Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 00:20:04 Player: Maugrift Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (145) 725 Value Destroyed (3908) 3908 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6696 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 153/160 System Corruption 8% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (16) --- Light Nuclear Core Light Treads Compact Wheel Compact Wheel Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Ion Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Cesium-ion Thruster Large Storage Unit Weight Redist. System Hardened Medium Armor Plating Particle Gun Particle Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 114 | . 24 29 35 26 Power 14 | . 4 3 4 3 Engine 7 | . 4 3 . . Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 51 | . 9 13 16 13 Treads 27 | . 8 9 7 3 Leg 24 | . 1 4 9 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 2 5 8 2 Device 5 | . . 2 2 1 Storage 6 | . 2 2 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 32 | . 9 8 7 8 Energy Gun 11 | . 3 2 3 3 Energy Cannon 7 | . 3 1 2 1 Ballistic Gun 9 | . 2 3 2 2 Ballistic Cannon 3 | . . 1 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 42 | . 7 9 16 10 Power 7 | . 2 1 3 1 Propulsion 18 | . 2 3 8 5 Utility 3 | . . . 1 2 Weapon 14 | . 3 5 4 2 Highest Loss Streak 5 | . 3 2 5 5 Average Slot Usage (%) 97 | . 98 95 99 95 Engine 6 | . 14 11 . . Core 4 | . . . 8 8 Treads 17 | . 23 17 16 10 Leg 14 | . 3 11 19 25 Device 4 | . . 10 1 6 Storage 21 | . 27 22 18 18 Hackware 3 | . . . 8 6 Protection 2 | . . . 8 2 Energy Gun 6 | . 14 2 3 7 Energy Cannon 4 | . 3 3 5 2 Ballistic Gun 8 | . 8 11 8 2 Ballistic Cannon 1 | . . 3 . 5 Naked Turns . | . . . . . Heaviest Build 54 | 13 43 49 54 54 Greatest Support 83 | 20 40 63 83 48 Greatest Overweight (x) 4 | . 2 4 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | . 16 20 16 16 Average Capacity 15 | . 15 16 16 16 Most Carried 16 | . 16 16 16 16 Average Carried 15 | . 14 15 15 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 16 13 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2726 | 200 350 860 748 568 Remotely . | . . . . . Salvage Created 5197 | . 681 1528 1629 1359 Parts 288 | . 37 93 94 64 Haulers Intercepted 8 | . 2 2 2 2 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 112 | . 16 35 34 27 Melee 1 | . 1 . . . Guns 76 | . 15 22 22 17 Cannons 29 | . . 12 8 9 AOE 4 | . . . 4 . Classes Destroyed 12 | . 6 3 2 1 Worker 5 | . 1 1 3 . Builder 3 | . . . 3 . Hauler 8 | . 2 2 2 2 Recycler 8 | . 1 3 1 3 Operator 2 | . . 1 . 1 Watcher 7 | . 2 2 2 1 Swarmer 39 | . 6 14 12 7 Grunt 52 | . 10 12 18 12 Brawler 1 | . . . 1 . Duelist 2 | . . 1 . 1 Sentry 17 | . . 8 3 6 Hunter 1 | . . . . 1 Best Kill Streak 12 | . 3 7 12 9 Combat Bots Only 6 | . 3 5 6 6 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 7217 | . 903 1721 2628 1965 Core 954 | . 147 243 181 383 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 41 39 . . Volleys Fired 387 | . 60 118 123 86 Largest 2 | . 2 2 2 2 Hottest 129 | . 80 120 105 129 Shots Fired 750 | . 119 222 241 168 Gun 561 | . 119 155 185 102 Cannon 189 | . . 67 56 66 Launcher . | . . . . . Special . | . . . . . Kinetic 432 | . 59 168 126 79 Thermal 290 | . 60 54 87 89 Explosive . | . . . . . Electromagnetic 28 | . . . 28 . Robot Hit Streak 23 | . 16 22 23 16 Robot Miss Streak 4 | . 4 4 4 4 Penetration Max . | . . . . . Secondary Targets 9 | . 3 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 527 | . 80 158 179 110 Core Hits 233 | . 33 64 88 48 Critical Hits 4 | . 1 3 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . 1 2 . . Melee Attacks 3 | . 3 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 3 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9862 | . 