 8 9 . 3 5 2 2 . 2 5 Penetration Max 1 | . . . . . . 1 . 1 1 1 . . . 1 Secondary Targets 29 | . . . 3 1 2 5 . 4 5 3 1 . . 5 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 1 1 . . 1 Shots Hit Robots 921 | . 55 15 160 7 53 156 6 169 159 34 10 . 11 86 Core Hits 488 | . 24 7 92 7 39 86 1 58 92 13 11 . 8 50 Critical Kills 8 | . . . 1 . . 1 . 3 1 2 . . . . Critical Parts Destroyed 12 | . . 1 . . . 2 . 4 4 1 . . . . Critical Strikes 20 | . . 1 1 . . 3 . 7 5 3 . . . . Destroy 20 | . . 1 1 . . 3 . 7 5 3 . . . . Melee Attacks 21 | . . . . . 8 13 . . . . . . . . Impact 21 | . . . . . 8 13 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18229 | . 808 214 2498 141 777 2773 114 3658 3850 659 427 . 421 1889 Guns 16892 | . 557 214 2137 141 777 2771 114 3658 3562 659 190 . 223 1889 Cannons 207 | . 207 . . . . . . . . . . . . . Explosions 1055 | . . . 361 . . . . . 259 . 237 . 198 . Melee . | . . . . . . . . . . . . . . . Ramming 75 | . 44 . . . . 2 . . 29 . . . . . Kinetic 16616 | . 281 214 2137 141 777 2771 114 3658 3562 659 190 . 223 1889 Thermal 483 | . 483 . . . . . . . . . . . . . Explosive 1055 | . . . 361 . . . . . 259 . 237 . 198 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 1 1 1 1 1 1 Average Corruption 2 | . . . . . . . . 4 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . 49 4 9 4 4 5 . Message Errors 18 | . . . . . . . . 10 . 4 1 1 2 . Matter Fused 25 | . . . . . . . . 13 2 2 3 2 3 . Heat Flow Errors 6 | . . . . . . . . 6 . . . . . . Energy Discharges 5 | . . . . . . . . 3 1 . . 1 . . Data Loss (minor) 11 | . . . . . . . . 8 . 3 . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . Misfires 3 | . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 20 | . . . 20 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 14 . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 8 | . 6 . . . . 1 . . 1 . . . . . Targets Rammed 9 | . 7 . . . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 508 | . 508 . 209 162 17 24 21 150 312 20 38 . 32 17 Average Temperature 92 | . 206 . 75 86 17 8 11 29 92 11 13 . 19 4 Received Heat Transfer 2790 | . 303 39 273 . 117 414 9 93 1101 90 18 . 36 297 Effects 11 | . 10 . . . . . . . 1 . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . 1 . . . . . Damage (major) 4 | . 4 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . 1 . 8 . . . . . . Total Turns 129 | . . . . . . 20 . 109 . . . . . . Longest Duration 29 | . . . . . . 20 . 29 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 1137 | . 1137 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Peak Influence 1425 | . 147 53 621 209 182 906 489 1425 1166 . . . . 150 Initial 747 | . . 3 . 209 . 16 441 317 747 . . . . 44 Average 365 | . 43 18 169 91 60 455 449 864 920 . . . . 68 Maximum Alert Level 4 | . . . 2 1 . 3 2 4 4 . . . . . Low Security (%) 52 | 100 100 100 74 59 100 17 . . . . . . . 100 Level 1 10 | . . . 20 40 . 25 . 6 . . . . . . Level 2 11 | . . . 5 . . 30 100 37 . . . . . . Level 3 16 | . . . . . . 26 . 23 73 . . . . . Level 4 8 | . . . . . . . . 33 26 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 7 1 3 . . . 8 . . . . 7 Investigation 15 | . 2 . 5 . 1 . . . 3 . . . . 4 Extermination 2 | . . . . . . . . . 1 . . . . 1 Reinforcement 8 | . 1 . 2 . 1 . . . 2 . . . . 2 Assault 3 | . . . . 1 . . . . 2 . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Distress Signals 4 | . . . 3 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 205 | . 19 2 47 4 18 22 1 21 38 6 6 . 5 16 Peak Tracking Total 7 | . 4 2 7 3 6 6 1 5 6 4 4 . 3 4 Tactical Retreats 2 | . . . . . . . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Traps Triggered 17 | . 1 . 2 . 1 2 . 8 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Machines Disabled 18 | . . . . . 2 2 . 7 5 . . . . 2 Max in Single Turn 1 | . . . . . 1 1 . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . . 2 . 5 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Machines Accessed 40 | . 6 . 7 1 4 3 1 2 5 1 . . . 10 Terminals 23 | . 4 . 4 . 2 3 . 2 3 . . . . 5 Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations 6 | . 1 . 2 . 1 . . . 1 . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Total Hacks 99 | . 18 . 24 1 14 4 1 4 10 1 . . . 22 Successful 64 | . 12 . 18 1 9 3 1 2 5 1 . . . 12 Failed 35 | . 6 . 6 . 5 1 . 2 5 . . . . 10 Catastrophic 2 | . . . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 13 . 13 . 7 . . . 5 . . . . 7 Terminals 62 | . 14 . 13 . 9 4 . 4 5 . . . . 13 Fabricators 6 | . . . . . . . . . 2 . . . . 4 Repair Stations 22 | . 3 . 10 . 4 . . . 3 . . . . 2 Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Terminal Hacks 22 | . 6 . 4 1 2 3 . 2 1 1 . . . 2 Part Schematic 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . Terminal Index 3 | . 2 . . . . . . . . . . . . 1 Alert Level 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 3 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 18 | . 2 . 10 . 4 . . . 1 . . . . 1 Scan Component 10 | . 1 . 5 . 2 . . . 1 . . . . 1 Repair 8 | . 1 . 5 . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . 4 . 4 . 2 . . . 1 . . . . 4 Terminals 12 | . 3 . 3 . 2 . . . 1 . . . . 3 Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 11 | . 3 . 2 . 2 . . . 1 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 6 . 3 2 . 2 5 . . . . 9 Full Trace Events 8 | . . . 1 . . . . . 3 . . . . 4 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . 62 . . . . 31 Total Part Build Rating 8 | . . . . . . . . . 4 . . . . 4 Parts Repaired 8 | . 1 . 5 . 2 . . . . . . . . . Time 250 | . 26 . 148 . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 8 . 21 . . . . . . Machine Destruction 29 | . . . . . . 8 . 21 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Total Allies 8 | . . . 1 6 . 1 . . . . . . . . Largest Group 5 | . . . 1 5 5 1 1 1 . . . . . . Highest-Rated Group 86 | . . . 10 86 86 39 39 39 . . . . . . Highest-Rated Ally 39 | . . . 10 31 31 39 39 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 4 15 . 4 16 . . . . . . Total Damage 390 | . . . . 62 146 . 48 134 . . . . . . Kills 6 | . . . . 1 . . 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Turns Passed 15593 | 64 1627 877 1658 906 845 1894 108 1992 1599 1082 629 355 687 1270 Spaces Moved 6343 | 43 555 484 594 390 298 701 43 640 686 538 312 186 331 542 Core 17 | 17 . . . . . . . . . . . . . . Treads 1491 | 26 555 . . . . 227 43 640 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4835 | . . 484 594 390 298 474 . . 686 538 312 186 331 542 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 190 190 190 190 240 240 175 190 190 190 190 175 Average Speed 202 | 125 246 175 190 204 204 212 240 240 186 190 190 190 190 189 Slowest Speed 320 | 160 320 175 190 205 205 240 240 240 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 74 96 51 80 34 90 8 71 24 71 53 13 53 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 10 | . . 3 . 1 . . . . . 2 3 . 1 . Spaces Dug 23 | . . . . . 7 . . . . . 1 . 15 . Terrain Destroyed 107 | . . . 42 . 7 1 . 8 22 . 9 . 15 3 Melee 7 | . . . . . 7 . . . . . . . . . Projectile 31 | . . . . . . 1 . 8 18 . 1 . . 3 AOE 69 | . . . 42 . . . . . 4 . 8 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Total 8120 | 50 718 496 968 486 470 919 45 962 846 572 336 189 379 684 Wait 869 | . 56 1 246 84 91 64 . 185 31 13 12 . 39 47 Move 6326 | 42 554 483 593 389 297 698 42 638 685 537 311 185 330 542 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 2 25 2 19 2 18 3 1 14 18 2 2 2 . 10 Fast Attach 30 | 6 3 . 5 1 1 3 . 4 5 . . . . 2 Attach 31 | . 2 . 2 . 4 3 . 4 10 1 . . . 5 Detach 2 | . . . . . . 1 . 1 . . . . . . Swap 61 | . 