Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.24 @ 13:33:58 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (87) 435 Value Destroyed (2614) 2614 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6000) 6000 TOTAL SCORE: 17469 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1458/1600 Matter 295/300 Energy 766/790 System Corruption 2% Temperature Cool (24) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Improved VTOL Module Nuclear Pulse Array Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Advanced System Shield > --- WEAPON (2) ------- Force Lance Plasma Lance > --- INVENTORY (8) ---- Impulse Thruster Impulse Thruster Array Energy Well (500) Faulty Gravity Neutralizing Apparatus Improved Stasis Canceller Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced System Shield > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Impulse Thruster Impulse Thruster Array Energy Well Gravity Neutralizing Apparatus Improved Stasis Canceller Advanced Phase Shifter Tactical Quantum Warhead [Rating: 180] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 1 1 1 . . . . . . . . . . 2 1 . Utility 10 | . . . 1 1 1 2 . . . 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 214 | . 11 7 13 21 41 31 2 14 4 1 . 6 4 19 2 20 15 3 Power 20 | . 2 2 2 2 6 1 . . 1 . . . . 1 . . 3 . Engine 10 | . 2 1 2 1 3 . . . 1 . . . . . . . . . Core 5 | . . 1 . 1 3 . . . . . . . . . . . . . Reactor 5 | . . . . . . 1 . . . . . . . 1 . . 3 . Propulsion 65 | . 3 3 7 10 8 9 . 4 2 1 . 2 . 6 . 6 4 . Treads 15 | . 1 2 4 6 2 . . . . . . . . . . . . . Leg 4 | . . . . 3 . . . . . . . . . 1 . . . . Wheel 6 | . 2 1 3 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . Flight 39 | . . . . 1 6 9 . 4 2 1 . 2 . 4 . 6 4 . Utility 67 | . 2 . 1 3 11 10 2 8 1 . . 2 1 7 2 11 3 3 Device 31 | . . . . . 4 6 2 2 . . . . . 3 . 9 2 3 Storage 6 | . 2 . . . . . . 1 1 . . 1 . . . . 1 . Processor 19 | . . . . 1 4 1 . 4 . . . 1 . 4 2 2 . . Hackware 3 | . . . . . . 2 . . . . . . 1 . . . . . Protection 8 | . . . 1 2 3 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | . 4 2 3 6 16 11 . 2 . . . 2 3 5 . 3 5 . Energy Gun 4 | . . . . 1 1 1 . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 14 | . 4 1 2 4 3 . . . . . . . . . . . . . Ballistic Cannon 13 | . . . . . 2 6 . . . . . . 3 2 . . . . Launcher 5 | . . . . . 1 . . 1 . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . 1 1 1 6 4 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . 2 . 3 4 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 1 . . 1 . . . . . 10 . 1 2 . Parts Lost 39 | . . 2 5 2 4 5 . 2 10 1 . 2 . 1 . 2 . 3 Power 4 | . . . 1 . . 1 . . 2 . . . . . . . . . Propulsion 21 | . . 2 3 2 4 2 . 1 3 . . 1 . 1 . 2 . . Utility 9 | . . . . . . . . 1 4 1 . . . . . . . 3 Weapon 5 | . . . 1 . . 2 . . 1 . . 1 . . . . . . Highest Loss Streak 10 | . . 2 4 2 4 2 . 1 10 1 . 1 . 1 . 1 . 3 Average Slot Usage (%) 84 | . 98 100 94 99 93 74 90 93 65 52 42 46 49 55 80 85 87 87 Engine 2 | . 14 4 6 6 3 . . . . . . . . . . . . . Core 2 | . . 9 4 2 3 2 . . . . . . . . . . . . Reactor 1 | . . . . . . 1 6 6 2 . . . . 1 5 4 7 8 Treads 5 | . . 10 18 23 7 . . . . . . . . . . . . . Leg 2 | . 4 . . 6 12 . . . . . . . . . . . . . Wheel 4 | . 