Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 15:38:13 Player: goodsprings Result: Destroyed by UE-Y1Y(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (497) 497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1222 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Medium Storage Unit Huge Storage Unit High-capacity Battery (250) Large Matter Pod (72) Visual Processing Unit Improved Terrain Scanner Medium Laser Particle Gun Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Medium Storage Unit Huge Storage Unit High-capacity Battery Large Matter Pod Visual Processing Unit Improved Terrain Scanner Medium Laser Particle Gun Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 12 1 5 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 2 | . 2 . . Leg 3 | 2 1 . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 2 1 Power 3 | . 1 1 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Backups 15 | 4 12 22 23 Power 1 | 1 1 2 3 Propulsion 2 | 1 1 3 3 Utility 5 | . 5 8 8 Weapon 5 | 1 4 9 7 Tool/Special . | . . . . Unused Backups 24 | . 1 . 23 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 8 | . 1 . 7 Weapon 8 | . . . 8 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 97 100 Engine 13 | . 13 11 14 Treads 9 | . 2 28 18 Leg 16 | . 25 . . Wheel 1 | . . . 9 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 27 27 26 Peak Build Rating 13 | 9 9 9 13 Average Rating 8 | 6 8 8 10 On Entrance 6 | . 9 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 13 88 86 89 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 18 25 25 Most Carried 25 | 8 22 24 25 Average Carried 16 | 4 12 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 22 24 25 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 715 | 288 253 58 116 Remotely . | . . . . Salvage Created 660 | 124 406 77 53 Parts 52 | 8 30 8 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 14 3 2 Guns 17 | . 14 3 . AOE 2 | . . . 2 Classes Destroyed 7 | 3 3 . 1 Worker 1 | 1 . . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 10 | . 8 2 . Grunt 7 | . 6 1 . Subdweller 2 | . . . 2 Best Kill Streak 5 | 3 5 2 2 Combat Bots Only 5 | . 5 2 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 151 | . 118 18 15 Missed 46 | . 37 5 4 Hits 105 | . 81 13 11 Projectile 105 | . 81 13 11 Critical Strikes 4 | . 1 2 1 Damage Taken 1173 | . 809 119 245 Core 262 | . 198 20 44 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 102 | 10 71 13 8 Largest 2 | 2 2 2 2 Hottest 50 | 40 40 40 50 Shots Fired 194 | 20 138 21 15 Gun 193 | 20 138 21 14 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 193 | 20 138 21 14 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 7 8 Robot Miss Streak 5 | 2 5 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | 13 74 13 10 Core Hits 54 | 8 36 7 3 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 982 | 109 637 121 115 Guns 872 | 109 627 110 26 Cannons . | . . . . Explosions 89 | . . . 89 Melee . | . . . . Ramming 21 | . 10 11 . Kinetic 872 | 109 627 110 26 Thermal . | . . . . Explosive 89 | . . . 89 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 12 8 10 Message Errors 4 | . 1 . 3 Matter Fused 5 | . 1 2 2 Heat Flow Errors 8 | . 6 1 1 Energy Discharges 4 | . 2 . 2 Data Loss (minor) 3 | . 1 1 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 5 | . 3 2 . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 274 | . 274 181 162 Average Temperature 71 | . 72 60 82 Received Heat Transfer 336 | . 243 63 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | 5 146 82 . Initial 13 | . 3 13 . Average 32 | 1 41 9 . Influence Increases 549 | 20 404 125 . Destroy 0b10 Robot/C 340 | . 280 60 . Destroy 0b10 Robot/NC 30 | 20 10 . . Destroy Leader 84 | . 64 20 . Successful Hack 5 | . 5 . . Lose Combat Pursuer 90 | . 45 45 . Influence Decreases 549 | 15 375 93 66 Entered New Map 58 | . 2 21 35 Time Decay 451 | 15 343 62 31 Lost Part 40 | . 30 10 . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 29 5 14 Peak Tracking Total 9 | . 5 3 9 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 . 4 Successful 9 | . 5 . 4 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 5 | . 1 . 4 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2530 | 59 1594 449 428 Terrain 105 | 59 46 . . Seismic 2425 | . 