Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 20:08:53 Player: arkn Result: Destroyed self with Gamma Bomb Array Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (211) 1055 Value Destroyed (8355) 8355 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (19932) 19932 TOTAL SCORE: 35282 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 152 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11200 Subatomizer Sterilization 3000 Cogmind --------- Core Integrity 0/1100 Matter 290/300 Energy 1101/1690 System Corruption 31% Temperature Cool (21) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY (7) ------ Coolant Network Medium Storage Unit Long-range Tractor Beam X0-1V1's Piety Tracker > --- WEAPON (6) ------- Phase Gun Heavy Machine Gun Gamma Bomb Array > --- INVENTORY (11) --- Advanced Target Analyzer Heavy Servo Lattice Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Sensor Array Particle Charger Advanced Corruption Screen X0-1V1's Piety Tracker > --- WEAPON ----------- Phase Gun Cooled Proton Cannon Cooled Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Heavy Servo Lattice Heavy Armor Plating Long-range Tractor Beam Gamma Bomb Array [Rating: 132] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . 1 1 2 . . . . Utility 6 | . . 1 . 1 1 . 1 . . 2 Weapon 3 | . . 1 2 . . . . . . . Parts Attached 180 | 4 3 18 17 17 20 27 35 11 . 28 Power 17 | . 1 3 1 1 1 2 4 1 . 3 Engine 6 | . . 3 1 1 1 . . . . . Core 6 | . 1 . . . . 2 3 . . . Reactor 5 | . . . . . . . 1 1 . 3 Propulsion 45 | 2 . 6 7 4 2 7 13 1 . 3 Treads 30 | 2 . 6 7 4 2 4 2 . . 3 Leg 4 | . . . . . . . 3 1 . . Wheel 1 | . . . . . . . 1 . . . Hover 7 | . . . . . . 3 4 . . . Flight 3 | . . . . . . . 3 . . . Utility 55 | . 2 2 2 4 7 10 11 5 . 12 Device 37 | . 2 1 1 3 4 6 10 2 . 8 Storage 4 | . . 1 1 . . 1 . 1 . . Processor 9 | . . . . 1 1 2 1 1 . 3 Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 63 | 2 . 7 7 8 10 8 7 4 . 10 Energy Gun 19 | . . 2 . 3 3 1 3 2 . 5 Energy Cannon 5 | . . . . 1 . . 2 . . 2 Ballistic Gun 21 | 2 . 3 6 . 1 4 2 1 . 2 Ballistic Cannon 8 | . . 1 . 3 3 1 . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon 2 | . . 1 . . . 1 . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . 1 1 1 2 2 3 5 . . 5 Corrupted Parts 5 | . . . 1 . . . 1 3 . . System Corruption 21 | . . . 2 . . . 4 15 . . Parts Lost 98 | . . 1 4 10 6 26 17 17 . 17 Power 8 | . . . . 1 1 1 3 1 . 1 Propulsion 25 | . . 1 2 3 . 8 6 5 . . Utility 28 | . . . . 1 1 8 3 7 . 8 Weapon 37 | . . . 2 5 4 9 5 4 . 8 Highest Loss Streak 19 | . . 1 2 3 3 19 13 7 . 9 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 14 | . 3 12 19 20 19 18 10 7 6 4 Power . | . . 1 . . . . . . . . Propulsion 3 | . . 4 7 7 3 1 . 1 . . Utility 7 | . 2 3 6 7 12 12 6 5 4 2 Weapon 2 | . 1 3 3 3 3 2 2 . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . . 3 5 6 6 11 4 . . 2 Power . | . . . . . . . . . . . Propulsion 10 | . . 2 2 2 2 2 . . . . Utility 18 | . . . 1 1 3 8 4 . . 1 Weapon 8 | . . 1 2 3 1 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 79 99 99 96 98 78 78 45 15 35 Engine 3 | . . 3 8 6 5 . . . . . Core 2 | . 6 7 . . . 4 5 . . . Treads 17 | . 28 22 24 23 25 21 . . . 6 Hover 2 | . . . . . . 1 16 4 . . Device 16 | . 16 21 16 18 15 9 17 17 10 11 Storage 5 | . . 10 8 7 6 4 5 3 . 2 Processor 2 | . . . . 2 3 6 6 3 . 2 Protection 1 | . . . . . 4 4 . . . . Energy Gun 4 | . . 6 . . 7 11 1 7 . 