985 2290 4011 2576 Guns 5786 | . 925 1385 2034 1442 Cannons 2936 | . . 881 935 1120 Explosions 1009 | . . . 1009 . Melee . | . . . . . Ramming 131 | . 60 24 33 14 Kinetic 4440 | . 434 1628 1164 1214 Thermal 4262 | . 491 638 1785 1348 Explosive 471 | . . . 471 . Electromagnetic 558 | . . . 558 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 8 Average Corruption 8 | . . . 8 8 Corruption Purged . | . . . . . Effects 91 | . . . 38 53 Message Errors 13 | . . . 8 5 Matter Fused 17 | . . . 8 9 Heat Flow Errors 9 | . . . 3 6 Energy Discharges 14 | . . . 5 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . 5 2 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Targeting Errors 23 | . . . 8 15 Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 101 | . . . 101 . Projectiles 22 | . . . 22 . Explosions 79 | . . . 79 . Melee . | . . . . . Knockbacks 15 | . . 4 . 11 Impact . | . . . . . Kinetic 15 | . . 4 . 11 Secondary . | . . . . . Self-Inflicted Damage 392 | . . 2 390 . Shots 9 | . . . 9 . Rammed 23 | . 12 4 2 5 Targets Rammed 32 | . 15 5 6 6 Kicked 6 | . . 1 4 1 Crushed 3 | . 3 . . . Highest Temperature 480 | . 97 405 360 480 Average Temperature 114 | . 34 189 124 125 Received Heat Transfer 2211 | . 327 444 783 657 Effects 20 | . . 4 6 10 Shutdowns 4 | . . 1 . 3 Energy Bleed 5 | . . 2 2 1 Interference 7 | . . 1 4 2 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 . 2 Combat Hostiles 2 | . . 1 . 1 Parts Melted 13 | . 3 4 5 1 Heat Transferred 8120 | . 1279 1359 3003 2479 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 542 | . 215 542 457 540 Initial 204 | . . 29 204 79 Average 209 | . 97 232 258 234 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 56 | . 99 52 32 46 Level 1 33 | . . 32 56 40 Level 2 9 | . . 14 10 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 3 3 8 6 Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 10 | . 2 2 2 4 Assault . | . . . . . Garrison 6 | . . . 4 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 2 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 177 | . 33 50 53 41 Peak Tracking Total 7 | . 5 7 6 7 Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 3 1 1 . Indirectly . | . . . . . Trap Hack Attempts 67 | . 40 27 . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . 1 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 12 | . 1 . 5 6 Max in Single Turn 2 | . 1 . 2 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 30 | . 7 6 8 9 Terminals 24 | . 6 5 7 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 1 1 Total Hacks 118 | . 23 23 44 28 Successful 65 | . 13 11 26 15 Failed 50 | . 9 11 17 13 Catastrophic 1 | . . . . 1 Database Lockouts 3 | . 1 1 1 . Manual 88 | . 21 20 29 18 Terminals 101 | . 22 20 40 19 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 2 | . 1 . . 1 Scanalyzers 3 | . . 3 . . Garrison Access 5 | . . . 4 1 Terminal Hacks 34 | . 6 4 19 5 Part Schematic 10 | . 2 3 2 3 Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . . . 1 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Terminal Index 3 | . 1 1 1 . Fabricator Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 5 | . 1 . 4 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . . . 1 . Recall Reinforcements 2 | . . . 1 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 1 | . . . . 1 Coupler Status 1 | . . . 1 . Unauthorized Hacks 19 | . 6 5 6 2 Terminals 19 | . 6 5 6 2 Botnet 19 | . 6 5 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 26 | . 6 6 7 7 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . 2 4 2 3 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 124 | . . . . 124 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 1 | . 1 . . . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 6655 | . 