Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 20:18:14 Player: albenzo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (66) 330 Value Destroyed (1724) 1724 Prototype IDs (56) 1120 Alien Tech Used (4) 800 Bonus (11300) 11300 TOTAL SCORE: 24574 Bonus ------- Follower Combat Kills 200 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1573/1600 Matter 280/300 Energy 717/790 System Corruption 0% Temperature Cool (15) Movement Flying (23) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY (18) ----- Experimental Energy Well Advanced Gravity Neutralizer Advanced Trap Scanner Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Advanced Cloaking Device Makeshift Light Armor Plating Hacking Suite System Mapper Deep Network Scanner System Shield Experimental System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Diametric Drive Experimental Q-thruster Transdimensional Reconstructor Tactical Quantum Warhead Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Energy Well Advanced Gravity Neutralizer Structural Scanner Advanced Trap Scanner Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Advanced Cloaking Device Experimental Propulsion Shielding Makeshift Light Armor Plating System Mapper Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Diametric Drive Experimental Q-thruster Transdimensional Reconstructor Tactical Quantum Warhead Enhanced Force Lance [Rating: 172] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Rainbow Chip Hackware System Mapper Protection Enhanced Scrap Shield Weapon Makeshift Spear Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 9 9 17 1 8 11 2 . . 2 13 4 5 9 1 9 2 1 8 1 10 4 2 2 5 Power 16 | 1 . 3 1 2 1 . . . . 2 . 1 1 . . . . 1 1 1 1 . . . Engine 9 | 1 . 3 1 2 . . . . . . . 1 . . . . . . 1 . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . . . Propulsion 28 | 2 2 3 . 1 3 . . . . 6 1 . 4 . 2 . 1 2 . . . 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 2 3 . 1 3 . . . . 1 1 . . . 2 . . . . . . . . . Hover 6 | . . . . . . . . . . 5 . . 1 . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . 3 . . . 1 2 . . . 1 . . Utility 67 | 4 6 3 . 1 7 2 . . 2 4 3 4 4 . 7 1 . 5 . 4 2 1 2 5 Device 33 | 3 1 2 . 1 3 . . . 2 2 3 2 1 . 4 1 . 1 . 3 2 . 1 1 Storage 8 | 1 5 . . . . . . . . . . . 1 . . . . 1 . . . . . . Processor 12 | . . 1 . . . 1 . . . 2 . 1 . . 3 . . 2 . 1 . . . 1 Hackware 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 3 Protection 8 | . . . . . 4 1 . . . . . 1 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 8 . 4 . . . . . 1 . . . 1 . 1 . . . 5 1 . . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . Slashing Weapon 4 | . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon 5 | . . 2 . 1 . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 1 . . . 1 . . 5 . . . . 3 . 4 1 2 . 1 Parts Lost 25 | . . 3 . . . . . . . 11 . 7 . . . 1 . . 2 1 . . . . Power 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . . 5 . 4 . . . . . . . . . . . . Utility 9 | . . 1 . . . . . . . 3 . 2 . . . 1 . . 1 1 . . . . Weapon 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Highest Loss Streak 9 | . . 1 . . . . . . . 9 . 5 . . . 1 . . 2 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 95 81 80 84 84 84 84 84 83 94 82 59 82 87 88 89 91 93 91 94 91 95 95 Engine 6 | . 14 12 9 9 5 5 5 5 5 . . . . . . . . 2 5 1 . . . . Treads 2 | . 24 . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | . 3 27 27 24 20 21 21 21 21 16 5 4 . . 2 5 2 . . . . . . . Hover 1 | . . . . . . . . . . 1 17 14 1 5 2 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 9 17 15 15 17 21 21 19 19 20 20 19 Device 12 | . 14 11 . 