2 Ballistic Gun 14 | . 28 21 37 25 5 2 8 . . . Ballistic Cannon 4 | . . 3 2 4 13 4 . . . . Impact Weapon 2 | . . . . 5 4 . 4 . . . Slashing Weapon 1 | . . . . . 4 4 . 1 5 . Peak Build Rating 132 | 4 21 30 46 56 86 101 124 87 26 132 Average Rating 61 | 2 10 28 42 49 76 82 94 59 26 73 On Entrance 37 | . 4 21 30 46 56 84 48 68 26 26 Avg Prop Armor Cover (%) 10 | 27 25 . . . . 3 5 2 . 25 Naked Turns 37 | . . . . . . . . . . 37 Heaviest Build 114 | 3 10 42 65 78 114 100 79 49 4 90 Greatest Support 178 | 20 40 60 60 80 102 172 52 40 3 178 Greatest Overweight (x) 5 | . 1 . 1 1 1 1 2 5 1 4 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 21 | 5 5 16 21 21 21 21 11 11 6 11 Average Capacity 16 | 5 5 15 19 21 21 18 11 9 6 8 Most Carried 21 | 3 5 16 21 21 21 21 11 10 6 6 Average Carried 14 | . 3 12 19 20 20 17 10 7 6 4 Final Capacity 21 | 5 5 16 21 21 21 11 11 6 6 11 Final Carried 21 | 3 4 16 21 19 21 8 9 6 6 2 Class Distribution -------------------- 23% | Scavenger-Gunner 17% | Gunner 17% | Mutant 13% | Scavenger-Executioner 4% | Scavenger-Skirmisher 4% | Tank 4% | Scavenger-Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Executioner | -7/Factory Gunner | -6/Factory Executioner | -5/Factory Scout | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 5438 | 252 96 611 1075 736 625 555 768 191 . 529 Remotely 84 | . . . . . . . . . . 84 Salvage Created 9676 | 101 96 971 1389 1564 936 1567 1144 401 . 1507 Parts 457 | 5 4 71 81 80 48 39 43 7 . 79 Haulers Intercepted 5 | . . 1 1 . . . 2 . . 1 Recyclers Shooed 8 | . . . 1 1 . 2 . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 153 | . 2 23 28 25 16 21 14 5 . 19 Melee 6 | . . . . . 3 1 2 . . . Guns 79 | . 2 15 16 13 7 14 6 2 . 4 Cannons 41 | . . 8 3 11 6 5 4 . . 4 AOE 15 | . . . 8 1 . . . . . 6 Classes Destroyed 22 | 2 1 7 2 5 1 2 1 . . 1 Worker 20 | . . 1 . 10 2 4 2 . . 1 Builder 10 | . . . 1 1 1 1 3 . . 3 Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . 1 1 . . . 2 . . 1 Recycler 13 | 1 . . 1 5 1 4 . . . 1 Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 Watcher 9 | . . 5 . 1 1 1 1 . . . Swarmer 21 | . . 6 4 . . 5 1 . . 5 Grunt 58 | . 2 6 17 9 5 8 3 3 . 5 Brawler 5 | . . 1 . . 1 2 1 . . . Duelist 2 | . . 1 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . Sentry 24 | . . 9 5 4 3 1 1 . . 1 Demolisher 3 | . . . . 1 2 . . . . . Specialist 2 | . . . . 2 . . . . . . Hunter 7 | . . . 1 4 . . 2 . . . Programmer 25 | . . . . 4 4 2 6 2 . 7 Heavy 2 | . . . . 1 . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . Assembled 1 | . . . . . 1 . . . . . Best Kill Streak 11 | 2 2 5 10 10 5 7 6 3 . 11 Combat Bots Only 10 | . 2 5 10 5 5 5 3 3 . 5 Max Kills in Single Turn 6 | 1 1 2 2 6 2 2 1 1 . 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 2 1 . . . . . 5 Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1590 | . 11 79 107 241 152 368 218 153 . 261 Missed 447 | . . 17 34 84 48 90 63 39 . 72 Hits 1143 | . 11 62 73 157 104 278 155 114 . 189 Melee 27 | . . 7 . . 5 1 2 1 . 11 Projectile 1116 | . 11 55 73 157 99 277 153 113 . 178 AOE 10 | . . . . 2 7 . 1 . . . Critical Strikes 58 | . . 7 4 4 . 21 4 5 . 13 Actively Blocked 9 | . . . . . . . 3 5 . 1 Part Disruptions 2 | . . . . . . . 1 . . 1 Damage Taken 20529 | . 160 945 1197 2197 1735 4962 2696 2068 . 4569 Core 4001 | . 49 113 64 341 73 716 360 732 . 1553 Absorbed by Shields 772 | . . . . . . 609 163 . . . Redirected to Shielding 35 | . . . . . . . . 