1536 2045 1899 1175 Spaces Moved 2832 | 1 667 922 845 397 Core . | . . . . . Treads 1420 | . 601 515 298 6 Legs 1412 | 1 66 407 547 391 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 120 150 Average Speed 163 | 120 170 170 151 161 Slowest Speed 240 | 120 200 240 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 51 | 2 70 72 55 60 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 33 5 Melee . | . . . . . Projectile 9 | . . . 4 5 AOE 29 | . . . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 4170 | . 935 1210 1253 772 Wait 557 | . 92 50 195 220 Move 2828 | . 666 921 844 397 Hop . | . . . . . Pick Up 105 | . 25 32 33 15 Fast Attach 24 | . 5 4 2 13 Attach 48 | . 10 10 19 9 Detach 8 | . 1 3 1 3 Swap 42 | . 9 15 14 4 Drop 69 | . 9 25 16 19 Fire 387 | . 60 118 123 86 Melee 3 | . 3 . . . Ram . | . . . . . Kick 8 | . . 2 5 1 Crush 24 | . 15 3 1 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 67 | . 40 27 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Lost 3 parts (1p1n1w) 989 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Central database locked down 1537 | -10/Materials | Entered another Materials area 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -9/Materials | Build established: Scavenger-Mutant 2330 | -9/Materials | Discovered new exit (range 13) 2591 | -9/Materials | Discovered new exit (range 16) 2727 | -9/Materials | Core integrity fell below 50% 3014 | -9/Materials | Discovered new exit (range 9) 3184 | -9/Materials | Discovered new exit (range 13) 3269 | -9/Materials | Build established: Mutant 3444 | -9/Materials | Central database locked down 3582 | -9/Materials | Entered another Materials area 3582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -8/Materials | Identified exit to Storage 3759 | -8/Materials | Garrison activated, responded to threat 3877 | -8/Materials | Build established: Scavenger-Mutant 3978 | -8/Materials | Garrison activated, responded to threat 4184 | -8/Materials | Central database locked down 4315 | -8/Materials | Lost 4 parts (2n2w) 4406 | -8/Materials | Lost 3 parts (1n1u1w) 4528 | -8/Materials | Identified exit to Factory 4597 | -8/Materials | Crushed by falling debris 4628 | -8/Materials | Lost 5 parts (2p3n) 5481 | -8/Materials | Entered Storage 5770 | -8/Storage | Lost 3 parts (2n1u) 5996 | -8/Storage | Repaired Aluminum Leg 6036 | -8/Storage | Repaired Lgt. Nuclear Core 6097 | -8/Storage | Repaired Adv. Beam Rifle 6197 | -8/Storage | Garrison activated, responded to threat 6261 | -8/Storage | Core integrity fell below 50% 6350 | -8/Storage | Lost 5 parts (1p2n1u1w) 6616 | -8/Storage | Core integrity fell below 20% 6656 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06639_ Slammed into A-02 Transporter. 06648_ System corrupted: Matter fused (-9). 06648_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 8LZ5BKAVLT. >>Access(Main) Found 1 level access point to Factory: (62,60) Map updated. 06648_ Connecting with Terminal... 06649_ R-06 Scavenger collects Particle Gun. 06651_ Connecting with Terminal... >>Schematic(Imp. Light Armor Plating) Downloading schematic... Imp. Light Armor Plating Rating: 3 Schematic downloaded. 06652_ Arm. Treads destroyed. 06653_ R-06 Scavenger collects Imp. Ion Engine. 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Storage Unit | -10/Materials | Hacked Hammer | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Mace | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Sensor Array | -8/Storage | Hacked Imp. Flight Unit | -8/Storage | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed MeleeGravitonNanoactuators Manual? 0 Play Time 01:52:42 Cumulative 66.9 hours Start 2020.10.15 @ 22:07:23 End 2020.10.16 @ 00:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f725326-1d46-4672-bbd2-b980ff7c7867