2 20 15 15 15 15 13 23 17 5 11 21 15 21 20 21 25 28 23 25 22 Storage 7 | . 14 13 9 9 5 5 5 5 5 4 5 4 2 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . 1 9 9 5 9 10 10 10 19 23 23 23 23 23 27 26 23 21 22 23 22 20 22 Hackware 1 | . . . . . . . . . . . . . 3 5 5 5 5 7 9 4 4 4 8 12 Protection 2 | . . . . . 9 5 5 5 5 3 . . 2 5 5 5 5 5 5 4 4 4 8 5 Energy Gun 2 | . 1 2 9 5 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 13 9 5 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 12 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 . . . . . Piercing Weapon 5 | . . 1 9 12 10 10 10 10 10 3 . . . . . . . . . 2 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 15 91 58 55 60 89 89 88 88 88 91 64 64 25 8 17 21 18 20 21 42 42 39 43 43 Greatest Support 68 | 40 40 36 36 40 60 60 60 60 60 68 8 8 18 18 18 18 22 28 28 44 44 50 50 50 Greatest Overweight (x) 7 | . 3 2 1 1 1 1 1 1 1 2 7 7 1 . . 1 . . . 1 . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 7 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 18 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 19 19 20 20 18 18 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 15 | 6 13 19 19 19 18 19 19 19 19 19 13 15 4 5 5 4 5 4 5 4 4 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 20 19 20 20 20 19 19 19 20 16 18 5 5 5 5 4 5 5 5 5 5 5 3 5 Class Distribution -------------------- 69% | Mutant 12% | Gladiator 5% | Hacker-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Gladiator | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 2180 | 440 280 421 . 18 75 135 . . . 65 84 66 121 . 30 57 23 . 105 80 . 80 . 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2843 | 177 353 479 . . 133 226 224 . . 384 . 57 442 . 30 . 23 . . 151 . . 80 84 Parts 151 | 18 25 29 . . 10 14 11 . . 30 . 4 2 . 1 . 2 . . 1 . . 1 3 Haulers Intercepted 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 14 . . . 3 2 . 3 . 3 3 1 . . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 43 | . 8 14 . . 4 7 2 . . 7 . 1 . . . . . . . . . . . . Melee 21 | . . . . . 4 7 2 . . 7 . 1 . . . . . . . . . . . . Guns 12 | . 5 7 . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . 3 7 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 6 2 . . . 2 1 . . . . . . . . . . . . . . . . . Worker 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Recycler 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Swarmer 23 | . 6 3 . . 4 5 . . . 5 . . . . . . . . . . . . . . Grunt 5 | . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Sentry 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 4 3 . . 3 4 2 . . 6 . 1 . . 1 . . . . 1 . . 1 1 Combat Bots Only 5 | . 3 3 . . 3 4 2 . . 5 . 1 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 . . 1 . 1 . . 1 . . . . 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Hostile Shots Fired 480 | . 25 107 . . 23 39 28 . 8 124 12 54 . 15 . 24 . . 6 . . . 11 4 Missed 144 | . 7 29 . . 5 8 13 . 1 25 7 15 . 8 . 13 . . 4 . . . 7 2 Damage Taken 5568 | . 161 1006 . . 277 526 176 . 84 1773 96 758 . 164 . 216 . . 119 . . . 166 46 Core 1059 | . 26 196 . . . 53 22 . 31 235 27 197 . 19 . 76 . . 59 . . . 91 27 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . . . 61 . 36 . . 17 . . . 39 . Regen/Repaired (Parts) 376 | . . . . 288 29 . . . 5 2 . . . . . . . 52 . . . . . . Core Remaining (%) 77 | 100 . . . 11 . . . . 87 . . . . 52 . . . . 88 . . 92 93 98 Volleys Fired 143 | 53 36 54 . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Hottest 110 | 20 55 110 . . . . . . . . . . . . . . . . . . . . . . Shots Fired 219 | 53 69 97 . . . . . . . . . . . . . . . . . . . . . . Gun 146 | 53 33 60 . . . . . . . . . . . . . . . . . . . . . . Cannon 68 | . 