Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:24:58 Player: Shimmyarah Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1060) 1060 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 1916 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Recoil Stabilizer > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (5) ---- Improved Ion Engine Heat Sink Particle Gun Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Recoil Stabilizer Improved Weapon Shielding > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Particle Gun Particle Cannon Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Weapon Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 63 | 9 25 8 21 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 27 | 3 11 6 7 Treads 11 | . 4 4 3 Leg 2 | . . . 2 Wheel 6 | 3 3 . . Hover 8 | . 4 2 2 Flight . | . . . . Utility 12 | 2 5 . 5 Device 8 | 1 3 . 4 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 3 9 2 8 Energy Gun 4 | 2 2 . . Energy Cannon 7 | . 2 1 4 Ballistic Gun 5 | 1 3 . 1 Ballistic Cannon 1 | . 1 . . Launcher 4 | . . 1 3 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 92 Engine 12 | . 14 14 8 Core 1 | . . . 5 Treads 9 | . 4 12 17 Leg 2 | . . . 6 Wheel 10 | . 17 . . Hover 5 | . 6 15 2 Device 15 | . 16 14 14 Storage 10 | . 11 14 7 Protection 1 | . . . 3 Energy Gun 5 | . 9 . . Energy Cannon 10 | . 4 22 15 Ballistic Gun 8 | . 12 . 3 Launcher 1 | . . 5 4 Peak Build Rating 18 | 8 10 10 18 Average Rating 9 | 5 8 9 11 On Entrance 7 | . 8 10 10 Naked Turns . | . . . . Heaviest Build 29 | 14 29 22 28 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 8 | 7 7 10 7 Most Carried 10 | 8 10 10 10 Average Carried 7 | 6 7 9 7 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 10 10 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1092 | 353 275 66 398 Remotely . | . . . . Salvage Created 1549 | 232 376 65 876 Parts 78 | 23 24 6 25 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 7 4 12 Guns 6 | . 5 . 1 Cannons 8 | . 2 4 2 AOE 9 | . . . 9 Classes Destroyed 13 | 3 4 2 4 Worker 3 | 2 . . 1 Builder 2 | . 1 . 1 Tunneler 7 | 6 1 . . Hauler 1 | . 1 . . Recycler 6 | 1 . . 5 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 9 | . 7 . 2 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Programmer 2 | . . . 2 Best Kill Streak 9 | 4 3 5 9 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 6 | 1 1 1 6 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 134 | . 39 30 65 Missed 40 | . 9 13 18 Damage Taken 1365 | . 380 130 855 Core 253 | . 77 17 159 Absorbed by Shields . | . . . . Redirected to Shielding 38 | . . . 38 Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | 21 28 19 21 Largest 2 | 2 2 2 2 Hottest 120 | 60 100 120 90 Shots Fired 155 | 42 55 28 30 Gun 88 | 42 42 . 4 Cannon 49 | . 12 18 19 Launcher 17 | . . 10 7 Special 1 | . 1 . . Kinetic 59 | 21 34 . 4 Thermal 79 | 21 21 18 19 Explosive 17 | . . 10 7 Electromagnetic . | . . . . Robot Hit Streak 13 | 4 13 5 13 Robot Miss Streak 7 | 2 7 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 21 38 11 21 Core Hits 89 | 10 18 16 45 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2253 | 256 526 293 1178 Guns 679 | 256 358 . 65 Cannons 525 | . 168 124 233 Explosions 1025 | . . 169 856 Melee . | . . . . Ramming 24 | . . . 24 Kinetic 516 | 120 331 . 65 Thermal 688 | 136 195 124 233 Explosive 1025 | . . 169 856 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles 1 | . . . 1 Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots 3 | . . . 3 Rammed 5 | . . . 5 Targets Rammed 6 | . . . 6 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 203 | . 116 . 203 Average Temperature 62 | . 57 . 65 Received Heat Transfer 459 | . 216 36 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1475 | 300 435 259 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 455 | 45 159 . 455 Initial 187 | . 29 . 187 Average 111 | 17 44 . 253 Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 . 15 Level 1 26 | . . . 78 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 11 11 12 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 . 11 Successful 9 | . 6 . 3 Failed 10 | . 2 . 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 19 | . 8 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Robot Schematic 1 | . . . 1 Branch Access Points 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 3 | . 3 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2413 | 214 1274 183 742 Spaces Moved 1245 | 144 562 93 446 Core 9 | 9 . . . Treads 365 | . 69 31 265 Legs 118 | . . . 118 Wheels 355 | 135 220 . . Hover 398 | . 273 62 63 Flight . | . . . . Fastest Speed 50 | 50 56 116 56 Average Speed 113 | 82 97 130 141 Slowest Speed 240 | 90 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 62 9 75 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 57 | . 1 19 37 Melee . | . . . . Projectile 1 | . 1 . . AOE 56 | . . 19 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2074 | 198 1232 125 519 Wait 588 | . 580 . 8 Move 1242 | 143 561 92 446 Hop . | . . . . Pick Up 44 | 19 17 3 5 Fast Attach 18 | 2 7 . 9 Attach 11 | 5 1 2 3 Detach . | . . . . Swap 34 | 2 17 6 9 Drop 42 | 6 21 3 12 Fire 89 | 21 28 19 21 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Discovered new exit (range 9) 1193 | -10/Materials | Discovered new exit (range 7) 1489 | -10/Materials | Entered Subcaves 1498 | -10/Subcaves | Learned location of Zion (-6) 1498 | -10/Subcaves | Met a Zionite searching for "candidates" 1589 | -10/Subcaves | Discovered new exit (range 10) 1672 | -10/Subcaves | Entered Recycling 1673 | -8/Recycling | Met a Zionite searching for Scraptown 1920 | -8/Recycling | Core integrity fell below 50% 2058 | -8/Recycling | Core integrity fell below 20% 2073 | -8/Recycling | Lost 5 parts (1n1u3w) 2295 | -8/Recycling | Discovered new exit (range 15) 2414 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02148_ U-05 Engineer lays Concrete. 02151_ Acquired 8 matter. 02160_ Kicked R-06 Scavenger. 02205_ Connecting with Terminal... 02276_ Y-45 Defender springs to life. 02277_ Y-45 Defender suffers critical hit (Destroy). 02285_ Imp. Weapon Shielding destroyed. 02287_ Y-45 Defender destroyed. 02291_ Dropped Lgt. Treads. 02292_ R-06 Scavenger collects Heat Sink. 02292_ Acquired Imp. Ion Engine. 02295_ EXIT=FOUND 02296_ R-06 Scavenger collects Heat Sink. 02297_ Hvy. Assault Rifle destroyed. 02314_ Y-45 Defender destroyed. 02318_ Dropped Titanium Leg. 02319_ Acquired Lgt. Treads. 02323_ Acquired Heat Sink. 02329_ Acquired Lgt. Treads. 02411_ Y-45 Defender springs to life. 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