1548 449 428 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2581 | 110 1594 449 428 Spaces Moved 825 | 64 447 129 185 Core 15 | 15 . . . Treads 244 | . 36 129 79 Legs 460 | 49 411 . . Wheels 106 | . . . 106 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 130 Average Speed 239 | 103 248 320 211 Slowest Speed 400 | 120 400 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 62 20 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1272 | 90 823 147 212 Wait 263 | . 263 . . Move 822 | 63 446 128 185 Hop . | . . . . Pick Up 41 | 10 20 3 8 Fast Attach 3 | 3 . . . Attach 10 | 4 4 1 1 Detach . | . . . . Swap 12 | . 8 . 4 Drop 14 | . 8 . 6 Fire 102 | 10 71 13 8 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 15) 1358 | -10/Materials | Discovered new exit (range 16) 1447 | -10/Materials | Discovered new exit (range 14) 1523 | -10/Materials | Core integrity fell below 50% 1705 | -10/Materials | Entered Mines 1981 | -10/Mines | Discovered new exit (range 10) 2106 | -10/Mines | Core integrity fell below 20% 2128 | -10/Mines | Discovered new exit (range 9) 2154 | -10/Mines | Entered Subcaves 2155 | -10/Subcaves | Approached by a straggling Scientist 2557 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2565 | -10/Subcaves | Visited Clippyterm 2569 | -10/Subcaves | Learned location of Extension (-6) 2569 | -10/Subcaves | Learned Factory fabricator intel 2580 | -10/Subcaves | Ambushed by swarm of Subdwellers 2580 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2580 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2580 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2580 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2582 | -10/Subcaves | Destroyed by UE-Y1Y(R) with Subdweller Machine Gun Last Messages --------------- A mess of Twisted Machinery falls from the cavern ceiling. D6-SHQ(R) comes tumbling into view. 02580_ YK-3SN(h): "The Subs are coming!" 02580_ HV Slug penetrates D6-SHQ(R). 02580_ D6-SHQ(R) suffers critical hit (Destroy). 02580_ HV Slug penetrates Twisted Machinery. 02580_ 0N-6C5(R) angrily emerges from the Twisted Machinery. 02580_ 67-5WU(R) angrily emerges from the Twisted Machinery. 02580_ HV Slug penetrates Twisted Machinery. 02580_ UE-Y1Y(R) angrily emerges from the Twisted Machinery. 02580_ 1N-ZTV(R) angrily emerges from the Twisted Machinery. 02582_ S7-T98(R) emerges from the Twisted Machinery. 02582_ Lgt. Ion Engine destroyed. 02582_ D6-SHQ(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ???????????????????????????? # ##??????????????? | | ???????????????????????????# ???????????????? | | ??????????????????????????? #????????????????? | | ??????????????????##??????? #?????????????????? | | ??????????????????# ?????## ##????????????????? | | ??????????????????## ##???# $##?????## ??????? | | ??????????????????# #### #? ## ??????? | | ???????????????????# "R#R #??? #?????? | | ????????????????????# RR@R #?#### #?????? | | ????????????????????# RR%R ## ## #?????? | | ????????????????????#####R[ "# #????? | | ???????????????????####### c # ????? | | ???????????????????#"""### # ;# ????? | | ???????????????????#"" ## h # # ### ????? | | ???????????????????#"X ###???????????? | | ???????????????????#"" ## ##?????????????? | | ???????????????????#"""## ## ##??????????????? | | ???????????????????##### ###???????????????? | | ???????????????????????# ### #????????????????? | | ???????????????????????##??# ####?????????????? | | ???????????????????????????# # #####?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????## " ##????????? | | ????????????????????????????# ## # " " ###??????? | | ???????????????????????????#"""####] ] " ###????? | | ???????????????????????????## ""??# ] & #????? | | ???????????????????????????? "##?" " #????? | | ???????????????????????????# ""###### ##????? | | ????????????????????????##### #"# ## ###???? | | ???????????????????????## "" #???? | | ???????????????????????# #" ### ##???? | | ???????????????????????# "###### ##????? | | ???????????????????????## "" ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaZioniteProtection Manual? 0 Play Time 00:18:15 Cumulative 31.7 hours Start 2025.11.21 @ 15:21:28 End 2025.11.21 @ 15:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c18d7c0-3edf-4775-980f-3e48963b3a8e