36 32 . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 183 | 53 69 61 . . . . . . . . . . . . . . . . . . . . . . Thermal 36 | . . 36 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 8 6 16 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 5 3 4 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 215 | 34 38 58 . . 11 10 8 . . 18 . 4 14 . 8 . 2 . . 4 . . 4 2 Core Hits 88 | 9 17 19 . . 4 8 5 . . 10 . 2 7 . 3 . 1 . . 1 . . 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 16 | . 2 2 . . . 3 1 . . 2 . . . . 3 . . . . 1 . . 2 . Blast 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Impale 7 | . . . . . . 3 1 . . 1 . . . . . . . . . . . . 2 . Melee Attacks 190 | . . 9 . . 23 18 9 . 2 33 . 6 14 1 27 1 2 . 5 13 4 6 8 9 Impact 6 | . . . . . . . . . . 3 . 1 . . . . . . . 2 . . . . Slashing 76 | . . . . . 5 1 1 . . 13 . 5 14 1 27 1 2 . 5 1 . . . . Piercing 108 | . . 9 . . 18 17 8 . 2 17 . . . . . . . . . 10 4 6 8 9 Sneak Attacks 10 | . . . . . 1 . 4 . . 1 . . . . . . 1 . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 4 . 3 . . 4 . 1 . . . . . . . . . . . . Damage Inflicted 6430 | 486 582 1163 . . 377 293 399 . . 642 . 156 993 . 333 . 152 . . 311 . . 302 241 Guns 1309 | 486 269 554 . . . . . . . . . . . . . . . . . . . . . . Cannons 922 | . 313 609 . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4199 | . . . . . 377 293 399 . . 642 . 156 993 . 333 . 152 . . 311 . . 302 241 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1753 | 486 582 685 . . . . . . . . . . . . . . . . . . . . . . Thermal 478 | . . 478 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 193 | . . . . . . . . . . 79 . 53 . . . . . . . 61 . . . . Slashing 1991 | . . . . . 71 . 68 . . 271 . 103 993 . 333 . 152 . . . . . . . Piercing 2015 | . . . . . 306 293 331 . . 292 . . . . . . . . . 250 . . 302 241 Highest Corruption 14 | . 1 1 1 . . . . . . 13 13 14 14 14 . 3 3 3 . . . . . . Average Corruption 4 | . 1 1 1 . . . . . . 4 13 13 14 14 . 2 3 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . 7 9 2 . . . . . . 5 7 15 5 4 . 1 3 . . . . . . . Message Errors 17 | . 3 2 1 . . . . . . 2 . 4 1 1 . . 3 . . . . . . . Matter Fused 16 | . 2 1 1 . . . . . . 1 4 4 3 . . . . . . . . . . . Heat Flow Errors 8 | . 1 2 . . . . . . . . . 4 1 . . . . . . . . . . . Energy Discharges 7 | . 1 . . . . . . . . 1 2 1 . 1 . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 520 | . . . . . 30 . 43 . . 21 . 24 123 . . . 62 . . 61 . . 64 92 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 520 | . . . . . 30 . 43 . . 21 . 24 123 . . . 62 . . 61 . . 64 92 Knockbacks 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 269 237 . . . . . . . . 206 259 235 . . . . . . . . . . . Average Temperature 80 | . 53 116 . . . . . . . . 106 106 117 . . . . . . . . . . . Received Heat Transfer 717 | . 36 258 . . . 12 57 . 12 . . 306 . 18 . . . . . . . . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 4 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 643 | . . 643 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 341 | 40 195 . 130 . 185 . . . . 145 . . . . 189 . . . . 57 291 . 139 341 Initial 100 | . 3 . 100 . . . . . . 9 . . . . 28 . . . . 6 29 . . 80 Average 70 | 14 78 . 124 . 66 . . . . 67 . . . . 91 . . . . 32 104 . 44 153 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Low Security (%) 99 | 100 100 . 100 . 100 . . . . 100 . . . . 100 . . . . 100 88 . 100 96 Level 1 . | . . . . . . . . . . . . . . . . . . . . . 11 . . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 . 