10 1 7 1 10 13 . 4 1 3 3 . 3 5 Drop 97 | . 9 . 19 3 15 9 . 20 8 2 1 2 1 8 Fire 513 | . 52 9 77 6 26 95 2 83 87 14 7 . 6 49 Melee 21 | . . . . . 8 13 . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . 7 . . . . 1 . . . . . . . . Escape Stasis 41 | . . . . . . 16 . 9 . . . . . 16 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 576 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Repaired Grenade Launcher 1495 | -10/Materials | Discovered new exit (range 5) 1692 | -10/Materials | Entered Mines 1706 | -10/Mines | Discovered new exit (range 15) 1746 | -10/Mines | Discovered new exit (range 5) 2024 | -10/Mines | Found a hidden stash of uninstalled traps 2569 | -10/Mines | Entered Materials 2569 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2886 | -9/Materials | Build established: Tank 3261 | -9/Materials | Repaired Shotgun 3289 | -9/Materials | Repaired Lgt. Armor Plating 3391 | -9/Materials | Discovered new exit (range 11) 3639 | -9/Materials | Repaired Com. Wheel 3672 | -9/Materials | Repaired Imp. Ion Engine 3706 | -9/Materials | Repaired Shotgun 3945 | -9/Materials | Discovered new exit (range 12) 4227 | -9/Materials | Entered Mines 4234 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4236 | -9/Mines | Met a Derelict bent on vengeance 4419 | -9/Mines | Assembled infested the area 4424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4725 | -9/Mines | Met a Derelict testing a Signal Generator 4923 | -9/Mines | Discovered new exit (range 11) 4986 | -9/Mines | Learned Materials interactive machine intel 5046 | -9/Mines | Discovered new exit (range 9) 5068 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5133 | -9/Mines | Entered Materials 5133 | -8/Materials | Accompanied by 5 allies 5133 | -8/Materials | Evolved 2 slots: Utility x2 5134 | -8/Materials | Loaded intel: 18 interactive machine locations 5493 | -8/Materials | Build established: Gunner 5600 | -8/Materials | Repaired Med. Reactive Plating 5642 | -8/Materials | Repaired Hrd. Light Armor Plating 5897 | -8/Materials | Garrison activated, responded to threat 5966 | -8/Materials | Identified exit to Garrison 5978 | -8/Materials | Entered Garrison 6120 | -8/Garrison | Triggered checkpoint 6240 | -8/Garrison | Triggered checkpoint 6443 | -8/Garrison | Discovered new exit (range 15) 6526 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Triggered checkpoint 6823 | -8/Garrison | Destroyed 8 combat bots 6893 | -8/Garrison | Discovered new exit (range 51) 6893 | -8/Garrison | Discovered new exit (range 47) 6893 | -8/Garrison | Discovered new exit (range 29) 6945 | -8/Garrison | Installed Relay Interface Framework 6979 | -8/Garrison | Garrison Relay disabled 7062 | -8/Garrison | Triggered checkpoint 7160 | -8/Garrison | Build established: Mutant 7336 | -8/Garrison | Triggered checkpoint 7501 | -8/Garrison | Garrison Relay disabled 7732 | -8/Garrison | Build established: Scavenger-Gunner 7849 | -8/Garrison | Rescued a captive Derelict 7872 | -8/Garrison | Entered Materials 7872 | -8/Materials | Accompanied by 1 ally 7960 | -8/Materials | Identified exit to Garrison 7980 | -8/Materials | Entered Garrison 7980 | -8/Garrison | Accompanied by 1 ally 8058 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Garrison Relay disabled 8190 | -8/Garrison | Garrison Relay disabled 8208 | -8/Garrison | Garrison Relay disabled 8412 | -8/Garrison | Triggered checkpoint 8464 | -8/Garrison | Learned Factory security intel 8600 | -8/Garrison | Spotted B-75 Beast 8650 | -8/Garrison | Destroyed B-75 Beast 8758 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9193 | -8/Garrison | Discovered new exit (range 11) 9313 | -8/Garrison | Triggered checkpoint 9374 | -8/Garrison | Garrison Relay disabled 9687 | -8/Garrison | Discovered new exit (range 9) 