35 . . Ignored by Resistances 157 | . . . . . 3 . 48 106 . . Core Remaining (%) 66 | 100 80 91 100 31 88 10 . . 31 . Volleys Fired 364 | 3 15 57 41 59 25 50 30 15 . 69 Largest 5 | 2 2 3 5 5 5 5 4 3 . 3 Hottest 308 | 40 40 111 125 200 308 273 268 223 . 158 Shots Fired 1062 | 6 30 165 166 221 82 202 63 24 . 103 Gun 752 | 6 30 138 140 130 37 139 45 24 . 63 Cannon 289 | . . 26 17 91 45 60 18 . . 32 Launcher 17 | . . . 9 . . . . . . 8 Special 4 | . . 1 . . . 3 . . . . Kinetic 779 | 6 30 134 157 218 70 105 41 . . 18 Thermal 256 | . . 31 . 3 12 97 18 19 . 76 Explosive . | . . . . . . . . . . . Electromagnetic 27 | . . . 9 . . . 4 5 . 9 Robot Hit Streak 30 | 3 7 12 25 13 30 19 11 12 . 16 Robot Miss Streak 5 | 1 2 4 2 3 4 5 2 3 . 4 Penetration Max 1 | . . . 1 1 1 . 1 . . . Secondary Targets 10 | . . 3 2 3 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 741 | 4 20 105 107 142 62 148 70 19 . 64 Core Hits 432 | 3 6 66 61 71 35 91 24 7 . 68 Critical Kills 8 | . . . . 2 2 . 3 . . 1 Critical Parts Destroyed 13 | . . . . 2 1 . 8 2 . . Critical Strikes 41 | . . 1 . 9 8 8 11 3 . 1 Burn 4 | . . . . . . 3 . 1 . . Meltdown 2 | . . . . . . . 1 . . 1 Destroy 7 | . . . . 3 3 . 1 . . . Blast 16 | . . 1 . 5 5 5 . . . . Smash 12 | . . . . 1 . . 9 2 . . Melee Attacks 94 | . . . . 8 30 5 40 6 . 5 Impact 62 | . . . . 8 7 2 40 5 . . Slashing 32 | . . . . . 23 3 . 1 . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 3 . 8 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21386 | 48 206 1546 2504 3644 2089 3817 3103 687 . 3742 Guns 10652 | 48 206 1247 1603 1459 698 2692 933 362 . 1404 Cannons 4896 | . . 299 178 1572 704 1041 561 . . 541 Explosions 2933 | . . . 723 489 42 . . . . 1679 Melee 2891 | . . . . 124 645 74 1609 325 . 114 Ramming 4 | . . . . . . . . . . 4 Kinetic 10304 | 48 206 1188 1781 2999 1203 1753 806 . . 320 Thermal 5619 | . . 358 227 32 199 1990 561 296 . 1956 Explosive 640 | . . . 109 489 42 . . . . . Electromagnetic 1928 | . . . 387 . . . 127 66 . 1348 Impact 2040 | . . . . 124 59 . 1609 248 . . Slashing 851 | . . . . . 586 74 . 77 . 114 Piercing . | . . . . . . . . . . . Highest Corruption 51 | . . 19 5 2 3 4 35 51 51 31 Average Corruption 13 | . . 19 2 1 2 2 20 47 51 19 Corruption Purged 6 | . . . . . . 3 3 . . . Corruption Blocked 13 | . . . . . . . . . . 13 Effects 243 | . . 21 13 17 5 16 77 39 3 52 Message Errors 57 | . . 5 1 5 1 5 21 9 . 10 Matter Fused 53 | . . 2 2 3 1 3 17 13 1 11 Heat Flow Errors 26 | . . 3 4 . . 1 6 2 1 9 Energy Discharges 17 | . . . 2 . 3 1 7 2 . 2 Parts Rejected 7 | . . 1 . . . 2 4 . . . Parts Fused 7 | . . 1 1 . . . 4 1 . . Data Loss (minor) 32 | . . 3 1 3 . 3 8 3 1 10 Data Loss (major) 8 | . . 1 . 2 . . 3 1 . 1 Misfires 6 | . . . 1 . . 1 1 2 . 1 Alerts 6 | . . 1 1 2 . . 1 . . 1 Misdirections 7 | . . . . . . . . 2 . 5 Weapon Failures 17 | . . 4 . 2 . . 5 4 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1309 | . . . 12 185 49 6 795 216 . 46 Projectiles 57 | . . . . . 5 6 . . . 46 Explosions 73 | . . . 12 61 . . . . . . Melee 1179 | . . . . 124 44 . 795 216 . . Knockbacks 44 | . . 1 2 13 10 8 6 4 . . Impact 11 | . . . . . 1 . 6 4 . . Kinetic 30 | . . 1 2 11 8 8 . . . . Secondary 3 | . . . . 2 1 . . . . . Self-Inflicted Damage 389 | . . . . 210 35 . . . . 144 Shots 17 | . . . . 3 1 . . . . 13 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 378 | . 4 218 234 251 128 378 277 80 42 306 Average Temperature 81 | . 