2 3 Investigation 6 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 1 Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reinforcement 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 8 | . . . . . . . . . . . . . . . 1 . . . 4 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 14 20 . . 5 12 3 . 1 17 1 9 . 7 11 4 . . 4 1 2 1 10 10 Peak Tracking Total 9 | . 3 6 . . 4 4 3 . 1 8 1 5 . 4 6 4 . . 3 1 2 1 9 9 Tactical Retreats 20 | . 1 2 . . 1 3 . . 1 . 1 4 . 2 . . . . 2 . . . 1 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 4 | . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 6 | . . 1 . . . . . . . . . . . . . . . . . . 4 1 . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 61 | . 8 1 1 4 4 . . 4 . 3 . . 6 . 6 . . 3 . 6 2 . 4 9 Terminals 31 | . 7 . . . 3 . . . . . . . . . 6 . . . . 3 2 . 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Total Hacks 161 | . 26 9 1 16 6 . . 27 . 4 . . 19 . 14 . . 4 . 11 3 . 7 14 Successful 115 | . 8 9 1 16 5 . . 27 . 1 . . 19 . 12 . . 4 . 5 . . 3 5 Failed 46 | . 18 . . . 1 . . . . 3 . . . . 2 . . . . 6 3 . 4 9 Catastrophic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 8 . 1 . 1 . . . . 2 . . . . 10 . . 1 . 6 . 1 3 5 Terminals 69 | . 22 . . . 5 . . . . . . . . . 14 . . . . 7 3 . 6 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 10 | . 4 . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 Terminal Hacks 93 | . 4 9 . 16 4 . . 27 . . . . 19 . 4 . . 4 . 1 . . 2 3 Record 44 | . . 8 . 16 . . . 11 . . . . 7 . . . . 2 . . . . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . 4 . 2 . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 1 . . 3 . . . . 4 . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Unauthorized Hacks 17 | . 3 . 1 . 1 . . . . . . . . . 8 . . . . 2 . . 1 1 Terminals 10 | . 1 . . . . . . . . . . . . . 8 . . . . 1 . . . . Track 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 8 . . . 3 . . . . 2 . . . . 6 . . . . 5 2 . 3 7 Full Trace Events 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 1 . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 15 | . . . . . . . . . . . . . . . 2 . . . . . 8 . . 5 Largest Group 6 | . . . . . . . . . . . . . . . 1 1 . . . . 6 4 2 5 Highest-Rated Group 384 | . . . . . . . . . . . . . . . 65 10 . . . . 384 272 136 320 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . 65 10 . . . . 68 68 68 64 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 51 | . . . . . . . . . . . . . . . . . . . . . 33 4 3 11 Total Damage 2177 | . . . . . . . . . . . . . . . . . . . . . 1448 196 250 283 Kills 13 | . . . . . . . . . . . . . . . . . . . . . 8 . 1 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 7 | . 1 . . . . . . . . . . . 4 . 2 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 5 . . 2 . . . . 2 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 10748 | 555 1225 1109 72 2824 430 430 379 77 339 682 227 443 144 85 287 53 94 217 238 231 217 56 90 244 Spaces Moved 11281 | 263 579 723 67 2612 340 367 357 78 320 548 156 367 177 277 552 128 290 573 629 401 471 98 261 647 Core 217 | 3 . . . . . . . . . . . 108 106 . . . . . . . . . . . Treads 737 | 260 477 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5897 | . 102 723 67 2612 340 367 357 78 320 516 156 259 . . . . . . . . . . . . Hover 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . . Flight 4398 | . . . . . . . . . . . . . 71 277 552 128 290 573 629 401 471 98 261 647 Fastest Speed 23 | 50 120 105 105 105 100 100 100 100 100 97 140 50 29 29 29 34 26 26 26 26 26 23 23 23 Average Speed 80 | 158 184 116 105 106 100 100 100 100 100 102 140 113 51 29 31 34 29 26 26 28 26 24 23 23 Slowest Speed 320 | 160 320 120 105 110 100 100 100 100 100 152 140 140 99 29 34 104 34 29 26 91 26 26 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . 10 3 . 4 1 . 2 . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 13 85 31 18 95 9 45 62 68 54 14 29 63 62 62 15 28 52 96 62 14 27 68 11 17 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 11 | . . 1 1 1 . . 1 1 . . . 1 3 1 . . 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 33 | . . 5 . 11 . 1 4 . 4 . 2 2 . . . 1 2 . 1 . . . . . Spaces Dug 54 | . . 7 . . 4 1 . . 1 4 . . . 1 12 1 . . 5 8 1 . 3 6 Terrain Destroyed 54 | . . 7 . . 4 1 . . 1 4 . . . 1 12 1 . . 5 8 1 . 3 6 Melee 54 | . . 7 . . 4 1 . . 1 4 . . . 1 12 1 . . 5 8 1 . 3 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 12394 | 345 672 874 68 2661 398 402 367 77 337 627 165 392 203 278 616 132 294 640 694 492 554 116 269 721 Wait 434 | 10 14 41 . 3 14 14 6 . 10 31 . 4 . . 23 3 . 49 60 58 31 4 2 57 Move 11215 | 262 578 722 66 2611 339 366 356 77 319 547 155 366 176 276 534 121 289 566 626 400 467 97 255 644 Hop 17 | . . . . . . . . . . . . . . . 7 3 . 2 1 . 1 . 2 1 Pick Up 104 | 8 21 14 1 15 13 3 . . 3 4 6 3 1 . 2 1 . 2 . 2 1 2 . 2 Fast Attach 73 | 8 1 6 . 7 2 . . . . 2 . . 9 1 8 1 1 5 1 9 3 4 . 5 Attach 38 | . . 4 . 1 9 1 . . . 7 4 4 1 . . 1 . 1 . 1 1 1 2 . Detach 16 | 1 1 . . 1 1 . . . . . . 5 1 . 1 . 1 3 . 1 . . . . Swap 30 | 1 8 7 1 . . 1 . . 2 4 . 1 . . 1 . . 2 . 1 1 . . . Drop 109 | 2 13 17 . 23 4 4 . . 2 4 . 4 1 . 7 1 1 10 1 7 3 2 . 3 Fire 143 | 53 36 54 . . . . . . . . . . . . . . . . . . . . . . Melee 167 | . . 9 . . 16 13 5 . 1 28 . 5 14 1 27 1 2 . 5 13 4 6 8 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . 6 . . . . . 42 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 556 | -11/Scrapyard | Entered Materials 558 | -10/Materials | Build established: Mutant 1104 | -10/Materials | Discovered new exit (range 13) 1404 | -10/Materials | Discovered new exit (range 8) 1767 | -10/Materials | Discovered new exit (range 10) 1781 | -10/Materials | Entered Subcaves 1818 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1908 | -10/Subcaves | Disturbed a concealed Subdweller 2254 | -10/Subcaves | Core integrity fell below 50% 2512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2572 | -10/Subcaves | Ambushed by Subdweller buried in earth 2659 | -10/Subcaves | Visited 4L-MR0's lab 2681 | -10/Subcaves | Found Rainbow Chip 2682 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2875 | -10/Subcaves | Discovered new exit (range 15) 2885 | -10/Subcaves | Core integrity fell below 20% 2890 | -10/Subcaves | Entered Recycling 2937 | -9/Recycling | Scanned before Scraplab entrance 2952 | -9/Recycling | Entered Scraplab 2960 | -9/Recycling | Discovered new exit (range 2) 2962 | -9/Recycling | Entered Scraptown 2962 | -9/Scraptown | System corruption cleaned by C-Scrubber 3098 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3333 | -9/Scraptown | Visited UFD Registry 3333 | -9/Scraptown | Registered with UFD as "Guntube" 3401 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3403 | -9/Scraptown | Learned Research emergency access door positions 3405 | -9/Scraptown | Learned location of Zion (-7) 3406 | -9/Scraptown | Learned 8 Research zone layouts 3407 | -9/Scraptown | Learned Research terminal intel 3408 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3454 | -9/Scraptown | Discovered new exit (range 9) 3765 | -9/Scraptown | Visited Comm Corps 3814 | -9/Scraptown | Visited Spacefarers 3869 | -9/Scraptown | Visited CR-KLE's Repair Center 3896 | -9/Scraptown | Visited Bundlers 3954 | -9/Scraptown | Visited Symbiants 3968 | -9/Scraptown | Visited Cyclists 3982 | -9/Scraptown | Entered Cyclist Reading Room 4018 | -9/Scraptown | Visited