Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.01 @ 20:16:38 Player: Luigi Panache Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (16) 16 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1351 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Medium Matter Pod (100) Experimental Sensor Array Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Matter Pod Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Medium Matter Pod Stasis Trap Stasis Trap Stasis Trap [Rating: 12] Favorites ----------- Power None Propulsion None Utility Visual Processing Unit Device Experimental Sensor Array Storage Medium Matter Pod Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 8 | 2 . 3 3 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 3 3 . Device 2 | . . 2 . . Storage 1 | . . 1 . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 1 | . . . 1 1 Average Slot Usage (%) 32 | . 28 29 34 35 Processor 10 | . . . 13 33 Ballistic Gun 20 | . 28 28 21 2 Naked Turns . | . . . . . Heaviest Build 2 | 2 2 2 2 1 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 Average Carried 3 | . . 4 5 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 485 | 195 . 261 24 5 Remotely . | . . . . . Salvage Created 101 | . . 46 55 . Parts 6 | . . 2 4 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed 2 | . . 1 1 . Tunneler 2 | . . 2 . . Hauler 1 | . . . 1 . Best Kill Streak 2 | . . 2 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 623 | . 26 4 213 380 Core 408 | . . 4 78 326 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 . 98 . . Volleys Fired 11 | . 2 6 3 . Largest 2 | . 2 2 2 . Hottest 40 | . 40 40 40 . Shots Fired 22 | . 4 12 6 . Gun 22 | . 4 12 6 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . 4 12 6 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 3 8 4 . Robot Miss Streak 5 | . 1 4 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 15 | . 3 8 4 . Core Hits 10 | . . 4 2 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 272 | . 21 67 43 141 Guns 111 | . 21 59 31 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 161 | . . 8 12 141 Kinetic 111 | . 21 59 31 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 1 Average Corruption 1 | . 2 2 1 1 Corruption Purged . | . . . . . Effects 2 | . 1 1 . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions . | . . . . . Melee 2 | . . . . 2 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 4 6 65 Shots . | . . . . . Rammed 39 | . . 2 2 35 Targets Rammed 39 | . . 2 2 35 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 111 | . 6 . 105 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 72 | . 60 33 72 44 Initial 24 | . . 23 12 24 Average 30 | . 26 28 43 32 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 6 . 8 6 Peak Tracking Total 9 | . 2 . 9 4 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . 2 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . . 1 2 . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 3 3 . Successful 2 | . . 1 1 . Failed 4 | . . 2 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 2 3 . Terminals 6 | . . 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 417 | 22 51 155 101 88 Spaces Moved 650 | 37 88 246 173 106 Core 650 | 37 88 246 173 106 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 28 62 22 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 719 | 38 91 269 180 141 Wait 4 | . . 4 . . Move 646 | 36 87 245 172 106 Hop . | . . . . . Pick Up 5 | . 2 3 . . Fast Attach 6 | 2 . 1 3 . Attach 2 | . . 2 . . Detach 3 | . . 3 . . Swap . | . . . . . Drop 1 | . . 1 . . Fire 11 | . 2 6 3 . Melee . | . . . . . Ram 39 | . . 2 2 35 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 2 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 23 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 74 | -10/Materials | Entered Mines 83 | -10/Mines | Met a Derelict bent on vengeance 113 | -10/Mines | Found a hidden stash of uninstalled traps 155 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 156 | -10/Mines | Found Prototype Device 156 | -10/Mines | Identified Exp. Sensor Array 227 | -10/Mines | Discovered new exit (range 5) 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Utility x2 258 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 330 | -9/Materials | Entered Mines 331 | -9/Mines | Assembled infested the area 333 | -9/Mines | Learned location of Storage (-8) 381 | -9/Mines | Core integrity fell below 50% 407 | -9/Mines | Core integrity fell below 20% 418 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00377_ Searching scrap... 00377_ Found Arm. Wheel. 00377_ Found Targeting Computer. 00377_ Found Field Recycling Unit. 00377_ Found 33 Matter. 00379_ Slammed into T-07 Excavator. 00379_ T-07 Excavator knocked back. 00380_ Slammed into T-07 Excavator. 00380_ Destroyed Seismic Analyzer. 00380_ T-07 Excavator system corrupted by crushing effect. 00380_ Destabilizing: Core damaged (-12). 00381_ T-07 Excavator system terminally corrupted. 00382_ Slammed into T-07 Excavator. 00393_ Slammed into S-10 Pest. 00401_ Visual Processing Unit permanently disabled. 00401_ Destabilizing: Short circuit. 00402_ Slammed into S-10 Pest. 00412_ Slammed into R-06 Scavenger. 00415_ K-01 Serf collects debris. 00416_ Slammed into R-06 Scavenger. 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