3 44 40 93 37 125 75 20 42 93 Received Heat Transfer 4388 | . 93 300 567 426 438 1504 341 84 . 635 Effects 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 15 | . . . 1 . . . 7 3 . 4 Combat Hostiles 9 | . . . 1 . . . 1 3 . 4 Parts Fried 30 | . . . 1 . . . 14 3 . 12 Impact Corruptions 36 | . . . . 2 . . 30 4 . . Robots Melted 7 | . . . . . . 5 1 . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . 1 Parts Melted 23 | . . . . 1 1 7 4 4 . 6 Heat Transferred 8634 | . . 440 300 75 386 4313 622 509 . 1989 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 5 . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 3 | . . 2 2 3 1 2 1 . . 1 Low Security (%) 42 | 100 100 68 . 28 41 46 18 . . 78 Level 1 38 | . . 19 4 57 58 18 81 . . 21 Level 2 18 | . . 12 94 10 . 35 . . . . Level 3 . | . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . Peak Influence 727 | 10 50 526 669 727 350 679 370 . . 317 Initial 350 | . . . 215 205 350 142 332 . . . Average 239 | 3 5 145 518 272 225 252 242 . . 94 Influence Increases 6777 | 10 50 982 772 1283 606 1237 730 210 . 897 Destroy 0b10 Robot/C 3140 | . 40 480 560 600 300 400 280 100 . 380 Destroy 0b10 Robot/NC 315 | 10 . 35 15 90 30 55 45 5 . 30 Destroy Leader 728 | . 10 112 142 172 92 72 56 30 . 42 Allied During Kill 49 | . . 1 . 46 . . . . . 2 Successful Hack 120 | . . 9 5 55 . 47 4 . . . Disable Machine 300 | . . . 15 60 105 60 45 . . 15 Anti-Garrison Action 400 | . . . . . . 200 . . . 200 Destroy Structure 275 | . . 4 35 60 64 28 36 . . 48 Partial Spotted 60 | . . . . . . . . . . 60 Lose Combat Pursuer 720 | . . 45 . . 15 375 90 75 . 120 Miscellaneous 670 | . . 296 . 200 . . 174 . . . Influence Decreases 6465 | 10 50 472 829 1020 1030 850 1155 464 . 585 Entered New Map 1501 | . . . 295 248 366 150 347 95 . . Time Decay 3848 | 10 50 472 494 612 604 450 538 203 . 415 Search Patrol Dispatched 100 | . . . . . . . 100 . . . Lost Part 956 | . . . 40 100 60 250 170 166 . 170 Lost Ally 60 | . . . . 60 . . . . . . Squads Dispatched 53 | . 2 1 5 13 10 6 7 . . 9 Investigation 7 | . . . 1 2 . 1 2 . . 1 Extermination 16 | . . . . 3 4 2 3 . . 4 Reinforcement 18 | . 2 1 1 3 3 2 2 . . 4 Assault 2 | . . . 1 . . 1 . . . . Garrison 10 | . . . 2 5 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 15 | . 1 4 . 2 2 4 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 296 | . 5 37 34 39 29 53 34 16 . 49 Peak Tracking Total 12 | . 3 5 9 6 7 11 6 7 . 12 Tactical Retreats 23 | . . 2 . . 1 9 5 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 10 | . . 1 1 1 3 1 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 22 | . . . 3 4 7 4 3 . . 1 Max in Single Turn 4 | . . . 2 4 2 1 1 . . . Garrison Access 5 | . . . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 28 | . . 6 1 9 3 4 3 . . 2 Terminals 14 | . . 4 . 6 2 1 1 . . . Fabricators 3 | . . . . 1 . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 4 | . . 2 . . . 1 1 . . . Garrison Access 6 | . . . 1 2 1 1 . . . 1 Total Hacks 66 | . . 17 2 21 5 13 6 . . 2 Successful 33 | . . 9 2 9 2 8 2 . . 1 Failed 32 | . . 7 . 12 3 5 4 . . 1 Catastrophic 6 | . . . . 3 1 . 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 45 | . 1 13 1 18 3 6 2 . . 1 Terminals 37 | . . 13 . 16 3 3 2 . . . Fabricators 7 | . . . . 2 . 4 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 11 | . . 4 . . . 5 2 . . . Garrison Access 9 | . . . 2 3 2 1 . . . 