24 17 13 6 . . . . . . . . . . . . . . Flight 16 | . . . . . 15 26 33 33 26 29 26 25 26 25 26 28 28 24 Device 5 | . . . . . 3 16 30 22 8 . . . . . 5 11 14 19 Storage 11 | . 26 28 22 18 11 4 . 2 6 11 10 10 10 4 . . 2 4 Processor 11 | . . . . 9 17 11 . 11 8 5 5 9 10 15 38 28 21 20 Hackware 1 | . . . . . . 3 6 2 . . . . 1 5 5 4 4 4 Protection 2 | . . . 7 9 4 . 6 6 6 5 . . . . . . . . Ballistic Gun 6 | . 28 18 14 16 4 . . . . . . . . . . . . . Impact Weapon 2 | . . 9 7 1 3 4 6 6 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 5 7 8 Naked Turns 14 | . . . . . . 14 . . . . . . . . . . . . Heaviest Build 74 | 11 55 57 63 68 74 27 23 24 24 11 9 20 22 43 36 46 70 74 Greatest Support 82 | 20 20 40 20 40 40 31 24 26 32 35 35 37 33 38 37 52 82 82 Greatest Overweight (x) 6 | . 2 3 5 4 6 4 . . 1 . . . . 1 . 1 . . Average Overweight (x) . | . 1 2 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 18 | . 18 18 18 18 18 10 4 6 6 6 6 10 8 8 4 4 8 8 Average Capacity 11 | . 15 18 18 18 14 8 4 5 6 6 6 7 8 7 4 4 6 8 Most Carried 18 | . 18 18 18 18 18 9 4 6 6 2 5 8 7 8 4 4 8 8 Average Carried 10 | . 12 17 17 17 14 6 3 4 5 2 3 7 6 6 3 3 5 7 Final Capacity 18 | 6 18 18 18 18 10 4 4 6 6 6 6 8 8 4 4 4 8 8 Final Carried 18 | 6 18 18 18 18 10 4 4 6 3 2 5 7 7 3 4 2 8 7 Class Distribution -------------------- 36% | Mutant 21% | Sprinter 16% | Scavenger-Mutant 9% | Generator-Ninja 4% | Scout 4% | Scavenger-Scout 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Waste Scavenger-Scout | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Generator-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 3059 | 200 122 118 168 548 443 413 . 166 . . . 135 36 315 35 65 275 20 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3195 | . 135 419 333 781 471 203 . 198 47 . . 49 21 . . 76 328 134 Parts 185 | . 15 14 26 36 39 9 . 8 4 . . 6 1 . . 2 12 13 Haulers Intercepted 6 | . 1 . 1 . 1 . . 1 . . . . . . . 1 1 . Recyclers Shooed 4 | . 3 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . 2 . 50 . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 56 | . 6 5 6 17 9 3 . 4 . . . 5 . . . . . 1 Melee 3 | . . . 2 . . . . . . . . . . . . . . 1 Guns 34 | . 6 5 3 17 3 . . . . . . . . . . . . . Cannons 6 | . . . . . 3 3 . . . . . . . . . . . . AOE 12 | . . . . . 3 . . 4 . . . 5 . . . . . . Classes Destroyed 13 | . 2 4 2 1 2 2 . . . . . . . . . . . . Worker 4 | . . 3 . . 1 . . . . . . . . . . . . . Builder 3 | . . . . . . 1 . 1 1 . . . . . . . . . Tunneler 4 | . . 3 . . . . . . 1 . . . . . . . . . Hauler 6 | . 1 . 1 . 1 . . 1 . . . . . . . 1 1 . Recycler 3 | . . 2 . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . 1 . 1 . . 2 . . . . . . . . 3 2 Swarmer 22 | . 6 3 . 3 . . . 4 . . . 5 . . . . . 1 Grunt 25 | . . 2 4 12 5 2 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 2 2 1 . . . . . . . . . . . . . Programmer 3 | . . . . . 2 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 5 | . 3 4 3 4 4 1 . 5 2 . . 5 . . . 1 1 3 Combat Bots Only 5 | . 3 3 3 4 4 1 . 4 . . . 5 . . . . . 1 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 . 2 1 . . 3 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . . . 3 . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 6454 | . 170 279 665 1214 1033 1089 . 83 731 23 1 258 . 