Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:32:59 Player: btrs Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1544) 1544 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5744 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 444/700 Matter 112/300 Energy 87/100 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Heat Sink Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Cloak of Protection Light Armor Plating > --- WEAPON ----------- Pulse Rifle High-powered Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Heat Sink Small Storage Unit High-capacity Battery Sensor Array Signal Interpreter Targeting Computer Propulsion Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun Medium Laser Particle Gun Light Cannon Mining Laser Heavy Hammer [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Cloak of Protection Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 51 | 7 13 4 1 . 16 7 3 Power 5 | 1 1 1 . . 1 1 . Engine 3 | 1 1 . . . . 1 . Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 2 . . 4 3 1 Treads 6 | 2 . . . . 2 1 1 Leg 6 | . 2 2 . . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 15 | 2 5 . 1 . 6 . 1 Device 4 | 1 . . . . 2 . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 7 | . 3 . 1 . 3 . . Artifact . | . . . . . . . . Weapon 17 | 2 5 1 . . 5 3 1 Energy Gun 9 | 2 2 1 . . 2 2 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . 1 . . . 2 1 . Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 3 | . . . . . . 3 . System Corruption 13 | . . . . . . 13 . Parts Lost 30 | . 4 . . . 18 8 . Power 4 | . . . . . 3 1 . Propulsion 10 | . 1 . . . 6 3 . Utility 5 | . 1 . . . 4 . . Weapon 11 | . 2 . . . 5 4 . Highest Loss Streak 8 | . 3 . . . 8 7 . To Critical Strikes . | . . . . . . . . Average Backups 18 | . 15 24 24 25 20 3 3 Power 1 | . . 1 2 2 1 . . Propulsion 1 | . . 2 3 3 . . . Utility 11 | . 11 16 14 14 11 2 2 Weapon 3 | . 2 4 5 6 7 . . Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 3 2 . 8 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 14 | . 2 3 2 . 5 1 1 Weapon 5 | . 2 . . . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 99 100 75 93 86 24 12 Engine 7 | . 14 . . . 1 5 . Core 5 | . . 13 14 14 6 . . Treads 7 | . 14 . . . 1 5 4 Leg 19 | . 13 28 28 28 25 4 . Device 1 | . . . . . 5 . 3 Storage 12 | . 14 14 14 14 8 . . Protection 12 | . 12 14 14 14 10 . . Energy Gun 12 | . 16 14 2 11 9 1 . Ballistic Gun 4 | . 7 . . . 6 4 . Ballistic Cannon 5 | . 2 14 2 11 8 . . Peak Build Rating 26 | 7 9 12 12 13 26 14 8 Average Rating 10 | 5 7 11 9 12 19 8 4 On Entrance 6 | . 7 9 12 10 13 2 1 Naked Turns 71 | . . . . . 8 34 29 Heaviest Build 105 | 13 93 94 94 94 105 13 9 Greatest Support 40 | 40 40 20 20 20 40 28 20 Greatest Overweight (x) 31 | . 9 4 4 4 31 3 . Average Overweight (x) 2 | . 2 4 4 4 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 Average Capacity 22 | 7 23 25 25 25 23 5 5 Most Carried 25 | . 25 25 25 25 24 5 5 Average Carried 18 | . 15 24 24 24 20 3 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 Final Carried 25 | . 25 25 25 25 5 5 2 Class Distribution -------------------- 67% | Mutant 19% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 954 | 270 264 91 . 69 93 167 . Remotely . | . . . . . . . . Salvage Created 2069 | 79 1059 87 . . 677 167 . Parts 115 | 5 57 7 . . 40 6 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 41 | . 17 2 . . 19 3 . Melee 1 | . . . . . 1 . . Guns 26 | . 9 1 . . 15 1 . Cannons 4 | . . 1 . . 3 . . AOE 8 | . 8 . . . . . . Classes Destroyed 9 | 2 6 . . . 1 . . Worker 3 | . 1 . . . 2 . . Builder 2 | . 1 . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 3 . . . . . . Watcher 4 | . 3 . . . 1 . . Swarmer 11 | . 3 . . . 8 . . Grunt 26 | . 14 2 . . 8 2 . Sentry 4 | . . . . . 3 1 . Best Kill Streak 8 | 2 8 2 . . 4 1 . Combat Bots Only 3 | . 3 2 . . 3 1 . Max Kills in Single Turn 2 | 1 2 1 . . 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 414 | . 63 6 . . 264 76 5 Missed 128 | . 12 1 . . 88 25 2 Hits 286 | . 51 5 . . 176 51 3 Projectile 286 | . 51 5 . . 176 51 3 AOE 2 | . . . . . . 2 . Critical Strikes 9 | . . 1 . . 6 2 . Damage Taken 3843 | . 780 79 . . 2177 765 42 Core 834 | . 106 . . . 472 226 30 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 57 | 100 . . . 