Red Mages 4094 | -9/Scraptown | Visited Observation Area 4144 | -9/Scraptown | Visited Science Testing Area 4179 | -9/Scraptown | Visited Scrapoid Research Area 4213 | -9/Scraptown | Visited Modified Component R&D 4256 | -9/Scraptown | Visited Scrap Suit Storage 4330 | -9/Scraptown | Visited Research Penetration Think Tank 4385 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4507 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4512 | -9/Scraptown | Found DCF Scrap (29 items) 4543 | -9/Scraptown | Visited Botcube Research 5060 | -9/Scraptown | Found Unknown Device 5063 | -9/Scraptown | Found Unknown Device 5067 | -9/Scraptown | Found Unknown Device 5070 | -9/Scraptown | Found Unknown Device 5613 | -9/Scraptown | CR-KLE repaired 5 parts 5782 | -9/Scraptown | Discovered new exit (range 5) 5786 | -9/Scraptown | Entered Factory 5786 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5786 | -6/Factory | Identified Scrap Suit (x3) 5852 | -6/Factory | Identified exit to Lower Caves 6216 | -6/Factory | Entered Lower Caves 6216 | -6/Lower Caves | UFD Scientist delivered a prototype 6217 | -6/Lower Caves | Identified exit to Lower Caves 6217 | -6/Lower Caves | Found Prototype Protection 6221 | -6/Lower Caves | Identified Enh. Scrap Shield 6276 | -6/Lower Caves | Spotted B-75 Beast 6495 | -6/Lower Caves | Encountered a Warlord checkpoint 6646 | -6/Lower Caves | Entered another Lower Caves area 6647 | -6/Lower Caves | Encountered a Warlord checkpoint 6661 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6683 | -6/Lower Caves | Discovered new exit (range 15) 6692 | -6/Lower Caves | Learned Factory garrison access intel 6958 | -6/Lower Caves | Discovered new exit (range 13) 7025 | -6/Lower Caves | Entered Data Miner 7025 | -6/Data Miner | Discovered new exit (range 6) 7044 | -6/Data Miner | Met Data Miner 7063 | -6/Data Miner | Learned location of Section 7 (-2) 7063 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7079 | -6/Data Miner | Received God Mode back door access code from Data Miner 7102 | -6/Data Miner | Entered Proximity Caves 7120 | -5/Proximity Caves | Spotted B-75 Beast 7330 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7424 | -5/Proximity Caves | Discovered new exit (range 9) 7441 | -5/Proximity Caves | Entered Factory 7441 | -5/Factory | Evolved 2 slots: Utility x2 7442 | -5/Factory | Loaded intel: 4 garrison access locations 7776 | -5/Factory | Build established: Gladiator 7920 | -5/Factory | Discovered new exit (range 10) 8087 | -5/Factory | System corruption reached 10% 8123 | -5/Factory | Entered Upper Caves 8153 | -5/Upper Caves | Lost 9 parts (1p4n3u1w) 8208 | -5/Upper Caves | Spotted B-75 Beast 8317 | -5/Upper Caves | Discovered new exit (range 11) 8350 | -5/Upper Caves | Entered another Upper Caves area 8402 | -5/Upper Caves | Learned location of Armory (-3) 8515 | -5/Upper Caves | Learned location of 1 exit from Factory 8678 | -5/Upper Caves | Spotted B-75 Beast 8759 | -5/Upper Caves | Discovered new exit (range 13) 8766 | -5/Upper Caves | Lost 5 parts (1p4n) 8793 | -5/Upper Caves | Entered Zhirov 8793 | -5/Zhirov | Discovered new exit (range 3) 8814 | -5/Zhirov | Learned location of Quarantine (-2) 8814 | -5/Zhirov | Learned location of Testing (-3) 8814 | -5/Zhirov | Learned location of Command (-1) 8831 | -5/Zhirov | Found Alien Artifact 8831 | -5/Zhirov | Identified Integrated Reactor 8831 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8841 | -5/Zhirov | Found Alien Artifact 8937 | -5/Zhirov | Entered Proximity Caves 9005 | -4/Proximity Caves | Spotted B-86 Titan 9016 | -4/Proximity Caves | Discovered new exit (range 15) 9017 