80 . 276 37 515 Core 1643 | . 28 26 151 144 165 602 . 42 172 . . 112 . 35 . 24 . 142 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 78 62 73 76 . . . 4 100 . . . . 87 98 100 91 Volleys Fired 158 | . 19 16 8 58 26 16 . 2 . . . 3 5 5 . . . . Largest 2 | . 2 2 2 2 2 2 . 1 . . . 1 1 2 . . . . Hottest 114 | . 40 40 40 46 108 96 . 39 . . . 39 66 114 . . . . Shots Fired 293 | . 38 32 16 116 51 22 . 2 . . . 3 5 8 . . . . Gun 245 | . 38 32 16 116 38 5 . . . . . . . . . . . . Cannon 42 | . . . . . 12 17 . . . . . . 5 8 . . . . Launcher 6 | . . . . . 1 . . 2 . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 265 | . 38 32 16 116 33 17 . . . . . . 5 8 . . . . Thermal 17 | . . . . . 12 5 . . . . . . . . . . . . Explosive 6 | . . . . . 1 . . 2 . . . 3 . . . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . . . . . . . Robot Hit Streak 22 | . 6 12 17 22 7 3 . . . . . 1 1 . . . . . Robot Miss Streak 4 | . 3 2 3 2 4 4 . . . . . 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 1 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 269 | . 22 33 30 92 44 19 . 5 2 . . 1 3 . . 4 11 3 Core Hits 142 | . 14 14 11 38 31 8 . 5 . . 1 6 3 . . 2 6 3 Critical Hits 2 | . . . . 1 . . . . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . 1 . . . . . Melee Attacks 170 | . . 9 29 . 21 12 . 9 2 . . . . 1 . 11 49 27 Impact 82 | . . 9 29 . 21 12 . 9 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . 1 49 27 Entropic 11 | . . . . . . . . . . . . . . 1 . 10 . . Sneak Attacks 22 | . . 9 2 . 2 2 . 2 2 . . . . . . 1 2 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 8108 | . 173 915 657 1361 1428 727 . 672 225 . 3 431 89 . . 556 677 194 Guns 2467 | . 173 206 144 1361 525 58 . . . . . . . . . . . . Cannons 591 | . . . . . 182 320 . . . . . . 89 . . . . . Explosions 1287 | . . . . . 505 . . 351 . . . 431 . . . . . . Melee 3760 | . . 709 513 . 216 349 . 321 225 . . . . . . 556 677 194 Ramming 3 | . . . . . . . . . . . 3 . . . . . . . Kinetic 2781 | . 173 206 144 1361 488 320 . . . . . . 89 . . . . . Thermal 545 | . . . . . 487 58 . . . . . . . . . . . . Explosive 892 | . . . . . 110 . . 351 . . . 431 . . . . . . Electromagnetic 127 | . . . . . 127 . . . . . . . . . . . . . Impact 2333 | . . 709 513 . 216 349 . 321 225 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 871 | . . . . . . . . . . . . . . . . . 677 194 Entropic 556 | . . . . . . . . . . . . . . . . 556 . . Highest Corruption 10 | . . . . . 1 2 10 10 10 . . . . . . . . 2 Average Corruption 4 | . . . . . 1 1 5 10 10 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . 4 . 2 19 7 . . . . . . . . . Message Errors 5 | . . . . . 2 . . 2 1 . . . . . . . . . Matter Fused 4 | . . . . . . . . 2 2 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . 1 . . 2 . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . Misdirections 12 | . . . . . . . 1 8 3 . . . . . . . . . Targeting Errors 2 | . . . . . 1 . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1060 | . . 371 34 . 64 60 . 137 166 . . 4 . . . 143 81 . Projectiles 12 | . . . . . . 1 . . 11 . . . . . . . . . Explosions 69 | . . . . . 64 . . 1 . . . 4 . . . . . . Melee 979 | . . 371 34 . . 59 . 136 155 . . . . . . 143 81 . Knockbacks 10 | . . 4 1 . 1 1 . 