1 Terminal Hacks 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . . Network Status 2 | . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . 3 . . . 2 2 . . . Retrieve Study 7 | . . 3 . . . 2 2 . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . . Seal Access 3 | . . . 1 1 1 . . . . . Unauthorized Hacks 20 | . . 6 1 6 1 5 . . . 1 Terminals 15 | . . 6 . 6 1 2 . . . . Track 2 | . . 2 . . . . . . . . Botnet 10 | . . 3 . 5 1 1 . . . . Operators 3 | . . 1 . 1 . 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Report 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . 1 Watchers 1 | . . . 1 . . . . . . . Jam 2 | . . . . . . 1 . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . . 5 1 8 3 2 2 . . 1 Full Trace Events 3 | . . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . . 2 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 6 | . . 1 4 . . . . . . 1 Largest Group 4 | . . 1 4 4 . . . . . 1 Highest-Rated Group 160 | . . 8 160 160 . . . . . 82 Highest-Rated Ally 82 | . . 8 40 40 . . . . . 82 Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . 1 . 23 . . . . . 6 Total Damage 589 | . . 12 . 502 . . . . . 75 Kills 6 | . . 1 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 348 | . 15 15 96 29 8 15 60 49 . 61 Good Acts 56 | . 1 7 6 2 11 7 8 . . 14 Bad Acts 52 | . 1 8 2 12 2 8 8 4 . 7 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 5545 | . 314 365 . 1374 1055 382 1392 51 . 612 Optics 824 | . . . . . . 226 598 . . . Sensors 2025 | . . . . . . . 1362 51 . 612 Structural 2129 | . . . . 1374 731 24 . . . . Traps 1 | . . . . . 1 . . . . . Seismic 2408 | . 314 365 . 1274 323 132 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 11960 | 45 384 1577 1304 2000 1951 1347 1528 537 52 1235 Spaces Moved 6167 | 47 173 746 482 759 779 800 1128 349 52 852 Core 1016 | 43 82 . . . . 160 . 117 52 562 Treads 3637 | 4 91 746 482 759 779 482 4 . . 290 Legs 348 | . . . . . . . 268 80 . . Wheels 190 | . . . . . . . 41 149 . . Hover 976 | . . . . . . 158 815 3 . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 50 160 160 170 167 50 48 50 100 50 Average Speed 150 | 59 126 160 222 215 218 125 98 123 100 100 Slowest Speed 300 | 160 160 160 250 250 250 245 260 300 100 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . 2 . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 23 68 61 27 23 23 29 55 13 21 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 33 | . . 1 . 7 7 1 8 . . 9 Terrain Destroyed 223 | . . 3 37 66 62 11 13 2 . 29 Melee 23 | . . . . 7 7 1 8 . . . Projectile 75 | . . 3 1 22 14 10 5 2 . 18 AOE 125 | . . . 36 37 41 . . . . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 7873 | 56 311 1000 621 971 923 991 1416 418 51 1115 Wait 794 | . 115 129 50 99 37 70 132 21 . 141 Move 6157 | 46 172 745 481 758 778 799 1127 348 51 852 Hop . | . . . . . . . . . . . Pick Up 113 | 3 2 22 14 15 13 18 13 6 . 7 Fast Attach 96 | 4 2 7 3 5 7 17 25 6 . 20 Attach 77 | . 3 3 6 11 4 13 16 9 . 12 Detach 17 | . 2 . . . 1 1 8 2 . 3 Swap 68 | . . 20 11 5 15 7 8 . . 2 Drop 93 | . . 17 15 11 15 11 17 4 . 3 Fire 364 | 3 15 57 41 59 25 50 30 15 . 69 Melee 92 | . . . . 8 28 5 40 6 . 5 Ram 2 | . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Prayed at D.C.S.S. Altar Unit 317 | -10/Materials | Build established: Mutant 381 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 419 | -10/Materials | Discovered new exit (range 8) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Build established: Gunner 818 | -9/Materials | X0-1V1 sent you into danger 855 | -9/Materials | X0-1V1 turns hostiles against one another 1066 | -9/Materials | Discovered new exit (range 15) 1134 | -9/Materials | Build established: Scavenger-Gunner 1176 | -9/Materials | Discovered new exit (range 16) 1285 | -9/Materials | X0-1V1 sent you into danger 1372 | -9/Materials | Discovered new exit (range 15) 1504 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1581 | -9/Materials | System corruption reached 10% 1622 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1651 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1779 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1836 | -9/Materials | Central database locked down 1969 | -9/Materials | Discovered new exit (range 12) 2007 | -9/Materials | Entered another Materials area 2007 | -8/Materials | Evolved 2 slots: Weapon x2 2084 | -8/Materials | X0-1V1 released a cloud of subatomizers 2100 | -8/Materials | Destroyed 10 combat bots 2277 | -8/Materials | Discovered new exit (range 5) 2407 | -8/Materials | First assault squad dispatched 2464 | -8/Materials | Garrison activated, responded to threat 2538 | -8/Materials | Sterilization system engaged 2538 | -8/Materials | Non-combat units ordered to evacuate 2638 | -8/Materials | Combat units ordered to evacuate 2764 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 2833 | -8/Materials | X0-1V1 sent you to a vault 2838 | -8/Materials | Ambient heat levels rising (+10) 2988 | -8/Materials | Ambient heat levels rising (+10) 3138 | -8/Materials | Ambient heat levels rising (+10) 3288 | -8/Materials | Ambient heat levels rising (+10) 3311 | -8/Materials | Entered Factory 3311 | -7/Factory | Accompanied by 4 allies 3311 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3621 | -7/Factory | Build established: Scavenger-Skirmisher 3821 | -7/Factory | X0-1V1 activates XOMVISION 3900 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 3937 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4003 | -7/Factory | X0-1V1 sent you into danger 4194 | -7/Factory | Build established: Scavenger-Executioner 4196 | -7/Factory | X0-1V1 enhanced Transport squad support 4464 | -7/Factory | Garrison activated, responded to threat 4600 | -7/Factory | Lost 3 allies 4647 | -7/Factory | X0-1V1 sent you into danger 4951 | -7/Factory | Lost 3 parts (1p1n1w) 5007 | -7/Factory | Build established: Gunner 5009 | -7/Factory | Garrison activated, responded to threat 5020 | -7/Factory | X0-1V1 upgraded hostiles (x1) 5078 | -7/Factory | Core integrity fell below 50% 5289 | -7/Factory | Discovered new exit (range 6) 5311 | -7/Factory | Entered another Factory area 5311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5617 | -6/Factory | X0-1V1 sent you to a vault 5736 | -6/Factory | Found Scimitar of Distortion 5780 | -6/Factory | Found Heavy Servo Lattice 5975 | -6/Factory | Discovered new exit (range 12) 6218 | -6/Factory | Discovered new exit (range 10) 6363 | -6/Factory | X0-1V1 activates XOMVISION 6428 | -6/Factory | Assembled infested ambush trap array 6443 | -6/Factory | Garrison activated, responded to threat 6558 | -6/Factory | Lost 3 parts (3w) 6607 | -6/Factory | X0-1V1 sent hostile B-48 Gladiator (x1) 6827 | -6/Factory | X0-1V1 activates XOMVISION 6908 | -6/Factory | Build established: Scavenger-Executioner 