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9022 | -4/Proximity Caves | Entered Factory 9022 | -4/Factory | Evolved 2 slots: Utility x2 9023 | -4/Factory | Identified exit to Upper Caves 9237 | -4/Factory | Build established: Scout 9309 | -4/Factory | Entered Upper Caves 9309 | -4/Upper Caves | Accompanied by 1 ally 9348 | -4/Upper Caves | Encountered a Warlord checkpoint 9350 | -4/Upper Caves | Discovered new exit (range 16) 9361 | -4/Upper Caves | Identified exit to Upper Caves 9362 | -4/Upper Caves | Entered another Upper Caves area 9436 | -4/Upper Caves | Discovered new exit (range 16) 9440 | -4/Upper Caves | Identified exit to Warlord 9441 | -4/Upper Caves | Learned Research garrison access intel 9456 | -4/Upper Caves | Entered Warlord 9468 | -4/Warlord | System corruption cleaned by Quarantine Array 9525 | -4/Warlord | Visited the Vortex Lab 9545 | -4/Warlord | Warlord's base attacked by MAIN.C 9546 | -4/Warlord | Rebuked by Warlord 9549 | -4/Warlord | Opened Warlord's prototype stash 9566 | -4/Warlord | Found Prototype Hackware 9566 | -4/Warlord | Identified System Mapper 9666 | -4/Warlord | Opened side exit 9671 | -4/Warlord | Discovered new exit (range 9) 9672 | -4/Warlord | Identified exit to Proximity Caves 9673 | -4/Warlord | Entered Proximity Caves 9815 | -3/Proximity Caves | Spotted B-86 Titan 9894 | -3/Proximity Caves | Build established: Hacker-Scout 9909 | -3/Proximity Caves | Discovered new exit (range 11) 9911 | -3/Proximity Caves | Identified exit to Research 9911 | -3/Proximity Caves | Entered Research 9911 | -3/Research | Evolved 2 slots: Utility x2 9912 | -3/Research | Identified exit to Research 9914 | -3/Research | Loaded intel: 21 terminal locations 9915 | -3/Research | Loaded intel: 4 garrison access locations 9923 | -3/Research | Found Prototype Device 9923 | -3/Research | Identified Imp. Particle Accelerator 9975 | -3/Research | Found Enh. Force Lance 10033 | -3/Research | Found Prototype Launcher 10036 | -3/Research | Identified Tactical Quantum Warhead 10113 | -3/Research | Identified exit to Armory 10113 | -3/Research | Identified exit to Testing 10134 | -3/Research | Found Enh. Force Lance 10142 | -3/Research | Entered Armory 10190 | -3/Armory | Found Enh. Force Lance 10258 | -3/Armory | Identified Transdimensional Reconstructor 10258 | -3/Armory | Warped through subspace to slip node 10258 | -3/Armory | Discovered new exit (range 1) 10258 | -3/Armory | Identified exit to Lab 10359 | -3/Armory | Entered Lab 10359 | -3/Lab | Accompanied by 4 allies 10359 | -3/Lab | Discovered exit to Research (range 10) 10363 | -3/Lab | Unable to decrypt terminal 10363 | -3/Lab | Opened the door to a hidden lab 10364 | -3/Lab | Gained access to the hidden lab's interior 10370 | -3/Lab | Found Alien Artifact 10370 | -3/Lab | Identified Core Reset Matrix 10370 | -3/Lab | Used Core Reset Matrix 10374 | -3/Lab | Sensed 3 artifacts in vicinity 10383 | -3/Lab | Found Integrated Reactor 10383 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 10391 | -3/Lab | Found Core Expander 10391 | -3/Lab | Installed Core Expander, added new Propulsion slot 10398 | -3/Lab | Found Transdimensional Reconstructor 10403 | -3/Lab | Detected by scanners 10404 | -3/Lab | Found Prototype Hackware 10404 | -3/Lab | Identified Deep Network Scanner 10411 | -3/Lab | Discovered exit to Research (range 9) 10415 | -3/Lab | Confronted by A5 10415 | -3/Lab | Entered Research 10415 | -2/Research | Accompanied by 2 allies 10415 | -2/Research | Evolved 2 slots: Utility x2 10476 | -2/Research | Identified exit to Access 10505 | -2/Research | Entered Access 10505 | -1/Access | Evolved 2 slots: Utility x2 10528 | -1/Access | Found Prototype Hackware 10528 | -1/Access | Identified Exp. System Shield 10657 | -1/Access | Identified exit to Command 10712 | -1/Access | Scrapoid reinforcements arrived 10714 | -1/Access | Intercept squad dispatched 10748 | -1/Access | Discovered new exit (range 7) 10749 | -1/Access | Identified exit to Surface 10749 | *** | Heading to fleet! Last Messages --------------- 10705_ R-10 Processor inserts Unknown Device into recycling unit. 10708_ R-10 Processor inserts Prototype Energy Gun into recycling unit. 10711_ R-10 Processor inserts Unknown Storage into recycling unit. 10712_ Scrapoid reinforcements burst from the Recycling Unit. 10714_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 10738_ K-01 Serf cleans the Terminal. 10739_ Dropped Structural Scanner. 10739_ Acquired Unknown Hackware. 10739_ Identified Hacking Suite. 10742_ K-01 Serf destroyed. 10745_ Slug penetrates Wall. 10746_ Acquired 30 matter. 10747_ S-43 Plague destroyed. 10747_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10748_ The Access Shell folds into the floor. 10748_ EXIT=FOUND 10749_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # # # ????????????????????? | | # # # ????????????????????? | | " ! # # ????????????????????? | | ################## # ????????????????????? | | ################## # ????????????????????? | | ##??????????????## # ????????????????????? | | ##??????????????## + ????????????????????? | | ##??????????????## # ????????????????????? | | ##??##########??## # ????????????????????? | | ##??##########???? ##????????????????????? | | ##??## ##????k ????????????????????? | | ##??## ##???? ?????????????????????? | | ##??## "" ##???? ?????????????????????? | | ##??## "" ##???? ?????????????????????? | | ###### ##??BB ?BB????????????????????? | | ##+######## ##??BB????BB????????????????????? | | # ##??????????????????????????????? | | / "" ##??????????????????????????????? | | # "" ##??????????????????????????????? | | " # ##??????????????????????????????? | | """ # ###""""""""""#??????????????????? | | """ # ### #??????????????????? | | " # ### #??????????????????? | | ########## #??????????????????? | | ####### "" #??????????????????? | | ##????# "@ #??????????????????? | | " ##????# #??????????????????? | | """ ##????# #??????????????????? | | """ ##????# #??????????????????? | | " ##???## ##?????????????????? | | ##???# #?????????????????? | | ##???##"" ##?????????????????? | | ##????#"" ##?????????????????? | | ##????#"" ##?????????????????? | | ########### ##????#T ##?????????????????? | | ########### ##????#"" ##?????????????????? | | ########### #######"" ##?????????????????? | | ####### ######""" =%##?????????????????? | | T" ss ! * =%[=*gg g ???????????? | | "" s s *g* g s ???????????? | | ##########s##"#################/#????????????? | | # ### !################????????????????? | | # ### ##??????????????????????????????? | | # ### ##??????????????????????????????? | | # ### ##??????????????????????????????? | | # ### ##??????????????????????????????? | | # ###""" ##??????????????????????????????? | | # ###""" ##??????????????????????????????? | | ##""" " ##??????????????????????????????? | | ???S """ ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 800 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 55 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAuthchipSlayer Manual? 0 Play Time 02:10:00 Cumulative 144.5 hours Start 2024.07.18 @ 15:24:37 End 2024.07.21 @ 20:18:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 6/0/3/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebac179-306e-4b3d-b30e-e58e996d9ad4