1 2 . . . . . . . . . Impact 8 | . . 4 1 . 1 . . 1 1 . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 205 | . . . . . 92 . . . . . 1 112 . . . . . . Shots 5 | . . . . . 2 . . . . . . 3 . . . . . . Rammed 2 | . . . . . . 1 . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . . 38 4 19 335 20 . 256 20 . . . . 10 . 279 . . Average Temperature 71 | . . 16 4 3 118 10 . 123 10 . . . . 5 . 96 . . Received Heat Transfer 1815 | . . 123 282 585 291 294 . 6 189 9 . . . 9 . 18 9 . Effects 5 | . . . . . . . . . . . . . . . . 5 . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . 4 4 . 2 1 . 4 2 . . . . . . . . . Impact Corruptions 27 | . . 13 2 . . 2 . 6 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 572 | . . . . . 461 111 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 521 | . 115 140 249 372 248 144 60 220 45 35 91 . . . . 482 488 521 Initial 270 | . . . 5 12 130 95 30 42 . 16 16 . . . . 30 270 241 Average 142 | . 64 79 102 193 104 86 43 97 15 26 33 . . . . 222 365 347 Maximum Alert Level 2 | . . . 1 1 1 . . 1 . . . . . . . 2 2 2 Low Security (%) 72 | . 100 100 79 44 88 100 100 88 100 100 100 . . . . 46 . . Level 1 23 | . . . 20 55 11 . . 11 . . . . . . . 39 79 64 Level 2 3 | . . . . . . . . . . . . . . . . 13 20 35 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 4 7 2 . 1 1 . . . . . . 1 2 2 Investigation 4 | . . . . 1 2 . . . 1 . . . . . . . . . Extermination 4 | . . . . . 3 1 . . . . . . . . . . . . Reinforcement 12 | . . . 1 3 2 1 . 1 . . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . 1 . 1 2 1 . . . 2 . 1 . . . . 2 11 . Communications Jammed 42 | . . . . . . . . . . . . . . . . 28 2 12 Distress Signals 42 | . . . . . . . . . . . . . . . . 28 2 12 Times Spotted 182 | . 8 5 13 25 20 6 5 7 12 1 5 8 . 10 4 19 14 20 Peak Tracking Total 10 | . 4 3 6 6 5 3 5 5 10 1 9 5 . 5 5 8 3 10 Tactical Retreats 20 | . . . 2 1 2 1 . 1 1 . 1 2 . . 1 4 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . 1 . . 1 1 2 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 8 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . . . 1 . 10 . . . . . . . . 1 . . . 1 Max in Single Turn 8 | . . . 1 . 8 . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 44 | . 7 . 4 3 8 2 . 6 1 1 1 . . 5 . 2 2 2 Terminals 24 | . 5 . 2 2 5 2 . 2 1 . 1 . . . . 2 1 1 Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . . . . 2 . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . . . . . . . . 1 . Total Hacks 113 | . 16 . 12 11 20 6 . 16 5 1 2 . . 13 . 3 5 3 Successful 59 | . 10 . 7 4 10 2 . 10 . 1 . . . 13 . 1 1 . Failed 54 | . 6 . 5 7 10 4 . 6 5 . 2 . . . . 2 4 3 Catastrophic 11 | . 1 . . 1 4 . . 2 1 . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 12 . 5 3 10 6 . 7 . 1 2 . . . . 3 2 . Terminals 67 | . 12 . 9 8 14 6 . 5 5 . 2 . . . . 3 2 1 Fabricators 5 | . . . . . 4 . . . . 1 . . . . . . . . Repair Stations 5 | . 1 . . . . . . 4 . . . . . . . . . . Recycling Units 12 | . 3 . 1 . . . . 6 . . . . . . . . . 2 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 2 . . 1 . . . . . . . . 3 . Terminal Hacks 25 | . 3 . 3 2 3 . . 1 . . . . . 13 . . . . Record 12 | . . . . . . . . . . . . . . 12 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 2 1 2 . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . . 3 . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . 5 . 2 2 5 2 . 3 . 1 . . . . . 1 . . Terminals 15 | . 3 . 1 2 4 2 . 2 . . . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . Botnet 14 | . 3 . 1 2 4 2 . 1 . . . . . . . 1 . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . Mechanics 2 | . 1 . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 3 3 7 2 . 5 1 . 1 . . . . 2 1 2 Full Trace Events 3 | . . . . 1 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . 20 . . . . . . . . . . Retrieved Matter 20 | . . . . . . . . 20 . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total Allies 4 | . . . . . 2 . 1 1 . . . . . . . . . . Largest Group 2 | . . . . . 2 . 1 1 . . . . . . . . . . Highest-Rated Group 42 | . . . . . 42 . 31 10 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 21 . 31 10 . . . . . . . . . . Total Orders 4 | . . . . . 1 . . 3 . . . . . . . . . . STAY 3 | . . . . . 1 . . 2 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 15 | . . . . . 11 . 4 . . . . . . . . . . . Total Damage 280 | . . . . . 194 . 86 . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 6648 | . 423 549 627 656 1008 625 29 410 95 24 73 343 211 437 122 321 482 213 Spaces Moved 9733 | 1 321 381 375 262 653 403 86 868 252 72 221 396 424 1086 535 1203 1552 642 Core 45 | . . . . . 1 29 . . 15 . . . . . . . . . Treads 74 | . . 2 37 25 10 . . . . . . . . . . . . . Legs 437 | 1 47 . . 91 296 . . . . . . . . 2 . . . . Wheels 1137 | . 274 379 338 146 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8040 | . . . . . 346 374 86 868 237 72 221 396 424 1084 535 1203 1552 642 Fastest Speed 17 | 120 100 100 100 130 27 27 29 28 25 26 26 22 26 22 22 17 18 20 Average Speed 43 | 120 104 119 130 153 85 34 29 28 32 31 31 31 33 32 22 20 19 20 Slowest Speed 350 | 120 180 180 220 220 350 250 29 29 100 32 32 34 34 130 22 102 21 20 Overloaded Moves 56 | . . . . . . . . . 50 . . 6 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 2 . . . . . 1 . . 3 2 17 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 61 89 33 27 22 10 79 26 44 4 7 61 60 93 69 40 57 28 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 2 . . . . Known Exits Taken 12 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . 1 1 . 3 . . . Spaces Dug 63 | . . . 4 . 16 3 . 3 . . . . . 2 . 3 20 12 Terrain Destroyed 165 | . . . 4 . 74 4 . 7 . . . 39 . 2 . 3 20 12 Melee 61 | . . . 4 . 16 3 . 3 . . . . . . . 3 20 12 Projectile 3 | . . . . . . 1 . . . . . . . 2 . . . . AOE 101 | . . . . . 58 . . 4 . . . 39 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total 11562 | . 376 431 440 405 1011 834 88 1019 263 72 223 612 486 1169 535 1251 1663 684 Wait 1082 | . 14 7 7 34 222 363 . 100 4 . . 201 51 26 . 13 22 18 Move 9658 | . 320 380 374 261 649 403 85 867 251 71 219 395 423 1080 530 1169 1547 634 Hop 26 | . . . . . 1 . . . . . 1 . . 2 2 16 1 3 Pick Up 100 | . 9 6 6 11 14 1 1 12 1 . 3 3 . 9 1 8 13 2 Fast Attach 92 | . 3 1 2 6 12 16 1 7 1 . . 3 1 13 2 11 13 . Attach 60 | . . 2 5 4 9 9 1 3 3 1 . 3 3 6 . 7 1 3 Detach 32 | . . . . 1 6 5 . 1 . . . 3 3 6 . 3 4 . Swap 62 | . 8 4 6 11 20 6 . 4 . . . . . . . 2 1 . Drop 132 | . 3 6 3 19 31 2 . 14 1 . . 1 . 21 . 11 20 . Fire 158 | . 