6960 | -6/Factory | Found Scimitar of Distortion 7078 | -6/Factory | Discovered new exit (range 7) 7121 | -6/Factory | Identified exit to Lower Caves 7261 | -6/Factory | Identified exit to Factory 7262 | -6/Factory | Entered another Factory area 7262 | -5/Factory | Evolved 2 slots: Propulsion x2 7300 | -5/Factory | Identified exit to Factory 7300 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 7674 | -5/Factory | Build established: Executioner 8104 | -5/Factory | Spotted B-75 Beast 8112 | -5/Factory | Destroyed B-75 Beast 8162 | -5/Factory | First assault squad dispatched 8282 | -5/Factory | Lost 3 parts (3n) 8351 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 8379 | -5/Factory | Core integrity fell below 50% 8385 | -5/Factory | X0-1V1 foreshadows a heat wave 8407 | -5/Factory | Lost 19 parts (1p5n5u8w) 8451 | -5/Factory | X0-1V1 tapped a No Entrance sign 8506 | -5/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 8512 | -5/Factory | Ambient heat levels rising (+10) 8546 | -5/Factory | Core integrity fell below 20% 8590 | -5/Factory | Ambient heat levels rising (+10) 8597 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 8602 | -5/Factory | Discovered exit to Factory (range 12) 8609 | -5/Factory | Entered another Factory area 8609 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8664 | -4/Factory | System corruption reached 10% 8956 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 8973 | -4/Factory | X0-1V1 enhanced Transport squad support 9109 | -4/Factory | Search patrols dispatched 9201 | -4/Factory | X0-1V1 activates XOMVISION 9207 | -4/Factory | Found Imp. Particle Accelerator 9625 | -4/Factory | X0-1V1 whisked you away to safety 9971 | -4/Factory | System corruption reached 30% 10059 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 10104 | -4/Factory | Lost 13 parts (2p5n2u4w) 10130 | -4/Factory | Discovered new exit (range 7) 10137 | -4/Factory | Entered Upper Caves 10184 | -4/Upper Caves | Core integrity fell below 50% 10399 | -4/Upper Caves | X0-1V1 upgraded hostiles (x3) 10411 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10445 | -4/Upper Caves | Lost 5 parts (1n2u2w) 10512 | -4/Upper Caves | Core integrity fell below 20% 10547 | -4/Upper Caves | X0-1V1 rescued you from certain death 10572 | -4/Upper Caves | Lost 7 parts (3n3u1w) 10666 | -4/Upper Caves | Discovered new exit (range 7) 10674 | -4/Upper Caves | Entered another Upper Caves area 10715 | -4/Upper Caves | Discovered new exit (range 13) 10726 | -4/Upper Caves | Entered Research 10726 | -3/Research | Evolved 2 slots: Utility x2 10804 | -3/Research | Build established: Mutant 10933 | -3/Research | X0-1V1 mutated your Utility slot to Propulsion slot 10946 | -3/Research | Core integrity fell below 50% 10960 | -3/Research | Lost 9 parts (4u5w) 10975 | -3/Research | System corruption reached 10% 11002 | -3/Research | Core integrity fell below 20% 11015 | -3/Research | X0-1V1 rescued you from certain death 11089 | -3/Research | X0-1V1 whisked you away to safety 11108 | -3/Research | Identified exit to Armory 11108 | -3/Research | X0-1V1 revealed exit location to -3/Armory 11134 | -3/Research | X0-1V1 activates XOMVISION 11284 | -3/Research | Found Gamma Bomb Array 11525 | -3/Research | Biometal Heavy Treads reconfigured into Item Mimic 11595 | -3/Research | X0-1V1 turns hostiles against one another 11814 | -3/Research | X0-1V1 activates XOMVISION 11912 | -3/Research | Cargo convoy interrupted 11954 | -3/Research | System corruption reached 30% 11961 | -3/Research | Destroyed self with Gamma Bomb Array Last Messages --------------- 11955_ G-67 Veteran IFF system glitched. 