57 14 . . Volleys Fired 154 | 3 74 4 . . 44 28 1 Largest 3 | 2 2 2 . . 3 2 1 Hottest 189 | 80 80 70 . . 189 88 65 Shots Fired 300 | 6 145 9 . . 110 29 1 Gun 253 | 6 138 5 . . 75 29 . Cannon 40 | . . 4 . . 35 . 1 Launcher 7 | . 7 . . . . . . Special . | . . . . . . . . Kinetic 98 | . 31 4 . . 60 3 . Thermal 58 | . . 1 . . 50 6 1 Explosive 7 | . 7 . . . . . . Electromagnetic 137 | 6 107 4 . . . 20 . Robot Hit Streak 11 | 4 8 2 . . 11 10 . Robot Miss Streak 6 | . 3 3 . . 6 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 168 | 4 77 3 . . 64 20 . Core Hits 92 | 2 38 4 . . 39 9 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 2 . . . 5 1 . Burn 4 | . . . . . 4 . . Blast 1 | . . . . . 1 . . Corrupt 3 | . 2 . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3292 | 53 1579 59 . . 1301 300 . Guns 2266 | 53 962 15 . . 941 295 . Cannons 361 | . . 32 . . 329 . . Explosions 592 | . 592 . . . . . . Melee . | . . . . . . . . Ramming 73 | . 25 12 . . 31 5 . Kinetic 824 | . 147 32 . . 589 56 . Thermal 1039 | . 268 . . . 681 90 . Explosive 324 | . 324 . . . . . . Electromagnetic 1032 | 53 815 15 . . . 149 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 2 2 2 2 . 13 13 Average Corruption 2 | . 2 2 2 2 . 10 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . 35 15 9 . . 5 3 Message Errors 19 | . 7 7 3 . . . 2 Matter Fused 18 | . 11 2 2 . . 3 . Heat Flow Errors 8 | . 4 1 3 . . . . Energy Discharges 11 | . 9 1 . . . . 1 Data Loss (minor) 6 | . 1 3 1 . . 1 . Data Loss (major) 1 | . 1 . . . . . . Misfires 2 | . 1 1 . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 8 | . 8 . . . . . . Projectiles . | . . . . . . . . Explosions 8 | . 8 . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . 154 . . . 5 2 . Shots 6 | . 6 . . . . . . Rammed 7 | . 3 . . . 3 1 . Targets Rammed 14 | . 4 3 . . 6 1 . Kicked 7 | . 1 3 . . 3 . . Crushed . | . . . . . . . . Highest Temperature 474 | 36 234 152 240 . 474 90 . Average Temperature 83 | 18 71 78 114 . 112 23 . Received Heat Transfer 1587 | . 342 60 . . 864 321 . Effects 6 | . 1 . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . Interference 3 | . . . . . 3 . . Damage (major) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . 2 . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted . | . . . . . . . . Heat Transferred 2299 | . 350 . . . 1739 210 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 99 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 209 | 5 209 50 . . 107 48 30 Initial 48 | . . . . . . 48 30 Average 30 | . 45 2 . . 29 16 30 Influence Increases 1449 | 10 649 65 . . 542 183 . Destroy 0b10 Robot/C 820 | . 340 40 . . 380 60 . Destroy 0b10 Robot/NC 75 | 10 45 . . . 20 . . Destroy Leader 210 | . 88 10 . . 92 20 . Successful Hack 69 | . 37 . . . 4 28 . Disable Machine 90 | . 75 15 . . . . . Destroy Structure 50 | . 49 . . . 1 . . Lose Combat Pursuer 135 | . 15 . . . 45 75 . Influence Decreases 1419 | 10 649 65 . . 435 246 14 Entered New Map 73 | . . . . . . 59 14 Time Decay 1097 | 10 609 65 . . 271 142 . Lost Part 239 | . 40 . . . 164 35 . Lost Ally 10 | . . . . . . 10 . Squads Dispatched 12 | . 4 . . . 5 3 . Investigation 7 | . 3 . . . 2 2 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 24 2 . . 33 9 2 Peak Tracking Total 7 | . 4 2 . . 7 3 3 Tactical Retreats 6 | . 1 . . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 2 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . 5 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . 7 . 1 . 1 3 . Terminals 7 | . 6 . . . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 38 | . 22 . 1 . 4 11 . Successful 22 | . 11 . 1 . 1 9 . Failed 16 | . 11 . . . 3 2 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 15 | . 11 . 1 . 3 . . Terminals 23 | . 19 . . . 4 . . Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . 3 . . . . . . Recycling Units 6 | . . . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 11 | . 9 . 1 . 1 . . Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Locate Traps 4 | . 4 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . . . 1 3 . Full Trace Events 6 | . 3 . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 25 | . . . . . . 25 . Retrieved Matter 25 | . . . . . . 25 . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 16 | . . . . . . 16 . Highest-Rated Ally 8 | . . . . . . 8 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 355 | 58 239 . . . 58 . . Optics 47 | . 47 . . . . . . Seismic 250 | 58 192 . . . . . . Cloaking 58 | . . . . . 58 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 7029 | 148 3210 1247 897 132 965 360 70 Spaces Moved 2076 | 75 870 303 224 33 318 216 37 Core 106 | 3 . . . . 13 64 26 Treads 654 | 72 501 . . . 16 54 11 Legs 1139 | . 369 303 224 33 177 33 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 177 | . . . . . 112 65 . Fastest Speed 37 | 50 160 400 400 400 37 37 50 Average Speed 293 | 155 333 400 400 400 195 87 82 Slowest Speed 1600 | 160 750 400 400 400 1600 200 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 4 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 100 40 61 14 43 5 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . 46 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 46 | . 46 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2717 | 97 1030 329 231 36 562 357 75 Wait 333 | 13 36 5 . . 164 96 19 Move 2063 | 74 869 302 223 32 310 216 37 Hop 3 | . . . . . 3 . . Pick Up 42 | . 27 4 1 2 3 5 . Fast Attach 18 | 7 1 . . . 5 5 . Attach 26 | . 3 . . 2 15 3 3 Detach 7 | . . . 2 . 5 . . Swap 22 | . 12 4 1 . 5 . . Drop 20 | . 4 7 4 . 2 3 . Fire 154 | 3 74 4 . . 44 28 1 Melee . | . . . . . . . . Ram 4 | . . . . . 3 1 . Kick 7 | . 1 3 . . 3 . . Crush 3 | . 3 . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Lost 3 parts (1u2w) 1424 | -10/Materials | Discovered new exit (range 13) 2575 | -10/Materials | Discovered new exit (range 16) 3359 | -10/Materials | Entered Mines 3557 | -10/Mines | Learned Materials security intel 3722 | -10/Mines | Discovered new exit (range 5) 3744 | -10/Mines | Build established: Scavenger-Mutant 3814 | -10/Mines | Discovered new exit (range 6) 4339 | -10/Mines | Assembled infested the area 4590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4590 | -10/Mines | Discovered new exit (range 5) 4606 | -10/Mines | Entered Exiles 4702 | -10/Exiles | Met 8R-AWN 4766 | -10/Exiles | Met EX-HEX 4894 | -10/Exiles | Met EX-BIN 4938 | -10/Exiles | Aligned with FarCom system 4942 | -10/Exiles | Given EX-Vault access code 5027 | -10/Exiles | Build established: Mutant 5038 | -10/Exiles | Opened EX-Vault 5067 | -10/Exiles | Found Cloak of Protection 5155 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5263 | -10/Exiles | Met EX-DEC 5455 | -10/Exiles | Discovered new exit (range 12) 5503 | -10/Exiles | Left Exiles lab with Cloak of Protection 5503 | -10/Exiles | Entered Mines 5579 | -9/Mines | Discovered new exit (range 14) 5635 | -9/Mines | Entered Materials 5635 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5860 | -8/Materials | Garrison activated, responded to threat 5932 | -8/Materials | Build established: Scavenger-Skirmisher 6384 | -8/Materials | Lost 8 parts (2p5n1u) 6437 | -8/Materials | Garrison activated, responded to threat 6485 | -8/Materials | Lost 5 parts (1p2u2w) 6538 | -8/Materials | Core integrity fell below 50% 6567 | -8/Materials | Core integrity fell below 20% 6568 | -8/Materials | Lost 5 parts (1n1u3w) 6597 | -8/Materials | Discovered new exit (range 9) 6600 | -8/Materials | Entered Factory 6600 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6823 | -7/Factory | Build established: Mutant 6858 | -7/Factory | Fabricated R-06 Scavenger? 6878 | -7/Factory | System corruption reached 10% 6959 | -7/Factory | Lost 7 parts (1p3n3w) 6960 | -7/Factory | Identified exit to Garrison 6960 | -7/Factory | Entered Garrison 7030 | -7/Garrison | Self-destructed Last Messages --------------- 06970_ Field strength at 94. 06970_ Field strength at 88. 06971_ Field strength at 82. 06972_ Field strength at 76. 06973_ Field strength at 70. 06974_ Field strength at 64. 06975_ QX6HYPJQKF%EUDU6VZ9K 06975_ Field strength at 58. 06976_ Field strength at 52. 06977_ Field strength at 46. 06978_ Field strength at 40. 06979_ Field strength at 34. 06980_ Field strength at 28. 06981_ Field strength at 22. 06982_ Field strength at 16. 06983_ Field strength at 10. 06984_ Field strength at 4. 06985_ Stasis field depleted. 07006_ System corrupted: Energy discharge (-21). 07022_ XRVL