19 16 8 58 26 16 . 2 . . . 3 5 5 . . . . Melee 159 | . . 9 29 . 21 12 . 9 2 . . . . 1 . 11 41 24 Ram 1 | . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 426 | -10/Mines | Met a Derelict bent on vengeance 652 | -10/Mines | Discovered new exit (range 12) 781 | -10/Mines | Found a hidden stash of uninstalled traps 847 | -10/Mines | Discovered new exit (range 8) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Lost 4 parts (3n1w) 1566 | -9/Materials | Discovered new exit (range 14) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -8/Materials | Discovered new exit (range 16) 2256 | -8/Materials | Entered Factory 2256 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -7/Factory | Build established: Scavenger-Mutant 2876 | -7/Factory | Lost 4 parts (4n) 3081 | -7/Factory | Fabricated H-55 Commando (x2) 3145 | -7/Factory | Build established: Sprinter 3257 | -7/Factory | Discovered new exit (range 4) 3263 | -7/Factory | Identified exit to Factory 3264 | -7/Factory | Entered another Factory area 3264 | -6/Factory | Evolved 2 slots: Utility x2 3557 | -6/Factory | Build established: Scout 3700 | -6/Factory | Released all parts (12) 3736 | -6/Factory | Core integrity fell below 50% 3836 | -6/Factory | Spotted B-75 Beast 3889 | -6/Factory | Sucked down chute 3889 | -6/Factory | Entered Waste 3890 | -6/Waste | Met a frightened Derelict 3896 | -6/Waste | Spotted C-40 Crusher 3896 | -6/Waste | Spotted C-40 Crusher 3902 | -6/Waste | Spotted C-40 Crusher 3903 | -6/Waste | Spotted C-40 Crusher 3904 | -6/Waste | EMP discharged 3904 | -6/Waste | System corruption reached 10% 3908 | -6/Waste | Spotted C-40 Crusher 3915 | -6/Waste | Discovered new exit (range 10) 3918 | -6/Waste | Entered Factory 3985 | -6/Factory | Repaired Hyp. Mass Driver 4062 | -6/Factory | Build established: Sprinter 4224 | -6/Factory | Discovered new exit (range 7) 4254 | -6/Factory | Identified exit to Extension 4328 | -6/Factory | Entered Extension 4364 | -6/Extension | Spotted B-75 Beast 4366 | -6/Extension | Spotted B-75 Beast 4370 | -6/Extension | Core integrity fell below 20% 4417 | -6/Extension | Discovered new exit (range 16) 4417 | -6/Extension | Discovered new exit (range 16) 4422 | -6/Extension | Identified exit to Factory 4423 | -6/Extension | Identified exit to Cetus 4423 | -6/Extension | Entered Factory 4423 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4438 | -5/Factory | Lost 10 parts (2p3n4u1w) 4441 | -5/Factory | Discovered new exit (range 16) 4446 | -5/Factory | Identified exit to Factory 4447 | -5/Factory | Entered another Factory area 4447 | -4/Factory | Evolved 2 slots: Utility x2 4516 | -4/Factory | Discovered new exit (range 9) 4519 | -4/Factory | Identified exit to Upper Caves 4520 | -4/Factory | Entered Upper Caves 4551 | -4/Upper Caves | Encountered a Warlord checkpoint 4828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4863 | -4/Upper Caves | Discovered new exit (range 3) 4863 | -4/Upper Caves | Identified exit to Upper Caves 4863 | -4/Upper Caves | Entered another Upper Caves area 4872 | -4/Upper Caves | Learned 8 Research zone layouts 4959 | -4/Upper Caves | Learned 4 Research zone layouts 5070 | -4/Upper Caves | Discovered new exit (range 7) 5073 | -4/Upper