9756 | -8/Garrison | Triggered checkpoint 9801 | -8/Garrison | Garrison Relay disabled 9972 | -8/Garrison | Entered Factory 9972 | -7/Factory | Evolved 2 slots: Utility x2 10278 | -7/Factory | Build established: Hauler-Gunner 10297 | -7/Factory | Discovered new exit (range 15) 10345 | -7/Factory | Identified exit to Storage 10345 | -7/Factory | Identified exit to Lower Caves 10372 | -7/Factory | First assault squad dispatched 10511 | -7/Factory | Fabricated Arm. Wheel (x2) 10925 | -7/Factory | Destroyed 7 combat bots 11116 | -7/Factory | Lost 4 parts (1p1u2w) 11571 | -7/Factory | Entered Lower Caves 11572 | -7/Lower Caves | Encountered a Warlord checkpoint 12602 | -7/Lower Caves | Discovered new exit (range 5) 12653 | -7/Lower Caves | Entered another Lower Caves area 12654 | -7/Lower Caves | Encountered a Warlord checkpoint 13098 | -7/Lower Caves | Discovered new exit (range 13) 13282 | -7/Lower Caves | Entered Zion 13483 | -7/Zion | Discovered new exit (range 14) 13494 | -7/Zion | Found CR-A16's Pointy Stick 13637 | -7/Zion | Entered Proximity Caves 13674 | -6/Proximity Caves | Learned location of 1 exit from Factory 13783 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14117 | -6/Proximity Caves | Discovered new exit (range 8) 14324 | -6/Proximity Caves | Entered Factory 14324 | -6/Factory | Evolved 2 slots: Utility x2 14325 | -6/Factory | Identified exit to Factory 14509 | -6/Factory | Fabricated Arm. Wheel? 14850 | -6/Factory | Identified exit to Lower Caves 15594 | -6/Factory | Self-destructed Last Messages --------------- 15560_ Slug penetrates H-66 Slayer. 15562_ Penetrated by Slug. 15562_ Slug penetrates Wall. 15567_ Penetrated by Slug. 15569_ Slug penetrates H-66 Slayer. 15570_ Slug penetrates Wall. 15570_ Hrd. Heavy Armor Plating destroyed. 15571_ H-66 Slayer destroyed. 15571_ Switching to secondary target: H-66 Slayer. 15571_ Slug penetrates Wall. 15571_ Slug penetrates H-66 Slayer. 15573_ Penetrated by Slug. 15574_ Slug penetrates Wall. 15574_ Slug penetrates H-66 Slayer. 15577_ Penetrated by Slug. 15577_ H-66 Slayer destroyed. 15577_ Slug penetrates Wall. 15580_ Acquired 67 matter. 15587_ Acquired 55 matter. 15590_ Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????# # | | ?????????????????????# * # | | ?????????????????????# + | | ?????????????????????# # | | ?????????????????????# ## | | ?????????????????????# ## | | ?????????????????????#! ## | | ?????????????????????# ## | | ?????????????????????######### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????######### | | ?????????????? / | | ??######?????? ####### | | ??# ?????????????????????# | | ??# ??????????????????????# | | ??# ????????????????####### | | ??# #????????????????# | | ?## ##???????????????# """ | | ?# =@!#???????????????# """ | | ?# ! !%#???????????????# """ | | ?# *> =+???????????????#! | | ?# !*! #???????????????# * ? | | ?# %=|!#???????????????####### | | ?###!###??????????????# | | ???# #????????????????# """ | | ???#*#????????????????# """ | | ???#!#????????????????# """ | | ???#%#???######???????# | | ???#*#???# ???????#[ """ | | ???# #???# ""??????# """ | | ???# #???# ! """ #???# ] """ | | ???# ##### """ #???# | | ???# ## +?????###### | | ???#### ## """ #??????????? | | ??????# ## """ #??????????? | | ??????# ## """ #??????????? | | ??????# ## #??????????? | | ??????# ######+############### | | ??????# | | ??????# | | ??????# | | ??????###+####+############### | | ???????# ] #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronAnalysisRipper Manual? 0 Play Time 01:07:23 Cumulative 1547.6 hours Start 2022.07.13 @ 18:09:05 End 2022.08.02 @ 16:06:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 110 Types 24/12/45/6/1/2/18/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52dc083e-5c2c-4017-a252-f95535fcbfc6