11955_ G-67 Veteran destroyed. 11955_ Adv. Heat Sink fried. 11955_ Lgt. Antimatter Reactor fried. 11955_ G-67 Veteran destroyed. 11956_ Acquired 1 matter. 11956_ Acquired 9 matter. 11956_ G-67 Veteran system terminally corrupted. 11956_ Plasma Rifle melted. 11956_ Adv. Heat Sink fried. 11957_ Cld. Phase Cannon destroyed. 11958_ Acquired 10 matter. 11958_ X0-1V1 imagines sitting ducks. G-67 Veteran suddenly freezes. 11958_ R-10 Processor collects Corrupted Unknown Device. 11959_ Hpw. Tractor Beam fried. 11959_ Com. Wheel fried. 11959_ R-10 Processor destroyed. 11960_ Acquired 10 matter. 11961_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????R????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#k?????????????????????????? | | ??????????????????????#R?????????????????????????? | | ??????????????????????#R?????????????????????????? | | ??????????????????##### k????????????????????????? | | ??????????????????? *?????????????????????????? | | ???????????????????? ]????????????????????????? | | ?????????????????R??#= =%????????????????????????? | | ????????????????????#!%[]????????????????????????? | | ????????????????????#=%=[????????????????????????? | | ????????????????????#[=[g??g?????????????????????? | | ????????????????????# = g##########??????????????? | | ????????????????????# = = #??????????????? | | ????????????????????# ! #??????????????? | | ????????????g???Y???# =%*@ g #??????????????? | | ?????????u??????????# |! """" #??????????????? | | ????????????????????# """" #??????????????? | | ???????????w????????# """" #??????????????? | | ??????????u?????????## """" #??????????????? | | ?????????????????????# " #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????+ R #??????????????? | | ??????????????????? # #??????????????? | | ??????????????????? #R """" #??????????????? | | ??????????????????? + """" ###??????????????? | | ??????????????????? ?# """" #????????????????? | | ?????????????????? ??# """" #????????????????? | | ?????????????????????# " ##???????????????? | | ?????????????????????# #???????????????? | | ???????????????????### #???????????????? | | ??????????????? #???????????????? | | ??????????????? #???????????????? | | ???????????????? ###### ###???????????????? | | ???????????????? ######+#?????????????????? | | ????????????????? ?# #?????????????????? | | ?????????????????!= =??# #?????????????????? | | ??????????????????=?????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 238 Coolant Potential 100 Energy Generation 37 Energy Capacity 1690 Matter Stores 800 Matter Capacity 800 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Corruption Block 40 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 26 Target Analysis 6 Recoil Reduction 6 Particle Charging 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Arm. Treads | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked VSS Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaProcessingProcsplitter Manual? 0 Play Time 04:08:26 Cumulative 327.5 hours Start 2026.07.02 @ 05:09:35 End 2026.08.21 @ 20:08:53 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16e102d1-7413-409e-983f-a8595b47663a