Caves | Identified exit to Warlord 5074 | -4/Upper Caves | Entered Warlord 5086 | -4/Warlord | Discovered new exit (range 14) 5089 | -4/Warlord | Identified exit to Proximity Caves 5156 | -4/Warlord | Learned location of Testing (-3) 5156 | -4/Warlord | Learned Research emergency access door positions 5156 | -4/Warlord | Learned Armory stockpile data 5157 | -4/Warlord | Learned 4 Research zone layouts 5157 | -4/Warlord | Learned 4 Access zone layouts 5157 | -4/Warlord | Learned Testing security intel 5157 | -4/Warlord | Learned Factory fabricator intel 5157 | -4/Warlord | Learned Factory scanalyzer intel 5157 | -4/Warlord | Learned Research garrison access intel 5163 | -4/Warlord | Build established: Mutant 5192 | -4/Warlord | Met Warlord 5217 | -4/Warlord | Warlord's base attacked by MAIN.C 5236 | -4/Warlord | Found Signal Generator 5278 | -4/Warlord | Found Prototype Energy Gun 5278 | -4/Warlord | Identified Vortex Shotgun 5282 | -4/Warlord | Found Vortex Shotgun 5287 | -4/Warlord | Found Prototype Piercing Weapon 5287 | -4/Warlord | Identified Vortex Lance 5373 | -4/Warlord | Found Prototype Reactor 5373 | -4/Warlord | Identified Vortex Chain Reactor 5385 | -4/Warlord | Found Prototype Processor 5385 | -4/Warlord | Identified Exp. Targeting Computer 5420 | -4/Warlord | Found Prototype Processor 5435 | -4/Warlord | Identified Exp. Core Analyzer 5500 | -4/Warlord | Warlord forces counterattacked 5511 | -4/Warlord | Entered Proximity Caves 5559 | -3/Proximity Caves | Spotted B-86 Titan 5633 | -3/Proximity Caves | Discovered new exit (range 3) 5633 | -3/Proximity Caves | Identified exit to Research 5633 | -3/Proximity Caves | Entered Research 5633 | -3/Research | Evolved 2 slots: Propulsion x2 5634 | -3/Research | Identified exit to Research 5636 | -3/Research | Loaded intel: 4 garrison access locations 5647 | -3/Research | Found Prototype Processor 5647 | -3/Research | Identified Exp. Signal Interpreter 5688 | -3/Research | Spotted B-86 Titan 5695 | -3/Research | Spotted B-86 Titan 5936 | -3/Research | Discovered exit to Research (range 12) 5954 | -3/Research | Entered another Research area 5954 | -2/Research | Warlord forces began assault on 0b10 5954 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6064 | -2/Research | Research machine network offline 6181 | -2/Research | Spotted B-90 Cyclops 6182 | -2/Research | Spotted B-90 Cyclops 6227 | -2/Research | Spotted Striker 6229 | -2/Research | Met up with Warlord 6262 | -2/Research | Borebot progress halted 6313 | -2/Research | Spotted B-90 Cyclops 6322 | -2/Research | Build established: Generator-Ninja 6340 | -2/Research | Borebot progress halted 6367 | -2/Research | Found Prototype Launcher 6367 | -2/Research | Identified Tactical Quantum Warhead 6392 | -2/Research | Spotted Striker 6430 | -2/Research | Discovered new exit (range 21) 6435 | -2/Research | Identified exit to Access 6436 | -2/Research | Entered Access 6436 | -1/Access | Evolved 2 slots: Utility x2 6437 | -1/Access | Identified exit to Surface 6536 | -1/Access | Garrison activated, responded to threat 6618 | -1/Access | Spotted B-99 Colossus 6624 | -1/Access | Spotted B-99 Colossus 6633 | -1/Access | Spotted B-99 Colossus 6633 | -1/Access | Spotted B-99 Colossus 6649 | *** | Escaped! Last Messages --------------- 06633_ Slug penetrates Wall. 06633_ Penetrated by Slug. 06633_ Slug penetrates R-10 Processor. 06633_ Slug penetrates Wall. 06637_ Penetrated by Slug. 06637_ Adv. Phase Shifter destroyed. 06637_ Slug penetrates Sealed Heavy Doors. 06637_ Penetrated by Slug. 06637_ Slug penetrates Sealed Heavy Doors. 06637_ U-05 Engineer builds a Wall. 06638_ B-99 Colossus activates siege mode. 06640_ Slug penetrates Sealed Heavy Doors. 06640_ Penetrated by Slug. 06640_ Slug penetrates Sealed Heavy Doors. 06642_ B-99 Colossus activates siege mode. 06644_ Slug penetrates Sealed Heavy Doors. 06645_ U-05 Engineer builds a Wall. 06646_ Main Access Shell breached. 06647_ Slug penetrates Sealed Heavy Doors. [Achievement: Tester] Map ----- +----------------------------------------------------+ | # ######### ????????????????????????##?????????? | | # ######### #???????????????????????# ?????????? | | # # # #???????????????????????# ????????? | | # # # #???????????????????????# ???????? | | # # " # #???????????????????????# ???????? | | # # "" # #???????????????????????# ""??????? | | # + "" # #???????????????????????? "??????? | | # + "" # +????????????????????????? ????### | | # # "" # #?????????????????????????? ???# | | # # "" # #??????????????????????????? ???# | | # # "" # #############################+#### | | # # " # # | | # # # # | | # # ####### ""#####+######## # | | # # #?????# ""### #??# # | | # # # #?????# ""### #??# # | | # + # #?????# T### = #??# %/ | | # # # #?????# ""#?#* #??# # | | # # # #?????# ""#?# #??# # | | # ######### ##???## ""### #?## ### | | ####### #???#""""""""""""## ! ### ! ## | | " #???## ### / | | "T #????# #?# ###= | | ####### #????# """""" #?# ! #?# ## | | #####?????######????# " " #?# #?##+###? | | ????????????????????# " @" " #?#########? ?? | | ????????????????????# " "" " #??????????# | | ????????????????????# " " #??????????#"" | | ????????????????????# "" """ #??????????#""" | | ????????????????????# #??????????#"R | | ????????????????????#""""" """"#??????????#""" | | ????????????????????#"""""p""""#??????????#"" | | ????????????????????#"""""p""""#??????????# | | ????????????????????#""""" """"#??????????# ! | | ????????????????????# #???????????####### | | ????????????????????# BBp BB #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ####+####???????????# #?????????????????? | | # #???????????# #?????????????????? | | # #???????????# #?????????????????? | | # ##############"" ####?????????????????? | | # + #u #????????????????????? | | # ####### # #######??????????????? | | # #?????# /k R #??????? | | # #?????# # #??????? | | ### ###?????# " " # #??????? | | ??# #???????# "Y" # #??????? | | ??# #???????# """ ########+###### #??????? | | ??# #???????# ## ???? ?????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 16 Launcher Accuracy 30 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Cya! Deadly Force Tester Watch This! Challenges ------------ None Game ------ Seed ResetLayeredWell Manual? 0 Play Time 02:54:41 Cumulative 42.5 hours Start 2021.07.24 @ 10:36:26 End 2021.07.24 @ 13:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b09f9c0e-db1e-49be-9c2b-163eb6717db7